Commit Graph

562 Commits

Author SHA1 Message Date
d7b072f450 Fix #30456: transforming object with a hair particle system, on a frame after
the cache end frame would reset to the previous state on confirm. Was an issue
with object animation being evaluated unnecessarily, now make check more
precise.
2012-03-19 18:14:24 +00:00
709ca0ece9 "Fix" for [#30098] Particle rotation wrong / explode modifier
- The main problem was that in order to be accurate all particle
  rotations have to be calculated incrementally so the only working
  solution is to store rotations to the point cache (previously
  this was only done for dynamic rotations). This can nearly double
  the point cache size so it's not ideal to have this as a default
  as in many cases you don't care about particle rotations.
- Particle rotation panel now has a new "enable" checkbox that
  enables rotation calculations and the storing of rotations to
  point cache.
- Old files will have rotations enabled via do_versions so that in
  the worst case old files will only get bigger point caches, but no
  sudden loss of particle rotations.
2012-03-18 21:33:00 +00:00
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
c21c58f44c style cleanup, also remove unused externs. 2012-03-11 19:09:01 +00:00
dfdfa3d51b code cleanup: replace macros VECCOPY, VECADD, VECSUB, INPR - with BLI_math funcs.
added copy float/double funcs: copy_v3fl_v3db(), copy_v3db_v3fl(). 2d & 4d too.
2012-03-09 06:04:17 +00:00
4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
95670e03a0 style cleanup / comment formatting for bli/bke/bmesh 2012-03-03 20:19:11 +00:00
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
47c373c7a9 style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
120297734b fix for emitting particles (needed tessfaces).
this fixes the cloud-gen addon.
2012-02-27 09:37:59 +00:00
3fc2fbc333 style cleanup, use { on newline after function definition.
spelling 'impliment' -> 'implement'
2012-02-25 16:49:59 +00:00
24f83c7e3e minor edits to sync up with trunk, remove crash save handler, this can be added later if we need but isnt really apart of bmesh specifically. 2012-02-17 21:22:18 +00:00
2d1a05874b svn merge ^/trunk/blender -r44024:44076 2012-02-13 04:14:35 +00:00
5a2454c3f8 Fix [#29737] Can't edit particle hair if particle count is 0.
* Hair wasn't flagged as "done" if particle count was 0 before setting particles as hair, so particle edit mode didn't work.
2012-02-12 00:43:57 +00:00
a7458742b1 Fix [#29265] Particle Instance: Create Along Paths + Children inconsistent with actual children hair particles
* Hair particle rotations weren't calculated properly for particle locations along a path and the "particle on path" calculations were not correct in many other ways too.
* Now the particle's location along a path is interpolated directly from the cached paths if it exist. These paths are always correctly calculated.
* Paths are now cached if a particle instance modifier using the particle system with the path option exists.
2012-02-12 00:25:52 +00:00
543fb27fd0 support for 'origspace' data layer - used for hair on subsurf mesh.
currently only works for 3/4 sided faces.
2012-02-05 11:30:26 +00:00
2ea8a3b8ca remove CDDM_copy second argument, added CDDM_copy_from_tessface instead.
this function caused too many conflicts and in most cases was zero anyway.
2012-01-29 21:59:47 +00:00
de4eeb9694 svn merge ^/trunk/blender -r43693:43733 2012-01-26 19:20:33 +00:00
5d49eff25a Fix #29957: Texture "Generate" mapping work as global with cloth modifier
Make Cloth modifier deformation only so now it applies on orco dm properly.
2012-01-26 17:03:30 +00:00
8275ae64ba particle system now ensures tessfaces are available.
now sintels heir works in the 3D viewport, (need to work on subsurf next)
2012-01-26 00:16:14 +00:00
c7e8af13d4 remove cellalloc, from my tests jemalloc beats cellalloc, so we better just use a better malloc replacement.
See Details:

