Commit Graph

617 Commits

Author SHA1 Message Date
a8269c8946 SVN maintenance. 2010-09-03 03:30:20 +00:00
eab50148e2 - keymap import/export works again (broke with own api changes)
- function renames, move WM functions into collections wm.add_keymap() --> wm.keymaps.new()
  note: new is used for named items in a collection, which return the result.
- Action.get_frame_range() is now a readonly property 'frame_range', floats rather then ints.
2010-08-30 13:50:59 +00:00
c412c5d634 patch [#23316] Fix bug that doesn't show "X:" "Y:" "Z:" for vectors with length
patch [#23317] Changed some operators' RNA to accept lengths
by Lorenzo Tozzi (oni_niubbo)

with the minor change to use XYZ subtype rather then LENGTH.
2010-08-26 00:06:10 +00:00
155c2d1212 Fix #23181: crash in bone roll with project snapping enabled. 2010-08-25 09:30:52 +00:00
2462d4976b possible fix [#23331] Hidden Bones Contribute to Axis Normal
cant redo this bug but noticed a number of places where bone selection/hidden state isn't being set properly.
2010-08-22 10:52:30 +00:00
f32a35fd9d apply rna naming for ToolSettings 2010-08-18 03:24:52 +00:00
d1759639dc - remove unused includes IMB_*, BIF_* & MEM_*
- remove MEM_guardedalloc.h from header files (include directly)
2010-08-16 05:46:10 +00:00
4959f424b8 [#22831] transform problem with hidden parent object
Partial fix. It now checks if selected parents are modifiable (due to the look up for base, this could get slow, but no other good way to do it).
2010-08-14 17:11:10 +00:00
95aa8cfa4a Update address in license block. 2010-08-10 21:22:26 +00:00
c0e39df6ac - Enable shape key switching in edit mode for curves, surfaces and latticies
- Disable changing of lattice size if there are shape keys
2010-08-10 06:36:42 +00:00
15669532a2 header re-shuffle, some headers contained unneeded refereces to other headers, better include inline with the C files that need them 2010-08-10 05:41:51 +00:00
3e58edda3a remove unused includes 2010-08-08 13:03:07 +00:00
708ef64663 include cleanup, no functional changes
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases)
- removed DNA_wave_types.h (never used)
- removed Main.wave
2010-08-04 04:01:27 +00:00
0c659da03b bugfix [#23158] Translate operator leaks memory if nothing selected 2010-08-03 22:36:59 +00:00
5fa7d1c1b4 2.5: code changes to reduce the usage of G.main and pass it along
or get it from the context instead.
2010-08-01 12:47:49 +00:00
327b4d588b Separate proportional edit setting between edit and object mode. They are now used and toggled independently. 2010-07-31 19:26:21 +00:00
cc673669c7 use more BLI math funcs (no functional changes) 2010-07-31 10:58:10 +00:00
c32720a0c0 bugfix [#23055] transforms with proportional fall off affect hidden vertices in certain situations
faces were not being checked if they were hidden before adding their internal edges for connected proportional editing.
2010-07-28 05:47:46 +00:00
982615ff1b bugfix [#22985] dope sheet crashes Blender 2.5 Beta 2010-07-26 19:48:35 +00:00
c1649dcf10 bugfix [#23038] View rotation snap has left and right view names swapped arround.
also noticed some spelling errors.
2010-07-26 19:00:15 +00:00
cc0f3146e7 Shapekeys for curves/surfeces
Fix #21498: Edit curve Shape key /252_r 27318

Added full support of shape keys for curves and nurbs surfaces including
topology changing in edit mode, undo stuff, updating relative keys when
working under basis and so on.
2010-07-25 11:57:36 +00:00
678892805e Fix #22883: interface panels blank when drawing axis constraint.
GL_DEPTH_TEST was not incorrectly enabled in wireframe mode.
2010-07-21 16:18:00 +00:00
44160c9747 Fix #20196: division by zero in edge slide with two overlapping loops. 2010-07-21 15:22:11 +00:00
fd31436897 spelling correction: alredy --> already 2010-07-17 18:08:14 +00:00
41a6602547 2.5: remove user preferences to always snap for translate/rotate/scale,
with new behavior of the snap setting in the 3d view these are no longer
necessary.
2010-07-12 11:17:42 +00:00
5bacd2df29 Fix #22666: linked data lights lag during transform in GLSL mode.
Actually a depsgraph issue, transforming objects was incorrectly
tagging their data for recalculation.
2010-07-05 11:52:54 +00:00
faf1c9a4bb Bugfix #22685: Screen update slow, animation player ALT-A, files created with 2.4x
Modifiers were being mistakenly recalculated at every frame as long as the object had animation, slowing things down due to incorrect depsgraph recalc tags.

Renamed OB_RECALC -> OB_RECALC_ALL to reduce future confusion. During this process, I noticed a few dubious usages of OB_RECALC, so it's best to use this commit as a guide of places to check on. Apart from the place responsible for this bug, I haven't changed any OB_RECALC -> OB_RECALC_OB/DATA in case that introduces more unforseen bugs now, making it more difficult to track the problems later (rename + value change can be confusing to identify the genuine typos).
2010-07-05 03:55:28 +00:00
a52632182c [#22682] some missing keymaps
Added proportional influence up/down to transform modal keymap.

