Commit Graph

281 Commits

Author SHA1 Message Date
69853d3e40 Reverted the change in revision 21877 in Interface0D___dealloc__(). 2009-07-26 17:29:25 +00:00
730fb1021c Made predicate and function types callable in the sense that
callable(I, T) returns True when I is an object of a type T or
of a subtype of T.  Also implemented a measure to avoid an
infinite loop when user-defined predicate and function classes
do not properly overload the __call__ method (including the
cases of directly instantiating the base classes such as
UnaryPredicate0D and BinaryPredicate1D).
2009-07-26 16:15:28 +00:00
78ce17fce8 Implemented Python wrappers of context functions (such as GetTimeStampCF). 2009-07-26 11:19:37 +00:00
fec3ddabb1 * Better support for vector-like objects in method arguments.
Now the following methods in the Freestyle Python API accept
not only Blender.Mathutils.Vector instances but also lists and
tuples having an appropriate number of elements.

  FrsNoise::turbulence2()
  FrsNoise::turbulence3()
  FrsNoise::smoothNoise2()
  FrsNoise::smoothNoise3()
  SVertex::__init__()
  SVertex::setPoint3D()
  SVertex::setPoint2D()
  SVertex::AddNormal()
  FEdgeSharp::setNormalA()
  FEdgeSharp::setNormalB()
  FEdgeSmooth::setNormal()
  CalligraphicShader::__init__()
  StrokeAttribute::setAttributeVec2f()
  StrokeAttribute::setAttributeVec3f()
  StrokeAttribute::setColor()
  StrokeVertex::setPoint()

* Added the following converters for the sake of the improvements
mentioned above.

  Vec2f_ptr_from_PyObject()
  Vec3f_ptr_from_PyObject()
  Vec3r_ptr_from_PyObject()
  Vec2f_ptr_from_PyList()
  Vec3f_ptr_from_PyList()
  Vec3r_ptr_from_PyList()
  Vec2f_ptr_from_PyTuple()
  Vec3f_ptr_from_PyTuple()
  Vec3r_ptr_from_PyTuple()

Those converters with the suffixes _PyList and _PyTuple accept
only lists and tuples having an appropriate number of elements,
respectively, while those with the suffix _PyObject accept lists,
tuples, or Blender.Mathutils.Vector instances.

* Fixed a null pointer reference in Interface0D___dealloc__().

* Corrected the names of 3 methods in the FEdgeSmooth class.
2009-07-25 11:27:18 +00:00
aff53f5217 Fixed compiler errors caused by the changes in revision 21700. 2009-07-24 23:34:25 +00:00
f19ae70820 Fixed a refcount bug concerning ChainPredicateIterator. 2009-07-21 19:44:15 +00:00
5fed0560d9 * Introspection-based automatic type conversion from a generic C++ object
to a specific Python object.  The conversion takes place in the following
places.
- Interface0DIterator_getObject (BPy_Interface0DIterator.cpp)
- Director_BPy_BinaryPredicate1D___call__ (Director.cpp)
- Director_BPy_UnaryPredicate1D___call__ (Director.cpp)
- SVertex_viewvertex (BPy_SVertex.cpp)
- BPy_FEdge_from_FEdge (BPy_Convert.cpp)
This is a tentative list and more conversions are expected to be added.

