5afd084513
replace dynamic_menu.py with Menu classmethods much less complicated.
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access append/prepend eg.
bpy.types.INFO_MT_file_import.append(lambda self, context: self.layout.operator("import_some.format"))
2009-12-25 22:16:19 +00:00
be67970303
fix for [ #20244 ] importing .obj without "Object" option checked crashes blender
2009-12-25 20:40:00 +00:00
4c5a314fef
update rna_info and rna_rna for better introspection
2009-12-25 14:42:00 +00:00
4f3c477a85
fix for segfault getting RNA Enum default values, minor updates to introspection class
2009-12-25 09:01:23 +00:00
5f4e24d599
operator draw function working again. needed to add layout to the operator to give access to "self.layout" - like panels, headers and manu's have
2009-12-24 21:17:14 +00:00
bbe13e7823
* register operators like other classes
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* operators now return sets (converted into flags)
* can't remove bpy_operator_wrap.c since macro's still use the custom register funcs
2009-12-24 19:50:43 +00:00
5bdcb2dff2
py error fix and minor changes to rna info class
2009-12-21 23:14:16 +00:00
7e8af5868e
utility module for introspecting RNA for doc generation.
2009-12-19 13:48:50 +00:00
0c813b2a0e
autorigging front end, access in pose mode armature panel (at the bottom)
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demo: http://download.blender.org/durian/metarig_demo.ogv
sintel base rig also, would like to include more generic/simple rigs eventually
2009-12-17 19:48:30 +00:00
4cddc9e146
rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI
2009-12-17 13:17:24 +00:00
c3b978828c
pep8 corrections and no need to use C's _OT_ syntax when accessing operator names from py
2009-12-17 01:21:55 +00:00
bcb5f8ea12
Update 2.4x script: UV Follow active quads initial port thanks to Michael Williamson, added operator option, reporting, menu, edge length option myself.
2009-12-16 21:27:07 +00:00
3ea2d08e1a
pep8 changes
2009-12-16 13:27:30 +00:00
b0abe98d59
- original bones in last layer
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- dont rename root bone
- use Rigify exceptions
2009-12-15 18:53:16 +00:00
e7b4d36fd6
* new metarig type for the durian dragon leg (original rig by Cessen)
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* option to roll the delta of the arm rig.
* fix to copy metarig type
* renamed EditBone.align() --> EditBone.align_roll()
* Added EditBone.align_orientation(other)
* Added bone.vector: same as (bone.tail - bone.head)
2009-12-14 20:56:19 +00:00
d725fdb612
missing import
2009-12-14 14:51:42 +00:00
d88c776614
edits to the bone copy metarig type from Cessen, pointcache warning fix
2009-12-14 14:42:46 +00:00
3bf27683be
automatic layer placement, users can set the layers if they want.
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predefined layer types 'main', 'extra', 'ik', 'fk'
2009-12-14 14:21:06 +00:00
9f965ba62b
pep8 warnings, remove unused imports
2009-12-13 22:48:11 +00:00
3449d3f9b3
use python3 syntax for defining a set.
2009-12-13 16:20:18 +00:00
7fc4ab2aab
add pep8 headers so these scripts spit out errors when running pep8.
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made some changes but mostly these scripts will give pep8 warnings.
2009-12-13 14:38:30 +00:00
a1656300ba
script for automating pep8 checks.
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On ubuntu/debian install these tools...
sudo apt-get install pylint pyflakes python-setuptools python-pip
sudo pip install pep8
then run from blenders source dir...
python release/test/pep8.py
This searches for the comments "# <pep8 compliant>" and "# <pep8-80 compliant>", running the checking tools on these scripts only.
* some minor pep8 corrections too.
2009-12-13 13:59:16 +00:00
c1bfd014bd
* rna: memory leak fix for RNA_property_enum_value()
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* rigify: generate root-most bones before children, this makes parenting to dynamically created bones work.
2009-12-13 12:26:19 +00:00
026364dcca
rigify
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* optional default blend argument, use for better leg & arm defaults
* way to define arbitrary options for bones that can then be passed to the generator function, only used to set elbow target parent at the moment.
2009-12-11 16:30:27 +00:00
fb28896cf7
* added an armature submenu where python defined armatures can go.
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* bpy.utils.display_name(), which makes filenames and module names look nicer in menus eg... /home/me/foo_bar.py --> "Foo Bar"
* missing rna_path --> data_path renaming
2009-12-11 14:16:59 +00:00
8b32402f38
* root bone override fixed
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* delta was disabled
* simple copy metarig type
* proper exception when a type isnt found
2009-12-10 23:24:31 +00:00
97abf6ad96
* rename 'rna_path' --> 'data_path', rna and dna are for internal use and are not descriptive.