Also fixed a crash in restoring to previous key map item after edits.
2010-06-27 23:57:58 +00:00
801beadc52 Unhide constraint axis and orientation operator properties.
They are not just internal param, tweaking them later is not unconceivable.
2010-06-19 20:18:43 +00:00
bfd0810beb Notifier cleanup - replaced ND_*_EDIT and ND_*_SELECT data notifiers
with the generic action equivalents (NA_EDITED and new NA_SELECTED)
2010-06-18 04:39:32 +00:00
8c031f22b9 fix for fcurve doubles not being removed when moving more then one selected points in the graph editor.
The bug could be redone with 3 points, 2 selected dragged onto the unselected.

looping backwards fixes this.
2010-06-17 19:33:27 +00:00
c2f36a4d6a naming changes
path -> filepath (for rna and operators, as agreed on with elubie)
 path -> data_path (for windowmanager context functions, this was alredy used in many places)
2010-06-14 03:52:10 +00:00
8eaa8a0763 Removed non working operator options from the 'redo' user interface.
This cleans up things like transform and duplicate a lot, which previously exposed lots of options that didn't work with tweaking.
2010-06-06 15:38:50 +00:00
2ebb1c63f7 finish cleanup to cmake editors, also removed some stuff from scons thats not needed. 2010-06-05 23:27:49 +00:00
129bee4743 remove cruft from cmake files, more to go 2010-06-04 20:56:56 +00:00
55d3a2014c have cmake build editors as different libs like scons and nan-makefiles 2010-06-04 11:34:57 +00:00
391c5fba71 Motion Paths: Experimental optimisations from joeedh for speeding up the calculation process
This works by tricking the depsgraph into giving us a smaller list of objects to evaluate, with all the necessary objects + their dependencies at the start of the list. 

On any complicated setup where non-object parameters need to be referred to (i.e. by drivers) to affect an object's transform, these optimisations will fail and the old (slower) method is still the best way (modify the ifdef and comment out the optimise depsgraph call to do so). However, we'll assume that these aren't too common in real productions, so things should be fine with these fixes. If there really is a need for both, then global options to control these things could follow.
2010-05-21 12:17:34 +00:00
b65cc25be3 [#22114] Manipulator Transform Orientation not respected
Potential fix (the error would explain the gimbal case, not the normal case. Also, it doesn't explain why it worked from time to time on other platforms).
2010-05-16 17:01:05 +00:00
21bc4114df Tweak to previous commit - the corrections shouldn't be done for translations, since that causes too many problems. 2010-05-15 03:55:34 +00:00
ef840868a3 Durian request: Attempted fix for rotations not taking non-uniform scaling of Graph Editor views into account.
With this fix, handles do not appear to rotate as violently as before, though this correction may still be too subtle to be noticed by many users.
2010-05-15 02:40:44 +00:00
1613829e8e Minor formatting tweaks (killing some "caterpillar if's"... yuck those things are nasty to edit/extend) 2010-05-07 10:59:48 +00:00
389e590460 ghash alloc string from render branch
svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28571:28573
 svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28575:28576
2010-05-07 07:54:25 +00:00
9610515b22 keyframe transform, both through dopesheet/action editor and graph editor, works a bit better with handles. handles now follow keyframes properly in frame snap mode, in situations where they would move (but the keyframe would not) in undesirable ways before. also hopefully fixed vector scope crash in image editor. and disabled snapping to seconds (ever); this can be a seperate option, silently switching to second snapping in frame snapping mode is absolutely evil. also, the action editor draws in hundredth of seconds, not seconds, so it didn't even work. Aligorith: I hope this code is ok, if not feel free to rewrite it. 2010-05-06 19:54:43 +00:00
8961d63c54 [#22212] edit problem with translate manipulator
Missing a matrix normalization (objects scaled in object mode would have the bug).
2010-05-05 02:07:26 +00:00
39c0e690d3 sub_v3_v3v3 --> sub_v3_v3 (where possible) 2010-04-23 23:57:00 +00:00
fba7ebcbea replace add_v3_v3v3() --> add_v3_v3() where possible 2010-04-21 12:27:48 +00:00
1dce678c2b Fix problem with limit rotation constraints during transform. This code
would convert from quat to matrix and back if the bone had any constraint,
but did not normalize the quat first as done in other places, giving a
sudden jump when starting transform on some bones with constraints. Two
changes:

* Normalize quaternion first.
* Only do this conversion on bones with limit rotation constraints,
  instead of all bones with any constraint.
2010-04-19 09:38:36 +00:00
8f1500da00 remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
584dbcc2fc [#21993] Edge Slide operator should disable projection snapping
Adding proper flag.

If there are others like that, other people can fix them too, it's easy peasy.
2010-04-12 22:42:09 +00:00
8c3ab1c2a4 - use more inline math funcitons where possible
- swapped in less verbose math functons
- modifier include cleanup
2010-04-12 00:36:50 +00:00