Commit Graph

11996 Commits

Author SHA1 Message Date
124df79e78 Fix T101523: Cycles path guiding debug settings not affecting final render 2022-10-05 19:33:36 +02:00
b804f925c7 Fix T101185: New Mikktspace crashes on meshes without valid triangles
The code already had a check for meshes with zero triangles, but it
didn't catch the case where all triangles are flagged as degenerate.
A simple way to reproduce this is to take a mesh and scale it to zero.

After checking the code, it turns out that in this case it's supposed
to just set all tangents to zero, so the fix simply is to detect this
case and skip the computation.
2022-10-05 02:42:43 +02:00
ea95d04245 Build: integrate OpenPGL into platform files like other libraries
To avoid issues with install_deps. If we more generally switch to using
CMake configs then perhaps this code can be deduplicated again or at
least simplified.
2022-10-04 20:24:27 +02:00
3e2d7403f9 Cycles: refine inlining thresholds for oneAPI backend
New thresholds give a few percent improvement in average.
2022-10-04 18:34:54 +02:00
df29211eeb Cycles: Speed up oneAPI GPU binaries compilation by using parallel instances
This change speeds up the compilation at the cost of higher memory usage.
CMake implementation checks the amount of available memory to spawn a
reasonable number of parallel compiler jobs.
2022-10-04 18:19:37 +02:00
6b76381e0a Cleanup: rename BKE_appdir_folder_id_version, improve doc-strings
Rename BKE_appdir_folder_id_version to
BKE_appdir_resource_path_id_with_version because BKE_appdir_folder_id
and BKE_appdir_folder_id_version didn't accept compatible arguments.

Also add notes to GHOST_getSystemDir & GHOST_getUserDir that
BKE_appdir_resource_path_id(..) should be used instead (in most cases).
2022-10-04 16:52:10 +11:00
Phoenix Katsch
b475506cfb Cycles: add option to bake specular from active camera viewpoint
Previously it would bake viewed from above the surface. The new option can be
useful when the baked result is meant to be viewed from a fixed viewpoint or
with limited camera motion.

Some effort is made to give a continuous reflection on parts of the surface
invisible to the camera, but this is necessarily only a rough approximation.

Differential Revision: https://developer.blender.org/D15921
2022-10-03 21:59:31 +02:00
d20be55c1a Cleanup: in Cycles force inline transform_inverse_impl
We expect this to always happen.

Ref T100891
2022-10-03 17:58:34 +02:00
ea2c41c730 Cleanup: spelling in comments
Also replace "dm" for evaluated mesh in some comments.
2022-10-03 11:03:46 +11:00
554afabf75 Attribute Node: refactor lookup to remove duplication between engines.
Currently lookup of Object and Instancer attributes is completely
duplicated between Cycles, Eevee and Eevee Next. This is bad design,
so this patch aims to deduplicate it by introducing a common API
in blenkernel.

In case of Cycles this requires certain hacks, but according to
Brecht it is planned to be rewritten later for more direct access
to internal Blender data anyway.

Differential Revision: https://developer.blender.org/D16117
2022-09-30 20:01:57 +03:00
8bdd4b4685 Cleanup: use function style casts for C++ 2022-09-30 14:51:49 +10:00
0c282c068f Cleanup: cmake indentation 2022-09-29 13:32:16 +10:00
6d1d1bf2b1 Cleanup: spelling in comments
Also add missing task ID.
2022-09-28 09:41:31 +10:00
72a7f107d8 Cleanup: format 2022-09-28 09:41:28 +10:00
2ead05d738 Cycles: Add optional per-kernel performance statistics
When verbose level 4 is enabled, Blender prints kernel performance
data for Cycles on GPU backends (except Metal that doesn't use
debug_enqueue_* methods) for groups of kernels.
These changes introduce a new CYCLES_DEBUG_PER_KERNEL_PERFORMANCE
environment variable to allow getting timings for each kernels
separately and not grouped with others. This is done by adding
explicit synchronization after each kernel execution.

Differential Revision: https://developer.blender.org/D15971
2022-09-27 22:15:00 +02:00
b145cc9d36 Cleanup: Unused variable warning with path guiding turned off 2022-09-27 15:00:37 -05:00
447368b472 Fix: OpenPGL related build error on windows
Debug and Release libs are different libs on
Windows and will give linker errors when you
try to mix and match them.

This changes retrieves both libs and fills the
OPENPGL_LIBRARIES variable appropriately resolving
the linker error.
2022-09-27 10:48:09 -06:00
Michael Jones
2b88ee50fb Cycles: Tweak inlining policy on Metal
This patch optimises the Metal inlining policy. It gives a small speedup (2-3% on M1 Max) with no notable compilation slowdown vs what is already in master. Previously noted compilation slowdowns (as reported in T100102) were caused by forcing inlining for `ccl_device`, but we get better rendering perf by relying on compiler heuristics in these cases.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D16081
2022-09-27 17:01:28 +01:00
fc604a0be3 Cycles: Disable binary archives on macOS < 13.0
An bug with binary archives was fixed in macOS 13.0 which stops some spurious kernel recompilations. In older macOS versions, falling back on the system shader cache will prevent recompilations in most instances (this is the same behaviour as in Blender 3.1.x and 3.2.x).

