Commit Graph

105446 Commits

Author SHA1 Message Date
6899dbef77 LibOverride: temporarily fix the material driver workaround with a hack.
Currently overriding properties within material node trees is not
supported. However there is a workaround that allows feeding values
through drivers via an intermediate custom property, as described
in T82404. The workaround relies on the behavior of the ID copying
code that always patches datablock self-references even without any
overrides.

Unfortunately, this broke during development of 2.93. This happened
because a call RNA_struct_override_matches added in rB2281db72b0157
detects that no override exists, and 'restores' the self-reference
to point to the original datablock.

To avoid this, mark the Material.node_tree property with the
PROPOVERRIDE_IGNORE flag to stop RNA_struct_override_matches
from recursing into the currently unsupported node tree sub-block.
This flag should be removed when this is properly supported.

This was confirmed to fix the workaround and discussed with @mont29.
2021-05-03 14:02:13 +03:00
a53d34a28a Minor updates to i18n spellcheck tool. 2021-05-03 12:22:46 +02:00
28bf1d4037 Fix T87554 Exact Boolean performance bug.
There was a quadratic algorithm extracting triangles from a coplanar
cluster. This is now linear.
Also found and fixed a bug in the same area related to the triangulator
added recently: it didn't get the right correspondence between new
edges and original edges.
2021-05-02 16:37:05 -04:00
52e977d518 GPencil: Fix unreported problem when save file in Curve Edit mode
This is related to T87905
2021-05-02 15:51:46 +02:00
Robert Guetzkow
018cca94b8 Fix T82824: Draw sensor size with correct alpha
Previously the option in the camera's //Object Data Properties > Viewport Display
 > Sensor// would not display the sensor in camera view. This seemed to be caused
by the theme color `TH_VIEW_OVERLAY` having zero set for the alpha channel and
alpha blending being active, resulting in no visible output. Hence
`immUniformThemeColorShade(TH_VIEW_OVERLAY, 100);` is replaced with
`immUniformThemeColorShadeAlpha(TH_VIEW_OVERLAY, 100, 255);`.

Reviewed By: mano-wii

Differential Revision: https://developer.blender.org/D11075
2021-05-02 11:13:15 +02:00
7c5e009655 Fix T87905: GPencil modifiers not applied if saved with multiframe
When saving a file in Edit mode with Multiframe enabled, the render did not include the modifiers.

Now the multiframe is not enabled if it's doing a render.
2021-05-01 17:22:00 +02:00
b7f3ebe014 Fix T86450: Random dark UI elements when redrawing
Resolves occasional glitch/flicker drawing dark buttons in the UI.

Regression in 405a5d3bd7
which removed shader unbinding when the batch is drawn.

GPU_shader_bind could run with the sRGB uniform in an unexpected state.

Reviewed By: fclem

Ref D11124
2021-05-02 00:11:16 +10:00
37e16e3589 Docs: PyAPI: Fix css selector failing on some pages 2021-05-01 01:54:05 -04:00
e61020049a LibOverride: Make drivers' 'mute' flag overridable.
Request from Blender studio for cached pipeline.
2021-04-30 18:49:01 +02:00
a8e7c8d59b LibOverride: Fix infinite resync loop in some invalid file cases.
Multi-overrides of a same linked ID in a same override hierarchy are
currently not supported and can cause all kind of issues.

In some cases they could lead to infinite loop trying to resync the same
ID over and over, this is now prevented.

Found in some Blender studio production files.
2021-04-30 18:49:01 +02:00
aadfa31cf0 Fix "use after free" issue in clog
Keep track of clog_refs so we can null the pointers when calling
CLG_exit. Otherwise we will run into issues where the code will try to
access freed data.
2021-04-30 18:01:47 +02:00
99eca899c0 Revert "Fix crash running constraint, modifier, fx from missing NULL check"
This reverts commit f4d5a69cf8.

This causes bpy.ops.object.modifier_apply.poll() to fail as
well as modifier binding operators (breaking tests).
2021-05-01 00:44:39 +10:00
Henrik Dick
a58a8296d9 Fix T85470: Simple deform modifier causes artifacts at low angles
The formula used to compute the bend did subtraction of two big numbers
to get the position. Changed to find the delta and add that,
by rearranging the formula into a more numerically stable form.

