Commit Graph

15288 Commits

Author SHA1 Message Date
2e3e044d27 RNA
* Enums can now be dynamically created in the _itemf callback,
  using RNA_enum_item(s)_add, RNA_enum_item_end. All places asking
  for enum items now need to potentially free the items.
* This callback now also gets context, this was added specifically
  for operators. This doesn't fit design well at all, needed to do
  some ugly hacks, but can't find a good solution at the moment.
* All enums must have a default list of items too, even with an
  _itemf callback, for docs and fallback in case there is no context.

* Used by MESH_OT_merge, MESH_OT_select_similar, TFM_OT_select_orientation.
* Also changes some operator properties that were enums to booleas
  (unselected, deselect), to make them consistent with other ops.
2009-07-10 19:56:13 +00:00
a95c68a3ea 2.5 file browser
* bugfix: set the directory to the default root when directory button is empty
2009-07-10 19:52:00 +00:00
ac11d522c8 2.5 filebrowser
* bugfix: don't allow parent dir to go beyond root
* bugfix: only attempt to change directory if it exists

New (WIP) feature: autocomplete for directory
* works on TAB
* so far only one level (in current directory)
2009-07-10 19:19:54 +00:00
c7e308367a 2.5:
* Fix missing update when browsing to different text.
* Fix wrong spacing in font size 15 drawing in the text editor.
* Fix numbers not updating in color picker buttons.
2009-07-10 18:10:40 +00:00
64f300ccf4 Use python subtypes so bpy.types.Mesh is a subtype of bpy.types.ID
This means checks like this work.
 isinstance(bpy.data.meshes[0], bpy.types.ID)
 
 bpy.types.Mesh.__base__ == bpy.types.ID
2009-07-10 18:09:53 +00:00
b3d6b2f728 2.5 file browser
* buttons for increment/decrement number in filename
Patch provided by Johannes Meng, many thanks!
2009-07-10 17:26:19 +00:00
66ca86b40b 2.5 file browser
* directory button enabled again, c code for now, can later become nicer operator
* filename button enabled (pattern match for selection)
* RNA completed (title, file and directory)
* some unused code removal.
2009-07-10 17:05:04 +00:00
3bf0400a69 2.5
Render usability:

- Option back to render to imagewindow, or fullscreen.
  The latter is default. Setting is stored in Scene.
- Added button in output panel, the option "to new window" will follow!
- F11 again toggles render view
  (moved MS Windows "full screen" to shift+F11 for now)
2009-07-10 16:55:49 +00:00
2a7a8a04da 2.5:
* 3D view Object menu works again, many operators missing still
  because they are not yet implemented.
* Constraint types now have separator, and fix too much spacing
  in the constraints header.
2009-07-10 13:56:29 +00:00
56d4501d91 2.5: fix to allow python panels to override C panels with
the same name.
2009-07-10 11:59:45 +00:00
3496437585 2.5:
* RNA: enum items with "" indentifier are now interpreted as separators.
* Add Object menu: added consistent names, separators.
2009-07-10 11:36:02 +00:00
146a887b81 2.5: Fix for crash on reload file. Cursor grab should not
assume there to be a window, but also reload file exec was
not returing an OPERATOR_* value.
2009-07-10 11:33:01 +00:00
1e85785704 PyRNA api wasnt using python subclasses most of the time.
Now this will return True
 isinstance(bpy.data.meshes[0], bpy.types.Mesh)

Use the StructRNA identifier for the new classes name properties because classes were being named by the data names rather then the type names.

