783b0809b6
Fix T57578: Vertex Connect crash with less than two verts selected
2018-11-22 13:28:53 +01:00
a0d7d3187b
GP: Cleanup old TODO comments
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These ToDo were ported when 2.7x code was ported to 2.8, but now they are not needed.
2018-11-22 10:44:06 +01:00
William Reynish
dcf4bf8db9
Icons: use newly added icons
2018-11-22 15:31:19 +11:00
4b9d242be5
Merge branch 'master' into blender2.8
2018-11-22 15:16:45 +11:00
c66570f519
Fix T57989: File loaded as startup
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The file contents was used to check if the file was a startup file.
Now pass in an argument from startup loading code instead.
2018-11-22 15:06:14 +11:00
1844ccd521
UI: disable screen edges for full-screen areas
2018-11-22 12:34:15 +11:00
3e625a7a06
UI: hide shortcut from gizmo tip when none found
2018-11-22 12:19:07 +11:00
fb8aa611d0
UI: String tweak for "UnLock" and Un-Mute in VSE
2018-11-22 02:02:11 +01:00
1a4595618c
Fix factory-settings using stale preferences
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We need to reload defaults on factory startup because the defaults
now have preferences that may have changed.
2018-11-22 10:51:27 +11:00
ce137699f9
Cleanup: Move debug warning message about panels missing category from drawing code to registering code.
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In drawing it was pretty stupid (since we did not know *which* panels were
affected), and really, really annoyingly noisy!
2018-11-21 22:03:24 +01:00
7d985fcc1b
3D View: move x-ray toggle to operator
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Allows binding to a key.
2018-11-22 06:44:32 +11:00
0a3cf08364
Keymaps: take into account DPI for tweak/drag/pie thresholds.
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The intention is to fix a too low default threshold on high DPI screen.
Users with high DPI screens that have increased the threshold to fix this
or liked the lower threshold will need to lower it again.
This is still somewhat of a guess, ideally this would be based on the
physical distance travalled, and maybe different per type of input device.
However we do not have access to this information, and hope this gives a
better default.
2018-11-21 19:31:20 +01:00
f5df1efa2f
Cleanup: warnings
2018-11-22 05:26:18 +11:00
146f6cea55
GP: Set Vertex opacity default for templates
2018-11-21 19:19:10 +01:00
79ef6f30f0
UI: Use primary gizmo color for loopcut edge pre-select.
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Instead of hardcoded pink.
2018-11-21 19:14:56 +01:00
2ab798feb0
transform_snap_object: Use the texture space bound box to test the need to snap to meshes in edit mode.
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Before a value for bound box was stored in a local cache.
2018-11-21 14:38:56 -02:00
2261aed031
GP: Init new Eraser Hard
2018-11-21 18:04:08 +01:00
96e39af948
transform_snap_object: Fix snap to curves.
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Use `BKE_curve_texspace_get` instead `BKE_curve_boundbox_get`.
The snap to curve, even out of edit mode, is not done on the displist. So test a boundbox that covers the points seens in edit mode.
2018-11-21 13:07:51 -02:00
cec83e92e6
Fix T57884: Triangle count is incorrect when above around 2 billion
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Maniphest Tasks: T57884
Differential Revision: https://developer.blender.org/D3962
2018-11-21 16:34:32 +01:00
d3e686d61e
Depsgraph: Update comment
2018-11-21 16:29:22 +01:00
2a354dd4bd
Depsgraph: Allow flush of CoW tag from Action
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This way we guarantee that action tagged for CoW will ensure
order of updates with objects which are using it.
Fixes T57870: Scaling keyframes in Graph Editor causes crash
Fixes T57971: Moving keys in the Dopesheet crashes with Segfault 11
Fixes T57530: Moving keys on a rig, Crash
Fixee T57491: Crash when trying to move keyframe in dope sheet
2018-11-21 16:21:24 +01:00
693233b198
Fix T57975: Drawing with Onion Skin enabled crash Blender
2018-11-21 15:53:45 +01:00
5e4ed2793b
Depsgraph: Move boundbox sync to the post-geometry evaluation
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Boundbox does not depend on transform and only need geometry
component.
This change solves possible race condition accessing geometry
data and allocating/assigning pointers.
Based on disacussion in IRC with @mano-wii and @brecht .
2018-11-21 15:04:18 +01:00
b6693f1f54
Depsgraph: Cleanup, use more clear name
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Five years later since the original commit, is probably not so bad
timing on calling things by their clear name.
