Commit Graph

9638 Commits

Author SHA1 Message Date
63fcbfc3a7 RNA: naming, user-preferences -> preferences 2018-12-21 12:55:02 +11:00
9dde3e42a7 3D View: add object color drawing option
Has some advantages over existing options.

- Using material links color to rendering with no way to vary colors
  if objects share a material.
- Random gives no control, objects may randomly have the same color,
  duplicating an object often changes it's color.
2018-12-21 11:45:01 +11:00
63ed86b06f Fix T59674: context menu for channels not found 2018-12-20 13:36:43 +01:00
b2aae49cf8 Fix for camera background images options not showing when using stereoscopy.
Differential Revision: https://developer.blender.org/D4098
2018-12-20 12:49:59 +01:00
b047866459 Fix T58404: Node/Socket grabbing with Lasso tool
Reviewers: brecht

Differential Revision: https://developer.blender.org/D4108
2018-12-20 10:55:30 +01:00
b2b53ee9db Correct error in last commit 2018-12-20 16:41:40 +11:00
c4c2c27f97 Fix context menu w/o an active object
Also remove special case when no items are selected,
since this only has one or two menu items, one being the add menu
which can be better accessed from the header or add shortcut.

If the no-selection case is to have it's own alternate menu - it should
be more complete before enabling.
2018-12-20 15:26:27 +11:00
98d1231fb5 Keymap: use action-tweak for node re-route
Avoids same kinds of conflicts as link-cut w/ box select.
2018-12-20 14:59:36 +11:00
c91778de84 Fix T59300: Box select fails in node-editor 2018-12-20 14:19:36 +11:00
a562bc7452 UI: correct error in recent UI cleanup 2018-12-20 13:47:48 +11:00
e71d489254 Cleanup: style 2018-12-20 13:11:04 +11:00
6b7d03ac03 Cleanup: remove intermediate menu drawing function 2018-12-20 12:02:21 +11:00
dc3d9467f2 Fix T58937: Appended menus to VIEW3D_MT_editor_menus are not displayed 2018-12-20 12:00:20 +11:00
1ce9a142b6 UI: expose gizmo orientation as a single enum
Avoids awkward logic from the popover,
by faking an extra item in the enum.
2018-12-20 07:46:06 +11:00
2af0ec9457 UI: move gizmo orientation settings into popover
Instead of link toggle with enum, use a single popover that contains
both settings. The code for this isn't nice - needing 3x panels for now.

See D4075
2018-12-19 22:45:36 +11:00
61c941f040 RNA: support setting default values for custom properties.
NLA requires a usable default value for all properties that
are to be animated via it, without any exceptions. This is
the real cause of T36496: using the default of 0 for a scale
related custom property obviously doesn't work.

Thus, to really fix this it is necessary to support configurable
default values for custom properties, which are very frequently
used in rigs for auxiliary settings. For common use it is enough
to support this for scalar float and integer properties.

The default can be set via the custom property configuration
popup, or a right click menu option. In addition, to help in
updating old rigs, an operator that saves current values as
defaults for all object and bone properties is added.

Reviewers: campbellbarton, brecht

Differential Revision: https://developer.blender.org/D4084
2018-12-19 14:20:35 +03:00
543a34a021 RNA: convenience method for orientation name & icon
Avoids RNA introspection at draw time
which is relatively slow (approx 5x).
2018-12-19 21:41:39 +11:00
f7dc6a63fb Gizmo: optional custom orientations for transform
This aims to resolve a conflict where some users want to keep keyboard
axis setting global, even when the orientation is set to something else.

Move/rotate/scale can optionally each have a separate orientation.

Some UI changes will be made next.
2018-12-19 20:57:51 +11:00
bb4ed5ce39 Fix invalid string comparison 2018-12-19 11:38:20 +11:00
d760a6ed54 UI: tweak shading popover
Show backface culling option even with rendered shading since it doesn't
yet support meshes two-sided option (noted as TODO).

Also correct bad string comparison.
2018-12-19 11:27:26 +11:00
a72220ecf0 DNA: move back-face culling to shading popover
Overlay options shouldn't be used when overlays are disabled.

Move to shading popover, reported as T58070.
2018-12-19 10:55:53 +11:00
Dalai Felinto
6fc840b87c Fix T58899: Eevee - Material Index missing from panel 2018-12-18 18:39:50 -02:00
0d979b8e6f Fix for T59325. Constraint to Fcurve in Motion Tracking was broken
The check was wrongly ported from querying selection to setting selection.

