Commit Graph

82 Commits

Author SHA1 Message Date
0a2b8b1308 A user submitted a BVH file that took a long time to import (I didnt end up finishing since it was so slow)
this is mainly because adding pose keyframes recalculates every handle so importing became increasingly slow.

added a 'fast' argument to insertkey that python api's insertPoseKey can make use of since it alredy accepts a 'fast' option.

The ~4450 frame, 31 bone BVH imports in ~108sec now

Seperated editmode switch statement in space.c's event handling,
if editmode is disabled, or the images is a render or composite, UV editing operations are ignored.
In previous releases it has given an annoying warning if selecting or scaling is attempted when out of UV/Face mode.
2007-09-18 06:41:29 +00:00
5a9d5a8ce7 material leak fix from stable tree 2007-08-16 12:55:40 +00:00
c6785e3292 fixes from 2.4x 2007-08-03 16:33:08 +00:00
39e4dc6202 replace PyInt_CheckExact with PyInt_Check, same for floats and strings so subclass and C/subtypes work.
was reported as a bug a while ago.
2007-07-01 05:41:23 +00:00
e192e7e024 remove unneeded checks from the python API 2007-06-29 08:59:26 +00:00
296758ff01 PyAPI - incorrect docstrings for colorbands 2007-06-23 12:39:22 +00:00
39a526a963 Python PyMethodDef supports single argument methods (METH_O) but was using METH_VARARGS everywhere and getting the single args from the tuple.
Use METH_O where applicable.
2007-06-16 12:24:41 +00:00
bcc3143119 more memory leak fixes, though only a few are likely to happen 2007-05-27 21:33:48 +00:00
30dd4fafd1 More memory leaks fixed - in IDProp, Bone.head, tail, matrix, ob.DupObjects (my fault) and in Effect module as well as a few others.
Also stopped using Py_BuildValue for strings, ints and floats.
2007-05-26 04:39:31 +00:00
7bd69efaec added access to SSS settings in Python
buttons_shading.c - 2 tooltips elaborated
2007-05-04 03:23:40 +00:00
c97be098f7 Python API
made all libdata hashable - use the object type,name and lib for the hash.
added .tag to libdata so we can test if data's been processed without using dictionaries
added libdataseq.tag (write only) setting the tag flag (which can always be dirty)
2007-03-26 02:10:24 +00:00
2be1b26a1a PyApi,
missing incref's for materials color values.
2007-03-15 14:57:00 +00:00
ee5dc4d0bf removed duplicate functionality, macro's and functions existed to check a PyObjects type, now only use macro's 2007-03-15 01:09:14 +00:00
5c5a80f644 made all python types that can do .__copy__(), also do .copy()
added copy function to lamp, texture and ipo types
2007-03-14 03:01:24 +00:00
1135434ed1 moved python functions that deal with blender libdata into gen_library.c from gen_utils and BPY_interface
small cleanup, removed unused functions and explicetly cast pointers..
2007-03-11 04:05:45 +00:00
a8695b1c6e removed python oops access, (was unreliable and nobody used it)
oops data access need to be done differently.

Blender.sys fix for win32 path bug 6193
2007-03-10 11:47:24 +00:00
5eaf9f90c1 BPython API
added a function - GenericLib_assignData for assigning blender data, to assign an ipo to a camera or world to a scene for instance.
Using this function removed ~300 lines of code.
also fixes user count error in some places that didnt check.

also made it possible to clear the colorband by setting it to []
2007-03-08 14:37:34 +00:00
8e0704f59a Added python access to material and texture colorbands.
mat.colorbandDiffuse
	mat.colorbandSpecular
	tex.colorband