Set the __module__ for the new type which makes printing the class not use the script name where the type is first initialized.
 eg: bpy.types.Mesh instead of buttons_object.Mesh

This still isnt quite right since opertators and panels all get their own type, when they should all use an operator type.
2009-07-10 04:25:49 +00:00
9241559ab4 2.5: Various
* Weight paint: brush strength was changed to both define weight
  and strength, this can't work, made them separate buttons.
* Allow adding particle system as modifier (fix crash).
* 3D view modal ops (zoom ..) could not be ended when invoked
  from a button.
* Fix some warnings.
* Fix spelling in particle RNA property.
2009-07-09 19:49:04 +00:00
d091856486 2.5: Buttons Window
* Fix poll() callback changes in recent commit, note that these have
  to work with pinned context too.
* Hide header for context panels in py layout.
* Don't jump back when collapsing a panel, allow the view to be
  over some empty space until you scroll back.
* Fix follow context icon, order had to be reversed in icon file.
* ID template now has icon as part of browse button instead of
  outside the buttons.
2009-07-09 19:45:27 +00:00
b00409e72d 2.5: X11
* Pass on mouse location on window leave/enter too, fixing some
  issues with button highlights and tooltips.
* When a modal operator runs, grab the mouse cursor so that for
  example transform still works when you move your mouse outside
  of the window, previously it would just stop then. This is
  automatic now for all modal ops, perhaps not always needed?
* Fix for a trailing button highlight issue.
2009-07-09 16:05:01 +00:00
5e659c0b08 2.5
Monthly cleaning round to make it compile warning free.
Mostly it was const stuff (strings, Context), but also
a couple useful fixes, like wrong use of temp pointers.

Only Mathutils callback struct I left alone... design issue.
2009-07-09 15:40:04 +00:00
77c61f545f 2.5
Bad bad DNA errors! People should really check on warning prints for
compiling dna dir...

- SpaceFile:  ListBase* prev;  <- dna doesnt recognize this
- wmEvent: const variables were not supported yet.

The first I fixed, 2nd I added support for in makesdna.

Note that files saved between tuesday july 7 and now can be corrupted!
2009-07-09 14:35:40 +00:00
eab7905a9e operator rename
VIEW3D_OT_viewhome  ->  VIEW3D_OT_view_all
VIEW3D_OT_viewcenter  ->  VIEW3D_OT_view_center
VIEW3D_OT_clipping  ->  VIEW3D_OT_clip_border
2009-07-09 08:39:58 +00:00
0d93ad3606 Dictionary style get() to property rna.
eg..
mesh = bpy.data.meshes.get("SomeMesh", fallback)

Set length limits for python string formatting.
2009-07-09 08:06:26 +00:00
1fd38701e9 removed check for pyc when scanning the directory of python files.
Brecht, double checked and pyc or pyo files arent used because of the (file_extension[3] == '\0') test.
2009-07-09 07:35:35 +00:00
d7a333f83f Hooking transform operators with manipulator.
It's just a straight application of the normal operator for now, none of the normal manipulator goodies yet (no draw code and you have to click to confirm).
2009-07-09 02:45:48 +00:00
b0038be275 Reduce multiplication factor for trackball input in transform (slows down trackball rotation) 2009-07-09 01:52:54 +00:00
304cbc09ab Cosmetic changes in etch-a-ton drawing code, mostly. 2009-07-09 01:48:08 +00:00
3082d12630 2.5:
* Rename OT_duplicate_add, to OT_duplicate. Also fixes warning
  print since I forgot to do this in the toolbar for MESH.
2009-07-08 21:41:35 +00:00
51ae88aa3b 2.5: Mesh and Various Fixes
* 3D view Mesh menu works again, but incomplete.
* Add Properties and Toolbar to 3D View menu.
* Added "specials" menus back, vertex/edge/face and general.
* Various fixes in existing mesh operators, some were not working.
* Add MESH_OT_merge.
* Merge all subdivide ops into MESH_OT_subdivide, subdivide code
  changes to make smooth + multi give good results.
* Rename all select inverse ops to *_OT_select_inverse.
* Fix "search for unknown operator" prints at startup, and some
  warnings in py code.
* Don't run .pyc files on startup.
* Remove unused image window header C code.
2009-07-08 21:31:28 +00:00
288bfeea1e 2.5 Sequencer:
* Replaced some notifiers with proper ones.
* Added "Draw Safe Margin" and "Separate Colors" Features to the menu.
2009-07-08 19:14:32 +00:00
b69f952acc 2.5
Makefile still had libradioisty.a
2009-07-08 17:49:14 +00:00
70fc83e958 == Sequencer ==
* Added a lot of update notifiers to RNA
* Fixed strip deallocation (didn't free effect data for some reason...)
2009-07-08 17:41:45 +00:00
eacb31dbb2 2.5: code consistency
* Rename BIF_transform/retopo.h to ED_transform/retopo.h
  for consistency.
* Move MESH_OT_duplicate_add to editmesh_add.c.
* Remove some code from BIF_gl.h which is not needed there
  anymore.
2009-07-08 16:17:47 +00:00
5e749af429 2.5: Various Fixes
* Context panel now draws without header, with arrows, no scene name.
* Softbody vertex group search popup.
* Improve names for autogenerated shortcut keys in menus.
* Make most Select menus in the 3D view header work.
* Fix armature border select selection syncing.
* Add POSE_OT_select_constraint_target,
  MESH_OT_select_by_number_vertices, MESH_OT_select_vertex_path.
* Merge mesh select similar into one operator.
* Don't give MESH_OT_select_random Space hotkey.
* Add DAG_object_flush_update to many mesh edit tools, not calling this
  will crash with modifiers.
* RNA_def_enum_funcs for dynamic enums in operators, but not very useful
  without context yet.
* Fix refresh issue with image window header + editmode.
* Fix drawing of shadow mesh for image painting.
* Remove deprecated uiDefMenuButO and uiDefMenuSep functions.
* Remove keyval.c, code is in wm_keymap.c already.
* Rename WM_operator_redo to WM_operator_props_popup.
2009-07-08 15:34:41 +00:00
f3fd7d8800 2.5
Brought back the basics for transform manipulators. Martin will
hook it all up to new transform system.