Reviewed By: mano-wii, campbellbarton

Ref D11074
2021-04-30 23:40:17 +10:00
0d07cfd940 Fix/Workaround T87511: snap gizmo flickers on Ctrl-Drag
Hack to bypass drag events, eventually the gizmo API
should support this use case without hacks.
2021-04-30 23:11:52 +10:00
f4d5a69cf8 Fix crash running constraint, modifier, fx from missing NULL check
None of these generic poll functions had NULL pointer checks,
since all operators that use these functions expect a valid constraint,
modifier .. etc. Add the NULL check to the poll function.

Ref D11126

Reviewed By: mont29, Severin
2021-04-30 20:48:41 +10:00
d6b26b3fa0 Fix potential buffer overrun in drw_shader_dependencies_get
Logical error let this function to write one past the buffer bounds.
2021-04-30 15:08:28 +10:00
0eef9df355 Fix missing NULL check in grease-pencil clear strokes 2021-04-30 14:26:55 +10:00
bf8962e442 Fix sculpt mask operator crash running without a 3D view
Add missing operator poll, depend on the 3D view for all
sculpt paint/mask operators.
2021-04-30 14:22:13 +10:00
2ed847317e Fix crash running window operators in background mode 2021-04-30 14:16:50 +10:00
caf1643f4a Fix uninitialized memory use in GLDrawList
GLDrawList::init() used MDI_INDEXED which checks base_index_.
2021-04-30 12:31:52 +10:00
c195c061d5 Fix uninitialized local-view flag on object creation
Local view return argument to ED_object_add_generic_get_opts
was left uninitialized.
2021-04-30 11:39:13 +10:00
e5c2e5e9e5 Cleanup: quiet shadow variable warning 2021-04-30 11:21:31 +10:00
39226cd437 Fix T87317: Cycles XML parsing broken after bugfix for initialization order 2021-04-29 19:14:57 +02:00
b4f0d52473 Fix: crash when creating GPU texture from image fails 2021-04-29 19:14:57 +02:00
f0eda57392 Fix error in Python UI script 2021-04-29 19:14:57 +02:00
9f1a409f3a Fix T86335: Knife tool fails on object with zero scaled axis
Use invert_m4_m4_safe_ortho for the knife tool to support
operating on objects with a single zero scaled axis.
2021-04-30 01:42:11 +10:00
315582f28c Fix T86799: Boolean crashes duplicating object with "Fast" solver
BMesh intersect could leave invalid items in the selection list,
causing a crash. The list is now cleared since boolean is such a
destructive operation, it's unlikely the selection order would be useful.

Thanks to @lukastoenne for finding the root cause.
2021-04-30 00:51:14 +10:00
5946352ae2 Fix T87779: Asymmetric position vertices in circles primitives.
Incrementing a floating point value in a loop resulted in the vertex
locations for circles in primitives being slightly asymmetric.
2021-04-30 00:24:25 +10:00
dcf2c6e225 Fix build error after recent changes to CPU name detection 2021-04-29 16:22:53 +02:00
Christian Baars
87ba01dba9 Fix missing Cycles CPU name on macOS Arm
Differential Revision: https://developer.blender.org/D11061
2021-04-29 15:58:51 +02:00
ffa70e7690 Fix missing Cycles CPU name for Arm processors 2021-04-29 15:58:51 +02:00
cd05a05bca Fix T87686: Cycles persistent data not updating correctly with hair 2021-04-29 15:58:51 +02:00
Matteo Falduto
8b9b87aee8 Cleanup: removed unnecessary multiplications in area light importance sampling
Differential Revision: https://developer.blender.org/D11114
2021-04-29 15:58:51 +02:00
db021ee2ea Fix macOS arm crash in scaling images with ffmpeg
Ref T78710
2021-04-29 15:58:51 +02:00
a5fdff26b1 Fix ASAN warnings with Cycles OSL 2021-04-29 15:58:51 +02:00
1ace224c63 Fix: missing AO factor from Cyclest Fast GI panel
The AO distance was already there, but I forgot the factor also has an impact
on this.
2021-04-29 15:58:51 +02:00
d8cdc80263 Fix T87808: Connected proportional editing includes hidden geometry
Regression in 21b9231d7f
2021-04-29 23:44:50 +10:00
Wannes Malfait
8c73f44a01 Fix build error: use of unintialized variable
Differential Revision: https://developer.blender.org/D11115
2021-04-29 15:12:38 +05:30
73af884df0 Fix T87592: Mirror fail with bisect, axis object & non-uniform scale
Bisect-plane calculation needed to take non-uniform scale into account.
2021-04-29 17:54:16 +10:00
7a475a89eb Fix T87823: Select similar doesn't work with small faces
FLT_EPSILON was added to the threshold when comparing values,
this caused problems selecting similar small faces since the areas
can be very small in this case.

