Commit Graph

18085 Commits

Author SHA1 Message Date
d8a3f3595a Task: Use TBB as Task Scheduler
This patch enables TBB as the default task scheduler. TBB stands for Threading Building Blocks and is developed by Intel. The library contains several threading patters. This patch maps blenders BLI_task_* function to their counterpart. After this patch we can add more patterns. A promising one is TBB:graph that can be used for depsgraph, draw manager and compositor.

Performance changes depends on the actual hardware. It was tested on different hardwares from laptops to workstations and we didn't detected any downgrade of the performance.
* Linux Xeon E5-2699 v4 got FPS boost from 12 to 17 using Spring's 04_010_A.anim.blend.
* AMD Ryzen Threadripper 2990WX 32-Core Animation playback goes from 9.5-10.5 FPS to 13.0-14.0 FPS on Agent 327 , 10_03_B.anim.blend.

Reviewed By: brecht, sergey

Differential Revision: https://developer.blender.org/D7475
2020-04-30 08:09:21 +02:00
b7bcd0a87c Tracking: Implement Nuke/Natron distortion model
Neither Nuke nor Natron support OpenCV's radial distortion model
which makes it impossible to have any kind of interoperability.

The new model is available under the distortion model menu in Lens
settings.

Differential Revision: https://developer.blender.org/D7484
2020-04-29 16:39:30 +02:00
cedf9f5cb7 Fix/cleanup: lib_query: missing case handling of new ID_SIM type.
Also update comments.
2020-04-29 11:05:45 +02:00
9a9ecad65f Merge branch 'blender-v2.83-release'
Conflicts:
	source/blender/blenkernel/intern/lib_query.c
2020-04-29 10:57:47 +02:00
afeddd42e6 Cleanup: use LISTBASE_FOREACH iterator everywhere possible in libquery.
Done also in 2.83 release branch to avoid too much conflicts on merging
(some of those were already done for nodes in master, and gave me
conflicts yesterday...).
2020-04-29 10:53:34 +02:00
770605312f Merge branch 'blender-v2.83-release' 2020-04-29 10:14:55 +02:00
601a1a3fda Fix T76185: GPencil from Curve ignores Cyclic when curve has only 2 points
Also changed default thickness to 10 because after draw engine refactor the final line was too thin.
2020-04-29 10:14:20 +02:00
af835ee6f8 Cleanup: use doxy sections for multires & subdiv sources 2020-04-29 12:21:12 +10:00
6278b48ea1 Merge branch 'blender-v2.83-release'
Conflicts:
	source/blender/blenkernel/intern/lib_query.c
	source/blender/depsgraph/intern/builder/deg_builder_relations.cc
2020-04-28 15:40:12 +02:00
9f090bac5c IDProperties: add a foreach looper and use it in libquery code.
Note: part of fix for T75279.

Differential Revision: https://developer.blender.org/D7550
2020-04-28 15:25:19 +02:00
f346fd3212 Merge branch 'blender-v2.83-release' 2020-04-27 10:49:56 +02:00
7300e8a9fe GPencil: Change defaults for Gradient materials
The old values did not display a valid gradient by default.
2020-04-27 10:49:33 +02:00
13abd3784a Merge branch 'blender-v2.83-release' 2020-04-27 00:57:17 +02:00
d0d16eb7d3 Fix T74346 VSE: Prefetching doesn't work properly with property animations
Make sure depsgraph was updated before evaluating the animation.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D7467
2020-04-27 00:51:44 +02:00
576ecbd694 Merge branch 'blender-v2.83-release' 2020-04-26 23:44:12 +02:00
dea1c1b9eb Fix T75495: Blender crashes opening a VSE .blend file
During scene copy modifier mask strips are relinked to point to strips in
new scene. If strip used as mask is in different seqbase, this can fail,
if seqbase is not copied yet.

Add SEQ_DUPE_IS_RECURSIVE_CALL flag to avoid relinking modifiers during recursive call.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7412
2020-04-26 23:40:18 +02:00
2b95f2439e Merge branch 'blender-v2.83-release' 2020-04-24 20:53:34 -06:00
a8441fc900 Fix T69753 Instanced Metaballs not rendering but showing up in Viewport
This hides the original metaballs when they are used in
duplifaces/-verts instancing, and still shows the instanced metaballs.

The visibility of the original metaballs is now determined by the
visibility of the instancer. I'm not too thrilled about this, but at
least it gives users the ability to show/hide the metaballs for
viewport/render.

Differential Revision: https://developer.blender.org/D7478
2020-04-24 17:23:44 +02:00
be00902082 Defaults: Change default axes for Track To constraint
The main use-case for the Track To constraint is camera tracking, so
this sets up a better default for this. That is, track to -Z with Y up.

Agreed on internally with Pablo Vazquez and William Reynish. Should
there be a reason to revert this, that would be fine compatibility-wise.
2020-04-24 16:17:47 +02:00
ed32afd962 Merge branch 'blender-v2.83-release' 2020-04-24 10:40:42 +02:00
4542b50afc T75631: New multires shrinkage problem
The old Subdivide button was behaving as if subdivision modifier was
applied on top of the multires. This was the source of shrinkage since
the behavior of the limit surface: limit surface of a sparse point
from another limit surface makes final result appear smaller.

The new behavior is based on propagating delta against base mesh's
limit surface to the top level. Effectively, this is as if we've
sculpted on old top level and then propagated to the new top level.