Some notes:
- Still uses G.moving
- BIF_do_manipulator() is called as a View3D Operator
  I've tested selecting handles, added a print to confirm
- BIF_GetTransInfo() returns a dummy struct now, just to get
  it running.
- Marked some other issues with XXX
2009-07-08 15:01:28 +00:00
031ed0431c fix for loading YoFrankie levels in blender 2.5. Multires pointer was corrupt on linked meshes.
Note that the files didnt use multires so something odd is going on, but for now this stops the crash.
2009-07-08 14:32:03 +00:00
41be132eb7 2.5
Copied some Python compat stuff to get py 2.3 running... just 
googled for it on python.org mailing list.
2009-07-08 14:26:43 +00:00
eb5f6f7d93 This fixes some NULL checks.
* base was referenced before NULL check
* ob wasn't checked for NULL

Still broken: Add Mesh doesn't seem to work in Object Mode.
But now it doesn't crash anymore...
2009-07-08 11:18:47 +00:00
a97b645a44 * workaround for PySys_SetArgv() in python3 needing wchar_t
* PyRNA - id_struct.keyframe_insert("path", index, frame)
2009-07-08 09:23:49 +00:00
d896ed98fe 2.5
- Scrollers now only disappear for regions with a fixed total view, like
  lists, buttons, channels. More or less infinite views keep scrollers to
  indicate that you can still pan or zoom further.

- Nodes: put back SHIFT+D "Add duplicate"
  (Also fixed duplicate objects menu name... it should be a bit more 
  descriptive)
2009-07-07 17:30:39 +00:00
Dalai Felinto
cfd5046c9e 2.5 filebrowser: previous/next + bugfix + elubie's changes and cleanup
* Previous/Next Folder browser
* bugfix: "open most recently opened directory".

* Previous and Next functionalities:
- use BACKSPACE to navigate to previous folders
- use SHIFT+BACKSPACE to navigate forward
- once you change the folder by other ways the forward folder list is cleared

* bug fix: the sfile->params->dir set through ED_fileselect_set_params wasn't correct. According to the code taking the settings from the existing (previous) filebrowser is a temp solution. In that case this is a fix for a temp solution :)
(changes in: wm_event_system.c, filesel.c and ED_fileselect.h)

** Andrea(elubie): we can get away of the folderlist_clear_next test if we manually pass a boolean to file_change_dir (e.g. file_change_dir(sfile, true)). I tried not to mess up with your changes here. It's slightly slower (and maybe hacky) but its's more conservative IMHO.