2018-11-21 14:52:42 +01:00
539b465b32
Implement basic global tablet pressure curve options.
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Grease Pencil already implements support for full-featured
per-brush pressure curves, but it is useful to have some
basic global settings that affect all brushes and tools.
This adds two simple options:
- Raw pressure required to achieve full brush intensity.
- Softness control, using a gamma curve internally.
The most important one is the max pressure setting, because it is
critical for ergonomics, but the Linux Wacom driver lacks it.
The softness option internally converts to gamma = 4^-softness.
Reviewers: brecht, campbellbarton
Differential Revision: https://developer.blender.org/D3967
2018-11-21 16:34:07 +03:00
ed1ee89288
I18N: tweak some UI labels and tips.
2018-11-21 12:06:59 +01:00
638622971b
I18N defaults: enable tooltip translation.
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That is minimal change for now, we may want to fully enable i18n by
default...
2018-11-21 12:05:56 +01:00
3a64d7ca48
GP: Remove Target Weight switch
2018-11-21 09:03:17 +01:00
7de712e1e5
Fix uv-sculpt use w/ tool-system
2018-11-21 17:56:10 +11:00
77a80d9f2f
Gizmo: show dial handle for unconstrained extrude
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Now only show an arrow when extrude was constrained on an axis.
2018-11-21 17:15:53 +11:00
1a551328b4
Gizmo: set operator options before execution
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Avoid setting all operator options every redraw,
instead set them before invoking.
2018-11-21 16:00:00 +11:00
6b6105a87e
Gizmo: run invoke_prepare even when the gizmo isn't modal
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This is useful for setting up state for gizmos that run
operators too.
2018-11-21 15:35:29 +11:00
67c3791f63
Object: minor changes to jump-to API
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- Always select the jump-to object, even if it's active.
- Remove check for invalid object data
(these cases will fail much earlier).
2018-11-21 13:07:36 +11:00
18593c7cd3
Cleanup: add reveal_hidden arg to jump-to API calls
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Jumping to data shouldn't necessarily change hidden status
or visible layers.
2018-11-21 13:04:03 +11:00
a86a1292f3
Gizmo: workaround for extrude modifying normals for XYZ axis
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This was done for the normal gizmo, but not the XYZ handles.
2018-11-21 12:58:06 +11:00
774471dd45
Fix custom matrix orientation being written to scene
2018-11-21 12:58:06 +11:00
ac5889a9ee
Correct editbone root-select check
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Mistake in recent commit.
2018-11-21 12:58:06 +11:00
63150511a2
Gizmo: use Y-axis for armature extrude on normal
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For bones it's useful to extrude a bone aligned to the existing bone.
2018-11-21 12:14:28 +11:00
04d09014e9
Gizmo: set the extrude transform constraint matrix
2018-11-21 11:45:16 +11:00
5b45434be4
Transform: use root/tip for bone normal orientation
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When there are no fully selected bones,
use the normal of bones which only have the root/tip selected as a
fallback.
Without this, the extrude gizmo isn't very useful
since extrude is often used with only the tip selected.
2018-11-21 11:32:08 +11:00
91e8509467
Cleanup: use boolean array for mirror modifier
2018-11-21 10:30:51 +11:00
19875439b5
Modifier: Mirror learns to bisect on plane
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D3966 by @kioku w/ edits.
This adds bisect and flip options to mirror modifier.
2018-11-21 10:01:04 +11:00
6aa7cea3c2
Cleanup: rename extrude gizmo
2018-11-21 09:25:55 +11:00
d3a75c48fd
Cleanup: move extrude gizmo to transform module
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Since this is no longer mesh only, move out of mesh,
rename next.
2018-11-21 09:20:19 +11:00
34b9bd3a9b
Gizmo: initial extrude support for non mesh types
2018-11-21 09:09:34 +11:00
c17cc4c0d8
Fix extrude tool redo
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Redo operator properties weren't being set.
2018-11-21 08:20:22 +11:00
b7ee0912a7
Fix T57921: Crash when loading 2.7x .blend with scene without any render layer.
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We need at least one view layer, always. :)
2018-11-20 21:50:46 +01:00
3a13b89296
Cleanup: unused args, indentation
2018-11-21 06:29:19 +11:00
176b0df920
Cleanup: gcc function type warning
2018-11-21 06:24:52 +11:00
a4a9123c33
GP: Refactor target weight paint
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Now, the target weight is defined as the final maximum value with a new property and all fields have be moved to brush struct.
2018-11-20 20:05:37 +01:00