Commit Graph

71 Commits

Author SHA1 Message Date
b1ccb6ad25 Tool System: support tool description for tips
When the description isn't set, the operators is used instead.
2018-08-31 14:37:10 +10:00
add923f98a UI: add active tool panel to tool settings 2018-08-30 09:00:39 +10:00
e81c352746 Tool System: hide paint options for non brush tools 2018-08-29 23:58:44 +10:00
e1ec93ce75 UI: use keyword arguments
Prepare for keyword only args.
2018-08-28 13:41:47 +10:00
e9fb2feb2e UI: text keyword argument to label
Prepare for keyword only args
2018-08-28 12:34:51 +10:00
b35b10e1af Tool System: Popup toolbar keymap improvements
- Add support for key_modifiers, so grease pencil gets "D".

- Assign number keys for unmapped items

  This means all tools get keyboard access,
  use number/numpad to avoid confusion with other keymap items
  which directly activate the tool.
2018-08-23 16:18:09 +10:00
fa70826167 Fix more image editor Python errors after switching workspaces. 2018-08-17 14:17:06 +02:00
d79df6c0bc Tool System: sync changes from changes to brushes
Changing a brush now updates the tool.
2018-08-02 18:18:53 +10:00
b29b73a67e Gizmo: update Python templates 2018-07-15 19:51:11 +02:00
5ebebcfbff WM: rename manipulator to gizmo internally 2018-07-14 23:49:00 +02:00
0f340a1fa2 Cleanup: f-string use 2018-07-14 09:32:52 +02:00
b2d8f83444 Keymap: run search by its key in tools popup
The button & key are displayed here, so its best if the shortcut works.
2018-07-13 09:18:46 +02:00
cf9f0b35be UI: add search to popup toolbar
Add for convenience only.
2018-07-09 17:37:15 +02:00
81a23d1f2d Tool System: add operator for introspection
In some cases we want associate use an operator for a tool
for introspection, so we can for eg, automatically
use the same binding for in the popup toolbar.

Space-G/R/S for transform now work as accelerator keys again.

Also Space-E for extrude.
2018-07-03 18:38:08 +02:00
937e4fb49a UI: change toolbar icon size from 38 -> 32 2018-06-10 16:42:19 +02:00
1889eec918 UI: use regular size icons for toolbar popup
Test this since the popup feels disruptive/flashing when its too large
when set smaller it looks closer to a menu w/ key-accelerators which is
the intention in this case.

It's also more likely the active tool can be placed under the cursor.
2018-06-06 08:32:25 +02:00
7436fb2ef1 Merge branch 'master' into 28 2018-06-05 16:36:13 +02:00
16d3f4db4c Tool System: optionally cycle tools in a group
Add the ability for key bindings to set a tool-group,
which cycles to the next tool when the tool is already active.
2018-05-30 22:17:37 +02:00
e9cd2fb23b Keymap: partially implement changes from T55162
- Use Tab key for search.
- Number keys switch modes.
- The number of the current mode can open a submode menu
  (currently only works for edit-mode)
- Ctrl-Tab, Ctrl-Shift-Tab - cycle workspaces.
2018-05-29 17:52:27 +02:00
96a7ed8a15 Tool System: store operator properties in the tool
This replaces last-used property use which wasn't reliable since
properties were not considered 'set' - causing them to be ignored.
2018-05-22 15:31:06 +02:00
fbe73d1f31 UI: fix error for tools w/o a keymap 2018-05-21 13:08:44 +02:00
3b1b625ead UI: use spacebar for toolbar
- This allows quick, consistent toolbar access
  w/o conflicting w/ the keymap.
  Where pressing space before a key activates that operator as a tool
  instead of running immediately.
- Search can still be accessed by pressing spacebar again.
- When there is no toolbar for a space, operator search still opens.
2018-05-21 12:46:26 +02:00
698dbd6500 UI: generate dynamic keymap for popup toolbar
Set keys for tools based on the current keymap.

