Commit Graph

1083 Commits

Author SHA1 Message Date
00cb31de65 Cleanup: use BKE_ prefix for BKE_colortools.h 2019-08-07 03:38:01 +10:00
3566b81c8b Refactor access to dependency graph
This change ensures that operators which needs access to evaluated data
first makes sure there is a dependency graph.

Other accesses to the dependency graph made it more explicit about
whether they just need a valid dependency graph pointer or whether they
expect the graph to be already evaluated.

This replaces OPTYPE_USE_EVAL_DATA which is now removed.

Some general rules about usage of accessors:

- Drawing is expected to happen from a fully evaluated dependency graph.
  There is now a function to access it, which will in the future control
  that dependency graph is actually evaluated.

  This check is not yet done because there are some things to be taken
  care about first: for example, post-update hooks might leave scene in
  a state where something is still tagged for update.

- All operators which needs to access evaluated state must use
  CTX_data_ensure_evaluated_depsgraph().

  This function replaces OPTYPE_USE_EVAL_DATA.

  The call is generally to be done in the very beginning of the
  operator, prior other logic (unless this is some comprehensive
  operator which might or might not need access to an evaluated state).

  This call is never to be used from a loop.

  If some utility function requires evaluated state of dependency graph
  the graph is to be passed as an explicit argument. This way it is
  clear that no evaluation happens in a loop or something like this.

- All cases which needs to know dependency graph pointer, but which
  doesn't want to actually evaluate it can use old-style function
  CTX_data_depsgraph_pointer(), assuming that underlying code will
  ensure dependency graph is evaluated prior to accessing it.

- The new functions are replacing OPTYPE_USE_EVAL_DATA, so now it is
  explicit and local about where dependency graph is being ensured.

This commit also contains some fixes of wrong usage of evaluation
functions on original objects. Ideally should be split out, but in
reality with all the APIs being renamed is quite tricky.

Fixes T67454: Blender crash on rapid undo and select

Speculation here is that sometimes undo and selection operators are
sometimes handled in the same event loop iteration, which leaves
non-evaluated dependency graph.

Fixes T67973: Crash on Fix Deforms operator
Fixes T67902: Crash when undo a loop cut

Reviewers: brecht

Reviewed By: brecht

Subscribers: lichtwerk

Maniphest Tasks: T67454

Differential Revision: https://developer.blender.org/D5343
2019-07-31 16:55:15 +02:00
64e029ea92 Animation: Remove depsgraph argument from a lot of API
Use explicit boolean flag to indicate whether flush to original data
is needed or not. Makes it possible to avoid confusion on whether an
evaluated or any depsgraph can be passed to the API.

Allows to remove depsgraph from bAnimContext as well.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5379
2019-07-31 15:11:38 +02:00
a7d9e2f57e Fix T67221: Auto-offset in VSE doesn't refresh audio
Reviewers: sergey, ISS

Maniphest Tasks: T67221

Differential Revision: https://developer.blender.org/D5300
2019-07-29 15:21:04 +02:00
Dalai Felinto
5ca302cb0c Fix T67078: Crash with vertex slide and multi-objects
If one of the objects had invalid selected edges, it would lead to a
crash since none of the for loops were checking for whether the edge
slide data is valid.

We could refactor the macros to create a new
FOREACH_TRANS_DATA_CONTAINER_WITH_DATA

However we are too close to 2.80 final release so we manually skip them
for now.

Note: TRANS_DATA_CONTAINER_FIRST_OK cannot be used either for the same
reason.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D5274
2019-07-16 23:01:03 -03:00
ee55ac19dc Fix T66870: AutoIK-Len stops working after releasing the mouse
The code didn't check if we should initialize the transform auto IK parameters.
Cleaned up the code a bit too.

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D5260
2019-07-15 17:30:12 +02:00
439777f081 Fix T66689: Viewport isn't updating children hair particle on particle edit
Reviewers: fclem, brecht

Maniphest Tasks: T66689

Differential Revision: https://developer.blender.org/D5229
2019-07-12 14:09:20 +02:00
Dalai Felinto
fde88ad9d2 Fix T66627: Multiobject Edit UV constraint to image bounds
This was broken since the original commit to handle multi-object
editing: rBbfc9d426bb95.
2019-07-10 09:04:24 -03:00
7b93aebff9 Transform Snap: Fix dependency cycle between transformed object and object with modifiers 2019-07-05 12:13:08 -03:00
599626edd5 Fix T64342: Incorrect snapping of focus object in camera view
Use more granular dependency graph traversal, which allows to ignore
dependencies which are not related on transform.

