Commit Graph

63767 Commits

Author SHA1 Message Date
3de9b2ca74 Fix curve add-vertex w/ 2D curves
Project the point onto the 2d place where possible.
2016-04-04 18:36:37 +10:00
8f1223b636 Move some debug print under G.debug
It's not like every debug build is benefiting from this print..
2016-04-04 09:58:14 +02:00
c63398e55a Fix uninitialized variable use w/ VSE transform 2016-04-04 12:44:03 +10:00
d91316dc67 Cycles: Remove the Preetham Sky model.
The improved Hosek / Wilkie model was added during my GSoC 2013 and the default since then.

The older model was kinda kept for compatibility, but after more than 2 years it's time to remove it.
The Hosek / Wilkie model is more realistic anyway, and people who really want a day / night transition can mix the Sky Shader with another one (e.g. color) and fade between the two.
2016-04-02 23:36:14 +02:00
74e40663da Fix T47971: rigid body baking crash due to thread race condition. 2016-04-02 13:04:26 +02:00
b03ff0bbf8 Fix T48030: Can't zoom VSE properties panel 2016-04-02 18:52:52 +11:00
e02d0de36e Fix T47505: Cycles OpenCL rendering crash on Windows.
Restore the boost bug workaround, but without changing the locale.
2016-04-01 20:39:07 +02:00
ce44ffd74f Cycles: Fix wrong camera-in-volume stack when camera ray hits volume domain twice 2016-04-01 18:03:58 +02:00
0f6f921898 Cycles: Temporarily revert index sort commit for spatial split
There are in fact some missing parts to it (Split BVH builder should
be creating bins from result of Object Split constructor).

Doable, but need to quickly fix issue for the studio here, easier to
revert for now.
2016-04-01 17:45:59 +02:00
8e6d6cc4dc Fix T48001: Highlighting selected item in filtered lists.
active index was not reset to 'nothing' in case actual active item was filtered out.
2016-04-01 16:55:34 +02:00
a9cd97673d Knife Project: revert fix for T43896
For now leave precision at half a pixel until we have real fix.
Resolves T48023.
2016-04-02 01:33:10 +11:00
9ca9256693 Cycles: Support deformation motion blur for curves deformed by taper 2016-04-01 15:53:40 +02:00
f318e8322f Cycles: Report thread ID from worker thread to callbacks
Main use case of this ID will be to emulate TLS which otherwise
would require having some platform-specific implementations which
is not always really optimal.

See notes about the argument in util_task.h.
2016-04-01 15:25:35 +02:00
c6b27dd4fa BMesh: improve path-select fill region w/ ngons
Rewrote to work with ngons and and more complex topology, now uses separate function.
Fixes T48009.
2016-04-01 23:36:06 +11:00
Philipp Oeser
ae49f2ed99 Fix T48013: UV Sculpt Brush Does not appear in UV window - but does show up in uv panels (t, n)
Epic fail in recent rB2c3985 :/

To be backported to 2.77a!
2016-04-01 14:22:54 +02:00
f185effa15 Buildbot: Explicitly disable tests on all platforms
They were never running anyway since there's no checkout of
tests folder. We should either make tweaks to buildbot master
to make it to send cloning commands for tests folder and keep
tests working (currently some of them are broken).
2016-04-01 10:33:44 +02:00
42a9f334c8 Update stub for recent BPY API 2016-04-01 18:56:48 +11:00
4738ae085d Cycles: Fix for missing pthread's spin on OSX 2016-04-01 09:16:46 +02:00
314aa17678 Fix When using keying sets, the toggling "all items" in the array target only goes from the index value down, instead of keying all 2016-04-01 12:52:26 +13:00
ee324aacdd Hide layers from UI in template 2016-04-01 10:23:39 +11:00
743739f9dc Cleanup: style/spelling 2016-04-01 10:02:59 +11:00
de21f07f6c Generic check for string being a Py keyword
Driver code used incomplete list of Py keywords
2016-04-01 09:49:16 +11:00
bc318fc470 Use STRPREFIX macro for testing property name 2016-04-01 09:24:50 +11:00
83b5f0268e Fix T48012: Knife Project crash 2016-04-01 06:27:35 +11:00
553ea6de8b Fix NULL check before free 2016-04-01 06:23:35 +11:00
9431fc6764 Cycles: Fix wrong initialization order of mesh flags and object transform 2016-03-31 17:54:03 +02:00
185d002586 Cycles: Fix too many objects being considered an instance 2016-03-31 17:46:22 +02:00
6cc04b408c Cycles: Fix compilation on Win32 after bitscan commit
Need to revisit utility headers a bit more carefully and perhaps
move such utilities outside of simd-related headers.
2016-03-31 16:47:57 +02:00
Julian Eisel
90c19c61d4 Fix memory leak when assigning driver
Also added NULL-checks for RNA paths, though they might be a bit paranoid.
2016-03-31 16:41:50 +02:00
Julian Eisel
60534ee56b Fix memory leak when calling new driver eyedropper
Would return OPERATOR_RUNNING_MODAL for non-modal operator.
2016-03-31 16:27:16 +02:00
de6af2f02a Remove the obsolete windows launcher 2016-03-31 14:07:57 +02:00
c0cb9d75d6 CMAKE disable building the windows launcher, fix type in delayloading of debug dll 2016-03-31 14:05:46 +02:00
791a0852e8 Cycles: Name cleanup and some comments in BVH code 2016-03-31 13:52:38 +02:00
4ec95d621a CMAKE / msvc openmp, delay loading of openmp dll so we can set environment
variable before it is loaded
2016-03-31 13:46:14 +02:00
e2059380de Cycles: Add easy to use spin lock primitive
Currently unused, but will be handy for an upcoming changes.

