Commit Graph

25715 Commits

Author SHA1 Message Date
Author Name
4b6a4b5bc2 GPencil: Fix segment fault when use F3 search menu.
Author of the patch: Robert Guetzkow (@rjg)
2019-03-30 16:06:45 +01:00
127ad4fa4a GPencil: Improve soft eraser for low pressure strokes
For very thin strokes with low pressure, the low limit value was too high.
2019-03-30 10:43:52 +01:00
98f00a3eb5 UI: Icons update
New icons from Andrzej Ambroż / jendrzych:
-Adds separate icons for 3D Cursor orientation and pivot
Also, many dozens of tweaks and updates - too many to mention here.
Full list is on Devtalk
2019-03-30 01:02:15 +01:00
18d06e8d21 Cleanup: style 2019-03-30 07:14:28 +11:00
5aca73e774 Fix header text for muted collapsed nodes not being greyed out. 2019-03-29 17:56:42 +01:00
fb86d09195 GPencil: Improve soft eraser for last stroke points
Now, the last point is managed separately in order to get smoother transition.
2019-03-29 15:39:47 +01:00
800aeaba72 GPencil: Cleanup code
Reduce double function calling.
2019-03-29 12:51:46 +01:00
7fc7e325ef Fix T63082: Outliner allows assign grease pencil materials to mesh
The grease pencil materials only can be assigned to objects of grease pencil type.
2019-03-29 11:58:28 +01:00
d724363a39 Fix T62908: Missing update when inserting keyframe from dopesheet 2019-03-29 10:01:55 +01:00
4d71b655ec GPU: Fix color difference when rendering to gpu_py_offscreen
Now we do the color management inside the Draw manager and output CM byte
buffer.
2019-03-28 22:38:55 +01:00
Nathan Craddock
1ef59026e4 UI: tweak display of report messages in the status bar.
Remove fading away the color, share theme colors with info editor.

Differential Revision: https://developer.blender.org/D4197
2019-03-28 20:02:59 +01:00
Robert Guetzkow
56428a46b9 Fix T60719: muted nodes are not clearly visible.
Now the entire node gets greyed out, instead of using a red header that is
hard to distinguish from other nodes with similar header colors.

Differential Revision: https://developer.blender.org/D4597
2019-03-28 20:02:59 +01:00
c39d82daf4 Cleanup: remove unused derivedmesh code. 2019-03-28 20:02:59 +01:00
dfa470ec33 GPencil: Fix error in previous commit 2019-03-28 17:17:04 +01:00
eeefea86cd Fix T63054: Crash on "Grease Pencil Unlink"
This operator was used only by annotations and it was part of the old legacy code.

Now, the operator is limited to annotations and cannot be used with grease pencil objects.

Also changed the tooltip to clarify it's only for annotations.
2019-03-28 17:07:49 +01:00
1dddb47e48 Fix T63052: Crash on "Grease Pencil Fill" without Grease Pencil Object
Changed poll function to verify if the context is valid.

Also cleanup return values.
2019-03-28 16:48:32 +01:00
e2995b29a9 Fix T63015: Crash when using circle select tool in lattice edit mode
Reviewers: brecht

Differential Revision: https://developer.blender.org/D4608
2019-03-28 15:04:09 +01:00
fe9c9a313f Fix T63040: Resizing node has offset
This broke in rB6500b31728d870506207d9d70837b171cbef32ea.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4607
2019-03-28 14:56:55 +01:00
fdf92b923a Fix T63037: Accelerator keys fail when another key is highlighted 2019-03-28 16:44:27 +11:00
02ff600620 Cleanup: add doxy sections to view3d_draw,header 2019-03-28 15:20:39 +11:00
a58a4f48be Edit Mesh Selection: Clear buffer before using in glReadPixel.
Areas out of bound are not written.
2019-03-27 20:34:05 -03:00
37e3b89506 Fix T63017: selection via lasso does not work properly in X-ray.
Probably missed in rB40f8ddf8297a.
2019-03-27 16:48:49 -03:00
52d5d53b5e Fix T55956: Transfer Weights: Source Layers can't be set to Active Layer.
Behavior of source/destination options was rather flaky in reversed
mode...

Note that even though this mode is a bit annoying and cumbersome, the
only alternative (defining a specific transfer weight operator) would be
much more verbose, so think that for now we'd rather keep what we have
here.
2019-03-27 20:47:56 +01:00
05201c75e3 Cleanup: minor comments fixes. 2019-03-27 20:47:56 +01:00
f9a69a481e Fix T62566 Eevee: Cubemap doesn't bake from current frame of animation
This was technically a feature request but it was quite simple to implement
so I did it quickly. Also it is much more consistent now.
2019-03-27 20:47:15 +01:00
9624df5d1e Fix T63004: Make Links operator would still allow collection instancing
for objects other than Empties

In 2.8 support for dupli-group instancing for non-empty objects was
removed (rB2eca054e14b1), so better prevent operators from setting
this...