This keeps consistency between tools immediate execution.
2018-05-21 10:46:27 +02:00
ddebf1ea3b UI: Add menu to show the toolbar
For people who prefer to keep the toolbar hidden,
expose as a menu (currently Shift-Space).
2018-05-18 22:28:59 +02:00
a0b03d3fb2 Tool System: use classmethod for drawing
Allows the toolbar to be included in a popup.
2018-05-18 21:18:33 +02:00
8b9db543fd Tool System: add cursor (currently unused) 2018-05-18 07:58:37 +02:00
bffa9b8012 Cleanup: remove tool definition access function
No longer needed since names not values are compared
when checking if a tool is active.
2018-05-18 07:24:17 +02:00
b0c8d35142 Tool System: use context mode
Was using object mode in the workspace API which isn't
useful for accessing tools.
2018-05-17 20:28:14 +02:00
edf6676a77 Tool System: per space/mode tool support
This patch adds support for:

- Per space-type tools (3D view and edit).
- Per mode tools (object, edit, weight-paint .. etc).

The top-bar shows the last activated tools options, this is a design
issue with using a global topbar to show per-space settings.

See D3395
2018-05-17 15:57:33 +02:00
f6601e2deb Tool System: pass space type when setting tool
Internal change only, needed because object mode is now in top-bar.
2018-05-16 19:04:29 +02:00
3767c01269 Fix issue w/ recent tool name use
Use the context space type, not the workspace.
Broke setting tools for the first time.
2018-05-13 18:39:15 +02:00
e7ee9cfd9e Tool System: tools are now set by name
This avoids having to store the tool definition in the operator
properties (on redraw).

Now just set the name, note this means we can't show the keymap in the
tool-tip anymore. This will eventually be shown in the status bar.
2018-05-13 10:01:56 +02:00
cee39da318 WM: Operator to set the tool by name
Needed to bind keys to tools (T55036).
2018-05-13 09:03:37 +02:00
03281c080c Cleanup: indentation 2018-05-13 08:32:47 +02:00
0414b0a0be Cleanup: add function to get class from space type 2018-05-13 08:13:13 +02:00
ece3634497 Cleanup: call toolsystem static methods directly
Note, may move these static methods into their own module.
2018-05-13 08:07:17 +02:00
78f13ee46c UI: use "none" icon if loading fails
Workaround for issues w/ two column layout when icons are missing.

Also fix reloading icons when some values aren't valid.
2018-04-30 13:57:47 +02:00
f4697b392d Tool System: change internal definitions (again)
Was using classes to define tools, however this makes it awkward to
dynamically generate them (we can do it, but its not very "Pythonic").

Move to a named tuple.
2018-04-30 12:14:46 +02:00
4218a94b1e UI: disable top-bar tool name drawing
Makes text jump about.
2018-04-29 18:03:01 +02:00
6f544f635b UI: fix toolbar groups w/ data_blocks 2018-04-29 16:24:40 +02:00
6e76a35f07 Tool System: support data-blocks in tools
Needed so tools can set the active brush.
2018-04-29 14:30:09 +02:00
f4ba7667dc UI: support tool generators (no visible change)
This allows toolbar definitions to dynamically generate tools,
needed for generating a tool list from brushes for eg.
2018-04-29 12:28:21 +02:00
ca7964c24b UI: fix toolbar not snapping properly with system DPI and display scale. 2018-04-28 20:50:47 +02:00
e1417c665d UI: split toolbar layout from button creation
Having single & multi-column checks inline were becoming unmanageable.

Use a generator to define the layout,
allows for easily adding different layouts in the future.
2018-04-28 11:42:53 +02:00
cfa1700792 UI: add loopcut & edge offset tools
Also fix minor layout bug.
2018-04-27 23:08:25 +02:00
0adabe33bd UI: respect separators for row layout 2018-04-27 20:03:43 +02:00
351d782286 UI: disable 3 column toolbars
They conflict a little with showing a narrow toolbar w/ text.
2018-04-27 18:20:48 +02:00
eb4c60124c UI: multi-column toolbar support 2018-04-27 18:02:45 +02:00
ca66112b29 Fix missing icons in non-portable local builds.
The problem is that some local path is always returned by
bpy_resource_path. The function does not enforce a check for existence
of the path in the low level code.

Since client code may indeed not care about existence of the directory,
I leave bpy_resource_path alone and patch the python code to check for
existence. An  extra argument that enforces the check might be a better
solution, but I will be leaving this to the UI team.
2018-04-27 17:10:39 +03:00
84a706a366 Minor fix, report missing instead of corrupt icon if file does not exist 2018-04-27 15:34:54 +03:00