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D16082
2022-09-27 16:58:21 +01:00
Sebastian Herhoz
75a6d3abf7 Cycles: add Path Guiding on CPU through Intel OpenPGL
This adds path guiding features into Cycles by integrating Intel's Open Path
Guiding Library. It can be enabled in the Sampling > Path Guiding panel in the
render properties.

This feature helps reduce noise in scenes where finding a path to light is
difficult for regular path tracing.

The current implementation supports guiding directional sampling decisions on
surfaces, when the material contains a least one diffuse component, and in
volumes with isotropic and anisotropic Henyey-Greenstein phase functions.

On surfaces, the guided sampling decision is proportional to the product of
the incident radiance and the normal-oriented cosine lobe and in volumes it
is proportional to the product of the incident radiance and the phase function.

The incident radiance field of a scene is learned and updated during rendering
after each per-frame rendering iteration/progression.

At the moment, path guiding is only supported by the CPU backend. Support for
GPU backends will be added in future versions of OpenPGL.

Ref T92571

Differential Revision: https://developer.blender.org/D15286
2022-09-27 15:56:32 +02:00
6d19da0b2d Cycles: BSDF eval refactor to remove separate reflection/refraction methods
Simplifies code overall to do it inside the eval function, most of the BSDFs
already compute the dot product.

The refactoring in bsdf_principled_hair_eval() was needed to avoid a HIP
compiler bug. Cause is unclear, just changing the implementation enough
is meant to sidestep it.

Ref T92571, D15286
2022-09-27 15:56:28 +02:00
Sebastian Herhoz
bd249eb4f3 Cycles: BSDF changes in preparation of path guiding
* Return roughness and IOR for BSDF sampling
* Add functions to query IOR and label for given BSDF
* Default IOR to 1.0 instead of 0.0 for BSDFs that don't use it
* Ensure pdf >= 0.0 in case of numerical precision issues

Ref T92571, D15286
2022-09-27 15:47:03 +02:00
b6a7541f87 GHOST: exit with an error when GHOST cannot be initialized
When the GHOST back-end Blender was built with isn't supported,
Blender would crash on startup without any useful information.
This could happen when building X11 only, then running on Wayland.

Now show a list of the GHOST back-ends that were attempted and exit
with an error code instead of crashing.
2022-09-27 17:14:32 +10:00
bcb7b119ae Cleanup: remove workarounds and version checks for unsupported compilers
Match minimum supported versions from the WIKI [0] by raising them to:

- GCC 9.3.1
- CLANG 8.0
- MVCS 2019 (16.9.16 / 1928)

Details:

- Add CMake checks that ensure supported compiler versions early on.
- Previously GCC per-processor version checks served to exclude
  `__clang__`, in some cases this has been replaced by explicitly
  excluding `__clang__`. This was needed as CLANG treated some of these
  flags differently to GCC, causing the build to fail.
- Remove USE_APPLE_OMP_FIX GCC-4.2 OpenMP workaround.
- Remove linking error workaround for old MSVC versions.

[0]: https://wiki.blender.org/wiki/Building_Blender

Reviewed by: brecht, LazyDodo

Ref D16068
2022-09-27 07:05:13 +10:00
cd7e9a1ad5 Cleanup: use the system-handle arg for GHOST_SetMultitouchGestures
There was an unused argument warning, quiet by using the argument.
2022-09-27 07:05:13 +10:00
84ddb8b3cc UI: add preference to disable touchpad multitouch gestures
Available on Windows and macOS, where such gestures are supported.
For Windows, disabling this option restores touchpad behavior to
match Blender 3.2.