(my first commit to 2.5 ... that was a good reason to put my paper on hold :p)
2009-07-07 07:25:44 +00:00
79633056ac 2.5
* fix for RNA generation dependency in MSVC projectfiles
* added missing include
2009-07-06 17:29:32 +00:00
f08124a3e2 2.5 filebrowser
* bringing back file numbering operator (PADPLUSKEY, PADMINUS)
* Note: discovered conflicting key with View2D zooming that causes it to not work in panel area.
2009-07-05 22:26:43 +00:00
46f6cdcdcc Added a particle instance modifier option to use particle size. 2009-07-05 12:36:20 +00:00
7055702530 Rendering animations with particle trails cached. 2009-07-04 12:09:21 +00:00
66918b3add A bunch of fun stuff now possible because of new pointcache code:
* Baked normal particles can now use the "Path" visualization.
* Path "max length" & "abs length" are now history:
	- New option to set path start & end times + random variation to length.
	- Much more flexible (and calculated better) than previous options.
	- This works with parents, children, hair & normal particles unlike old length option.
	- Only known issue for now is that children from faces don't get calculated correctly when using path start time.
* New option "trails" for "halo", "line" and "billboard" visualizations:
	- Draws user controllable number of particle instances along particles path backwards from current position.
	- Works with children too for cool/weird visualizations that weren't possible before.
* Normal particle children's velocities are now approximated better when needed so that "line" visualization trails will look nice.
* New particle instance modifier options:
	- "path"-option works better and has controllable (max)position along path (with random variation possible).
	- "keep shape"-option for hair, keyed, or baked particles allows to place the instances to a single point (with random variation possible) along particle path.
	- "axis" option to make rotation handling better (still not perfect, but will have to do for now).

Some fixes & cleanup done along the way:
* Random path length didn't work for non-child particles.
* Cached & unborn particles weren't reset to emit locations.
* Particle numbers weren't drawn in the correct place.
* Setting proper render & draw visualizations was lost somewhere when initializing new particle settings.
* Changing child mode wasn't working correctly.
* Some cleanup & modularization of particle child effector code and particle drawing & rendering code.
* Object & group visualizations didn't work.
* Child simplification didn't work.
2009-07-04 03:50:12 +00:00
36df48eef6 2.5:
* Fix crash in python with enum properties, and don't throw
  error if no matching identifier is found. This shouldn't
  happen, but it should break a python script either, which
  is not at fault.
* Fix a wrong variable initialization in fluidsim.
2009-07-03 19:56:19 +00:00
815fef5e7e 2.5/Multires:
Missed this somehow when merging the multires branch? Have to make sure that multires displacements are up-to-date before doing a modifier apply.
2009-07-03 15:59:59 +00:00
9e71b736eb 2.5/Sculpt:
Bugfix, mesh face normals not getting updated because a list was freed in the wrong place.
2009-07-03 15:31:23 +00:00
9f33496088 2.5
* Lattices: properties editable, editmode operators, menus working
  again. As a bonus you can now edit u/v/w in editmode.
* Shape Keys: some code cleanup, and added more buttons. The
  value/min/max buttons don't work correct yet though.
* Fix issue with uv textures, vertex colors not being visible outside
  editmode, and a few other issue. Mesh.edit_mesh is now NULL when
  not in editmode.
2009-07-03 15:23:33 +00:00
a7d6b6eebf 2.5
Windows #ifdef code missed semicolon.
2009-07-03 13:48:42 +00:00
ea287fc4ec 2.5
More scroller work:

- Added subtle arrow widgets to denote a scroller can zoom the view.
- Made zoom symmetric (old convention to only zoom "one side" just
  worked badly)
2009-07-03 13:21:09 +00:00
3c6f957097 fix for own missing var in recent commit. 2009-07-03 11:46:46 +00:00