Commit Graph

78521 Commits

Author SHA1 Message Date
73d2d75eed Cleanup: rename 'ct' to 'len' for editors 2018-07-08 13:19:10 +02:00
9fb9125184 Cleanup: rename 'ct' to 'len' for gpu 2018-07-08 13:14:49 +02:00
804205babe Cleanup: rename 'ct' to 'len' for gawain 2018-07-08 13:05:41 +02:00
392ed710d6 Cleanup: rename 'ct' to 'len' for size vars 2018-07-08 12:50:00 +02:00
6d72d3c862 Cleanup: abbreviate unsigned types (editors, wm) 2018-07-08 12:49:36 +02:00
9d43ed521c Cleanup: abbreviate unsigned types (draw manager) 2018-07-08 12:49:03 +02:00
b5811bccf8 Correct recent keymap change, writing all keymaps 2018-07-07 20:03:30 +02:00
8467a7a351 Keymap: store 2.7x map as data instead of running code 2018-07-07 19:53:05 +02:00
f7bce99e4d Keymap: support for reading/writing keymaps as data
Instead of running code to create a keymap, store them as data.
This allows for keymaps to share content as well as running
transformations at load time.
2018-07-07 19:53:02 +02:00
1f539cd7ef Merge branch 'master' into blender2.8 2018-07-07 11:32:40 +02:00
97cd8bfae1 Cleanup: isinstance can take multiple types 2018-07-07 11:29:57 +02:00
0f1000ce0b Cleanup: pep8, style 2018-07-07 09:02:34 +02:00
80a31d30a4 Merge branch 'master' into blender2.8 2018-07-07 08:53:00 +02:00
4b373ed086 Cleanup: pep8 2018-07-07 08:48:35 +02:00
252207cc7a Cleanup: redundant poll checks 2018-07-07 08:36:17 +02:00
a6340a5068 Viewport: in Lookdev shading, disable scene lights and world by default.
Now we light with just a user defined HDRI by default, which is useful
for material setup and texture painting and lighting without having to
set up any scene lights.

Previously it would use the scene world without lights by default, which
in some files is just black.
2018-07-06 20:22:03 +02:00
aed09d4329 Cleanup: remove unused shader node compatibility flag.
No longer needed after Blender Internal removal and Eevee replacing the
Cycles GLSL shading nodes.
2018-07-06 20:22:03 +02:00
74fd17e9d7 UI/Python: rename Lamps to Lights, to follow more standard terminology.
Internally it's still mostly named lamps, though some modules like Cycles
were already calling them lights.
2018-07-06 20:06:09 +02:00
4ac048f4e4 Merge branch 'master' into blender2.8 2018-07-06 19:34:41 +02:00
Julian Eisel
29b8adec61 UI: Add extra padding to menus to draw sub-menu triangles in
Shortcut strings would be offset to the left to make space for the triangles,
breaking the alignment with other shortcut strings. Now this alignment is kept
by making menus slightly wider if there's a sub-menu triangle visible, making
room for the triangle.
2018-07-06 19:33:13 +02:00
Julian Eisel
2a199f5093 UI: Use flat triangle drawing for indicating submenus
Left the RIGHTARROW_THIN icon in, even though it's not used in C code anymore.
However add-ons may do (e.g. Amaranth does).
2018-07-06 19:33:13 +02:00
b94222b090 PyDrivers: update bytecode check for Python3.6 2018-07-06 19:31:00 +02:00
d360eced65 UI: Single-column for 3D Cursor panel in 3D View 2018-07-06 18:29:57 +02:00
Vuk Gardašević
4674cffe29 UI: 3D View, View panel: single-column, flow and subpanel
See D3525
2018-07-06 18:23:15 +02:00
a48b52d546 3D View: support object type visibility/selection
Trying to have a single option for this is too likely to be
insufficient in some cases.

