Commit Graph

4936 Commits

Author SHA1 Message Date
29a29699f7 Fix T65145: Draw curve draw tool settings in column 2019-05-27 16:55:53 +02:00
Mal Duffin
118ac491d2 Fix poor display of time codes in sequencer Info panel
Allow using : in labels inside buttons.

Differential Revision: https://developer.blender.org/D4944
2019-05-27 13:31:27 +02:00
Dalai Felinto
0cb2c20ada Sequencer: Fix UI when scene strip has a NULL scene
Issue introduced on 86eefefdc1.

There was a `if scene:` check in the original code, as it turned out
there was a reason for that. We gotta be careful with these assumptions.
2019-05-24 19:13:01 -03:00
04ad9eab6e Fix: Too many checks for the compositor
Check once as and then re-use
2019-05-24 17:11:53 +02:00
a875e81674 UI: Tweaks to Compositor header
- Move Auto Render into Options panel in sidebar
  - Move Pin to the right and remove emboss
  - Move Background to the right and use greying out to avoid jumping UI elements

Also remove emboss from pin toggle in Image Editor for consistency
2019-05-24 14:46:37 +02:00
946217e503 UI: Sequencer panel names
Change names again, to be more descriptive

Data > Info
Info > Timecodes
2019-05-24 14:23:50 +02:00
419434a1ad Fix unnecessary decorators showing in compositor sidebar 2019-05-24 13:01:06 +02:00
9da88c10b0 Fix T65057: Duplicate from context menu won't work
Wrong operator context was used here.
2019-05-24 12:01:15 +02:00
1fd7b380f4 VSE: remove lazy loading for strip crop and transform
Lazy loading prevented showing values in UI.
Now we just gray them out if not used.
2019-05-23 11:50:15 -07:00
d8746bf45e UI: Move Transform tool to be after Move, Rotate, Scale in the toolbar 2019-05-23 18:12:14 +02:00
ec664636e7 3D View: add back transform tool
Further changes are planned in T64928,
this is just the initial basic version.
2019-05-24 01:38:07 +10:00
481e13a2dd Image space, view menu: Fix access uninitialized variable
Seems to be a copy-paste mistake in 7a2b203, causing menu to be
almost empty.
2019-05-23 11:41:13 +02:00
7c819b5964 Cleanup: unused import, pep8 2019-05-23 19:10:13 +10:00
e88654c31b UI: change order of Live Unwrap in menu U key still goes to Unwrap first
Also makes it more clear it's related specifically to this type of unwrapping.
2019-05-23 11:04:54 +02:00
f16c1abc53 Cleanup: de-duplicate popover_group arguments 2019-05-23 12:29:28 +10:00
Dalai Felinto
6539cf3199 Visibility panel: Use "toggle" keyword
No functional nor visual change.
This is a partial revert of 0910932e71.

The toggle option was introduced on 6640bcca74.
This allow us to simplify the outliner draw code so it uses the icon as
defined in the RNA (as oppose to get the value there once again).
2019-05-22 16:22:02 +00:00
8f2538f4fb Sequencer: Swap Data and Info panel names
Following feedback from Blender Studio animators
2019-05-22 16:42:27 +02:00
d10bab7160 UI: Sequencer menus
Final small tweaks and fixes by Peter Fog:

  - Remove commented lines
  - Set 'Both' handle selection before Left and Right
  - Small tweaks to Strip and Context menus

Any further tweaks will be postponed for 2.81
2019-05-22 14:59:04 +02:00
b82afb4b01 Templates: updated 2D animation template
From the grease pencil team.
2019-05-22 13:15:40 +02:00
6ca172cdce UI: use term 'Factory Settings' for preference menu
It's not clear what 'Defaults' mean in this context because we have
the defaults the users has saved & factory defaults.
2019-05-22 14:36:16 +10:00
58a75d01a6 UI: Edit Mode Options panel cleanup
- Move Live Unwrap to UV menu
  - Move Auto Merge Threshold into a sub-section of Auto Merge to make the relationships clearer

Differential Revision: https://developer.blender.org/D4919

Reviewers: Brecht Van Lommel, Pablo Vazquez
2019-05-21 22:50:02 +02:00
4ebb64697a Cleanup: pep8 2019-05-22 00:59:43 +10:00
5a1c888834 UI: Hide Add Cube from toolbar.
This was still a proof of concept tool needing further development. Hiding this for now.

It can return in future releases with further development.

See https://developer.blender.org/T57210 for details.
2019-05-21 10:56:49 +02:00
91a292ba40 UI: show symmetry popovers next to newly added mirror buttons
This moves symmetry panels to a small popover
next to the mirror axis buttons.
2019-05-21 15:49:36 +10:00
909c0bd043 UI: expose mirror/symmetry options int the tob-bar
D4895 by @billreynish with edits.
2019-05-21 15:18:17 +10:00
a08fb46700 UI: move edge-tag option from the scene into the operator
This was a very specific option to display in global tool settings.

