Commit Graph

27173 Commits

Author SHA1 Message Date
29f279e43d Render API: add update_progress() function to update progress bar progress from
external render engines.

Also refactoring to move some render engine registration stuff out of RNA and
into render module.
2011-10-22 17:01:54 +00:00
1bdf652b89 Code refactoring: move external engine functions into own file. 2011-10-22 16:24:28 +00:00
952560dc02 * Re-commit splash screen with Alpha header. 2011-10-22 16:01:19 +00:00
e417e011d5 Code cleanup: file operations merged into single header, some function names
made less cryptic and changed to indicate if they work on files or directories.
2011-10-22 15:35:49 +00:00
c1de5cc838 - use defines for wmKeyMapItem & wmEvent alt/shift/ctrl/oskey
- clear utf8_buf on key up & complain if its set (should never happen)
2011-10-22 11:34:01 +00:00
ebe63b664b py api - added PyC_UnicodeFromByteAndSize() to match PyUnicode_FromStringAndSize()
also made RNA_property_string_get_alloc() return the length of the new string to avoid having to run strlen on it after.
2011-10-22 10:49:35 +00:00
8f4a015684 Fix for alt-tab in Windows.
utf8_buf can be not null terminated, plus not init as in this case. (I need to investigate more)
2011-10-22 04:36:58 +00:00
19f79f73a8 BLI_utildefine minor edits
- removed AVG2, was only used once.
- remove unused LONGCOPY define.
- removed BLI_STRUCT_OFFSET, was only used once, replce with offsetof
- formatting edits, split some macros over multiple lines.
2011-10-22 03:39:13 +00:00
74017cb020 header cleanup and typo's 2011-10-22 01:53:35 +00:00
88473fd49a Code cleanup: remove BLI_exist, now there is only BLI_exists. One function just
called the other, they did the same thing.
2011-10-21 22:33:41 +00:00
00735ed9e4 Code cleanup: don't use btempdir/bprogdir/bprogname globals anymore, but wrap
in BLI_ functions.
2011-10-21 17:37:38 +00:00
4d48dbe5fd Code cleanup: remove some unused code in header. 2011-10-21 17:10:59 +00:00
13fd777bc0 Fix compilation error with MSVC caused by recent commit. 2011-10-21 11:33:18 +00:00
a35261cfee fix [#28967] Attempting to add a new pose to the Pose Library causes Blender 2.60 RC2 to crash. 2011-10-21 09:04:40 +00:00
04db8ad282 misc cleanup
- remove redundant casts
- replace strcmp's with "" to just check first char.
- added WM_event_print(), debug mode only to print events since the structs values are not that meaningful.
- added warnings if locale/font dirs cant be found.
2011-10-21 08:16:15 +00:00
78a8f8a4b1 - remove release/bin/.blender/.bfont.ttf, we have ./release/datafiles/bfont.ttf already, and its not used anymore.
- removed scons WITH_BF_FREETYPE
2011-10-21 03:16:01 +00:00
d132b08f33 move fonts/ and locale/ dirs into release/datafiles, since blender wasn't finding them in their current location and so to test international characters you had to 'make install'.
updated scons/cmake/translation-scripts.
2011-10-21 03:00:28 +00:00
ef218c75ed - add convenience functions BLI_split_dir_part / BLI_split_file_part, which just call BLI_split_dirfile().
- add a fixed value for bprogdir (the dir of bprogname), since it was being used for resource lookups.
2011-10-21 02:13:36 +00:00
9ec0ea91f0 Fix copyright assignment. 2011-10-21 01:46:03 +00:00
6912e94d06 replace BLF's blf_utf8_next() with BLI_str_utf8_as_unicode_step(),
also fixed some spelling errors.
2011-10-21 01:33:06 +00:00
2d8189cec0 - minor edits to font drawing/utf8, was needlessly casting int/unsigned int.
- also ifdef'd out more smoke function when the modifiers disabled.
2011-10-21 00:48:02 +00:00
2e549e0241 replace own unicode functions with versions from glib which support more unicode characters.
added BLI_str_utf8_as_unicode(), BLI_str_utf8_from_unicode()
2011-10-21 00:01:22 +00:00
874c96a2b9 Cleaning i18n code.
Previous state:
Right now, there are "memories" of the "old" (less than a month!) translation way:
* A few remaining calls to BLF_gettext() (only UI_translate_do_iface and UI_translate_do_tooltip should be used).
* The _() macro still also calls BLF_gettext()!

New state:
Here are the changes made by the patch:
* Removing the no more needed _() macro.
* Removing most N_() and _() calls, only keeping the few needed ones (i.e. strings that are in no other way findable by xgettext and/or update_msg script).
* Defining in UI_interface.h IFACE_() and TIP_() macros (resp. for UI_translate_do_iface and UI_translate_do_tooltip).
* Replacing all calls to BLF_gettext by relevant IFACE_ or TIP_ one.
* Replacing all calls to UI_translate_do_iface by IFACE_.
* Replacing all calls to UI_translate_do_tooltip by TIP_.