Instead, support object type visibility & selectability per view-port.
2018-07-06 17:53:40 +02:00
63f3e1ac7c Merge branch 'master' into blender2.8 2018-07-06 17:16:23 +02:00
22150eb409 Animation player: Ensure new frames are displayed while dragging mouse
Thanks Campbell for review!
2018-07-06 17:15:40 +02:00
49af17beb8 Fix T55796: Motion Paths are not being drawn as overlay
Remove depth testing flags from motion path pass drawing,
so that they always appear to draw in "x-ray" style on top
of everything, making it easier for animators to see what
they're doing.
2018-07-07 02:53:34 +12:00
4e4e88f02b UI: Default theme unification
More unification of colors and roundness.

Also use accent color as current_frame indicator.
2018-07-06 16:15:34 +02:00
7ea26cc9c5 Keymap: update 2.7x 2018-07-06 14:50:04 +02:00
15f4aa182f Depsgraph: Relations builder should not tag ID in all depsgraphs 2018-07-06 14:46:35 +02:00
571e773fbe Keymap: outliner now uses A/Alt-A for selection 2018-07-06 14:45:30 +02:00
79dabc537e Merge branch 'master' into blender2.8 2018-07-06 14:41:52 +02:00
3527857cdc Cleanup: use outliner_flag_* name prefix 2018-07-06 14:40:13 +02:00
b0c32818ba UI: small layout fixes for RMB context menus. 2018-07-06 14:32:25 +02:00
9fc79a4033 UI: disable broken horizontal properties editor alignment. 2018-07-06 14:19:11 +02:00
3da1207b48 UI: draw search popups with menu background, instead of box.
Otherwise these are not visible well with the new dark theme.
2018-07-06 14:19:11 +02:00
a364150c14 Fix crash with properties editor pinning. 2018-07-06 14:19:11 +02:00
02f903d099 Fix layout issue with enum property separators. 2018-07-06 14:19:11 +02:00
2aba2de92b Merge branch 'master' into blender2.8
Conflicts:
	source/blender/editors/screen/screen_edit.c
2018-07-06 14:03:51 +02:00
843d5d707d Merge remote-tracking branch 'origin/master' into blender2.8 2018-07-06 13:53:35 +02:00
81a93df6d2 Fix crash when startup file has an image in it
This fixes an issue introduced in d192d72312.
When starting up, the UI hasn't been fully initialised yet, and calling
wm_event_do_depsgraph() can trigger icon updates when the startup file
contains an image, causing a segfault due to a not-yet-initialised ghash
for the icons.
2018-07-06 13:52:35 +02:00
0987c11c76 fix c++ comment style in 3cc2a9b934 2018-07-06 13:15:44 +02:00
12ce0cfb21 Ocean Modifier: removed unused refresh flags
The flags were set and cleared correctly, but nothing was actually reading
them.
2018-07-06 12:50:04 +02:00
7691040166 Ocean Modifier: removed the MOD_OCEAN_REFRESH_ADD flag
The flag was only used in readfile.c, and resulted in a delayed call to
BKE_ocean_add(); this call is now immediately made instead as it's not
very expensive.
2018-07-06 12:46:58 +02:00
ccef83b2fb Merge branch 'master' into blender2.8
Conflicts:
source/blender/editors/screen/screen_edit.c
2018-07-06 12:30:48 +02:00
dd5c25fab2 Remove print left in by accident 2018-07-06 12:10:30 +02:00
3cc2a9b934 Fix T55581: kill running (render) jobs when deleting a scene
also fixed passing WM_JOB_TYPE_ANY to WM_jobs_kill_type()

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D3498
2018-07-06 11:58:13 +02:00
Stefan Werner
df30b50f2f Cycles: Enabled half precision textures for OpenCL devices that support the cl_khr_fp16 extension. 2018-07-06 11:42:34 +02:00
3e0920c61a Fix view pie menu 2018-07-06 11:17:50 +02:00