Commit Graph

70540 Commits

Author SHA1 Message Date
70bb61ba97 Cleanup: Fix warnings in gpu_batch
Passing a const pointer to MEM_freeN/MEM_recallocN lead to

C4090	'function': different 'const' qualifiers

warnings with MSVC
2019-05-27 08:30:53 -06:00
063ebd5836 Cleanup: Fix warnings in bf_gpu
Declaration and implementation got out of sync leading to warnings.
2019-05-27 08:22:38 -06:00
a74041c96c Eevee/GPencil: Fix depth reading after render 2019-05-27 16:14:58 +02:00
380f07d0ee draw_manager: fix warning with msvc.
32 bit shift stored in 64 bit field gave a warning with MSVC.
2019-05-27 08:11:12 -06:00
bc055258d5 fix: collada transformtype must be identical for animation export and object export
When exporting an object we can choose the transformation type 'Matrix'
or 'trans/rot/scale' When exporting an animation we have the same choice
regarding the used transformation type.

However we must make sure that animations and objects use the same
transformation type within one colleda export. The user interface is
now reworked such that the correct settings are always guaranteed.

I also reworked the tool tips
2019-05-27 16:00:32 +02:00
4db3916b60 refactor collada: rename add_node_transform() to add_joint_transform() 2019-05-27 16:00:32 +02:00
b6a0027de3 Gizmo: add event argument to invoke_prepare callback 2019-05-27 23:59:36 +10:00
b1f0e3e4a7 blenloader: Fix warnings with MSVC
these macros are mostly used with size_t types, leading to msvc warning :

warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits
2019-05-27 07:54:56 -06:00
a096fbb32d Fix T65052: "Convert to mesh from curve" fail if the curve has a bevel
Use evaluated object as an input for mesh construction. This ensures
all dependencies are ready.

Reviewers: brecht, mont29

Reviewed By: brecht, mont29

Differential Revision: https://developer.blender.org/D4955
2019-05-27 14:40:06 +02:00
33e792da2f Cleanup: remove redundant assignment 2019-05-27 22:23:31 +10:00
f3fb7c5f22 Fix T65177: Camera frame visible in viewport render 2019-05-27 14:16:40 +02:00
4ad9d93fec Fix T65066 Armature and bone selection is broken on macOS 2019-05-27 13:38:06 +02:00
Mal Duffin
118ac491d2 Fix poor display of time codes in sequencer Info panel
Allow using : in labels inside buttons.

Differential Revision: https://developer.blender.org/D4944
2019-05-27 13:31:27 +02:00
af4feee61c Eevee: Fix render z-depth for orthographic camera
Fix last commit
2019-05-27 13:29:29 +02:00
24ac970624 Eevee: Fix render depth pass being negative 2019-05-27 13:18:47 +02:00
8cfd46a5b0 Wireframe: Make wireframe's Xray slider default to 0
This removes the dither patterns visible in wireframe mode.
This does decrease de depth perception but many users complained
about the visual noise it produces.
2019-05-27 12:58:14 +02:00
554af9c689 Cleanup: DRW: Make clipped shader use UBO clip planes 2019-05-27 12:58:14 +02:00
577d3498b4 Cleanup: DRW: Move WorldClipPlanes to builtin uniform 2019-05-27 12:58:14 +02:00
ba75e93c88 Cleanup: DRW: Remove DRW_STATE_OFFSET 2019-05-27 12:58:14 +02:00
f3fc872171 Cleanup: Paint Overlays: Remove DRW_STATE_OFFSET_* 2019-05-27 12:58:14 +02:00
01f5ef82af Cleanup: EditMesh: Remove DRW_STATE_OFFSET_* 2019-05-27 12:58:14 +02:00
5c371cd36a Depsgraph: Fix condition inverted by mistake
Fixes T65165: Weights are not displayed in "Weight Paint" with modifiers
2019-05-27 12:40:22 +02:00
6ac20e9397 Fix T65181: image View as Render should not affect file saving 2019-05-27 11:56:13 +02:00
b40b9195e4 Fix T65160: missing updates when setting origin on a collection instance
Reviewers: sergey, brecht

Maniphest Tasks: T65160

Differential Revision: https://developer.blender.org/D4953
2019-05-27 11:50:21 +02:00
d4f12860aa Python API: Tag for update on object.update_from_editmode()
This call modifies geometry but does not inform anyone about
changes.

After this change it's possible to load edit mesh, then request
evaluated dependency graph and do some interesting things with
the updated object.

This is part of T63244: object.to_mesh ignores object.update_from_editmode
2019-05-27 11:29:22 +02:00
5dbda33462 Depsgraph API: Allow preserving custom data layers
This commit extends dependency graph API with an argument which
denotes that all custom data layers are to be preserved. This
forces modifier stack re-evaluation with more inclusive mask.

Far from ideal, since this might fail in certain configurations
with indirectly used objects which might be missing layers needed
for the current object evaluation. But this is how it worked for
a long time, so should be good enough for until more sophisticated
solution is found.

In order to use this new behavior two things are to be passed:

- Pass keep_all_data_layers=True
- Pass a valid dependency graph.

The dependency graph is only needed if keep_all_data_layers=True
and is NOT to be passed if keep_all_data_layers=False.

If keep_all_data_layers=True the dependency graph MUST be passed.

Reviewers: mont29, brecht

Reviewed By: mont29

Maniphest Tasks: T64994, T64794

Differential Revision: https://developer.blender.org/D4940
2019-05-27 11:00:42 +02:00
27d5d3c2f8 Depsgraph: Use threading guard in context.evaluated_depsgraph_get
This is a part of T65174.
2019-05-27 10:42:30 +02:00
c25164e16d UI: use tool label instead of id-names for quick favorites 2019-05-27 16:30:23 +10:00
552f5da3c4 Mitigate T64346: Quick Favorites items cant be removed
For now don't show missing quick favorite menu items which are missing.