Also increase the displayed precision so it's easier to use
smaller numbers.
2021-04-29 17:16:23 +10:00
d83f5f0f01 UI: increase precision of bisect threshold
The default value of `0.0001` was displaying as `0.000`,
increase the display precision to 5 since this value often needs
to be small.
2021-04-29 17:14:44 +10:00
d31d5523d5 Fix T87863: Bisect fails when edges of an N-gon lie on the plane
Logic for bisect handled edges in the face crossing the plane,
but not concave N-gons containing multiple edges that lie on the plane.
2021-04-29 16:15:48 +10:00
48bbeaf383 Docs: PyAPI: Improve website responsiveness on narrow displays
- Allow long enums to break early
- Allow long titles to wrap
- Colloapse hlist to few collumns if needed

This fixes a few of the bigger issues, some more tweaks are still needed 
in some places
2021-04-28 18:25:47 -04:00
a71d8ecb69 Docs: PyAPI: More specific css selector for long enums
Fixes T87008
2021-04-28 17:57:58 -04:00
ba755ea677 Fix T87718: Fill triangles wrongly calculated
The algorithm that calcualted the direction (inside/outside) of the
polyline was not always returing the correct result. This mean that the
polyline was filled "inside-out".

The fix uses the winding number to calculate the inside and outside.

Reviewed By: antoniov, pepeland

Maniphest Tasks: T87718

Differential Revision: https://developer.blender.org/D11054
2021-04-28 20:30:03 +02:00
c704ddcb5f VSE: Fix slow prefetching when strips are animated
Issue was caused by anim handle being reset by
`DEG_evaluate_on_framechange()`

Preserve anim handle by backing it up in
`blender::deg::SequenceBackup`

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D11059
2021-04-28 17:19:44 +02:00
d20f399239 VSE: Fix colorbleed on scaled images
When frame is rendered to file, bilinear interpolation on scaled images
caused blurred edges.

This is fixed by not doing interpolation with pixels outside of source
buffer.

Such fix doesn't cover cropped images which are currently cropped by
filling area of image with black transparent color, because image buffer
has bigger size than visible image area.

This is fixed by offsetting range used in previous fix by amount, that
would correspond to crop distance. Because of this, image area doesn't
even need to be filled with transparency.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D11058
2021-04-28 17:16:27 +02:00
bb2f959a07 Fix T87832: Incorrect FOV in line art when sensor fit is not Auto.
Reviewed by Sebastian Parborg

https://developer.blender.org/D11095
2021-04-28 22:40:14 +08:00
e0fa295bc6 Fix T86881: Curve Edit handle offset when snapping
When an aligned (or auto) handle was snapped with only the control
point selected, it would not snap to the correct point, but offset. This
was because the handles were not considered selected. The `TD_SELECTED`
flag was not being set.

The fix makes sure that we include the handles in the selection when
the handle is aligned or auto.

Reviewed By: antoniov

Maniphest Tasks: T86881

Differential Revision: https://developer.blender.org/D11111
2021-04-28 16:28:23 +02:00
c4bebc03e0 Fix T87464 EEVEE: Crash with deformation Motion Blur
This was caused by the new depsgraph persistence.

The GPUbatches we got from the cache being the same for each frame
means that we need to be more careful about cleanning the additional
VBOs references.

Moving the `EEVEE_motion_blur_swap_data` function call at the end of
the loop makes sure the references are cleaned.
2021-04-28 15:42:02 +02:00