Commit Graph

349 Commits

Author SHA1 Message Date
166980b6fe fix [#24866] object/transform/align objects error 2010-11-22 20:54:26 +00:00
d43b55a200 fix for triangulate OBJ export option.
reworked fix from Radu Danciu
2010-11-22 16:20:59 +00:00
35014aa741 - add python/rna function region.tag_redraw()
- removed print which was before NULL check, (possible crash)
- add execute hooks for the python console (not used by any scripts yet)
2010-11-20 05:11:10 +00:00
03d8fd4616 - use relative imports for packages
- reload() has been removed from pythons builtins. use imp.reload() instead (still need to apply globally).
- fixed own mistake, not ignoring 'filter_glob' as a keyword argument (broke fbx, obj, 3ds export)
2010-11-20 02:56:58 +00:00
506e692263 fix [#24804] filetring of files doesnt work for import/export 2010-11-19 10:33:44 +00:00
8d77002ae7 patch [#24736] 3ds import hierarchy
from Dominique Lorre (dlorre)
- fixes [#24626] 3ds import assigns wrong positions to objects
- spec info http://www.the-labs.com/Blender/3dsspec.html, http://www.martinreddy.net/gfx/3d/3DS.spec

This patch adds parent/child support to the 3ds importer.
2010-11-18 10:36:14 +00:00
acc883da83 - move cmake file for python.
- move bpy_array.c to bpy_rna_array.c
- minor syntax changes
2010-11-17 07:22:20 +00:00
cf3d6d63ee bugfix [#24462] UV Layouts saved as PNG results in two files (rename bug)
renaming failed in some cases, now we can just render to a file.
2010-11-16 14:45:27 +00:00
92ee3658d3 UV Layout Export was missing UV Layer check. 2010-11-16 12:54:44 +00:00
f48f8d3bbc FBX Export, small changes made while looking into reported bug. (no functional changes)
- Warn for armature deformed meshes which are scaled, these don't work quite the same as in blender, reported as [#24663].
- Use matrix.decompose() to convert a matrix to loc/rot/scale.
- get vert/edge/face lists for each mesh only once.
- faster euler rad -> deg conversion function.
2010-11-16 04:32:35 +00:00
efcf1ac357 fix for matrix * vector rotation order. 2010-11-16 03:11:22 +00:00
070f38a6d0 bugfix [#24696] Export OBJ - Selection Only toggle button has the wrong default state.
Added convenience function to operators, 'as_keywords()', so operator settings can be passed directly to a function as keyword arguments.

The problem in this case was that dictionary access to operator properties was not returning rna-property defaults, so as_keywords() ensures all defaults are set.
2010-11-15 13:11:40 +00:00
db16310386 - 'matrix_basis' for objects and pose bones, this is an alternative access to directly adjusting the loc/scale/rot.
- pose bone 'matrix_local' wasn't well named since it didn't work like object or regular bones.
- pose bone matrix values for rna had array access rather then 4x4 matrix access.

 note: for pose bones update scripts by renaming 'matrix_local' --> 'matrix_basis'
2010-11-15 06:38:07 +00:00
7be25eba13 fix [#24712] 3ds_import fix
Rather then applying the proposed fix, enabling 'Apply Transform' works in almost all cases including the reported one.

There are some files that don't work with 'Apply Transform', which is why the option is worth keeping.

also remove unneeded calls to paint_facesel_test()
2010-11-15 00:07:38 +00:00
e0209b593b unreported fixes for 3ds import
- non ASCII names would break loading.
- meshes with no faces would break loading too.
2010-11-14 22:30:51 +00:00
43f396218f move report/operator view out of the 'Console' into the 'Info' space (file menu).
Ton will work on moving the File menu out of the Info space before release.

notes.
- reply Operator isn't working anymore.
- UI for reports is commented out so its not mixed with the file menu.
2010-11-11 13:36:57 +00:00
f529e10951 Fix #24632: Sculpt Mode Context Set hotkeys (1..0, Shift+1..0) don't work
- Totally get rid of old active_brush_index stuff
- Use operator to set n-th brush as active in specified paint mode
  thans to Cambo for it's optimization :)
2010-11-10 08:11:58 +00:00
99396da62c [#24627] [minor] Object type is TEXT, but icon names are FONT
change object.type enum name TEXT for FONT to match icon and ID type names.
2010-11-10 07:44:48 +00:00
8221ed36d0 patch [#24496] Fix for exporting animations to OBJ format.
from Keith Astoria (kastoria)
2010-11-02 04:12:00 +00:00
8503bcde23 bugfix for exporting an FBX animation for an object that was the child of an armature deformed mesh. 2010-11-02 01:12:00 +00:00
0e588cbf10 use __slots__ for fbx exporter classes, no functional change. 2010-11-02 00:39:07 +00:00
010106a1f6 [#24491] not possible to create a new Rendering preset than "add render preset.py"
- Setting operator properties was broken because of bpy_types.py meta-classing (surprising this wasn't noticed before!)
- Presets now use a dialog with an OK button.
- Presets use a check function on the filename so invalid chars are replaced editing.
- Submit docs operator was broken.
2010-11-01 21:07:25 +00:00
184b5fd6db bugfix [#24466] Selecting of object with pattern leads to strange behavior
The undo problem was caused by python operators returning 'RUNNING_MODAL' rather then the return value from wm.invoke_props_popup(self, event) - 'FINISHED'.

