Commit Graph

9815 Commits

Author SHA1 Message Date
6e40e3489f Add global control over disabling high-resolution smoke draw
Can be found in the viewport's simplify panel, allows to easily
disable high-res display for all the smokes in the scene.
2019-02-15 17:55:24 +01:00
1f1eea675f GP: Cleanup some lowercase texts 2019-02-14 16:52:15 +01:00
Dalai Felinto
caf89c3de1 Fix Object > Animation > Bake Action 2019-02-14 13:54:15 +00:00
816c135270 UI: add symmetrize to armature menu
Was lost on menu reorganization,
minor tweaks to make it match the context menu.
2019-02-14 18:32:04 +11:00
6c2a0049e4 Fix T61497: Old keymap causes error on startup
When a keymap has an error loading, don't make it active
since it will be partially loaded and not usable.
2019-02-14 11:11:53 +11:00
b42333fba6 Keymap: preference for alternate tap action for some pie menus
This allows secondary keys on tap.
Currently Z-key to toggle wireframe and tilde for navigation.

This is currently experimental, if users like this the preference
can be kept and used where appropriate.
2019-02-14 09:44:13 +11:00
bdeb9f047a Keymap: Alt-N to flip normals
Add shortcut since this has been removed from the context menu,
now it's in the mesh normals menu which isn't so convenient to access.

Shift-N is already used to recalculate normals,
this fits the convention of Alt removing/reversing.
2019-02-14 08:49:26 +11:00
11ec57e211 fix build on xcode with openmp 2019-02-13 22:34:40 +02:00
cf92d83c0a Fix T61446: (second part) Some items in editor and mode selectors are not translatable.
That one is utterly ugly fix really, but unfortunately a proper one
would require some changes to our RNA (or more precisely, pyrna) code,
so that when we subscript a dynamically generated RNA collection, the
item is somehow duplicated (and probably 'assigned' to its py object?),
before the temp RNA array memory is freed...
2019-02-13 16:32:58 +01:00
5e3838faa2 Fix T61499: Missing Camera settings in props except Depth of Field
rB55c281415b67 removed 'BLENDER_RENDER' as a COMPAT_ENGINE but the
cycles addon checks for this in its get_panels() function.

Adding this back for now.

Reviewers: brecht, billreynish

Maniphest Tasks: T61499

Differential Revision: https://developer.blender.org/D4346
2019-02-13 12:32:40 +01:00
03d25184d9 Fix T61458: GP Ctrl + F doesn't do anything
This keymap was used in the old grease pencil and now must be removed.

The keymaps for brush are:

F: Change Radius
Shift + F: Change strength

Ctrl+F -> Removed.
2019-02-12 16:38:02 +01:00
87c4f30954 Fix T61455: Import any add-on broken
recent split userpref.py out of wm.py (rB9ec944bbab7a) forgot to move
'module_filesystem_remove' there as well...
2019-02-12 13:33:33 +01:00
Pablo Vazquez
36aa8499e8 UI: Use icon in Dopesheet 'Toggle Graph Editor' menu item. 2019-02-11 15:46:09 +01:00
Pablo Vazquez
17ce9f61c3 UI: More descriptive labels for Metaball panel.
Also remove redundant "Resolution" label.
2019-02-11 15:46:09 +01:00
9ec944bbab Cleanup: split user preferences out of wm.py
These operations are for handling preference related tasks so move into
into a preferences file.

Operators still need to be renamed.
2019-02-11 23:24:09 +11:00
55c281415b UI: show camera DOF UI for workbench engine 2019-02-11 22:50:40 +11:00
42368a2321 Cleanup: RNA boolean names (use prefix conventions) 2019-02-11 17:49:35 +11:00
43156d8304 Preferences: remove tweak/drag threshold distinction
Currently the preferences have both tweak and drag threshold,
this is confusing because most actions users would consider
dragging use the 'tweak' setting.

