Commit Graph

63718 Commits

Author SHA1 Message Date
389a6a4c92 Fix T47382: incorrect tooltip for mirror tool in object mode. 2016-02-10 21:10:50 +01:00
0ba649549c Cleanup: remove unused radius argument 2016-02-11 05:47:05 +11:00
fce0e31bcf Docs: use doxygen sections 2016-02-11 05:39:39 +11:00
8e85ef1c7d Fix T47332: Face select masks display glitch 2016-02-11 04:19:44 +11:00
f5982f2a29 Outliner: omit active-unselected in "Selected" view
This isn't selected, so misleading to include in selection list.
2016-02-11 01:15:36 +11:00
d6eddc5f92 add openvdb to blender config (and buildbot) 2016-02-10 14:04:05 +01:00
4a7b09c4ea Windows MSVC allow building with openvdb / tbb 2016-02-10 13:59:04 +01:00
e7374d0227 Docs: minor comment edits to smallhash 2016-02-10 23:28:16 +11:00
88d5d99130 Tweaks to the comments of smallhash
Collaboration between russki guy working from Netherlands and
ausie bloke working from Australia (not Austria).
2016-02-10 10:52:24 +01:00
5237937a08 Cycles: Fix an AttributeErro exceptionr on missing object context
This happens when the properties panel is pinned to the material tab.

Patch by Ralf Hölzemer (aka cheleb), thanks!

Differential Revision: https://developer.blender.org/D1776
2016-02-10 10:35:39 +01:00
2cbf32e0fb Cleanup: double promotion
Also remove null checks from args with non-null attribute.
2016-02-10 15:27:28 +11:00
184a2ee5a4 Fix screenshot adding image extension after .blend 2016-02-10 15:27:28 +11:00
15f76ca072 Update link to avoid redirect 2016-02-10 01:05:10 +01:00
Julian Eisel
7efd45eecd Node Editor: Another missing glLineWidth reset
Caused too thick outlines around nodes and around preview image in node.
2016-02-10 01:05:10 +01:00
5a45ccaf3e Fix T47377: Newer file crashes at render on official 2.76b version
Really annoying bug, the code was not forward compatible at all and
resulted in crash. And it is really good to keep at least one release
forward compatibility so possible regressions could be verified easily.

The idea now is to use new property name for the pixel filter type,
but keep old property around for a couple of releases, so we have at
least some forward compatibility.

Don't like this situation at all, but seems it's least of the evil
we can choose.

Thanks Brecht for the review!
2016-02-10 04:10:52 +05:00
Julian Eisel
d6e936254e Fix manipulator drawing width controlled by gpencil thickness!1!! 2016-02-10 00:01:25 +01:00
Julian Eisel
e902ba270e Fix curves drawn with wrong line width
Selected/Active curves were drawn with too high line width in Object mode.
2016-02-09 23:51:27 +01:00
ba9992aa91 Cycles: Cleanp, avoid direct calls of RNA_enum_get, we've got utility for that 2016-02-10 03:27:07 +05:00
fb82cff720 Typo: Open GL -> OpenGL 2016-02-09 21:03:17 +01:00
e927f8b424 Fix T47370: untranslateable bake panel strings.
Reorder buttons a bit so that these strings are not even needed, makes more
sense to have this grouped anyway.
2016-02-09 19:47:49 +01:00
4912e0e746 Fix T47339: Unified color not used w/ radial control 2016-02-10 01:48:02 +11:00
24e6411be6 Fix T47366: Single slope linear curve was wrongly using vector handle
Vector handle is only required for a symmetric curve to give nice a /\ shape.
Single slope curves better to use AUTO handle by default.
2016-02-09 14:51:32 +01:00
02b538ec83 Fix make.bat checking 64bit systems 2016-02-10 00:26:12 +11:00
9961d47a4f Add BLI_bvhtree_walk_dfs utility function
This generic function allows callers to walk the tree using callbacks to define behavior.
2016-02-09 22:47:14 +11:00
caa16c1443 BLI_kdopbvh: expose bvhtree_kdop_axes array
So future callbacks can make use of the axis index.
2016-02-09 22:47:14 +11:00
337b718695 Fix T47371 - add access to 'static' enum items.
Some dynamic enums, which do not need a valid context pointer, have their 'itemf'
callback always called. This is annoying for introspection tools (like the ones generating
translations, or API documentation), because it means they never have access to all possible
options (enum items).

So now, there is also an `enum_items_static` accessor to get only statically-defined
enum items.

Note: only i18n tools take advantage of this currently, others are still to be updated.