gen_utils - removed unused func
2007-03-08 06:35:01 +00:00
436e1697fd made attributes (name, property, users, fakeUser, lib) into functions all python types can use.
removed a lot of code duplication when moving to this.
Also removed unused functions GetMaterialByName(), same for Mesh, Object, World etc.
2007-02-25 07:36:50 +00:00
086d51c822 BPython API
* Added data.lib attributes to almost all data types, (except for Text3d and NLA)
  This is None or the path of the library as a string.
* Main was giving a warning, Include Curve.h rather then CurNurb.h
* Added Library.LinkedLibs(), returns a list of externaly linked libs.
2007-02-23 14:51:20 +00:00
b67a6ac5b7 = python bugfix=
flareseed and haloseed minimums were off by one, thanks Carsten for the fix
2007-02-06 00:20:33 +00:00
9afe662c12 renameing datablocks was imposing a name limit on the python side.
This isnt needed because the limit is alredy being set by rename_id()
some other minor changed- use None returning maro
2006-12-27 05:04:20 +00:00
b72bfbd923 replaced id->us++ with id_us_plus(id); so any indirect libdata isnt lost on reload.
added camera.dofDist to the python camera module
2006-12-24 03:25:53 +00:00
1041ad4719 added fakeUser and users to more pytypes 2006-12-17 02:16:29 +00:00
a9447e4273 Enable/Disable DupFaces from the Python API.
Fixed a (own) bug in fakeUsers and added fakeUsers to Objects and Materials as well as Mesh.
2006-12-16 22:04:21 +00:00
9c3cacd283 added the flag group_exclusive to material
added restrictDraw/Select/Render to objects in python
updated group and scene docs for last commit
made 3ds import use new scn.objects rather then Object.New() - (removed import as instance for now)
fixes off import error from this report http://blenderartists.org/forum/showthread.php?t=84182
2006-12-11 08:57:39 +00:00
6e086d4cfe =ID Properties Python Update=
ID Properties binding have now been added for textures.  Also,
the beginnings of supporting "del IDProperty Object" (which 
basically removes the property from it's parent group then frees
it) in python were done; really the only thing now is to figure 
out exactly *how* you overload the del operator. :S
2006-11-19 16:00:04 +00:00
8768707610 =ID Properties=
This commit adds supports for per-ID properties to blender.
See http://mediawiki.blender.org/index.php/BlenderDev/ID_Property
for more information on how it all works.

ID properties are accesable by python; but note that 
bindings have only been added to Object and Material thus
far.  However adding more bindings is easy and I plan
on adding several more hopefully within an hour of this inital 
commit.

A generic UI panel is also planned, that will go wherever its
needed; for example in the material buttons, editing buttons, etc.
I'll likely submit the initial code for that as a patch, though,
so matt and ton and others can go over it and make sure it's
all good. :)

VERY important, if you intend to use ID properties please
go to http://mediawiki.blender.org/index.php/BlenderDev/PropertyStandards
and start writing the appropriate standards for it.
2006-11-17 04:46:48 +00:00
3b0adf0bf4 added shadAlpha access to materials in python 2006-10-15 08:43:59 +00:00
dda63a9dde added comparison function to many python types so you can do == and =! 2006-10-06 16:48:28 +00:00
0fa174f03e Added tangent_v and tangent space modes to python material modes.
removed polyfill from Mathutils docs
2006-09-06 13:15:05 +00:00
8e7095a464 Added __copy__ to armature, material, curve, group 2006-08-15 11:24:08 +00:00
3526235446 Added .radius support for curves, and material's lightGroup 2006-08-13 10:13:19 +00:00
Ken Hughes
962c81208b ===Python API===
Removed recently added Material API methods getRbFriction() and
getRbRestitution().  Erwin had already added attributes rbFriction and
rbRestitution, and current API design goal is to eventualy replace
all getStuff()/setStuff() with attributes.
2006-06-11 15:35:40 +00:00
9c2707572a added friction and restitution for the Collada Physics export/import
See http://colladablender.illusoft.com
2006-06-02 20:59:29 +00:00
240e25ab65 Cleanup of blender/ module; Makefiles now compile this warning free.
Mostly was unused variables, unused functions, missing prototypes and
missing include files.
2006-01-28 20:17:48 +00:00
Ken Hughes
362c8baac4 Bugfix #3652: material.setSpecCol() only accepted a tuple, not separate
parameters as it used to (prior to my tp_getset update).  Fixed this and
other similar situations.
2006-01-01 16:28:57 +00:00
Ken Hughes
826591d778 -- Added BPy support for new Material modes. Recent additions of new mode
bits broke input-checking in the API, so added a bitmask #define in
   DNA_material_types.h which contains all valid mode bits.
2005-12-15 21:54:00 +00:00
Ken Hughes
39ca3e3fa4 -- Bugfix #3548: material.setMode() was doing incorrect range check on
inputs, returned error setting RAYMIRROR or RAYTRANSP modes.
2005-12-06 17:08:09 +00:00
4bd9775936 Stupid me! Committed in wrong console with wrong dir... here's the rest of
all files for the Ipo/Action/NLA makeover...
2005-10-10 18:05:30 +00:00
Ken Hughes
b777b23e07 Bugfixes for #3102, #3104
- Fix incorrect usage of PySequence_Fast_GET_ITEM()
- make EXPP_setFloatRange() convert its argument to float instead of short
2005-10-03 22:06:16 +00:00
b6ecdb8c35 Project file update for elbeem
Warning clean up of python project
2005-09-26 14:46:14 +00:00
Stephen Swaney
5bac916e83 Part of Bpy Cleanup: change attribute access to use tp_getset.
for these modules.  Adds some new convenience funcs to gen_utils.