Now this is exposed in the operator when edge-select mode is enabled.
2019-05-21 11:15:26 +10:00
907d5eb39b Normal UI: Make Alt-N shortcut to Normals Menu.
See T64324 for discussion of normals ui.
Consensus on blender.chat was to use Alt-N to pull up Normals Menu,
overwriting the old use of that key (Flip normals).
There are still shortcuts for Recalculate Outside and Recalculate Inside
which are likely the more common needs.
2019-05-20 13:38:33 -04:00
d17cb3a3b3 Fix Python error in sequencer scene strip UI 2019-05-20 18:10:12 +02:00
b5446f01fd Accidentally overrode changes in 40d5254741 2019-05-20 18:09:25 +02:00
5c9adc1614 UI: Sequencer menus
More updates to Sequencer menus from Peter Fog.

  - Rename Cut operators in the UI to be more clear
  - Re-organize the context menu to be nicer and more useful
  - Select menu is clearer
  - other assorted fixes and changes for clarity
2019-05-20 18:04:35 +02:00
40d5254741 Sequencer: Hide panels when there is no actual sequences
before this the python script would raise an exception due to
attempt to show properties of None data.
2019-05-20 17:51:05 +02:00
828efef151 UI: Top bar menu tweaks
* Use icon for Blender menu
* Move Startup/Factory settings to Defaults submenu under File
* Move Preferences under Edit
* Move Quit to File
2019-05-20 16:52:17 +02:00
49efb7bdbe Camera: change default f-stop from 5.6 to 2.8
This gives a more noticeable effect by default. Also fixes startup.blend not
having focus distance initialized correctly.
2019-05-20 16:35:34 +02:00
7a2b20349a UI: add entry to show/hide tool settings bar to the View menu 2019-05-20 15:37:04 +02:00
576e7c82da UI: keep grease pencil stroke placement / guides button always in main header 2019-05-20 15:30:45 +02:00
43500671dc Normal UI: Remove normals toolbar and add/muliply menu options.
See T64324 for discussion re improving normal editing ui.
As next step, remove the face_strength tool settings because
menu operator now includes that. Move face_strenth enum to
better place.
Remove normals toolbar panel because only thing left
(normal_vector) can stay hidden for copy/paste.
Remove add vector and multiply vector menu entries as
they are useless without ui method for specifying operand,
and they are very low utility operations anyway.
2019-05-20 08:51:53 -04:00
Dalai Felinto
785ff8e1d2 UI: add Visibility panel for objects
The outliner should not be the only way for users to change these settings.
The Python API was extended to keep these properties positive and keyframable.

Differential Revision: https://developer.blender.org/D4889
2019-05-20 13:47:37 +02:00
d58631afc8 Fix error showing active tool side-bar in the image editor 2019-05-20 10:50:54 +10:00
7d620d2eec UI: Add back Sequencer sidebar toggles into the header
The properties inside are still hidden when the toggles are off, but we really should use greying out here instead.

That needs changes to DNA/RNA to work though.
2019-05-19 22:47:14 +02:00
289825ee37 Fix T64720: Sequencer UI doesn't draw properly with some strip types
cleanup after rB86eefefdc1aae2a3ab4160770032671abf55aa30.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4891
2019-05-19 11:55:03 -07:00
758c25d89d UI: Icons update
A few icons were missed in the last update.

  - Added dedicated icon for showing hidden objects in the Graph Editor
  - Added new, more descriptive icon for F-Curve snapshots
  - Tweaks for Toggle Full Screen and Collections icons

This should be the final set for 2.80.

Thanks to Andrzej Ambroż for contributing this icon set.
2019-05-19 20:23:58 +02:00
5adb3607dc UI: expand more image editor scope panels by default
Better to show all information about the image at once, there is enough space
since they are in their own category.
2019-05-19 19:55:21 +02:00
bb2d20c545 UI: don't ask for confirmation to save or revert to saved preferences 2019-05-19 19:02:21 +02:00
2da0d3db80 UI: Use "Viewport" instead of View in Subdivision Modifier.
Cosmetic change for consistency according to the naming guidelines in 2.80.

Also place Render first, Viewport later to match other areas in Blender
such as the sampling panel in EEVEE/Cycles.
2019-05-19 17:19:30 +02:00
36dbd141f0 UI: Align Render and Viewport samples properties for EEVEE.
Matches Cycles and other areas in Blender.
2019-05-19 17:10:02 +02:00
2ff393bb98 UI: use single column layout for image settings panels 2019-05-19 16:24:53 +02:00
d150c893f4 UI: don't use decorators for Eevee material quality settings 2019-05-19 13:22:11 +02:00
434acfd904 UI: add Panel.bl_order property to control order of panels for add-ons
This fixes poor Cycles panel ordering, with Freestyle and Custom Properties
appearing at the top.

For most cases order of registration is still the easiest way to control
order and it's recommended to keep using that. This is mainly to solve a few
cases where we want a few built-in panels to appear below add-on panels.
2019-05-19 11:33:27 +02:00
7fd015bb70 Fix for Python error due to file missing from last commit 2019-05-18 11:53:30 +02:00
4718998578 UI: Sequencer menus
- Rename Frame menu to Navigation, and move to View menu
  - Add missing Zoom entry to View menu
  - Move the Snap/Offset items to the Transform menu
  - Remove Crossfade Sounds from the Strip menu, now that it is in the Transitions menu
  - Added more separators where it makes sense

Suggestions by Peter Fog (tintwotin)
2019-05-18 10:05:13 +02:00