4a8aaab0b2
Draw Manager: Use engine type pointer instead of engine name.
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Faster search
2017-04-03 21:52:42 +02:00
deda6a43fc
Draw Engines: Make g_data struct part of the viewport storage
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This makes viewport cache construction independant from each others and will allow multithread down the road.
2017-03-27 14:01:47 +02:00
4137f30928
Object Mode: Add stencil test to remove object outlines inside the silouhette.
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It also adds nice occluded silouhette information for selected objects that are behind visible objects.
This methods is really heavy because it needs to render the wires twices.
2017-03-18 01:56:34 +01:00
b7355425cd
Eevee: Initial commit
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Basic support for lamps. Only diffuse.
2017-03-18 01:56:34 +01:00