Commit Graph

696 Commits

Author SHA1 Message Date
1c6dc61d17 blacklist language property for sphinx docs, encoding was messing up PDF generation. 2011-11-24 22:24:07 +00:00
6e28ac2d7b pep8 edits and avoid naming conflicts with python builtins 2011-11-24 19:36:12 +00:00
2345efc6c5 Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,
by Gaia Clary.

Rationale: the name was confusing and not always used consistently, and this
map itself is not something that can be layered, rather the map can be used
as texture coordinates in some layered setup.

The original intent was to indicate this contained more than just UV's, but
the game engine settings have already been moved out, and apparently users
didn't really get this from the name anyway.
2011-11-23 17:25:25 +00:00
d9e99abe37 hide overly picky warnings from 'pylint' for pep8 script, indentation edits. 2011-11-19 16:17:35 +00:00
c6c6a3578b tab -> spaces 2011-11-18 04:55:43 +00:00
e9be8b4a0a document py gotchas
- dont assume you get the data names you ask for
- beware of collisions with library names
- beware of py modules calling sys.exit
2011-11-18 04:48:27 +00:00
1cfbde0eb4 pass encoding to uses of decode() incase the default isnt utf-8. ignore decode errors in some cases.
This should fix an error with generated qtcreator projects.

also replace decoded bytes for unicode escape sequences in the VIEW3D_MT_edit_text_chars menu.
2011-11-17 04:05:54 +00:00
747f06d3d2 set cycles scripts as pep8 & make some minor changes.
also update sphinx doc generator.
2011-11-15 02:58:01 +00:00
f086201518 cmake & pep8 tidy up, also some style edits.
remove unneeded collection length function.
2011-11-08 01:32:34 +00:00
95948d0e0e SVN maintenance. 2011-11-07 23:50:12 +00:00
33accdb725 use (const char*) rather than (char*) where possible.
also removed some unused function definitons.
2011-11-05 11:04:28 +00:00
057bf2a02b misc doc edits
- remove recently added sphinx reference workaround.
- tested doxygen, correct some warnings, set tab width and added pymathutils group.
- added convenience target 'make doc_doxy'
2011-11-05 01:48:10 +00:00
209ceb6969 correct some warnings, also sensor_x was being paassed to object_camera_matrix(...) for x and y args, looks like an accident 2011-11-04 15:21:34 +00:00
87cd81b162 - added docs and examples for bpy.app.handlers
- correct error in own last commit for BKE_screen_find_big_area()
2011-11-04 04:27:46 +00:00
f8d0c8b11e patch [#29049] Minor phrasing and grammar patch 2011-10-28 01:10:46 +00:00
82c84f4b58 Remove some more $Id$ that still were left after r41227 and r41228. 2011-10-23 19:01:59 +00:00
6105199668 Remove the svn:keywords property. 2011-10-23 18:38:16 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
617d3cb852 pass -noaudio when running blender for various utilities - doc-gen and tests. 2011-10-19 21:55:27 +00:00
ea31490247 update man before ahoy 2011-10-17 14:44:21 +00:00
cc1ed7cbc5 fix/update for credits script and bad formatting in sphinx docs. 2011-10-17 13:54:47 +00:00
2dc6ca49b3 py docs:
added python doc section on script performance and a note on relative file paths in the gotcha's page.
also added script for spell checking py comments.
2011-10-17 10:43:55 +00:00
67c15da97d docs / clenup (no functional code changes)
- added API examples for mathutils.Color/Euler/Quaternion/Matrix.
- corrected own bad spelling matricies --> matrices.
- minor pep8 edits.
- update CMake ignore file list.
2011-10-17 02:20:53 +00:00
6d5891e7ea fix bad URL in bgl doc 2011-10-16 15:01:13 +00:00
92bc72dca1 convenience targets for make doc_py, doc_dna, doc_man 2011-10-16 11:09:15 +00:00
c40b976ea8 py docs - gpu module wasn't included in docs.
also added convenience target to build sphinx api docs:
 make doc_py
2011-10-13 06:59:09 +00:00
e3be5aacf8 fix [#28873] Blenders Python API Sphinx Build Script give exceptions 2011-10-11 23:27:01 +00:00
Nathan Letwory
6b2dd62c64 Commit testing notifier hack 2011-10-11 17:30:08 +00:00
1fd55c3130 update to cmake doc, still needs more work but update references to CVS and MSVC2005 and Python3.1 2011-10-10 04:16:16 +00:00
14dd4d19ed update generated api changelog for edits since 2.59 2011-10-05 22:43:00 +00:00
78968a0fc9 fix for mistake in api changelog script with function names. 2011-10-02 23:53:41 +00:00
a80520804a add '2.58 to 2.59' to changelog (should have done this for 2.59 release) and texface changes for 2.59 -> 2.60. 2011-10-02 23:47:05 +00:00
447a60b7c4 svn merge -rHEAD:40523 doc/python_api/rst/change_log.rst
revert changes for texface, will apply manually after.
2011-10-02 23:23:45 +00:00
a4a09fc638 Fix for [#28792] Invalid 'aud' documentation examples. 2011-10-02 18:00:06 +00:00
081543fee8 fix for error generating docs, write all files as utf-8 2011-09-29 12:11:58 +00:00
Dalai Felinto
11a0e00819 BGE Material settings renaming Back Culling to Backface Culling and make it on by default
under suggestion of Mitchell Stokes (Moguri)
2011-09-26 06:39:19 +00:00
Dalai Felinto
51555877b0 manual update on changelog (python API)
Change as suggested by Campbell.
I'm not sure if this is the way to do for enums, I will check with him later
2011-09-24 23:50:00 +00:00
Dalai Felinto
e5b98f7a2f Python API changelog r37840-40524 (HEAD)
updating the doc.