Now one drag threshold is used for both, with a maximum limit of half
the button unit-size in case of dragging UI elements.
2019-02-11 15:48:46 +11:00
9ca6fc41ae Bevel: Make modal keymap instead of hardcoded.
Also added keys for toggling harden normals,
and cycling through miter types.
Still to do: add some shortcuts for affecting the
spread value for arc miters.
2019-02-10 16:08:25 -05:00
0629359762 I18N: Add Kazakh language.
Disabled for until we get actual first tranlation in SVN repo. ;)

Related to T61102.
2019-02-10 11:04:53 +01:00
Dalai Felinto
e04d6794d0 Outliner Visibility: Alt+H operator to unhide all objects and collections 2019-02-08 19:59:02 -02:00
Dalai Felinto
744223afbf Outliner Visibility: H operator to hide collection or objects 2019-02-08 19:44:37 -02:00
29922b6ff5 Bevel: fix regression re even adjustment of offsets.
Mistakenly had left a debugging assignment that disabled
the offset pass. This commit re-enables it.
2019-02-08 09:02:29 -05:00
6e2da0883f Fix T61309: mesh_utils.triangle_random_points fails with a TypeError
Caused by an error in rBe65784a0519e.
And since we are going over loop triangles anyways, we can remove the
part quecking for quads [remainder of tessface era] entirely.

Reviewers: campbellbarton

Maniphest Tasks: T61309

Differential Revision: https://developer.blender.org/D4324
2019-02-08 13:58:42 +01:00
Pablo Vazquez
5d7241a9ee UI: Move View operations to submenu in Outliner context menu
Show One Level, Hide One Level, Show Active, Show Hierarchy were taking
four items on the context menu when they are not accessed that often
from the context menu (they all have shortcuts).

The "View" name is used to match other editors View menus.
2019-02-08 12:52:23 +01:00
Pablo Vazquez
2a514f9764 UI: Icons for basic operations in Outliner context menu
Mainly the first of their category or when they need to be highlighted:
* Delete
* Enable Viewport/Render (match icons to make a visual connection)
* ViewLayers (it's used pretty often so it makes it easier to find)

Also group Show/Show All, Hide/Hide All together.
2019-02-08 12:52:23 +01:00
7fdda18ca1 Remove "Keep Session" preference
As far as we know this wasn't widely used, and relied no storing data
in the temp dir which may be cleared on reboot.

More generally, alternative behavior for a core area like file IO
is not something to keep if it has unresolved issues.

See D4310 for details.
2019-02-08 08:42:50 +11:00
58a1259469 Fix object.users_collection not including scene collections. 2019-02-07 13:01:01 +01:00
478be344fa Fix T61246: studiolights (un)install problems
- studiolights were not installed to their proper subfolder (thus not
recognized on blender restart)
- they were actually loaded with a wrong path which could lead to
deletion of the original source file when uninstalled again
2019-02-06 23:13:50 +01:00
4547815847 Cleanup: Remove deprecated ghosting code
Most of this code is deprecated for many years already and does not
work at all in Blender 2.8.

Reviewers: brecht, aligorith

Differential Revision: https://developer.blender.org/D4271
2019-02-06 12:05:34 +01:00
f7613cf41c UI: tweak header position button
Be less prominent.
2019-02-06 21:39:57 +11:00
afd4bf8694 Fix T61136: Header alignment preference has no effect
Users expect this to apply to existing files,
adjust this to apply on load, defaults to off.
2019-02-06 21:20:15 +11:00
Dalai Felinto
897e047374 Outliner visibility unification: Implement 3 levels of viewport visibility
Now collection and objects can be either:
* Disabled for all the view layers.
* Hidden for a view layer but not necessarily for all others.
* Visible for a view layer but not necessarily for all others.

Regarding icons: Whatever we decide to use for the "Hidden for all view
layers" needs to be a toggle-like icon. Because when viewing "Scenes"
instead of "View Layer" in the outliner we should be able to edit the
collection "Hidden for all the view layers" as an on/off option.

The operators are accessible via a Visibility context menu or shortcuts:
* Ctrl + Click: Isolate collection (use shift to extend).
* Alt + Click: Disable collection.
* Shift + Click: Hide/Show collection and its children (objects and collections)

Things yet to be tackled:
* Object outliner context menu can also get a Visibility sub-menu.
* Get better icons for viewport enable/disable.

Note:
* When using emulate 3 button mouse alt+click is used for 2d panning.
  In this case users have to use the operator from the menu.

See T57857 for discussion.

Patch: https://developer.blender.org/D4011
Reviewers: brecht and sergey

Thanks to the reviewers and William Reynish and Julien Kasper in
particular for the feedback.
2019-02-05 19:32:58 -02:00
Dalai Felinto
3d984aa150 Per view-layer collection visibility
[re-committing]

We still control this in the viewport collections visibility menu. But
now we are actually changing the visibility of the collections, not of
the objects.