Once menu editing is supported they could be displayed.
2019-05-27 15:33:12 +10:00
ab0e839f9a Fix T65074: Crash on switching color
Make buttons to take active `Paint` from the context.

D4946 by @Gvgeo
2019-05-27 14:00:15 +10:00
d525c76003 Revert "UI: Edit Menu Operator Polling"
This reverts part of commit b7eba20236. Polling
is causing issues in scripts, and the minor usability improvements are not worth
the extra work this may cause at this point in the release cycle.

Fixes T65149
2019-05-27 00:34:24 +02:00
c53f2079b8 Fix T64989 Bevel hangs with Mark Sharp sometimes.
Code for extending sharp edges assumes ADJ pattern and this
example uses TRI_FAN pattern. This change doesn't fix TRI_FAN
mark sharp bug at least won't infinite loop any more.
2019-05-26 10:37:58 -04:00
66ec6c1f50 Fix misleading image color space and alpha tooltips 2019-05-26 12:43:47 +02:00
f18373a9ab Fix: BLI_task_test deadlock on windows.
This patch makes BLI_task_scheduler_create wait for all worker threads to have started before
returning to caller. For very short workloads (BLI_taks_test) there is the chance that the
worker threads have not fully started yet, and the main thread is calling pthread_join at
the same time as pthread_setspecific is being called on the worker threads which causes a
deadlock on pthreads4w.

Differential Revision: https://developer.blender.org/D4936

Reviewed By: mont29, sergey, brecht
2019-05-25 17:18:17 -06:00
36ae49502b blenlib: Fix build warning with MSVC
The declaration and implementation of BLI_path_name_at_index were
out of sync leading to build warning

C4028: formal parameter 1/3/4 different from declaration
2019-05-25 13:22:25 -06:00
817a51f26f blenlib: Fix debug build warning with MSVC.
Wrong printf format specifier was used leading to warning C4477
2019-05-25 12:45:58 -06:00
10e152c590 imbuf/oiio: Resolve build warnings with MSVC.
math.h and oiio's missing_math.h where clashing over the
definitions of common math defines like M_PI.
2019-05-25 12:23:48 -06:00
e1d1899e72 Fix T64582: bevel spikes sometimes
The code to move the profile plane needed to not do that in
a few more cases.
2019-05-25 09:41:29 -04:00
e12f42946f Fix T65092: error with gizmos using freed keymaps
Caused by 5adfc51a0f, sharing keymaps caused changing tools to
unregister gizmos and remove their keymaps.

Workaround for now by not removing the keymap.
2019-05-25 12:45:34 +10:00
8e812504b4 Cleanup: warnings building without ASAN 2019-05-25 11:24:13 +10:00
Dalai Felinto
7d44184c85 Fix T65094: Sequencer crashes blender when scene strip has NULL scene
Bug introduced on 930765faa8.
2019-05-24 19:13:01 -03:00
Dalai Felinto
5df4c0a469 Outliner: Fix selecting collections in view layer selecting original objects
Part of T64438.
2019-05-24 17:49:13 -03:00
a629c74c9c Fix T65081: sculpting workspace no longer has matcap by default 2019-05-24 20:32:02 +02:00
Dalai Felinto
b60c43aabd Outliner: Set View Layer as the default mode for new outliners
This mode was supposed to be the new default since 2 years already.

But apparently, it was tackled only for doversion, but not for new
outliners (see 7f596d39df).
2019-05-24 15:31:34 -03:00
Julian Eisel
6d0a6e380e Fix failing assert on factory settings load
Loading factory preferences from the preferences window and triggering a
redraw then would cause the failing assert.
We shouldn't mess with window-manager data when loading preferences
only.
2019-05-24 19:56:08 +02:00
31333fc193 Viewport: Change default studiolight
Differential Revision: https://developer.blender.org/D4939
2019-05-24 20:26:21 +02:00
203f9a49e2 Edit Mesh: Change color behavior
- Make edges darker in vert & face select mode (making more
  contrast to not loose the topology). Downside is less select
  edges visibility in vertex mode. But I'm confident that it's not
  as painfull as it seems.

- Make select faces less saturated to have more color contrast
  between select faces and edges.

- Make unselected faces white to increase contrast with faces and
  edges. The brightening is negligeable for bright surfaces and
  help readability on darker surfaces. Reminder that if the faces
  overlays are too distracting (i.e: uv mapping, or texturing) they
  can be toggled off in the overlay panel.

Reviewers: billreynish, campbellbarton, brecht

Reviewed By: billreynish, campbellbarton, brecht

Subscribers: brecht

Differential Revision: https://developer.blender.org/D4941
2019-05-24 20:21:55 +02:00
5986160dd0 EEVEE: Volumetrics
When viewport samples are set to 1 simple scenes with volumetrics crash.
EEVEE volumetrics needs to init the post processing buffers. With recent
changes the need for post processing buffers are known after the cache
init. But they are constructed before the cache init. This lead to null
pointers.

Reviewed By: fclem

Maniphest Tasks: T64922

Differential Revision: https://developer.blender.org/D4942
2019-05-24 16:33:59 +02:00
Dalai Felinto
d8f096406b Fix T65028: Eye icon not toggle-able from the outliner for linked objects 2019-05-24 11:02:24 -03:00
c935921091 Collada: Remove property with empty identifier
This is not a valid property.

Additionally, there is very much the same property with a valid
identifier defined few lines below.
2019-05-24 15:39:27 +02:00