Dalai Felinto
0f69026b1c
Fix windows building (log10)
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Error: math_base_inline.c(402): error C2668: 'log10' : ambiguous call to
overloaded function
2018-01-22 11:37:19 -02:00
8a2d09eb9f
Fix T53854: branched path tracing correlation bug with transparency.
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This was broken in d750d18 .
2018-01-22 14:02:58 +01:00
b06bd20a6b
Cycles: Cleanup, remove unused argument
2018-01-22 10:59:14 +01:00
fb4582134a
Fix T53850: Lock to Cursor breaks 3D manipulators
2018-01-22 20:14:12 +11:00
c723e91ee1
WM: add mouse-move after smooth-view
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When hot-spots moved under the pointer,
clicking wouldn't activate the correct item.
2018-01-22 14:09:17 +11:00
56fc812d1e
Fix manual lookups (data is now lowercase)
2018-01-22 10:00:40 +11:00
d9c962a367
Fix T53843: Error opening online manual
2018-01-22 10:00:40 +11:00
a841e65b85
Cleanup: unused var
2018-01-22 10:00:40 +11:00
8d671f6f65
Update description of the screen_draw functions
2018-01-21 18:22:39 -02:00
46267fe7bf
WM: Fix snapping on split area without preview
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In addition to removing unnecessary variables and `tag_redraw` whenever the factor changes;
2018-01-21 18:18:38 -02:00
cc64872b88
Fix T49159: missing Cycles tangents for adaptive subdivision.
2018-01-21 15:43:59 +01:00
e767d21b74
Cleanup: BLI_kdopbvh avoid negative array access
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It's harder to reason about array access with negative indices.
2018-01-21 20:17:29 +11:00
a7dc5e12ac
Cleanup: style
2018-01-21 11:41:52 +11:00
e53447c137
Fix old files with changed node socket type not loading correctly.
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This would lead to sock.default_value pointing to the wrong data type,
possibly causing crashes. Unfortunately, this bug will still exist for
older Blender versions that try to load newer files, which makes
changing the type of a node socket problematic.
2018-01-20 22:42:59 +01:00
dd35048602
Cleanup: doxy groups for screen_ops.c
2018-01-21 01:41:58 +11:00
949e56dff1
Fix screen split preview refresh issues
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Switching direction didn't refresh, also cursors were flipped.
2018-01-21 00:41:48 +11:00
Dalai Felinto
431d5772bb
Fixup for integer digits commit
2018-01-19 17:04:19 -02:00
Dalai Felinto
075def8fbd
Util function to determine number of digits from an integer
2018-01-19 16:54:07 -02:00
fa91b43e8c
Cycles: Make it more proper check on vectorization flags from DebugFlags
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Mimics to checks in system_cpu_support() checks.
2018-01-19 15:48:42 +01:00
Dalai Felinto
edf053ff63
Outliner Python UI cleanup: remove KEYMAPS
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This was removed since 2013 (ef765b3606 ). It should have been removed back
then from the UI file too.
2018-01-19 12:45:57 -02:00
ccec1e7667
Cycles: Cleanup, stop using debug flags in system utilities
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Debug flags are to be controlling render behavior, nothing to do with low level
system utilities.
it was simple to hack, but logically is wrong. Lets do things where they are
supposed to be done!
2018-01-19 15:22:32 +01:00
54632dc830
Cycles: Remove util_debug include from kernel code
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Not sure why it was in there, all the debug flags stuff is to be handled outside
of kernel.
2018-01-19 15:21:34 +01:00
8e1dd7ed81
Cycles: Remove unneeded include statements
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Also try to move them from headers to implementation files as much as possible.
2018-01-19 15:19:45 +01:00
0fe41009f0
Fix T53830: Cycles OpenCL debug assert on macOS,
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This was probably harmless besides some unnecessary memory usage due to
aligning allocations too much.
2018-01-19 11:35:07 +01:00
889321e22b
Cleanup: reaname LINKLIST_FOREACH -> LISTBASE
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LinkList's are a different API, no need to confuse things.
2018-01-19 21:39:18 +11:00
5a61c1de82
Fix T53786: Proportional size from redo ignored
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Changing PET size while transforming stores the size in the
tool settings, but changing in the redo panel didn't.
2018-01-19 21:09:16 +11:00
0cddc7e300
WM: operator flag to check repeat/redo execution
2018-01-19 21:07:43 +11:00
53e062da94
Cleanup: sync w/ blender2.8 branch
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Split screen_draw.c from screen_edit.c (avoid conflicts syncing).
2018-01-19 17:57:37 +11:00
ebf01d44ee
WM: window draw callbacks and split preview snap
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This moves window overlay from hard coded flags into drawing callbacks.
It also supports snapping (holding Ctrl).