* Added the following two converter functions to BPy_Convert.{cpp,h}:
- BPy_NonTVertex_from_NonTVertex_ptr
- BPy_TVertex_from_TVertex_ptr
2009-07-19 23:17:30 +00:00
1cb1d0e6e9 Added a missing wrapper for AdjacencyIterator::isIncoming(). 2009-07-19 23:03:26 +00:00
770267437b Fixed uninitialized pointers in ViewVertex instances returned by the
castToViewVertex method.
2009-07-19 23:01:25 +00:00
47fddb50c5 Fixed uninitialized pointers in Interface0DIterator instances returned by
the castToInterface0DIterator method.
2009-07-19 16:37:55 +00:00
2f5e1969ed Improvements on error handling in the Python API. 2009-04-04 15:26:12 +00:00
bff81e3394 Relaxed type checking concerning boolean arguments so that not only
True and False but also various other boolean expressions (e.g., 0,
1, and None) are accepted.
2009-04-04 14:50:54 +00:00
acfd7c82ab Relaxed type checking concerning boolean arguments in class constructors
and __call__ methods so that not only True and False but also various
other boolean expressions (e.g., 0, 1, and None) are accepted.
2009-04-03 20:03:09 +00:00
67e4d7dc63 Improvements on error handling in the Python API. 2009-03-31 22:45:11 +00:00
3c60dd404e * fixed uninitialized variables.
* fixed a bug that was introduced in the last commit.
2009-03-30 19:25:27 +00:00
a377b74638 Improvements on error handling in the Python API. 2009-03-29 21:50:10 +00:00
fbd92e985e * improved error handling in CurvePointIterator constructor.
* changed CurvePointIterator::getObject() according to the changes
in revision 19456.
2009-03-29 21:05:03 +00:00
ded03e34bf * Added BPy_Chain_from_Chain_ptr().
* Changed BPy_CurvePoint_from_CurvePoint( CurvePoint& cp ) to
BPy_CurvePoint_from_CurvePoint_ptr( CurvePoint *cp ) so that it
retains a CurvePoint pointer instead of a CurvePoint instance.
2009-03-29 21:00:26 +00:00
6dfcbf166b Fixed a typo in the last commit. 2009-03-29 18:46:17 +00:00
68e088f1cf Improvements on error handling in the Python API. 2009-03-29 17:44:14 +00:00
f86309d672 Removed the declaration of an undefined static function, to suppress a compiler warning.
Also made minor changes to make IntegrationType a subclass of the built-in int type.
2009-03-21 12:09:58 +00:00
c1611c346f Fixed editing errors in the last commit... 2009-03-20 23:19:47 +00:00
c5fe802ec8 Fixed an uninitialized variable. 2009-03-20 22:44:04 +00:00
85291f0fea Improvements in error handling at Python-C++ boundaries.
Also exported the Operators.chain() function.
2009-03-20 22:42:59 +00:00
0c7e5323e8 Improvements in error handling at Python-C++ boundaries. 2009-03-20 22:41:27 +00:00
6ba34d18b5 Fixed incorrect argument checking. 2009-03-14 13:27:41 +00:00
f38183d6b4 Fixed the subclassing of int to define the IntegrationType type.
Also changed the type of integration type constants from int to IntegrationType.
2009-03-14 13:20:06 +00:00
52e289ee3b Fixed StrokeVertex::setPoint() to accept a Blender Vector object as the argument.
Now this method accepts 2D coordinates in the following three forms:
a) Python list of 2 real numbers: setPoint([x, y])
b) Blender Vector of 2 elements: setPoint(Vector(x, y))
c) 2 real numbers: setPoint(x, y)

[The log of Revision 19283 had a wrong message...]
2009-03-14 13:11:34 +00:00
c14e91590e Fixed StrokeVertex::setPoint() to accept a Blender Vector object as the argument.
Now this method accepts 2D coordinates in the following three forms:
a) Python list of 2 real numbers: setPoint([x, y])
b) Blender Vector of 2 elements: setPoint(Vector(x, y))
c) 2 real numbers: setPoint(x, y)
2009-03-14 13:06:09 +00:00
c8ac7723d6 Fixed memory leaks in passing vectors from Python to C++. 2009-03-13 19:27:00 +00:00
2fbcd6c4bd Better error handling in the Python API.
Added error handling to prevent crashes even when errors have occurred in user-defined predicates, stroke shaders, and chaining iterators.
2009-03-13 19:24:05 +00:00
17555efed7 Added changes to support Python's native iterator protocol in Stroke and StrokeVertexIterator.
freestyle_init.py
* Added a generic getName() method that allows subclasses to omit the method to return their class names.

