Commit Graph

21369 Commits

Author SHA1 Message Date
2df7f76e78 Merged changes in the trunk up to revision 30397. 2010-07-15 21:05:11 +00:00
05fb497f75 == installation paths ==
remove deprecated python BLI_gethome_folder calls

Patch by Brecht, thanks a lot
2010-07-15 20:02:53 +00:00
7fc9eee08a - updated man page from --help output.
- cmake now installs the man page.
- added cmake_linux_install.sh, shell script which downloads and builds blender.
2010-07-15 19:58:23 +00:00
7a3ff66575 == installation paths ==
* fix case where environment variable was used without subfolder
* some small cleanup
2010-07-15 19:42:36 +00:00
7df9df1373 == rna cleanup ==
- after talking with brecht, changes keys prefixes with "is_pressed_alt" and so on if readonly and "pressed_alt" if not readonly
- updated the rna_cleaner.py with real prefixes and keywords so it's clear what it is being used

    kw_prefixes = [ 'active','apply','bl','exclude','has','invert','is','lock', \
                    'pressed','show','show_only','use','use_only','layers','states']
    kw = ['active','hide','invert','select','layers','mute','states','use','lock']
2010-07-15 18:34:25 +00:00
68c59beefd RNA cleanup: some more boolean changes based on discussion with Luca. 2010-07-15 17:54:53 +00:00
5ae1687bd7 fix for one of the problems with [#22846] GCC 4.4.1 support in Windows 2010-07-15 17:36:00 +00:00
02da5ecfed Apply first pass of edits to rna values from rna_booleans.txt.
These are not animated and are best not change names like this too late in the release.

ActionGroup.selected -> select:    boolean    Action Group is selected
BezierSplinePoint.hidden -> hide:    boolean    Visibility status
BezierSplinePoint.selected_control_point -> select_control_point:    boolean    Control point selection status
BezierSplinePoint.selected_handle1 -> select_left_handle:    boolean    Handle 1 selection status
BezierSplinePoint.selected_handle2 -> select_right_handle:    boolean    Handle 2 selection status
Bone.restrict_select -> hide_select:    boolean    Bone is able to be selected
Bone.selected -> select:    boolean
CurveMapPoint.selected -> select:    boolean    Selection state of the curve point
EditBone.restrict_select -> hide_select:    boolean    Bone is able to be selected
EditBone.selected -> select:    boolean
EditBone.selected_head -> select_head:    boolean
EditBone.selected_tail -> select_tail:    boolean
EditBone.locked -> lock:    boolean    Bone is not able to be transformed when in Edit Mode
EditBone.hidden -> hide:    boolean    Bone is not visible when in Edit Mode
NEGATE * FCurve.disabled -> enabled:    boolean    F-Curve could not be evaluated in past, so should be skipped when evaluating
FCurve.locked -> lock:    boolean    F-Curve's settings cannot be edited
FCurve.muted -> mute:    boolean    F-Curve is not evaluated
FCurve.selected -> select:    boolean    F-Curve is selected for editing
NEGATE * FCurve.visible -> hide:    boolean    F-Curve and its keyframes are shown in the Graph Editor graphs
FCurveSample.selected -> select:    boolean    Selection status
GPencilFrame.selected -> select:    boolean    Frame is selected for editing in the DopeSheet
GPencilLayer.locked -> lock:    boolean    Protect layer from further editing and/or frame changes
GPencilLayer.selected -> select:    boolean    Layer is selected for editing in the DopeSheet
Keyframe.selected -> select:    boolean    Control point selection status
Keyframe.selected_handle1 -> select_left_handle:    boolean    Handle 1 selection status
Keyframe.selected_handle2 -> select_right_handle:    boolean    Handle 2 selection status
MeshEdge.selected -> select:    boolean
MeshEdge.hidden -> hide:    boolean
MeshFace.hidden -> hide:    boolean
MeshFace.selected -> select:    boolean
MeshVertex.hidden -> hide:    boolean
MeshVertex.selected -> select:    boolean
MotionPathVert.selected -> select:    boolean    Path point is selected for editing
NlaStrip.selected -> select:    boolean    NLA Strip is selected
NlaTrack.locked -> lock:    boolean    NLA Track is locked
NlaTrack.muted -> mute:    boolean    NLA Track is not evaluated
NlaTrack.selected -> select:    boolean    NLA Track is selected
Object.restrict_render -> hide_render:    boolean    Restrict renderability
Object.restrict_select -> hide_select:    boolean    Restrict selection in the viewport
Object.restrict_view -> hide:    boolean    Restrict visibility in the viewport
Object.selected -> select:    boolean    Object selection state
ObjectBase.selected -> select:    boolean    Object base selection state
PoseBone.selected -> select:    boolean
Sequence.right_handle_selected -> select_right_handle:    boolean
Sequence.selected -> select:    boolean
SplinePoint.selected -> select_control_point:    boolean    Selection status
TimelineMarker.selected -> select:    boolean    Marker selection state
Sequence.left_handle_selected -> select_left_handle:    boolean
ActionGroup.locked -> lock:    boolean    Action Group is locked
Bone.hidden -> hide:    boolean    Bone is not visible when it is not in Edit Mode (i.e. in Object or Pose Modes)
SplinePoint.hidden -> hide:    boolean    Visibility status
FModifier.muted -> mute:    boolean    F-Curve Modifier will not be evaluated