2018-01-19 17:15:45 +11:00
7a24e0d175
Cleanup: typos
2018-01-19 15:34:54 +11:00
abb3a86e10
Fix T53833: Particle Info node and Displacement Crash
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The displacement shared was running before particle data was copied to the
device causing bad memory access when the particle info node was used. Fix
is simply to move particle update before mesh update so the data is
available to displacement shaders.
(Altho this fixes the crash the particle info node is still mostly useless
with displacement for now...)
2018-01-18 22:40:48 -05:00
368414efac
Fix T53823: Particle weight brush crash
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Entering particle edit mode w/ the weight brush enabled crashed
on non-hair particle systems.
2018-01-19 12:25:09 +11:00
2b9fb723ed
Fix T53832: Particle weight paint crash
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Drawing hair weights read before the hair array start.
This code could be improved since it currently copy-pastes,
from do_particle_interpolation, but this would need larger changes.
For now just correct existing logic.
2018-01-19 12:14:53 +11:00
42a562496b
Fix memory leak in recent curve refactor
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5b25605761fb7
2018-01-18 20:54:59 +11:00
7b3e441bcf
Improved docstring of mathutils.Matrix.lerp()
2018-01-18 09:58:14 +01:00
9811150952
Improve docstring for mathutils.Matrix.decompose()
2018-01-18 09:38:01 +01:00
001789d733
Fix T53808: VSE doesn't show scene strip markers
2018-01-18 14:49:09 +11:00
6880a549ba
Fix weight particle brush versioning
2018-01-18 14:02:26 +11:00
9b04a47070
Cleanup: label scene flags more clearly
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Also correct typo in enum name
2018-01-18 13:51:49 +11:00
2be8598fe7
Fix T53811: "bmesh.ops.split" crash
2018-01-18 12:36:25 +11:00
7ffe838473
WM: improved area resize snapping
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Instead of 10px steps, snap to mid-point & adjacent edges.
Not yet implemented for split preview.
2018-01-18 11:33:51 +11:00
e6df02861e
Fix buffer overflow vulnerability in curve, font, particles code.
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Solves these security issues from T52924:
CVE-2017-12102
CVE-2017-12103
CVE-2017-12104
While the specific overflow issue may be fixed, loading the repro .blend
files may still crash because they are incomplete and corrupt. The way
they crash may be impossible to exploit, but this is difficult to prove.
Differential Revision: https://developer.blender.org/D3002
2018-01-18 00:54:07 +01:00
e04d7c49dc
Fix buffer overflow vulnerabilities in mesh code.
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Solves these security issues from T52924:
CVE-2017-12081
CVE-2017-12082
CVE-2017-12086
CVE-2017-12099
CVE-2017-12100
CVE-2017-12101
CVE-2017-12105
While the specific overflow issue may be fixed, loading the repro .blend
files may still crash because they are incomplete and corrupt. The way
they crash may be impossible to exploit, but this is difficult to prove.
Differential Revision: https://developer.blender.org/D3002
2018-01-18 00:54:07 +01:00
e0f2c7aff4
Fix Linux/GCC compiler warning in recent fixes.
2018-01-18 00:54:07 +01:00
235f578a0d
Loop Cut: Allow mouse placement w/ numeric input
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D2973 by @cyaoeu
2018-01-18 10:55:53 +11:00
07aed404cf
Fix buffer overflow vulernability in thumbnail file reading.
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Fixes CVE-2017-2908 from T52924.
Differential Revision: https://developer.blender.org/D3001
2018-01-17 20:25:42 +01:00
d30cc1ea0b
Fix buffer overflows in TIFF, PNG, IRIS, DPX, HDR and AVI loading.
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Solves these security issues from T52924:
CVE-2017-2899
CVE-2017-2900
CVE-2017-2901
CVE-2017-2902
CVE-2017-2903
CVE-2017-2904
CVE-2017-2905
CVE-2017-2906
CVE-2017-2907
CVE-2017-2918
Differential Revision: https://developer.blender.org/D2999
2018-01-17 19:59:47 +01:00
a6700362c7
Memory: add MEM_malloc_arrayN() function to protect against overflow.
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Differential Revision: https://developer.blender.org/D3002
2018-01-17 19:59:47 +01:00
46204f843b
Depsgraph: Fix for fake dependency cycle being created for shape key drivers
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One thing i'm not fully happy with is all this is_same_* functions. Need to
get rid of this by probably adding explicit entry/init/whatever nodes and
maybe making node criteria aware of whether key will be used as "from" or
as "to" node.
2018-01-17 18:02:51 +01:00
5d4ffb42a3
Delete Invalid Drivers: more lenient poll function
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This function is faster and also allows for deletion of invalid drivers in
nested data blocks (for example in shape keys). Thanks @sergey !
2018-01-17 17:14:39 +01:00