BPy_Convert.cpp
BPy_Convert.h
* Added to BPy_StrokeVertexIterator_from_StrokeVertexIterator() a second argument to specify the direction (reversed or not) of the iterator to be created.

BPy_Stroke.cpp
* Added support for Python's native iterator protocol.
* Added code to parse the optional argument of strokeVerticesBegin().

BPy_StrokeVertexIterator.cpp
BPy_StrokeVertexIterator.h
* Added support for Python's native iterator protocol.

Stroke.cpp
* Fixed a null pointer reference.

Stroke.h
* Added new method Stroke::strokeVerticeAt(i) that returns the i-th StrokeVertex of the Stroke.
2008-12-01 11:14:33 +00:00
a407b65c83 Fixed memory leaks. 2008-12-01 10:49:06 +00:00
c3b12b5066 Fixed a bug in Nature_Type and BPy_Nature_from_Nature() that broke all nature-related functionalities (e.g. pyNatureUP1D() and CurveNatureF1D()). 2008-11-08 23:56:16 +00:00
Maxime Curioni
4be21b18f8 soc-2008-mxcurioni: corrected texture loading feedback, removed paper textures from the project 2008-09-25 16:35:53 +00:00
Nathan Letwory
449f210c46 * Make sure freestyle branch compiles with SCons/msvc9 on Windows. This was joint operation with mxcurioni :) 2008-09-09 18:03:44 +00:00
Maxime Curioni
9a1217e559 soc-2008-mxcurioni: first version of lib3ds code. It does NOT work yet and has to be debugged. It can be activate in app_blender/api.cpp by replacing the FRS_scene_3ds_export call in FRS_prepare, by FRS_load_mesh.
All of the reference to the original Material class were renamed to FrsMaterial to resolve a name collision with Blender. To keep the window context necessary to draw the strokes after RE_Database_FromScene has been called, the display_clear function is used.
2008-08-07 15:04:25 +00:00
Maxime Curioni
e385d69580 soc-2008-mxcurioni: Made crucial corrections to stabilize the system. Most of the original styles are supported: stroke attributes are correctly taken into account, Python shaders are supported. Added SamplingShader. 2008-08-02 07:39:49 +00:00
Maxime Curioni
7565990db2 soc-2008-mxcurioni: made considerable changes to support cross-language polymorphism for UnaryFunction0D, Interface0D, Interface1D. Add to change UnaryFunction1D<void> to static UnaryFunction1D_void. Resolved namespace collision on the Image class (changed to FrsImage). There is greater support for style modules but somehow, some do not show anything yet (japanese_bigbrush being an example). 2008-08-01 21:55:58 +00:00
Maxime Curioni
c324f0cbc7 soc-2008-mxcurioni: clean-up #2 2008-08-01 02:25:21 +00:00
Maxime Curioni
4580fd1415 soc-2008-mxcurioni: clean-up #1 2008-08-01 02:16:36 +00:00
Maxime Curioni
149f3688a4 soc-2008-mxcurioni: moved Curve to FrsCurve, fixed bugs with some style modules having with strokes without a representation and iterators not being correctly routed. For example, the cartoon style module should work now. 2008-08-01 02:15:25 +00:00
Maxime Curioni
6a6c23ecd8 soc-2008-mxcurioni: moved namespace collision resolution to the freestyle_init.py (for Curve, Material and Noise) 2008-07-31 11:59:06 +00:00
Maxime Curioni
3010f2b753 soc-2008-mxcurioni: the native Python system now supports cross-language polymorphism for the following classes: BinaryPredicate0D (__call__), BinaryPredicate1D (__call__), UnaryPredicate0D (__call__), UnaryPredicate1D (__call__), StrokeShader (shade), ChainingIterator (init, traverse).
Other methods could easily be supported in the future. The method now works as planned for the contour style. For style modules with Python shaders, there still is a problem that I will fix right away.
2008-07-31 08:50:12 +00:00
Maxime Curioni
a482f64424 soc-2008-mxcurioni: Tested SWIG-less environment more and understood why the former predicate methods were not working. As Stéphane had mentioned a few months ago, Freestyle uses SWIG directors to provide cross-language polymorphism. The API and the system I had provided did not support that feature and only implementations in C++ were supported. To correct the problem, after researching how directors are implemented in SWIG, I provided the same functionality. So far, I only provided the code for the UnaryPredicate1D class and it works. The implementation is in intern/python/Director.cpp and Operators.cpp. I will port the remaining directors tonight and continue to test it.