 note: rebaned uv_select to select_uv
2010-07-15 16:56:04 +00:00
220fd2e80a rna name edits as discussed with brecht. restrict -> hide. 2010-07-15 15:37:57 +00:00
7fb16fb5ec Update --help message for new path environment variables. 2010-07-15 15:20:53 +00:00
cfa5580843 Fix for use of path environment variables, was not appending subfolder. 2010-07-15 15:03:42 +00:00
df3da6ec49 Fix #22851: missing undo push for color picker, these only work if
there is a button label or tooltip.
2010-07-15 13:34:14 +00:00
f5957e6237 own recent commit which added support for writing srgb float buffers broke writing char buffers as half EXR's. 2010-07-15 13:32:20 +00:00
5daf9354d2 change some references to .B.blend, .Blog to new names 2010-07-15 11:51:43 +00:00
dcc1e6019d Fix: rename to .blend1 as last before writing, after creating blend thumbnail. 2010-07-15 10:51:05 +00:00
a5aa3ff795 * smooth wasn't working with strengths below .5 2010-07-15 05:53:11 +00:00
82b55d9391 Disabled mode-switching keys during 3D View orbit/zoom etc. in default key map.
Still possible to re-enable via editing the modal keymap, but was getting a bit 
annoying in its current state. Can probably be implemented a bit better in the 
future with timers etc, but no time at the moment.
2010-07-15 03:49:32 +00:00
Nathan Letwory
4242baa704 Logic UI: Changing Controllers names to follow Sensors and actuators (back to have only the first latter capitalized) + change the controller state only when in expanded mode (show the number otherwise).
Cosmetic commit, no structural/big code changes (patch by dfelinto).
2010-07-14 23:51:21 +00:00
Nathan Letwory
0980f2555f * Use same BLI_exist() on all platforms.
* remove extra sys/types.h include.
2010-07-14 23:39:23 +00:00
Nathan Letwory
aa15c8a5bf S_ISDIR and S_ISREG were checking completely wrong for directory and regular file bits. 2010-07-14 22:16:56 +00:00
Nathan Letwory
ad12866e19 To be actually useful, also report the filename when write operation fails. 2010-07-14 20:52:23 +00:00
dd3f9cff91 patch from Goran Milovanovic for the BGE python api.
camera.ortho_scale (use when in ortho mode only)

(own previous commit incorrectly removed thumb metadata from new imbuf)
2010-07-14 20:52:04 +00:00
64875e9fda - change blend thumbnail loading function not to use goto's
- fix for some warnings
2010-07-14 20:31:11 +00:00
1bb789956d CMake patch from Ralf Hölzemer (cheleb)
[#22849] Fix cmake install target on linux
--- from the tracker ---
This patch fixes the install target for the linux platform. Since the new configuration path changes are in effect, files have to be installed in the correct places instead of just copying the local installation to $PREFIX/share/blender.

It also provides a new macro to determine the correct blender version values.

Changes in this patch include:

- the .desktop menu file is installed in $PREFIX/share/applications and points to the svg icon instead of a png one, which is also installed in $PREFIX/share/pixmaps
- docs are installed in $PREFIX/share/doc/blender
- scripts are installed in in $PREFIX/share/blender/x.xx/
- locales are installed in in $PREFIX/share/blender/x.xx/datafiles
- a new cmake macro determines and sets the correct values for BLENDER_VERSION_MAJOR, BLENDER_VERSION_MINOR, BLENDER_SUBVERSION, BLENDER_VERSION, BLENDER_MINVERSION_MAJOR, BLENDER_MINVERSION_MINOR, BLENDER_MINSUBVERSION and BLENDER_MINVERSION by parsing source/blender/blenkernel/BKE_blender.h and calculating major/minor values. This replaces the hardcoded value in the top CMakeLists file and is used by all platforms.
2010-07-14 20:26:46 +00:00
eb4795be57 mistake in recent commit, set all axis values. 2010-07-14 20:19:53 +00:00
e25c0445f5 * new settings for brushes in do_versions had wrong subversionfile 2010-07-14 20:16:04 +00:00
7de6a8e1ac * Accidentally bumped file subversion after sculpt merge. Perhaps this should be done, but not without permission.
My comment even said not to merge it :)
2010-07-14 20:08:30 +00:00
fd8380da93 * removed unneeded autosmooth_overlap, forgot to remove before merge
* replaced omp critical sections, code either crashes or does not function correctly without them
2010-07-14 20:04:02 +00:00
f588c49cb5 Merged changes in the trunk up to revision 30335. 2010-07-14 19:01:40 +00:00
d4b04fac04 partial fix [#22846] GCC 4.4.1 support in Windows
Still getting error:
 Warning: .drectve `/DEFAULTLIB:"LIBCMT" /DEFAULTLIB:"OLDNAMES" ' unrecognized
2010-07-14 18:22:39 +00:00
8e3a9634a3 Change to text3d: When back or front is enabled, the bevel rim on the other side is not created anymore, just as the back/front filling faces are not created when disabled.
when both are off the behavior is unchanged.