This was done because returning FINISHED would free the operator causing the buttons redo handler to try and run a freed operator and crash.

So the real fix is to disallow any operators to use wm.invoke_props_popup(self, event) if they dont have the REGISTER option enabled, fixing the crash and redo problem.
2010-10-31 14:43:30 +00:00
ab404a0f66 patch [#24424] Python scripts update for API changes
from Filiciss Muhgue (filiciss)
2010-10-27 22:15:55 +00:00
30b4fa2aa8 Removed old rigify code, as it is starting to interfere with the newer Rigify addon.
The newer addon currently resides here: bzr://bzr.cessen.com/rigify
But will eventually be included in svn.
2010-10-26 05:07:09 +00:00
3264ced377 move geometry python module into mathutils.geometry, since it provides utility functions using mathutils types. 2010-10-25 22:44:01 +00:00
989a610fc8 rna rename: use_inherit_rotate -> use_inherit_rotation, noticed _rotate is not used like this much elsewhere in rna. 2010-10-24 08:06:19 +00:00
563e3c9405 rename rna property Bone.use_hinge to use_inherit_rotate because use_hinge was inverted - Enabled by default but not a hinge.
this also matches 'use_inherit_scale'
2010-10-23 10:06:40 +00:00
f4415ce84a - CMake now only uses SOURCE_GROUP with MSVC lib configuration, saves recursive header search when not using msvc.
- uv layout export wasn't setting the default filename.
2010-10-23 04:18:53 +00:00
e41ef09563 change to Nathan's fix which also works with empty material slots. 2010-10-22 12:35:31 +00:00
Nathan Letwory
7b573e0f26 Export UV Layout to PNG would fail if original mesh didn't have materials assigned.
Reported in #blender.fi by Mats Holmberg
2010-10-22 11:51:10 +00:00
Nathan Letwory
d170a959d2 Add System Info function to the Help menu.
Users can use this to quickly get info about their system for bug reports.
2010-10-16 17:26:40 +00:00
9f81104b29 patch [#24251] Add missing tooltips for image operatios
from Sergej Reich (sergof), with minor edits.
2010-10-15 08:41:58 +00:00
201fd16df9 [#24250] wavefront import/export defaults
match operator and internal default arg defaults.
2010-10-15 02:40:11 +00:00
01733ecd6e [#24243] wavefront animation export
fix from dan grauer (kromar)
2010-10-14 09:09:41 +00:00
Nathan Letwory
a90f876948 Fix for fix, not UnicodeEncodingError (where did I get that from?) but UnicodeDecodeError. 2010-10-13 22:20:34 +00:00
Nathan Letwory
a97af1449c Fix UnicodeEncodingError, which prevents netrender, reprojection and playback from working on Windows in certain situations.
Users can set their machine name to something containing non-ascii characters. In Python this currently causes problem due to
socket.gethostname() throwing UnicodeEncodingError. Work around this by not using platform.system() (which uses internally socket.gethostname()).

See http://www.pasteall.org/16215 for backtrace
2010-10-13 21:53:37 +00:00
2cabb498dc bugfix [#23988] The Maya preset as default 2010-10-06 20:29:00 +00:00
c02526bdf9 bugfix [#24157] AddPresetBase class writes incorrect values for float_vector properties 2010-10-06 18:51:07 +00:00
de1c5de708 bugfix [#24151] AddPresetBase class does not add Color import when saving color properties 2010-10-05 19:14:41 +00:00
e568ea668e revert r32284, turns out OpenSuse needs this for forkpty(), also fixed missing import with 3ds export. 2010-10-04 11:42:39 +00:00
05884e09be - rna bugfix where ints were not clamped and would overflow, now raise an error and print valid range.
- fixed WM_OT_context_cycle_int was causing problems with int overflow, now it cycles properly.
- rename QUOTE macro to STRINGIFY_ARG, and added STRINGIFY, which is used more often since it gives the value as a string.
2010-10-03 01:44:00 +00:00
ee84a5b082 fix for crash when using the console to load a file, when the UI changes dont attempt to add to the console's buffer. 2010-10-01 17:55:35 +00:00
84fe3ab081 Added RNA conversions to the fcurve/driver fix script from my sequencer speed effect commit. 2010-10-01 09:54:07 +00:00
3dea67a3fd bugfix [#24065] obj export (mtl image path) 2010-10-01 05:19:40 +00:00
Nathan Letwory
ad1604e840 .B25.blend -> startup.blend 2010-09-27 23:33:10 +00:00
3e4a2c7219 bugfix [#19096] FBX doubly rotated
bug was infact that un-animated bones pose transformations were not exported.
2010-09-24 11:08:55 +00:00
afc58c3bea a few bugfixes since porting from 2.4x and from rna renaming. 2010-09-24 09:39:32 +00:00
485bd68634 remove 2.4x commented lines 2010-09-24 09:15:24 +00:00
6a4b9298c8 patch [#23968] filter_filetypes property to allow operators to filter by file extensions in the file selector
modified the patch to store the string internally rather then an array of allocated string pointers, less hassle with memory allocation.
changed to use fnmatch, so *.foo is needed (not .foo as with the patch)
2010-09-24 07:05:43 +00:00