Reviewers: mano-wii, brecht

Differential Revision: https://developer.blender.org/D5184
2019-07-05 16:06:13 +02:00
c6a199e254 Fix T66311: skin resize (ctrl+a) could crash
could happen when used on multiple objects with multi edit, and skin
modifier was not present on all participating objects

Reviewers: brecht

Maniphest Tasks: T66311

Differential Revision: https://developer.blender.org/D5165
2019-07-03 17:51:13 +02:00
7070e4c15e Revert "Particle system: Move runtime data to runtime field"
This reverts commit 36faf739a7.

Somewhat annoying but this change had some unforeseen consequences,
which lead to an actual bug.

Since this change was not sufficient to get original report fixed
is easier to simply revert for now.

Fixes T65842: Hair disappears when clicking on particle system name
2019-06-21 12:09:45 +02:00
33571be2af Fix T65632: Connected Proportional Editing is affected by Curve Object's Local Scale
Make curve vertex distance take into account the object scale.
2019-06-14 17:26:33 +02:00
36faf739a7 Particle system: Move runtime data to runtime field
Allows it to be preserved during copy-on-write update when on-geometry
related update is needed.

This is a required part for T63537, where we need to preserve the entire
evaluation data when object is tagged for only RECALC_COPY_ON_WRITE.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5023
2019-06-13 11:34:01 +02:00
f765e0cd21 Remove Deform Delay armature option
This option can not be supported by a new granular dependency graph,
and, especially, copy-on-write.

It was always doing full update ever since initial commit of new dependency
graph which we are using here in the studio for the past years and lack of
this option was never brought up.

Fixes T65557: Delay refresh option in armatures is broken
2019-06-07 10:47:22 +02:00
93ec2c94e5 Fix T64533: Using "X-Axis Mirror" while posing with auto keyframe on does not keyframe the mirrored bone
Use an additional pose bone flag so we can keep track of mirrored bones that should be autokeyframed.

Reviewed By: Brecht

Differential Revision: https://developer.blender.org/D5033
2019-06-06 15:54:49 +02:00
328f7e1365 Fix T63384: Vertices are moving in different directions 2019-06-05 15:17:53 +02:00
e256bc2250 Depsgraph: Add query for whether graph is up to date
Depsgraph: Only invoke callbacks when there are changes

Only affects when an evaluated dependency graph is requested via
context.

Makes it cheap to call when there are no changes made to the graph

Transform: Ensure depsgraph is evaluated when needed

Fix based on D4455 from Campbell, utilizes some recently
introduced functions and allows to not have any extra checks
in the transform code.

Fixes T61904
Fixes T62135

Reviewers: brecht

Maniphest Tasks: T62135, T61904

Differential Revision: https://developer.blender.org/D4967
2019-05-28 17:06:41 +02:00
5ab57f7ba4 Move out pose edit options into the pose data
Move pose edit mode booleans out of the armature data into the pose data

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D4832
2019-05-09 11:21:34 +02:00
0e2bafccf7 Cleanup: improve transform data sorting function
Replace comments on caller with more meaningful name.
2019-05-07 13:08:18 +10:00
fb26b6ac86 Fix T64130: Bezier curve vanishes on transform 2019-05-07 12:59:47 +10:00
fe5491898b Clanup: clang-format 2019-05-07 12:34:32 +10:00
09181540b5 Implement mirroring in pose mode (absolute and relative)
Added working X-mirroring in pose mode with an optional relative mirror
mode.

Reviewed By: Campbell Barton

Differential Revision: http://developer.blender.org/D4765
2019-05-06 09:47:45 +02:00
7191f66aa4 Cleanup: use BKE_pchan_mat3_to_rot / rot_to_mat3 utility functions 2019-05-01 13:55:50 +10:00
909665a0d4 ClangFormat: run with ReflowComments on source/
Prepare for enabling ReflowComments.
2019-05-01 11:13:14 +10:00
Dalai Felinto
088d59c3d3 Refactor: Use object select API - ED_object_base_select
We had a mix of BKE_view_layer_base_select (harmless), and places where
we simply set the BASE_SELECTED flag with no regard to its selectable
state.
2019-04-30 16:48:07 -03:00
5d9d32fd1f Fix T63841: armature with X-axis mirror does not mirror bbone scale
Reviewers: brecht