Reviewers: campbellbarton, sergey

Differential Revision: https://developer.blender.org/D1782
2016-02-09 12:51:07 +01:00
ae2036e69b Add missing gl line width for curve normals 2016-02-09 20:54:49 +11:00
73b672ee97 Fix: Transform constraint/helper line drawing had incorrect thickness when GPencil strokes are shown 2016-02-09 21:55:07 +13:00
7e5cabb6b6 Fix T47368: Crash re-linking object to scene 2016-02-09 18:06:06 +11:00
ea3900c58f Docs: correct description 2016-02-09 16:30:13 +11:00
69327137c0 Fix T47367: Segfault in BIF_draw_manipulator() with "around active" and the active object hidden
Accidentally left off null check when cleaning up the code there in
34993bf97d  (GPencil_Editing_Stage3 branch)

Thanks to Sami Pelkonen (pltsi) who reported this bug, along with
some nice and detailed backtraces which made it easy to locate
the problem :)
2016-02-09 15:27:41 +13:00
97d9d6224c Set clip alpha to small non-zero value
This amends 089d2a18 which was a known driver bug (T46962),
increasing the clipping to avoid precision issues.
2016-02-09 12:00:08 +11:00
2ac88328b0 Cycles: Fix Burley's CDF truncation after recent radius fix
This is all not really ideal, but good enough for tonight.
More thoughts and investigation tomorrow!
2016-02-08 21:50:38 +01:00
Dalai Felinto
089d2a18d9 Fix: Empty > Image not working in some hardwares
Basically the default U.glalphaclip was 1.8367099231598242e-40 in some
computers (e.g., OSX 10.11, AMD Radeon HD 6750M) this value would need for bad
gl clipping.

The new default is 0.0. To test this before/after the fix, just run:

$ blender -b --factory-startup --python-expr "import bpy; print(bpy.context.user_preferences.system.gl_clip_alpha)"
2016-02-08 15:15:48 -02:00
6e16becffd Fix T47354: Garbage key events (UNKOWNKEY) would remain in backup event's keymodifier.
For some reason, using 'dead keys' to compose some accentuated latin chars will generate
some 'unknown' key events, and in this case, direct `event.keymodifier` was correctly
cleared, but not its 'backup' version in `win->eventstate`, so all further events would
get an invalid modifier until some real one would be pressed again...
2016-02-08 15:46:11 +01:00
dae8326d1e Fix T47356: Too sharp falloww with Burley BSSRDF
After the clamping commit we need to bump BURLEY_TRUNCATE
constant a bit, otherwise mean free path does not really
match the disk radius needed for importance sampling.
2016-02-08 14:54:11 +01:00
52668c56b7 GPencil: Layers with alpha = 0 should not be editable
* Added a new API function to test if a GPencil layer is visible or not
* Replaced all editability checks with this new "super check"
* Replaced all magic number thresholds for opacity visiblity with a single define
2016-02-09 02:45:36 +13:00
4bc070a519 Code Cleanup: Use bool instead of int for "setactive" param 2016-02-09 02:45:36 +13:00
3419ffdf49 Fix: ANIM_animdata_update() was not handling post-edit updates on GP channels
This may have resulted in situations where the order of GP keyframes was
incorrect (leading to some frames not being able to be found), or in some
redraw problems when trying to delete GP keyframes (that I was getting earlier,
but can't seem to reproduce now)

TODO: We now need to hook up a proper api to do the GP key sorting
2016-02-09 02:45:35 +13:00
770319bbd2 Fix: "Speaker" Icon for "Muting" in GPencil Dopesheet mode was confusing and used incorrectly
In the other Dopesheet modes, the "Speaker" icon was used to refer to
"animation playback muting", while for GP layers, this was being incorrectly
abused for "layer visibility in viewport".

This commit fixes that by making the following changes:
* A new "eye" icon toggle is added for controlling GP Layer visibility
* The "speaker" icon toggle now controls "Lock Frame to Current" functionality,
  which functions more like the "animation playback muting" that is generally
  expected.
2016-02-09 02:45:34 +13:00
2e914d556a GPencil: Numpad 0 and Numpad view rotation keys now work in Continuous Drawing Mode
When animating to the camera, and working in "Continuous Drawing Mode",
it be necessary to return to the active camera viewport, after briefly pivoting
the view using MMB (to check on perspective or something like that). However,
before this fix, you would have had to exit drawing mode to do this.
2016-02-09 02:45:34 +13:00
5136791de1 GPencil Eraser: Do not allow eraser radius to get smaller than 1 pixel 2016-02-09 02:45:33 +13:00
eb9953abc0 GPencil UI: Show selection mask toggle in 3D view header to make it easier to access 2016-02-09 02:45:33 +13:00
0618971398 GPencil UI: Expand Sculpt Settings panel by default
Sculpt settings are often quite handy to be able to easily access while drawing,
so make it easier to access these when drawing without having to first expand
the panel.

(On the other hand, the "Edit Strokes" panel contains tools already found in
various other places - menus,etc. - so no need to expand it by default)
2016-02-09 02:45:32 +13:00
84b020d635 GPencil: If "onion skinning" toggle on header is enabled, new layers will have onionskinning enabled too 2016-02-09 02:45:32 +13:00
ee509b4cb7 Fix: Renaming Grease Pencil layers doesn't update the Dopesheet Channels Region 2016-02-09 02:45:31 +13:00
c6afa36f47 Fix group flipping when syncing mirror weights
Corrects mirror syncing for invert, levels & smooth.

Note that the code changed to process mirroring even if both verts are selected,
since group flipping can mean that is still meaningful.
2016-02-09 00:19:28 +11:00
172143d4f8 Cleanup: use doxy comments for deform.c 2016-02-08 22:40:57 +11:00
4b9c697210 CLeanup: style 2016-02-08 22:28:06 +11:00
4fc0b1638f Improve make.bat final message 2016-02-08 21:14:10 +11:00