I'm also including the latest API dump with it. This helps to keep track of the revisions to update and the next person updating doesnt need to build an old Blender for that (as I just had to).

I updated the sphinx_changelog_gen.py with this info as well.
I'll update changelog.rst manually next. I'm not so sure how to indicate that the properties were replaced instead of only removed.
2011-09-24 22:40:56 +00:00
48918130a1 remove redundant code & use GL_LINE_STRIP for object spiral drawing. 2011-09-22 18:42:16 +00:00
8f5112f191 pep8 update & some minor cmake edits. 2011-09-20 18:29:19 +00:00
00de0cd6a7 fix for warnings after texface commit, also comment blender sphinx theme for api reference until we get an update for 'Naiad' 2011-09-20 01:35:39 +00:00
862aababb3 - remove deprecated pose channel members
- change short -> char for flags that support it.
- add pose 'temp' pointer to use for outliner drawing (was using 'prev' and restoring which seems dodjy)
2011-09-16 02:42:50 +00:00
e2818f1b92 - include enum names and descriptions in sphinx generated documentation
- add descriptions for operator bl_options
2011-09-15 16:15:24 +00:00
5ba213a424 move utf8 string.c functions into their own file, also add python tip for printing operators. 2011-09-15 08:07:42 +00:00
1e6dbb1a4d added section about editmode switching to gotchas 2011-09-10 23:06:44 +00:00
e883de2739 spelling corrections from Philippe Casteleyn 2011-09-10 14:28:13 +00:00
01744abd81 GPU: add gpu python module with export_shader() function to export GLSL shader.
shader = gpu.export_shader(scene,material) 

Returns the GLSL shader that blender generates to produce the visual effect
of material in scene for the purpose of reusing the shader in an external engine.
This function is meant to be used in a material exporter so that the GLSL
shader can be exported entirely. The return value is a dictionary containing the
shader source code and all associated data. 

The full documentation is under sphinx.

Warning: there has been an API between the patch and this commit:
uniform['lamp'] and uniform['image'] now return python reference to 
ID block instead of ID name as before. The X3D exporter that uses this
function must be adapted.
2011-09-09 11:55:38 +00:00
4eb9b9e4f1 bpy api - add new page for best-practice (so Thomas has something to point to when kicking devs for writing shoddy UI layouts) 2011-09-08 23:59:47 +00:00
49547241d6 correction to docs. 2011-09-08 10:15:27 +00:00
7500f4cd48 fix for misc py errors + some pep8 edits. 2011-09-08 05:42:44 +00:00