Maniphest Tasks: T63841

Differential Revision: https://developer.blender.org/D4733
2019-04-24 22:29:17 +02:00
620b960d3d Cleanup: style, use braces for editors 2019-04-22 19:48:16 +10:00
2fb9c8ef12 Cleanup: add missing macros to clang-format 2019-04-21 04:40:16 +10:00
83b0e975b9 Cleanup: quiet warning for NULL pointer use
Warning was false positive but avoid repeating the same check.
2019-04-20 12:32:47 +02:00
a9e34f58bc Fix T63663: Object mode proportional editing affects objects which are disabled for selection
Objects which are not selectable are no longer affected by
proportional transformations.
2019-04-18 11:52:00 +02:00
223f931095 Cleanup: comment length in transform 2019-04-17 08:44:58 +02:00
41d4a19865 ClangFormat: format '#if 0' code in source/ 2019-04-17 08:24:14 +02:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
0d686ccc52 GPencil: Disable G/R/S transformations in Sculpt and Weight Paint mode
These transformations must be only available in Object and Edit mode.

Reviewed by: @mendio @pepeland
2019-04-16 10:04:20 +02:00
789d242fa7 GPencil: Implement Opacity transform
Add Shift+F to transform points opacity in Edit mode
2019-04-13 11:19:03 +02:00
b5d1e0ad1e Cleanup: spelling 2019-04-10 00:38:47 +10:00
ef66aa2005 GPencil: Cancel all transformations in Draw mode
Actually, when you press G/R/S in Draw mode, the transformations can be done, but this is annoying in draw mode and must be captured an cancel.

This patch capture the transformation and cancel it.

Reviewed by @brecht
2019-03-17 12:20:34 +01:00
Miguel Porces
5797a5fc65 Fix ID user counting issues with NodeCustomGroup.
User counting now happens before init() and after free() methods, so that
the ID users are in a valid state when Python might modify them. ID user
counting was moved into node.c and simplified.

Patch by Miguel with further refactoring by Brecht. Ref D4370.
2019-03-16 20:21:16 +01:00
35b78d9807 Cleanup: indentation, wrapping
Mostly functions wrapping args, not confirming to our style guide.
2019-03-15 09:54:30 +11:00
bf8a414237 Fix T62551: Limited Hair editing (no grab, scale, rotate)
This is actually re-introduced T59963 which got broken by 6752022310.
Use less obscure recalc flag now.
2019-03-14 15:55:41 +01:00
8f817de0cb Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f we agree its
best to change the convention.

Names now mostly follow RNA.

Some exceptions:

- Use 'nodetrees' instead of 'nodegroups'
  since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
  since 'gpencil' is a common abbreviation in the C code.

Other exceptions:

- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
2019-03-08 09:50:00 +11:00
647c26c5ce DNA: rename BezTriple alfa to tilt 2019-03-04 01:18:06 +11:00
2a731adae7 Fix T62015: Duplicating object, rotating, pivot point not used
Was caused by another fix in the area, and root to the wrong though that
transformation is only initialized from a fully evaluated dependency graph.

The latter one is not a case when changing transformation mode.

Solved by copying transform to an evaluated object.
2019-03-01 10:25:14 +01:00
0451043045 Fix flag on wrong object being modified
The intention was to disable constraints prior evaluation of
the object.

Spotted by Campbell, thanks!
2019-03-01 10:03:07 +01:00
186bd4d87b Cleanup: indentation, trailing space 2019-02-26 14:31:48 +11:00
86c0ee8020 3D View: support for editing cursor rotation
Add buttons for editing the cursor rotation as well as rotation modes,
similar to object and pose bones.
2019-02-26 01:37:49 +11:00
9e1f3421bb Fix for Fix (c) T61787: Duplicating a collection instance does not duplicate the dupli_group.
Wrong logic in bitflags handling in own previous commit...
2019-02-21 16:14:34 +01:00
0625a10efb Fix T61787: Duplicating a collection instance does not duplicate the dupli_group.
Transfomr init code called just after duplication (presumably before
regular depsgraph update is executed) would erase new objects'
transflags.

This is more like a hack than a real fix, but since that transform piece
of code is already a hack... Other solution would have been to force DEG
to run after object duplication, think it's better to go with that
solution for now.

Not to mention to fact that dupli flags are put into transflag... ;)
2019-02-21 15:40:17 +01:00
3b88e30181 Cleanup: typos in comments. 2019-02-21 15:40:17 +01:00