It'll also be nice to be able to do scoped_lock() for both
Mutex and Spin, but currently it's not really easy to do,
need some changes in typedefs and such, will happen as a
separate commit.
2016-03-31 10:22:11 +02:00
7fd71338f9 Cycles: Expose array's capacity via getter function
This way it's possible to query capacity of an array, which then
could be used for some smart re-allocation and reserve policies.
2016-03-31 10:06:21 +02:00
63d017be90 Cycles: Avoid per-split memory allocation for the new references list 2016-03-31 10:06:21 +02:00
e69a0ab5fc Cycles: Pass BVH builder by const reference to spatial splitters 2016-03-31 10:06:21 +02:00
d9b729e342 Cycles: Only sort indices when finding a best dimension to split
This reduces amount of data being moved back and forth, which should
have positive effect on the performance.
2016-03-31 10:06:21 +02:00
bbbbe68473 Cycles: Wrap spatial split storage into own structure
This has following advantages:

- Localizes all the run-time storage into a single structure,
  which could easily be extended further.

- Storage could be created per-thread, so once builder is
  threaded we wouldn't have any conflicts between threads.

- Global nature of the storage avoids memory re-allocation
  on the runtime, keeping builder as fast as possible.

Currently it's just API changes, which don't affect user at all.
2016-03-31 10:06:21 +02:00
9c420e5e48 Cycles: Use stack storage for temporary data on leaf creation
Uses new StackAllocator from util_stack_allocator. Some tweaks to the stack
storage size are possible, read notes in the code about this.

At this point we might want to rename allocator files to util_allocator_foo.c,
so the stay nicely grouped in the folder.
2016-03-31 10:06:21 +02:00
ffe59c54cb Cycles: Add STL allocator which uses stack memory
At this point we might want to rename allocator files to
util_allocator_foo.c so the stay nicely grouped in the folder.
2016-03-31 10:06:21 +02:00
65b375e798 Cycles: Move non-vectorized bitscan() to util
This way we can use bitscan() from both vectorized and non-vectorized
code, which applies to both kernel and host code.
2016-03-31 10:06:21 +02:00
0b6b094a8c Cycles: Aligned vector was not covered by guarded stat
This was making stats printed by the logging being wrong: they did not
include such memory as BVH storage.
2016-03-31 10:06:21 +02:00
bd68a25505 cmake fix full debug builds on msvc 2016-03-31 08:12:53 +02:00
ec28fe2e6b Fix T47985: VSE GL-render scene strip hangs
Regression in d5f1b9c22,
threading deadlock rendering a scene from the OpenGL preview.
2016-03-31 15:49:24 +11:00
01ce8d80d0 Usual ui messages fixes/tweaks. 2016-03-30 23:39:54 +02:00
f7fc55867a libquery foreach looper: in recursive case, do not bother with NULL id pointers! 2016-03-30 21:36:09 +02:00
cb19948053 Fix T47983: Particles - Emit from Verts emits double on one vert.
When non-random, particle distribution used a small start offset (to avoid
zero-weight faces), which is fine with "continuous" entities like faces, but not
for discrete ones like vertices - in that case it was generating some undesired
"jump" over a few verts in case step was small enough
(i.e. total number of verts/particles was big enough).
2016-03-30 21:04:54 +02:00
756ab5ee2c Use Ctrl-Shift-RMB for to enable 'Fill Region' 2016-03-31 04:30:33 +11:00