All this somewhat clarifies and simplifies the code.
On the bf-translations scripts side, this only implies adding IFACE_ and TIP_ as detection markers for xgettext.
It also allows to reduce POTFILES.in quite notably (only 20 files remaining in it).

Please also have a look at those pages:
* Coder POV: http://wiki.blender.org/index.php/Dev:2.5/Source/Interface/Internationalization
* Translator POV: http://wiki.blender.org/index.php/Dev:2.5/Doc/How_to/Translate_Blender
2011-10-20 20:38:26 +00:00
aba149189b SVN maintenance. 2011-10-20 17:55:50 +00:00
458394690f Version cycle:
* Bcon1, alpha.
2011-10-20 15:04:48 +00:00
4ea8cb2529 Fix missing node editor update when assigning/removing materials on objects. 2011-10-20 14:55:02 +00:00
7131b00a43 Fix missing updates when changing smoke flow settings. 2011-10-20 14:54:22 +00:00
2bd9519e39 BLI_ghash.h was including BLI_blenlib.h, remove from ghash header and include in each file 2011-10-20 13:50:24 +00:00
a828845f27 reverting 41124, maybe better solution is to enforce linear space in generated float images 2011-10-20 12:15:39 +00:00
2f92b5bc3f fixes for unicode input, should work for operator textinput now. 2011-10-20 11:18:57 +00:00
3d501ca70f unicode text input for 3d text. 2011-10-20 10:47:38 +00:00
Lukas Toenne
70ba7d02db Fix for #28980, could enter infinite loop during node socket verification if dynamic sockets are present.
Note: in this particular bug report the sockets have some faulty flag settings (none of them should be flagged as SOCK_DYNAMIC), needs more info.
2011-10-20 10:36:02 +00:00
fe30dcbfb6 Minor: fix [#28899] Frequently used modelling modifiers moved further out of reach by new Vertex Weight modifiers. 2011-10-20 09:53:02 +00:00
8d6a554d75 - add BLI_string_utf8.h for unicode functions.
- move font.c unicode functions into string_utf8.c and rename to fit with other BLI_string funcs.
2011-10-20 09:47:05 +00:00
e02dfe4a79 Fix #28938: Black frames when composite output node even with disabled nodes 2011-10-20 08:32:26 +00:00
f037642843 Fix #28937: Text Editor Selection (Scroll Bar)
Do not start selection if mouse cursor.x >= scrollbar.x
2011-10-20 08:19:51 +00:00
1555d4b1a8 fix [#28902] Rendering and visibility icons in modifier panel move between clicks 2011-10-20 08:12:39 +00:00
9969ebffa6 Fix #28942: Minimize stretch in UV editing has no continues grab 2011-10-20 08:03:29 +00:00
daf51fe6cd A big set of UI messages fixes and tweaks! No functional changes. 2011-10-20 07:56:04 +00:00
f1fe89acf1 Fix for bug #28979 "Action actuator breaks animation" reported by Goran Milovanovic. Apparently IPO options can be set too frequently... 2011-10-20 07:20:17 +00:00
7aca04ad0a minor changes to test editing
- use BLI_strncpy_utf8 for utf8 buttons when pasting.
- reuse code for ui_textedit_type_ascii / ui_textedit_type_utf8.
- use memmove rather then for() loops in string editing.
- merge jump/all arguments in interface_handlers.c into one enum arg.
2011-10-20 07:12:14 +00:00
Dalai Felinto
415f35d1dc bge bugfix: patch #28893 "Fix for #28753 and some other changes for BGE projection code" by Juha Mäki-Kanto (kanttori) 2011-10-20 06:38:45 +00:00
9bbec84e7e initial support for unicode keyboard input for ghost & blenders WM.
- currently X11 only, depends on Xinput (but should not break other os's).
- ghost stores utf8 buffer, copies to wmEvent's
- UI text input is currently the only area that uses this - not console or text editor.
- no rna access yet.
2011-10-20 05:30:26 +00:00
8e58fceab1 Bugfix [#28976] crash when moving keys in dopesheet editor 2011-10-20 05:18:02 +00:00
445279524a debug build option WITH_PYTHON_UI_INFO, so you can right click and edit the python source for UI layout directly. 2011-10-20 00:48:00 +00:00
4512f10db9 misc edits
- rename define DISABLE_SDL --> WITH_SDL (which was already used in some places)
- blenders interation preset was using orbit rather then turntable 3d view preference (different from factory defaults).
- tagged some unused rna args.
2011-10-20 00:19:21 +00:00
5cf593a778 strcpy() --> BLI_strncpy(), where source strings are not fixed and target size is known. 2011-10-19 23:10:54 +00:00
364fcde86d #fix: Saving OpenEXR images as floats ignores color profile. This was not noticable in renderer because it works in linear color space. Painting on the image editor, saving and reloading was problematic though. 2011-10-19 23:04:48 +00:00
0e66576f02 replace RNA function string lookups with direct assignments, currently the lookup returns the same pointer every time. some of these functions - panel/operator poll for eg, are called many times per redraw so while not a bottleneck its unnecessary. 2011-10-19 22:40:03 +00:00
617d3cb852 pass -noaudio when running blender for various utilities - doc-gen and tests. 2011-10-19 21:55:27 +00:00