Commit Graph

388 Commits

Author SHA1 Message Date
306e2b4878 stule cleanup 2012-09-04 18:47:08 +00:00
68563134d4 Mango request: display sliders for current point in curve mapping
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svn merge -r49893:49894 ^/branches/soc-2011-tomato
2012-09-04 12:40:47 +00:00
e58548706f Fix regression introduced in recent jobs system refactoring
Fluid simulation job progress wasn't displayed anymore.
2012-09-03 16:05:37 +00:00
29dd72ea84 code cleanup: some legacy compo nodes were not ifdef'd 2012-08-21 08:58:47 +00:00
3204731209 code cleanup: don't use magic numbers for curve flag & use bool args for curvemapping_changed() 2012-08-21 08:47:36 +00:00
77f47799dd code cleanup: use BLI_RCT_SIZE macro 2012-08-20 23:06:17 +00:00
d36da8a8a1 style cleanup 2012-08-19 10:41:27 +00:00
e2cffbe732 rendering now stops the composite job first, then renders. 2012-08-15 10:31:52 +00:00
502dfcce5f use job types when checking for jobs in areas of the code that made assumptions about job types (that could be wrong) 2012-08-15 10:23:06 +00:00
97859e8709 add wm job types they are not used yet, so this just defines them for new jobs add add argument to search by job type. 2012-08-15 09:42:06 +00:00
f0951f58ca code cleanup: rename G.afbreek --> is_break, G.rendering --> is_rendering 2012-08-08 18:37:06 +00:00
61469d2e3e code cleanup: remove unneeded 'struct' qualifiers 2012-07-26 22:47:05 +00:00
3af938918a fix annoying bug where image open from ID template didn't open in the existing images path. 2012-07-25 09:04:59 +00:00
7881d2c1a8 correct own error in logic for skipping mask layers, inverted mask layers with zero alpha still need to be evaluated. 2012-07-16 15:40:47 +00:00
13b56dec78 show alpha in the mask buttons item list 2012-07-16 14:27:45 +00:00
84bf3e48c0 style cleanup: use c style comments in C code 2012-07-06 23:56:59 +00:00
468ef74ed7 More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize). 2012-07-03 19:09:07 +00:00
37dc4006c7 First load of spell and typo fixes (mostly UI messages, but also one or two pieces of code using mis-spelled names). 2012-07-03 17:20:21 +00:00
358f7d40b6 style cleanup: use TRUE/FALSE for ui align args. 2012-06-19 23:08:16 +00:00
ae8103240d mask editing
- clear feather weights (alt+s)
- fix for glitch where placing the feather would jitter.
2012-06-05 09:37:44 +00:00
68a9dd54ec mask mode for clip editor developed by Sergey Sharybin, Pete Larabell and myself.
see:
http://wiki.blender.org/index.php/User:Nazg-gul/MaskEditor


note - mask editing tools need continued development, feather option is not working 100%
2012-06-04 16:42:58 +00:00
b33f0ef0e3 style cleanup 2012-05-27 19:40:36 +00:00
28002edb6b Finish changes in up/down arrows for menus
Restored single triangle for special menus, which still isn't perfect but
probably makes more sense.

Added drawflag bit flags to button, which is currently used to declare, that
button need to have up/down arrows. This is needed because it's tricky to
distinguish if button should have such arrows. For example, ID search buttons
is a simple block button which doesn't directly mean it'll have pop-up menu
and not all buttons which cases pop-up menu to display need to have such
arrows.

So currently only ID selector button is forcing up/down arrows to be displayed,
all the rest buttons now behaves in the same way as it used to be before.
2012-05-23 14:24:40 +00:00
7767239ac7 I18n fixes, mainly for (cycles) nodes (i.e. node template in Buttons window).
Note: the problem of sockets translation remains (for all node types), currently they are unavailable from RNA, hence not detected by i18n tools, so only solution is to add N_() in all node sockets templates… yuck! Really have to fix this.
2012-05-22 08:36:06 +00:00
1dccd4c98a code cleanup: naming - pose/armature/image
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05 16:03:57 +00:00
299ff91ea1 code cleanup: BKE_scene api naming.
also stop numpy from being found in /usr/include with cmake.
2012-05-05 14:33:36 +00:00
a731e13043 code cleanup: function naming, use BKE_*type* prefix. 2012-05-05 14:03:12 +00:00
a5af5e8f50 style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros 2012-04-30 16:22:40 +00:00
ef054e165c style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros. 2012-04-28 15:14:16 +00:00
b56aabf815 style cleanup: multi-line if statements. 2012-04-21 15:11:03 +00:00
8cddb18da0 - fix error with conflusing key/keyblock in the shape template UI - absolute keyblocks would always be greyed out.
- fix mistake setting wrong variable in unlikely case of curve having no bezier or point array set.
2012-04-05 05:25:20 +00:00
a6ebffe182 style cleanup: interface 2012-03-30 01:51:25 +00:00
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
a2c182e923 style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide). 2012-03-03 16:31:46 +00:00
9d49fa0e63 style cleanup - spelling corrections & update some incorrect comments. 2012-03-03 11:45:08 +00:00
b3a0a33791 "Fix" [#30431] UI string spelling & similar fixes.
All suggested changes looked good to me, thx to Michael Färber for this list of changes!
2012-03-02 21:14:37 +00:00
7bbf4b7831 style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
48006292d8 svn merge ^/trunk/blender -r44189:44204 2012-02-17 20:56:25 +00:00
8f97f3ed29 Fix #25649: Image editor paint icon missing until enter weight paint
Issue was caused by starting Icon Preview render job from two places:
- Texture buttons for small icon preview
- Properties panel in image editor for large icon of texture

This preview job is starting in suspended mode and if new instance of the same job is
starting, suspended job will be totally stopped. This is normally for cases when you're
changing different settings -- in this case you'd wouldn't want re-render be triggered
on every slide change.
But what we've have with brush preview is that two instances of this job were creating for
large and small icon separately, but because of described policy only one icon was rendered.

If suspended job is getting to be stopped, check if it was started for the same icon
resolution and if not, that resolution will be also rendered in new job.
So it'll be still minimal re-rendering happens, but in cases when job was started from
two places for different icon sizes it'll work just fine.
2012-02-17 16:06:32 +00:00
075fee4d58 svn merge ^/trunk/blender -r43830:43864 2012-02-03 01:30:21 +00:00
4aaf59324e Fix #27213: editing color ramp "Pos:" number value did not update the ramp
properly, when moving the current point before another.
2012-02-02 14:07:24 +00:00
4aa82806ef svn merge ^/trunk/blender -r43751:43819, need to look into changes made to editmesh_loop.c from this range still 2012-02-01 09:31:13 +00:00
68a8efa8d3 display keyblock mute in the shape key list.
Realize this is bcon3 but this is was very bad IMHO.
- button adjusting key block was in between 2 object settings - which is misleading/confusing.
- you needed to click through all shapes to check which was muted, currently you's assume 1.0 means the shape is enabled.
2012-01-30 09:49:30 +00:00
5cc898ada2 svn merge ^/trunk/blender -r43616:43639 2012-01-23 16:46:35 +00:00
be69b8b4fd modifier Apply as Shape is now Apply as Shape Key. Was confusing some users 2012-01-23 03:13:55 +00:00