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* armature.pose_position: POSE_POSITION, REST_POSITION --> POSE, REST
* rigify now forces rest pose mode
* updated neck_flex to keep original bones unchanged
2009-12-10 22:23:09 +00:00
2576268fb8
missed a header last commit, added custom exceptions to rigify so they can be caught and converted into reports and have normal errors display the stack trace as useual.
2009-12-10 18:28:22 +00:00
5c5ec6f0a7
fix for some errors and local root bone override
2009-12-10 14:32:37 +00:00
aaa181818e
missed editing the sample rigs, Cessen likes palm_curl.py better
2009-12-10 13:45:16 +00:00
e93c0e4ecf
renaming metarig types since we may well have multiple arm/finger/leg types
2009-12-10 13:34:21 +00:00
6e6e675191
move generic functions out of rigify's __init__.py into rigify_utils.py since rigify its self does not use them, only some of the metarig types.
2009-12-10 12:58:03 +00:00
f26e188a7c
- rigify context changes & example for delta
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- sequencer transform had 0.0 for rotation minimum
- missed icon rename in last commit
2009-12-10 11:56:31 +00:00
3535be3f6f
patch from Cessen, tweaks and fixes to metarig elements
2009-12-09 22:44:26 +00:00
daf043b3fe
if bone type root is defined, all new parentless bones become children of it
2009-12-09 15:13:03 +00:00
5dd68e8cb6
some more rig options, fix typo
2009-12-09 14:29:55 +00:00
a41131db24
- added editbone.matrix, readonly, utility property that calculates the matrix from the bone roll
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- spine fixes
- arm now uses the average Z axis to place the poll target
2009-12-09 14:25:56 +00:00
d6c583cc54
- use the bone that the type was set for automatic assigned blending property (when blending 2 chains)
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- delete the type property from the generated rig so running again wont confuse things
2009-12-09 12:36:13 +00:00
0e713ba1d0
- rewrote arm rig so it creates 2 chains and blend them automatically (like the leg)
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- use reverse order for palm fingers (pointer first)
- allow copying bone class instances to exclude some bones
- doc generation had a python error (incedently updated online docs linked from the splash)
2009-12-09 12:00:28 +00:00
ee74e720a8
- modify for Cessens updated spine
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- Neck example didnt account for some possible problems when linking to the body
- foot IK were referencing the wrong bones
- updated some example rigs
- graph constraint arrow direction was incorrect
2009-12-08 17:00:53 +00:00
fb7fed6706
minor fixes
2009-12-08 14:02:06 +00:00
fccceaa87f
- pyrna support for (value in array), currently only 1 dimensional arrays.
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- use python malloc's in bpy_array.c
- automatically blending bone locations is disabled if the target bone has locked location
- neck had incorrect roll
2009-12-08 09:40:30 +00:00
f4fa39a551
white space commit (spaces -> tabs and clearing whitespace)
2009-12-08 07:11:43 +00:00
ce49719a0c
use the SUM driver type to avoid adding all values on each bone.
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also avoids hitting the 255 string limit if you want to add 100's of values. eg.
>>> b05/max(0.001, [globals().update({"LOCALS":locals(), "ADD":float.__add__, "reduce":__import__("functools").reduce}), 0.0][1], max((, [LOCALS["b%.2d" % (i+1)] for i in range(5)])))
Since this more simple expression reaches the limit fairly quick...
>>> b05/max(0.001,b01+b02+b03+b04+b05)
2009-12-07 20:49:12 +00:00
f8f7f57557
- bone.basename now only gets the name before the first '.', since names like finger.01.L are common
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- updated delta not to remove a bone
- spine and neck rigs interpolation bones are now axis aligned to the control bone
- palm tag is expected on the pointer finger rather then the wrist
- operate on bone children first working up the chain (not essential but more pradictable)
2009-12-07 17:21:30 +00:00
926201acf8
- string copy without .py wasnt terminating the string
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- console import autocomplete wasnt including modules defined in C like BGL, Mathutils
2009-12-07 14:09:53 +00:00
750764f411
rna flag PROP_ENUM_FLAG which makes rna props a tuple of enums when converted into a PyObject
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only used by wm.invoke_props_popup() currently
2009-12-07 00:16:57 +00:00
062cf438ce
remove nasty hack which made StructRNA class instaces have no __dict__,
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use __slots__, it seems all the parent classes need to have slots as well for this to work.
all python defined srna classes are checked for this too
2009-12-05 23:41:45 +00:00
5ebe54f470
pep8 edits and fix some warnings
2009-12-05 22:03:07 +00:00
651336d5df
fixes for automatic tests and some errors in last commit
2009-12-05 20:45:51 +00:00