Ref T97925

Differential Revision: https://developer.blender.org/D16005
2022-09-26 22:59:35 +02:00
d4fc451b90 Fix T101354: Cycles crash with baking and adaptive sampling 2022-09-26 22:16:01 +02:00
125ac1f914 Cycles: increase min-supported driver version for Intel GPUs
Windows drivers 101.3430 fix an important GUI-related crash and it's
best to prevent users from running into it.
Linux drivers weren't affected but still had relevant gpu binary
compatibility fixes, so it makes sense to keep the min-supported version
aligned across OSes.
2022-09-26 07:41:47 -07:00
333e41eac6 Cleanup: replace C-style casts with functional casts for numeric types
Use function style casts in C++ headers & source.
2022-09-26 17:58:36 +10:00
34477bbfcd Cleanup: remove redundant parenthesis 2022-09-26 14:23:52 +10:00
3961d3493b Cleanup: use 'u' prefixed integer types for brevity in C code
This also simplifies using function style casts when moving to C++.
2022-09-26 11:33:22 +10:00
3a7dc572dc Cleanup: use 'u' prefixed unsigned types for GHOST 2022-09-26 10:52:52 +10:00
5b320e5a24 Fix undefined 'uint' for macOS/WIN32 2022-09-26 10:42:47 +10:00
8a68f4f808 Cleanup: replace unsigned with uint, use function style casts for C++ 2022-09-26 10:09:15 +10:00
15f3cf7f8f Cleanup: replace C-style casts with functional casts for numeric types
Some changes missed from f68cfd6bb0.
2022-09-26 09:53:49 +10:00
21d77a417e Cleanup: replace C-style casts with functional casts for numeric types
Some changes missed from f68cfd6bb0.
2022-09-25 22:31:31 +10:00
f68cfd6bb0 Cleanup: replace C-style casts with functional casts for numeric types 2022-09-25 20:17:08 +10:00
a8a454287a Mesh: Move edge crease out of MEdge
This is very similar to D14077. There are two differences though.
First is that vertex creases are already stored in a separate layer,
and second is that we can now completely remove use of `Mesh.cd_flag`,
since that information is now inherent to whether the layers exist.

There are two functional differences here:
 * Operators are used to add and remove layers instead of a property.
 * The "crease" attribute can be created and removed by geometry nodes.

The second change should make various geometry nodes slightly faster,
since the "crease" attribute was always processed before. Creases are
now interpolated generically in the CustomData API too, which should
help maintain the values across edits better.

Meshes get an `edge_creases` RNA property like the existing vertex
property, to provide more efficient access to the data in Cycles.

One test failure is expected, where different rounding between float
the old char storage means that 5 additional points are scattered in
a geometry nodes test.

Differential Revision: https://developer.blender.org/D15927
2022-09-23 09:02:28 -05:00
fbd78a8d78 Cleanup: use ELEM macro 2022-09-23 15:29:21 +10:00
c655bdfa31 Cleanup: add string utility macros to GHOST/Wayland
Use STREQ for readability.
2022-09-23 15:28:48 +10:00
998ace3463 Cleanup: use lowercase function calls & macros in for CMake
This is already the case for most CMake usage.
Although some find modules are an exception to this, as they were
originally maintained externally they use some different conventions.

Also corrected bad indentation in: intern/cycles/CMakeLists.txt
2022-09-23 14:33:44 +10:00
add1b6ab3c Cleanup: spelling in comments 2022-09-23 14:33:43 +10:00
Jason Fielder
18b45aabf9 Metal: GLSL shader compatibility changes for global uniform and interface name collision.
For the Metal shader translation support for shader-global uniforms are remapped via macro's, and in such cases where a uniform name matches a vertex attribute name, compilation errors will occur due to this injected syntax being incompatible with the immediate code.

Also adding source-level function interface alternatives where sized arrays are passed in. These are not supported directly in Metal shading language and are instead handled as pointers. These pointers require explicit address-space qualifiers in some cases, if device/constant address space memory is passed into the function.

Ref T96261

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D15898
2022-09-22 17:53:56 +02:00
Thomas Dinges
697b447c20 Metal: MTLContext implementation and immediate mode rendering support.
MTLContext provides functionality for command encoding, binding management and graphics device management. MTLImmediate provides simple draw enablement with dynamically encoded data. These draws utilise temporary scratch buffer memory to provide minimal bandwidth overhead during workload submission.

This patch also contains empty placeholders for MTLBatch and MTLDrawList to enable testing of first pixels on-screen without failure.

The Metal API also requires access to the GHOST_Context to ensure the same pre-initialized Metal GPU device is used by the viewport. Given the explicit nature of Metal, explicit control is also needed over presentation, to ensure correct work scheduling and rendering pipeline state.

Authored by Apple: Michael Parkin-White

Ref T96261

(The diff is based on 043f59cb3b)

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D15953
2022-09-22 17:32:43 +02:00
Werner, Stefan
0c824837ab Cycles: Cleanup in oneAPI math includes and definitions
Now explicitly including math.h first before #defining funcitons.
This avoids undefined behavior and improves compatibility with
different SYCL compilers and backends.
2022-09-22 11:33:57 +02:00
3185c3bc74 Cleanup: use an array of modifier keys for GHOST/Wayland
Support iterating over modifiers, instead of using macros.
2022-09-22 13:47:17 +10:00
ef06375159 GHOST: assert when unknown keys are passed to the ModifierKeys API 2022-09-22 13:47:17 +10:00
7ce09ef48f Cleanup: remove unused modifier state checks from getModifierKeys
Also remove unused numpad & caplock key index storage.
2022-09-22 13:47:17 +10:00
967fe75bb6 Cleanup: remove redundant includes from GHOST_SystemPathsUnix 2022-09-22 13:47:17 +10:00
Alaska
6adb481fb5 Add oneAPI to the 'cycles_device' command line argument help text
Differential Revision: https://developer.blender.org/D16027
2022-09-21 12:04:27 +02:00