Reviewers: sergey, brecht

Subscribers: brecht, ElDirector

Tags: #motion_tracking

Differential Revision: https://developer.blender.org/D4074
2018-12-18 17:50:49 +01:00
a3e4c333b9 Transform: when snap affect is off for a transform mode, ignore snap settings entirely.
Ref D4022.
2018-12-18 12:14:38 +01:00
9c97170bba Theme: too low contrast blender_light edit-edge
We tried this already for the default theme, but grey edges often don't
stand out against matcaps/solid shading.
2018-12-18 18:22:42 +11:00
23383910ec Missed when renaming tool settings 2018-12-18 16:40:48 +11:00
afc4cd1e67 Cleanup: python quotes 2018-12-18 15:02:49 +11:00
7e9f76944c Fix T59461: Follow active quad asserts 2018-12-18 13:35:43 +11:00
879c966598 Transform: option to use incremental snapping
This resolves this issue where users would enable a snapping mode
besides incremental (vertex for eg), then notice strange behavior w/
rotate and scale.
While this ability can be useful, it's quite an obscure use case.

Now changing snap-modes keeps rotate and scale using incremental snap,
with the option for these modes to be affected by other snapping modes.

D4022 by @kioku w/ own minor edits.
2018-12-18 10:08:23 +11:00
William Reynish
779e252298 UI: use icons for text edit copy/paste 2018-12-18 08:41:06 +11:00
William Reynish
7312e48ae4 UI: Extend context menu to check current selection
- This extends context menus, checking the selection in some cases
  to conditionally show operators.

- When nothing is selected, add, paste .. etc are added to the menu.

- Use columns when mixed mesh modes are used (vert/edge/face).

- Move armature naming operators into sub-menu.

See D4043
2018-12-18 08:12:11 +11:00
08e6948da5 GP: Change order of primitive buttons
Group them in a more logic way.
2018-12-17 19:03:46 +01:00
37d09827c6 Fix T59112: bone pinning error
Reviewers: angavrilov, brecht

Maniphest Tasks: T59112

Differential Revision: https://developer.blender.org/D4057
2018-12-17 15:13:29 +01:00
86e6901662 Fix T59172: Blender 2.7x keymap error when setting pivot point
- only call pivot/orientation pies in non-legacy mode (had duplicate
entries)
- space_data.pivot_point > tool_settings.transform_pivot_point

Reviewers: brecht

Maniphest Tasks: T59172

Differential Revision: https://developer.blender.org/D4088
2018-12-17 12:42:47 +01:00
8ec7429a70 Merge branch 'master' into blender2.8 2018-12-17 17:32:42 +11:00
42b9df5907 Cleanup: use 'tool_settings' name everywhere in UI scripts 2018-12-17 17:22:50 +11:00
7fac1bfc20 Context: remove active_gpencil_brush
We don't have this for other painting modes,
no need for a special case here.
2018-12-17 17:17:43 +11:00
c73958a100 Theme: use grey for blender_light inactive menu text
There wasn't enough difference between labels and menu item text which
could be selected.
2018-12-17 16:52:06 +11:00
a2a39bada2 Theme: use black for blender_light view-overlay
Cursor axes & transform guide contrasting w/ background was too low.
2018-12-17 14:55:19 +11:00
21c1c3c59c 3D View: empty image option to show front/back
Only back was possible.
2018-12-17 14:49:16 +11:00
d72d2d4133 DNA: clear / remove deprecated flags
- Clear deprecated flags for ID's:
  Scene, Sequence, World, Object & Mesh.
- Clear deprecated flags for Spaces: outliner, 3D view & image.
- Remove unused `Mesh.drawflag`
- Remove unused `USER_ALLWINCODECS`, `USER_MMB_PASTE`.
- Remove `V3D_SOLID_TEX` & `V3D_ZBUF_SELECT` - used in a few areas.
- Flip `Object.empty_image_visibility_flag`
  (avoids do-version on each new flag)
- Rename 'Backside' -> 'Back' in context of drawing - showing 'Back'
  makes sense.
2018-12-17 13:55:06 +11:00
fbed69866e GP: Add option to occlude eraser
This adds the functionality requested in T59417 adding a new button near of pressure button of the brush to enable/disable occlude effect for eraser.
2018-12-16 18:25:55 +01:00
cfa46ddf6c UI: initialize Overridable Static checkbox for custom properties. 2018-12-16 17:09:32 +03:00
4488056f3d Theme: blender_light text editing colors were too similar
Make the background of text editing fields dark to contrast with
selection and the cursor, similar to T59219.
2018-12-16 11:27:01 +11:00
e01755033a Cleanup: theme right shift 2018-12-16 11:21:32 +11:00
41a3634f80 Theme: include new colors
No visible changes.
2018-12-16 11:19:26 +11:00
3e311fdcd1 Cleanup: style 2018-12-16 09:30:05 +11:00
351f537fa8 GP: New Curve primitive and other primitive improvements
This commit adds support for new curve tool and adds more functionalities to the existing primitives, including new handles, editing, stroke thickness curve, noise, preview of the real stroke, etc.

Thanks to @charlie for his great contribution to this improvement.
2018-12-15 17:21:47 +01:00
f9917a8d43 Fix T59396 Grease pencil brush crash
The problem was the brush was not initializated because some code was missing (marked as ToDo)
2018-12-15 09:54:31 +01:00
Dalai Felinto
2b7e56964a Fix UV editor missing/typo circle_select 2018-12-14 19:24:35 -02:00