Reviewers: brecht

Maniphest Tasks: T63004

Differential Revision: https://developer.blender.org/D4599
2019-03-27 15:27:49 +01:00
5a1a633d04 UI: minor change to active-default logic
Don't attempt to activate default button if it's already active.

Also expand on the flags comment.
2019-03-28 00:59:50 +11:00
27b73f0c5b GPencil: Remove legacy ED_gpencil_draw_view3d code.
Differential Revision: https://developer.blender.org/D4598
2019-03-27 10:53:15 -03:00
c87e467e39 Fix T62935: Missing tag when copying constraints 2019-03-27 14:50:09 +01:00
a8c1b792da UI: use active-default button flag for the file selector 2019-03-28 00:46:13 +11:00
2d34420648 UI: support an 'active default' button for pop-ups
Use this for the save confirmation dialog so it has a default action
when pressing enter which draws with a highlight so it's clear what the
default action is (the dialog was just closing before).

Resolves T57686
2019-03-28 00:26:00 +11:00
e26b67fa1e Fix popovers from enums failing on drag-release 2019-03-27 15:35:49 +11:00
fb7f157ff8 Cleanup: unused variables 2019-03-27 13:19:02 +11:00
6e3331990f DRW manager: Use existing viewport instead of creating a viewport in DRW_draw_depth_loop. 2019-03-26 12:29:12 -03:00
33a759a39c Revert "DRW Manager: create and use new DRW_framebuffer_depth_read utility."
This reverts commit 40f8f445a3.

There are many paths that lead to uninitialized depth buffer where the
depth read would fail.

Fix T62965
2019-03-26 15:07:05 +01:00
5d455a7a90 Fix (unreported) crash when making object single user in some cases.
Issue would happen in case affected object is linked to collections that
are shared between different scenes' ViewLayers. When switching back to
another scene after making single user, you'd get immediate crash.
2019-03-26 14:41:37 +01:00
6f7392312c Fix T62929: Linked To Scene Object cannot be made single user.
Code was still 2.7x one here, Object's IDtemplate in properties editor
is now based on current view layer's collection of objects, not scene's
one anymore.
2019-03-26 14:41:37 +01:00
f786861820 Fix T62756, T62131: moving stencil texture fails after moving stencil mask 2019-03-26 12:36:47 +01:00
67516b93d8 Fix T62515: crash when rendering finishes with mouse over progress bar.
Tooltip should be copied entirely, not just the the argument because then the
function and argument don't always match.
2019-03-26 12:04:14 +01:00
ce3b78c73a Cleanup: style, use braces for editor/spaces 2019-03-26 21:16:47 +11:00
5279d118c2 Cleanup: style, use braces for editor/metaball 2019-03-26 21:16:26 +11:00
1bde690e91 Cleanup: style, use braces for editor/interface 2019-03-26 21:16:13 +11:00
fe7812f7c2 Cleanup: style, use braces for editor/curve 2019-03-26 21:15:47 +11:00
40f8ddf829 3D View: move deselect all logic into an option
This removes `VIEW3D_OT_select_or_deselect_all`, adding a
deselect_all option to the `VIEW3D_OT_select` operator.

- Add utility functions to simplify de-selecting all.

- Return true from selection functions when they change the selection
  to avoid redundant updates.

- Use arrays of bases when passing objects between selection utility
  functions since some users require bases.

- Fix logical error in box selection that updated all objects after
  the first hit.
2019-03-26 20:25:25 +11:00
da4dc6847b Cleanup: remove unused function 2019-03-26 12:51:52 +11:00
adfdae3fc2 Cleanup: style 2019-03-26 10:15:46 +11:00
a750dea74e Cleanup: warnings, correct assert 2019-03-26 10:15:36 +11:00
c602ec74fd GPU: State: Replace GL_BLEND by GPU_blend 2019-03-25 20:26:52 +01:00
c41e8b8f6f GPencil: Remove unused var 2019-03-25 20:24:02 +01:00
7021bd5273 GPencil: Only brushes with pinned materials have materials
Using GP_BRUSH_MATERIAL_PINNED to switch between active material and brush material, instead of updating all brushes on active material changes. This will allow brushes to have no material and therefore to not inflate the user count.

This fix T62465.

Patch contributed by @matc
Reviewers: @brecht @antoniov @billreynish @mendio
2019-03-25 17:06:07 +01:00