This is internal change only and presents little change to the
BPy  API except for cleanup of some inconsistencies.

A big contribution from Ken Hughes.  Thanks!
2005-09-21 19:48:40 +00:00
Stephen Swaney
24c8bcf884 bugfix: #2924 Bugs in api2_2x/Material.c
- BPy_Material_methods[] "setFilter" calls Material_setFresnelMirrFac()
 - Material_setSpecSmooth() should be setting param[3], not param[2]

Contributed by Ken Hughes.  Thanks!
2005-08-21 15:16:16 +00:00
Stephen Swaney
bb5ae49992 A large collection of fixes from Ken Hughes including:
- corrections to constants
 - parameter type checking
 - correct use of METH_VARARGS vs METH_NOARGS
 - return objects instead of strings in Scene.getChildren() as per doc.
 - correct logical operators

Thanks, Ken!
2005-08-21 15:00:17 +00:00
8b060dd5ad - update to constant.c
- give it the key/items interface
  - creates some factory functions for const generation
- genutils methods
  - method for getting module constants
  - method for throwing errors with a print string
- updates to function names
- clean up interpreter launch a bit
2005-08-17 14:26:00 +00:00
ebd83b9bc4 _updates and warning fix_
* fixed a few warnings in the python project
* added timeline to py project
2005-08-07 12:09:50 +00:00
f6ff9ec608 Scripts updated:
- Jean-Michel Soler: 1) paths import -- ai module; 2) tex2uvbaker;
- Campbell Barton: obj exporter.

BPython:
- Campbell also provided a patch (+docs) to add shader data access to Blender.Material.

Again, thanks guys and sorry for the long delay.
2005-08-01 03:06:24 +00:00
e60291d39c Header file clean up and warning fixes
- Mostly this cleans up the #includes and header files in the python project.
- Warning fixes are mostly casting issues and misc fixes. General warning clean up.
- #include Python.h MUST come as the first include to avoid the POSIX redefine warning in the unix makefiles
- fno-strict-aliasing flag added to makefile to fix a unavoidable type punning warning in types.c
2005-07-18 03:50:37 +00:00
7625378e6d BPython:
- Fix for bug #2621 reported by Yann Cointepas (material.setMode didn't accept integer param, only strings, making it inconsistent with material.getMode):
http://projects.blender.org/tracker/index.php?func=detail&aid=2621&group_id=9&atid=125
    Applied patch #2626 by Ken Hughes to both Material.c and doc (Material.py):
http://projects.blender.org/tracker/index.php?func=detail&aid=2626&group_id=9&atid=127

- Small C doc strings update I forgot to add before, for Render slinks (reminder about Render slinks docs also by Ken).

Thanks both -- btw, Ken Hughes has contributed considerably improving bpy documentation and fixing bugs for this release.
2005-05-27 05:39:41 +00:00