If a collection is indirectly invisible (because one of its parents are
invisible) we gray it out.

Also if you click directly in the collection names, it "isolates" the
collection by hiding all collections, and showing the direct parents and
all the children of the selected collection.

Development Note:

Right now I'm excluding the hidden collections from the depsgraph.
Thus the need for tagging relations to update.

If this proves to be too slow, we can change.
2019-02-05 18:42:02 -02:00
56f5fd84fc UI: Add collection move & link to menu 2019-02-05 22:36:46 +11:00
49618b0e18 Fix: Ensure that KeyingSet.bl_description field is properly escaped when using the Export to File operator
Previously, if double-quotes appeared in the KeyingSet.bl_description field,
these would cause a syntax error in the resulting .py script export of the
KeyingSet. Since single quotes are even more likely to appear
(e.g. as apostrophes), we now use triple quotes here.

Unreported bug, noticed earlier when investigating T61010.
2019-02-05 16:21:35 +13:00
40f2afcf1d Cleanup: remove contributors for Python files
Following removal from C source code.

See: 8c68ed6df1
2019-02-05 09:17:00 +11:00
6b2a91efff Cleanup: use sys.platform instead of platform module
This was indirectly importing other modules we don't use at startup.
`sys.platform` is sufficient.
2019-02-04 23:07:06 +11:00
a6f045de3f UI: clarify ruler tooltip text
See T61151
2019-02-04 10:32:34 +11:00
2672552cf7 T61140 Shortcut Eraser and Eraser are not the same
Set default eraser with the last eraser used, and remove the toggle button from UI panel.
2019-02-03 13:27:47 +01:00
65340ad73f Fix T60753: Graph Editor showing cache curves regardless of filters
This commit adds a datablock filtering option for cache files channels,
so that a shot with lots of these in addition to standard animation
(e.g. the Spring production files) don't become bogged down by these.

Furthermore, these channels also respect the "Only Selected" toggle too now.
2019-02-04 00:41:14 +13:00
8c2a978b03 UI: rename Free Bake to Delete Bake.
"Free" is more of a programming term related to memory allocation, not a term
we need to use in the interface. Ref T61054.
2019-01-31 19:49:47 +01:00
7400aa7e59 Depsgraph: remove features incompatible with new system.
Some features are incompatible with multithreading and reliable evaluation
of dependencies. We are now removing them as part of a bigger cleanup to
fix bugs in keyframing and invalid animation evaluations.

* Dupliframes have been removed. This was a hack added before there were
  more powerful features like the array modifier.
* Slow parent has been removed, never worked in 2.8. It was always
  unreliable for use in production due to depending on whatever frame was
  previously evaluated, which was not always the previous frame.
* Particle instanced objects used to have their transform evaluated at
  the particle time. Now it always gets the current time transform.
* Boids can no longer do predictive avoidance of force field objects,
  but still for other particles.

Differential Revision: https://developer.blender.org/D4274
2019-01-31 12:03:05 +01:00
1ceaca7f64 Fix T61017: node_shader_utils did not handle diffuse_color correctly 2019-01-30 14:37:09 +01:00
7894d6c6f1 Cleanup: line length 2019-01-30 09:06:44 +11:00
1a61c209a0 Workbench: Make Material transparency part of the rgba color picker
It is only used for solid mode for now but could be used by eevee in the
future.
2019-01-29 20:34:37 +01:00
Pablo Vazquez
ea3f5af962 UI: Add Dynamic Topology toggle entry to Sculpt menu
Helps to find the shortcut (Ctrl+D) which wasn't exposed anywhere else than in search.
2019-01-29 18:58:34 +01:00
bc99f4903c Workbench: Add transparency support for materials
This adds the posibility of having certain materials transparent in solid
mode. The option is (for now) per material only and thus only shows in
material color mode.

This uses the same rendering technique as Xray mode.

Note that objects are not considered transparent for selection with this.
2019-01-29 15:07:53 +01:00
79f76c8544 Bevel - better corner shapes for inner arc miters.
The subdivision method for getting corner shapes has a fullness
parameter which had been set by eye before. This change uses fullness
as found by offline search process to best match the superellipsoid
octant in the cube corner case (except cube corner case is still handled
by other code). This somewhat improves the look of cube corners with
inner arc miters, however.
2019-01-29 07:21:59 -05:00
957b4547ae Cleanup: Remove unused MTex.texflag 2019-01-29 09:11:05 +11:00