Commit Graph

252 Commits

Author SHA1 Message Date
1f74789d12 Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00
d8c4e59f67 * fix for error in shape transfer (wrong var name).
* fix for error alligning object to the view when no space was set.

also added blenderplayer start to CTest operator blacklist.
2012-02-02 05:11:42 +00:00
a8081c1d2b Uv Tools branch GSOC 2011
=========================
Documentation: http://wiki.blender.org/index.php/User:Psy-Fi/UV_Tools

Major features include:

*16 bit image support in viewport
*Subsurf aware unwrapping
*Smart Stitch(snap/rotate islands, preview, middlepoint/endpoint stitching)
*Seams from islands tool (marks seams and sharp, depending on settings)
*Uv Sculpting(Grab/Pinch/Rotate)

All tools are complete apart from stitching that is considered stable but with an extra edge mode under development(will be in soc-2011-onion-uv-tools).
2012-01-17 16:31:13 +00:00
2cb8b12778 update bpy_extras.view3d_utils for matrix changes
AFAIK all trunk scripts are now updated for changes to matrix row/col.
2011-12-24 07:11:40 +00:00
0f283e5393 Fix test key conflict operator error, due to missing scripts window. 2011-12-23 13:53:09 +00:00
24400eab28 update axis conversion for recent matrix changes 2011-12-22 11:06:41 +00:00
87ff925d90 fix for error in bpy_extras.image_utils.load_image() when the image file exists but cant be read (wrong permissions for eg). 2011-12-10 01:01:22 +00:00
82480e9995 fix for bpy_extras.image_utils.load_image() making a placeholder image when passed a path in bytes.
made OBJ import fail when the image was missing.
2011-12-09 21:07:37 +00:00
4b73f587ee attempt to fix defione for qtcreator project file and cycles define. 2011-12-06 04:53:16 +00:00
27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
fda2045150 correct spelling errors in comments 2011-10-17 06:58:07 +00:00
751aa8c7f4 py api: bpy_extras.io_utils.path_reference() - added library argument so exporters get the paths of linked images right. 2011-10-11 04:36:27 +00:00
ccb7a81d86 - fix for keymap test operator
- cleanup pep8 warnings and unused py imports
py pep8 cleanup
2011-10-02 18:09:36 +00:00
8a423f59ea pep8 cleanup and fix for keymap test operator from my own recent fix. 2011-09-26 15:39:15 +00:00
e1e5371335 fix for keymap export, move functions common for the UI and operators into bpy_extras.keymap_utils 2011-09-26 11:22:07 +00:00
458b920abb remove bl_operators/nla.py, move bake_action function into bpy_extras.anim_utils and bake operator into bl_operators/anim.py 2011-09-22 22:51:54 +00:00
712e434a5f /release/scripts: Removed final points in UI strings and messages. 2011-09-19 14:00:42 +00:00
a9dea3afe9 correct missing bpy doc references. 2011-08-26 18:48:48 +00:00
1324173e99 pep8 edits and change '!= None' to 'is not None' 2011-08-22 09:01:49 +00:00
551e8bc72c py api - optional sep argument for bpy_extra.io_utils.unique_name() since for some formats '.' is an invalid char. 2011-08-15 04:58:19 +00:00
22d2764d50 use static sets rather then tuples, python optimizes this case.
minor change to lightmap unpack collecting unique meshes.
2011-08-08 05:21:37 +00:00
a10245a1fa fix [#28151] export OBJ don't save the extension
also correct some typos
2011-08-03 05:32:07 +00:00
2620bd0ade fix for error in recent commit. 2011-07-31 12:46:34 +00:00
f4293067c1 py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it. 2011-07-31 03:15:37 +00:00
2658949752 pep8 cleanup, also print message when attempting to run in animation player mode. 2011-07-29 01:24:03 +00:00
b71ccf3e06 fix error in writing dupligroups for X3D export, may have effected other exporters too. 2011-07-28 07:10:39 +00:00
7f60ee6cb5 reverse vector multiplication order for some internal functions. 2011-07-25 03:59:01 +00:00
4ad43aaf16 added bpy.path.basename because "//" prefix breaks os.path.basename. 2011-07-20 08:10:01 +00:00
13e82ff8e1 fix [#27971] Blender OBJ export with Z-Up setting produces an error and fails
changes to extensions coming up...
2011-07-18 05:07:54 +00:00
b0ffa7fc58 patch [#27950] Patch to add the ability to generate random points on mesh faces
from Andrew Hale (trumanblending)
2011-07-13 07:50:21 +00:00
301e5b4ea0 fix for various python bugs and remove unused var. 2011-07-10 17:26:15 +00:00
b62a956cc8 cleanup for python scripts - unused vars and imports 2011-07-10 12:51:37 +00:00
22bb09d018 fix for error when moving module, broke fracture tools and select internal face operator. 2011-07-03 04:28:41 +00:00
093af18bfd fix for own error in script edits, broke bpy_extras.mesh_utils.ngon_tesselate 2011-06-30 16:06:30 +00:00
eaae38551f pep8 compliance 2011-06-21 17:17:51 +00:00
2d01cb5b27 fix for error caused with module relocation - broke loading ngons in OBJ files 2011-06-18 11:40:44 +00:00
62ba2d4c68 Changes to quick explode
- fix python error when the object had an empty material slot
- initialize start frame from the current frame
- set frame range to 300000 max (which is blenders own maximum)
- mesh order was arbitrary, instead use selected -> active, removed invert option.

also fix for missing include in bpy_extras.view3d_utils
2011-06-15 00:16:30 +00:00
dd0522242a addons now show expanded list again (since Brecht's commit now makes it fast)
also add utility function for getting cleaned, unique names from python: bpy_extras.io_utils.unique_name(...)
2011-06-02 15:21:47 +00:00
f51c9fa496 fix for mistake in case insensitive image load. 2011-05-31 09:55:50 +00:00
c141ed0aa9 missed this import when moving load image function. 2011-05-30 12:19:30 +00:00
a9dd90be78 move load_image into image_utils and add some docstrings to bpy_extras module. 2011-05-28 09:34:45 +00:00
ecf2d1ff4e - generate sphinx docs for bpy_extras module
- add in support to doc generator for automatically generating docs for submodules.
2011-05-28 07:47:58 +00:00
26252bb315 correct spelling error and some pep8 changes. 2011-05-26 09:33:51 +00:00
6466673a62 move less common mesh operations out of bpy_types into bpy_extras.mesh_utils 2011-05-26 07:16:56 +00:00
6a4a8854b5 lookup table for axis conversion was wrong in some places. 2011-05-24 12:55:29 +00:00
4a989282d4 bpy_extras.io_utils.axis_conversion() was returning wrong matrix. 2011-05-24 08:11:51 +00:00
4916c44af8 simplify window_to_3d_vector() and call it from viewline()
also update python view function to match.
2011-05-20 10:28:40 +00:00
b181368f52 SVN maintenance. 2011-05-19 20:22:35 +00:00
32793a1395 add python access to mathutils.intersect_line_plane, update view3d_utils module to use it. 2011-05-19 04:28:09 +00:00
0c41635f85 fix for python module region_2d_to_vector_3d and region_2d_to_location_3d functions in ortho mode. 2011-05-18 15:57:20 +00:00