Differential Revision: https://developer.blender.org/D7505
2020-04-24 10:29:26 +02:00
7d98dfd6bb Merge branch 'blender-v2.83-release' 2020-04-23 18:26:22 +02:00
40f2c92460 Fix T72506 EEVEE: Collection Holdout propagates accross material instances
This fix the issue by introducing a default material only for collection
holdouts. This avoids hash colision when the same material is used in
collections without holdout enabled.
2020-04-23 17:41:21 +02:00
53de2c3e4f Cleanup: Add assert to crash earlier
This makes T75096 crash earlier.
2020-04-23 15:47:38 +02:00
1fce2ea743 Merge branch 'blender-v2.83-release' 2020-04-23 15:15:04 +02:00
694c0547c2 Fix T73680: Scene and fluid modifier gravity are scaled differently
Reviewers: sebbas

Differential Revision: https://developer.blender.org/D7483
2020-04-23 15:10:20 +02:00
6524aaf685 Fix T76008: Fluid inflow with negative initial velocity is not working
This is a regression introduced in rBa0fe22095e6d9b8b194c2cf6f9a7c7b419d7e61c.

I changed it so that the velocity with the highest magnitude is considered and
not the highest value per coordinate.

Reviewers: sebbas

Differential Revision: https://developer.blender.org/D7502
2020-04-23 15:00:48 +02:00
5afba30c69 Fix T75987: crash entering edit mode with keyed particles 2020-04-23 14:51:41 +02:00
6c0ddf1110 Merge branch 'blender-v2.83-release' 2020-04-23 16:15:55 +10:00
b900a5e452 Fix T74172: Mirror with bisect results in holes
Enable snap-to-center when bisecting.
2020-04-23 16:14:07 +10:00
6489f5a8ec Merge branch 'blender-v2.83-release' 2020-04-23 15:09:54 +10:00
83d9ba341e Fix T75965: Scale to Fit Text Box fails with a single word 2020-04-23 15:03:47 +10:00
101ec2f3b8 Merge branch 'blender-v2.83-release' 2020-04-23 12:02:25 +10:00
c3accabef9 Fix invalid rigid body constraint values during 2.83 development
Own error in cleanup from 5dcb6fb22f unintentionally
changed enum values. Although this code violated our own
rules to use explicit values to avoid this happening.
2020-04-23 11:46:52 +10:00
c632396733 Fix T75991: crash when rigidbody encounters unknown constraint type
This just adds a check to prevent the crash,
Versioning invalid types still needed.
2020-04-23 11:31:47 +10:00
cdc399a055 Merge branch 'blender-v2.83-release' 2020-04-22 17:05:04 +02:00
45f8d1783b Cleanup: Fix strict compiler warning 2020-04-22 16:56:43 +02:00
0fe3e38b57 Cleanup: Spelling in function name
Should be no functional changes.
2020-04-22 16:32:45 +02:00
07ed64aae6 Fluid: Use maximum for initial velocity grid application
Using MAX2 when writing intial velocities into the grid prevents overriding initial velocities when using multiple flow objects that are close to each other.
2020-04-22 16:19:19 +02:00
f148bd3795 Fluid: Fixes for cache 'Replay' mode
General fixes and improvements for the cache. Previous commits on fluids broke the 'Replay' cache a bit.
2020-04-22 16:19:19 +02:00
6485d8b78a Fluid: Fix for caches being released when file is loaded 2020-04-22 16:18:13 +02:00
fdea3dd7e7 Fluid: Fix for inconsistent behavior with flow and effector objects
Fixes issue with flow and effector objects which were not being used after resuming a bake job.
This issue has been reported in T75729 and T75758.
2020-04-22 16:18:13 +02:00
650f9cfe93 Fluid: Improved cache 'Replay' option
When using the 'Replay' cache mode the cache needs to be invalidated whenever simulation variables have been changed.
The invalidation will always only affect the according subcaches, e.g. when changing a mesh paramter only the mesh cache will be invalidated, the base cache will remain intact.
Before this change Blender always invalidated the entire cache.
2020-04-22 16:16:23 +02:00
912ac457a6 Merge branch 'blender-v2.83-release' 2020-04-22 16:01:17 +02:00
9000ec3013 Cleanup: clarify and update some flags descriptions in libquery code. 2020-04-22 15:58:55 +02:00
a0fe22095e Fluid: Use maximum for initial velocity grid application
Using MAX2 when writing intial velocities into the grid prevents overriding initial velocities when using multiple flow objects that are close to each other.
2020-04-22 15:30:06 +02:00
8d5ae15040 Fluid: Fixes for cache 'Replay' mode
General fixes and improvements for the cache. Previous commits on fluids broke the 'Replay' cache a bit.
2020-04-22 15:26:51 +02:00
Brecht Van Lommel
aa09a46fd7 Objects: add infrastructure for hair, pointcloud, volume modifiers
There is no user visible difference in standard builds, as there are no
volume modifiers yet. When using WITH_NEW_OBJECT_TYPES some deform only
modifiers are now available for hair and pointcloud objects.

Differential Revision: https://developer.blender.org/D7141
2020-04-22 14:20:31 +02:00
21f811cb6d Merge branch 'blender-v2.83-release' 2020-04-22 11:37:36 +02:00
13e3a1c532 Fix T75969: view layer add with Copy Settings does not copy all data 2020-04-21 19:59:35 +02:00