This is needed when rendering alpha text so its possible to have a single layer of faces but use the bevel option to make text thicker.
adding a rim on the back when back is disabled also doesnt make much sense IMHO.

minor python edits too.
2010-07-14 17:47:58 +00:00
fe958e647f SVN maintenance. 2010-07-14 17:27:56 +00:00
267c286091 Fix compile error after merge, gpu_buffers.h -> GPU_buffers.h. 2010-07-14 14:31:27 +00:00
5505697ac5 Merge GSOC Sculpt Branch: 28499-30319
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins
See log of that branch for details.
2010-07-14 14:11:03 +00:00
ae1748b984 bugfix [#22847] 18+ char Name in Edit Strip causes errors when duplicating strips 2010-07-14 12:16:23 +00:00
fef943873c DopeSheet: Commented out menu entry for 'Grease Pencil' mode for now, since I don't have time to restore this now (i.e. in time for 2.53). It will come back some day, but just probably not for another few months. 2010-07-14 11:07:30 +00:00
9a93713f64 Bugfix #22792: Blender crashes after inserting keyframe pressing "I" key
Insert Keyframe function was not checking that an ID-block was given before trying to resolve the RNA-path using it.
2010-07-14 11:03:07 +00:00
f406cf4ac8 Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h
for consistency.
2010-07-14 10:46:12 +00:00
ee9437f794 Fix for #22818: blender doesn't find a systemwide installed python.
What happens is that blender looks for a directory "python" in the same
place as the executable for local installations, but that also means when
you have /usr/bin/blender it will look for /usr/bin/python, which is an
executable. Now it checks if it is actually a directory and not a file.
2010-07-14 10:44:34 +00:00
7ad8e5b6f8 Fix #22816: crash in depsgraph loading some 2.49 files, tagging objects for
update on load should be done later because it's not known yet which scene
is used with which layers visible before the windows are created.
2010-07-14 09:46:26 +00:00
e7877979af Merging revision 30301:30302 from my GSoC branch to trunk, log:
Fixed error in 2.4x sound conversion.
2010-07-14 08:55:08 +00:00
935ca611c3 [#22830] Hex colour number (COLOUR BALANCE) is out the range in video strip
- use FTOCHAR macro which clamps values above 1.0 (rather then wrapping)
- also fixes a problem rounding down where white would display as FEFEFE rather then FFFFFF

the report also mentions how editing colors above 255 is broken but think this isnt worth trying to support.
2010-07-14 08:39:59 +00:00
16a54c9b8f [#22782] Solidify Thickness negative and positive values are the same result
more a communication problem but Ed Britton raises a valid point that often you want the original faces so changing the default offset to -1.0.
2010-07-14 08:24:24 +00:00
bdd733c3f2 bugfix [#22840] Folders with ".blend" on the end are processed like .blend files
elubie, this was added r27523 but cant see why it would be useful to have.
2010-07-14 08:00:03 +00:00
6b6cdbe322 pointcache support for relative external paths with the useual // prefix as well as library path option. 2010-07-14 07:47:03 +00:00
7a2394c718 Patch #22807: Add select/deselect buttons to armature bone group panel
Patch submitted by Torsten Rupp (rupp)
2010-07-14 03:19:19 +00:00
3580d6229a - text3d was missing menu items for toggling bold/underline/italic/smallcaps.
- made smallcaps use a temp flag so caps can still have the smallcaps flag.
- utility function for getting the char from a font. find_vfont_char(), was inline in ~5 places.
- removed CU_STYLE mix of flags only used in one place, not needed. removed 'style' from rna too.
- fix for some warnings.
2010-07-13 23:51:21 +00:00
03e638d128 - make duplis real wasnt redrawing
- small caps option for titles (doing manually is quite painful to watch).
2010-07-13 22:21:59 +00:00
c5d6665cb3 fix for rendering sequencer float buffers, need to convert into linear color space for the render buffer. 2010-07-13 19:52:04 +00:00
78487eb0a2 RNA cleanup: review of booleans done. 2010-07-13 17:11:50 +00:00