To prevent strokes from piling up after each render,  I clear the canvas at each render now (as it should have been all along)
2008-07-30 01:51:40 +00:00
Maxime Curioni
7d5eaa674b soc-2008-mxcurioni: corrected problems in API with UnaryFunction1DVoid subclasses and Curvature2DAngleF1D. Understood that Curve and Noise classes cannot be defined in Freestyle's API because they are already given by Blender's API. Will rename to FrsCurve and FrsNoise and change the corresponding style modules. 2008-07-29 11:19:30 +00:00
Maxime Curioni
725915615a soc-2008-mxcurioni: SWIG replacement is effective and the native Freestyle API renders a correct result for the test style module 'contour.py'. More testing needs to be done to make sure my work was correct.
To make it work, I had to:
- update Operators to include all of its methods in the Python API
- redefine the Freestyle modules as local classes, allowing predicates to support the __call__ method (I found out that Python does not allow modules to be callable). The API is defined in the new freestyle_init.py  file.
- remove all references to former Python Freestyle API (located in source/blender/freestyle/python/, under the Freestyle.py file) and replace it with the new API file.
- normalize all constants related to the Nature class
- redefine the logical_operators.py file so that AndUP1D, OrUP1D and NotUP1D would be subclasses of a UnaryPredicate1D subclass having a operator() implementation. Using UnaryPredicate1D as a superclass would somehow prevent calls to the operator(). For the time being, I chose ContourUP1D (even though it does not really matter which subclass it is, since the __call__ method is redefined in all of these classes). I will implement this classes in C++ to get rid of the problem altogether.
- turn off a few classes that somehow are not well recognized (Noise, Curve...). I will reenable them later once I understand what's going on.
2008-07-29 10:42:10 +00:00
Maxime Curioni
db6388e0f2 soc-2008-mxcurioni: finished porting the Freestyle API. All of the original classes, except EdgeModifier and TimestampModifier (which aren't even ported via SWIG), are available under the Blender.Freestyle module. Testing of the porting will now begin to make sure the SWIG-less system works as the original.
Quite a few modifications were made to finish the API:
- Freestyle's SConscript was modified to catch all files within the intern/python directory, allowing integration of future shaders implemented in C++.
- the Operators class was ported, with a special care of making its methods static (using the METH_STATIC flag in the tp_methods method definitions)
- all of the type-checking functions [ BPy_[class name]_Check(obj) ] were changed to allow subclasses to be seen as that type too: instead on looking at the ob_type value, the PyObject_IsInstance function is used.
- all of the iterators can now retrieve the object pointed to by the operator, using the getObject() method. A directedViewEdge pair is returned as a list of the two elements in the pair.
- all of the style modules were copied to a style_modules_blender/ folder and were modified to use Freestyle as a Blender's submodule. IntegrationType and MediumType was also integrated (for example, changing MEAN to IntegrationType.MEAN).

Testing now begins. If everything works correctly, I'll move on to lib3ds removal right away.
2008-07-29 05:45:16 +00:00
Maxime Curioni
e4677c409d soc-2008-mxcurioni: add all predicate subclasses( BinaryPredicate1D, UnaryPredicate{0D,1D} ).
There is just one more class remaining to port (and probably the most important): Operators. After that, I'll be able to test whether Freestyle functions well without SWIG.
2008-07-28 22:53:42 +00:00
Maxime Curioni
362e4f763f soc-2008-mxcurioni: implemented and integrated all 21 original stroke shaders. 2008-07-27 13:40:33 +00:00