http://wiki.blender.org/index.php/User:Ideasman42/BMeshBranchReview#Update_43694
2012-01-25 20:18:12 +00:00
75a4832af3 svn merge ^/trunk/blender -r43676:43685 2012-01-24 22:44:48 +00:00
5cf9f8ab90 fix for memory leak when particles have 0 elements. 2012-01-24 20:33:26 +00:00
c0eec8f379 svn merge ^/trunk/blender -r43062:43085 2012-01-03 02:16:52 +00:00
Alex Fraser
7d19ff1497 Added OpenMP multithreading for SPH particle systems. 2012-01-02 12:10:50 +00:00
Alex Fraser
b6fb3d97f1 SPH particle simulation fixes:
- Using correct frame to update particle system tree for SPH simulation (i.e. psys_update_particle_bvhtree(psys, cfra)).
 - Increased SPH neighbour count to 512 - this greatly reduces BVH tree search bias, and makes simulations more symmetrical.
Adaptive time step improvements:
 - Fix for relative velocities based on previous state (fixes fast-moving particle clusters).
 - Only reporting on element size once per time step. Prevents incorrect Courant number from being calculated when using multiple-step integration.
2012-01-02 11:46:02 +00:00
50ca81154e svn merge ^/trunk/blender -r42973:42991 2011-12-30 09:23:06 +00:00
6d965f4493 style edits for function declarations 2011-12-30 07:55:15 +00:00
bc9b593909 More DM func renames, fixing some build breaks, renaming more stuff, also seems like it might be fixing the recent CDDM_copy corruption/leak bug 2011-11-30 18:03:56 +00:00
8eb41f0fdb svn merge ^/trunk/blender -r41998:42009 2011-11-20 16:05:51 +00:00
f1eb66aa68 share code for fluidsim, ocean & dynamic paint file paths.
- use BLI_join_dirfile for joining all paths (no need to ensure slash is appended).
- paths from linked library files now supported.
2011-11-20 14:38:11 +00:00
9d05ccf9e8 svn merge -r41899:41926 ^/trunk/blender. also sync mempool with trunk and move BLI_mempool_alloc out of mempools header where it was inlined 2011-11-16 19:06:38 +00:00
4d9766aacf minor cleanup
- remove / comment unused python vars
- replace mul_v3_fl(somevec, -1.0f); with negate_v3(somevec);
2011-11-16 16:38:37 +00:00
130b4429b0 svn merge -r41638:41648 ^/trunk/blender 2011-11-10 01:50:22 +00:00
0811236da2 Fix a particle memory allocation mismatch using MEM_allocN for alloc and BLI_cellalloc_free for free 2011-11-09 14:39:49 +00:00
be5ef51b73 use some more logical BLI math functions & tracking used INT_MAX on a short. 2011-11-08 09:02:47 +00:00
7508540c53 svn merge -r41575:41602 ^/trunk/blender 2011-11-07 07:01:24 +00:00
85540d5aa7 more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel. 2011-11-06 16:38:21 +00:00
b82dee0cb4 replace macros with bli math functions for particles code 2011-11-06 14:00:55 +00:00
bd86ba2c88 svn merge -r41335:41371 2011-10-30 01:27:49 +00:00
f837b46a2b Modifier compilation tweaks (Blender conference commit)
* Fluid compilation: Inverse the compile flag from DISABLE_ELBEEM to WITH_MOD_FLUID for consistency. (scons/cmake)
* Use WITH_BF_FLUID in your user config (scons) 

* Add support for scons to disable build with Decimate and Boolean modifier. 
(WITH_BF_DECIMATE and WITH_BF_BOOLEAN)
2011-10-29 23:56:07 +00:00
75e570b2b7 svn merge -r41287:41310 ^/trunk/blender note, mirror modifier had slow, per vertex name flipping, replaced with flip_map from trunk 2011-10-27 09:42:03 +00:00
92fe279fe6 quiet -Wempty-body and unused warnings 2011-10-26 21:30:08 +00:00
15e6d6cd75 svn merge ^/trunk/blender -r41226:41227 . 2011-10-24 12:43:08 +00:00
ad1d3dd30f svn merge ^/trunk/blender -r41175:41200 --- will need to apply fix after 2011-10-24 07:56:42 +00:00
0503a4f7a6 svn merge ^/trunk/blender -r41100:41150 2011-10-24 04:18:28 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
e417e011d5 Code cleanup: file operations merged into single header, some function names
made less cryptic and changed to indicate if they work on files or directories.
2011-10-22 15:35:49 +00:00
74017cb020 header cleanup and typo's 2011-10-22 01:53:35 +00:00