Commit Graph

94876 Commits

Author SHA1 Message Date
80255e67e3 Silence assert on ID usercount for deprecated IPO.
We do not really care about those, so just avoid the noise when loading
very old files...

Re T75389.
2020-04-09 11:21:02 +02:00
36746474fd Tracking: Forward compatibility code for distortion models
Allows to open newer files in older Blender after new distortion model
has been added.

It will behave as if this is a polynomial model with all 0 coefficients
which are then being refined and assigned explicitly after solving the
motion.
2020-04-09 10:59:31 +02:00
b5e277ed05 Cleanup: Fix typo error 2020-04-09 10:58:42 +02:00
ee5cec4a50 Fix T75122: Annotations: Only visible scene annotations in dopesheet
The loop of datablocks was using the scene datablock (3D View) only, but all others datablocks were ignored.

Now the loop consider any annotation datablock.
2020-04-09 10:56:59 +02:00
bd59781c66 Fix T75425: Bone selection cycling not working
Edit-mode bone selection now cycles on successive clicks.
This now cycles through multiple edit-objects & bones.
2020-04-09 18:46:47 +10:00
19352bca16 Cleanup: spelling 2020-04-05 22:22:21 +10:00
7df787b2c1 UI: English as Default Language
Set language setting for new profiles to English.

Differential Revision: https://developer.blender.org/D7373

Reviewed by Brecht Van Lommel
2020-04-08 16:10:48 -07:00
1239cab11f Fix T75203: Crash when changing active keying set
When updating the active button, the search data wasn't updated, so it
kept using the old pointers. A check in `ui_rna_collection_search_cb()`
relied on this incorrect behavior so I had to fix that too. Note that
the previous commit was also needed for the second fix to work.

Caused by c46dcdf887.
2020-04-08 23:23:44 +02:00
74fa8787d8 Fix error in UI_butstore_ API
If the `uiButStore` data was freed after the buttons/blocks were updated
from previous instances (see `UI_block_update_from_old()`), e.g. by
delaying that to the "afterfuncs" (`ui_apply_but_funcs_after()`), the
data would get lost. As result, the button pointers that the API is
supposed to keep valid would point to freed memory.

This wasn't an issue so far since the API didn't happen to be used this
way. That changes with the next commit.
2020-04-08 23:22:33 +02:00
c13aa95eda Fix T75288: crash in Cycles image loading with multithreaded shader compilation 2020-04-08 22:01:04 +02:00
cc53c9e476 Fix T75290: Cycles crash with out of bounds memory access in volume mesh build 2020-04-08 21:58:17 +02:00
8360bfb75c Cleanup: clang-format 2020-04-08 21:58:17 +02:00
f405934fe3 Fix T75445: Filmic transform not working when using Turkish locale
This is a bug in OpenColorIO that we work around (see "Turkish I" problem),
a proper fix will be submitted upstream.
2020-04-08 20:50:50 +02:00
d41d4d0593 GPencil: Small changes to brush defaults 2020-04-08 19:03:17 +02:00
4a6f715421 Fix T73552: Mantaflow - liquid particles show up in organized unrealistic structure
Issue was being caused by a particle offset which was random but the same for every particle.
2020-04-08 18:29:26 +02:00
2328599e97 NewUndo: Fix (studio-reported) discrepency in proxies when undoing.
Took me an unreasonable amount of time to understand what was happening
here... Our beloved proxies, as usual, need some specific careful
handling.
2020-04-08 17:43:40 +02:00
b0f229dd27 Tracking: Fix missing distortion update on focal length change 2020-04-08 17:19:21 +02:00
020d1e23ae Fluid: Fix issue with mesh not being loaded
Fixed an issue that was likely introduced in a past cleanup.
2020-04-08 16:26:20 +02:00
34b28850bf Fix wrong material indicated in the error message when baking
The material displayed in the error message due to the lack of active
texture was that of the previous slot.
2020-04-08 09:44:43 -03:00
91d7f5d246 Fix T74572: adaptive sampling still not working correct with shader AOVs 2020-04-08 14:09:10 +02:00
fd487b1f4e Fix build error with WITH_X11_XINPUT=OFF after recent changes 2020-04-08 14:03:54 +02:00
ff2c67d7e8 Fluid: Disable subframes when using adaptive time-steps in the first frame
First frame should only produce inflow once and not compute the emission for the frame before the first frame. Problem became evident in T74062.
2020-04-08 13:42:40 +02:00
c2cb87f897 Fluid: Fix problem with inconsistent noise when using multiple adaptive time-steps
Problem was mentioned in T74062.
2020-04-08 13:27:12 +02:00
a1ddb63329 Fluid: Update Mantaflow source files
Update includes new grid helper functions and some cleanups.
2020-04-08 13:25:16 +02:00
7cafdc57e0 Fluid: Manta clang-format update
Do not use sort-includes in Manta source files for now when applying clang-format. Too many conflicts.
2020-04-08 13:20:18 +02:00
ea5a2efb57 Fix manual reference error after removal of use_international_fonts 2020-04-08 12:43:49 +02:00
Nicholas Rishel
ea3e0b3e8c Windows: support high resolution tablet pen events for Wintab
Together with Windows Ink support, this should fully resolve T70765.

Differential Revision: https://developer.blender.org/D6675
2020-04-08 12:25:40 +02:00
Nicholas Rishel
d571d615a5 Windows: support high resolution tablet pen events for Windows Ink
Rather than using the last state of the tablet, we now query the history of
pointer events so strokes can follow the pen even if Blender does not handle
events at the same rate.

Differential Revision: https://developer.blender.org/D6675
2020-04-08 12:25:40 +02:00
Nicholas Rishel
3d8c57f4da Cleanup: minor refactoring of pointer event handling
Ref D6675
2020-04-08 12:25:40 +02:00
Nicholas Rishel
4e4bf241c8 Cleanup: add utility functions for milliseconds conversion
Ref D6675
2020-04-08 12:25:40 +02:00
c43473e884 Cleanup: remove GHOST API to query tablet state from Window
It's not used by Blender anymore and it's unreliable since this state really
only makes sense associated with events in a particular order.

Ref D6675
2020-04-08 12:25:40 +02:00
Miguel Pozo
d478cc71dd Fix Windows Tablet API preference not being used
It was sometimes set before reading preferences, now it's passed to GHOST every
time preferences are read.

Differential Revision: https://developer.blender.org/D5641
2020-04-08 12:25:40 +02:00
a3c1605581 Cleanup: rename to BLI_path_cwd to BLI_path_abs_from_cwd
This is now more clearly a function that makes the path absolute
using the current working directory.
2020-04-08 16:46:16 +10:00
57468ae37e Cleanup: missed renaming BLI_cleanup_unc_16 in recent refactor
Missed from d14e768069
2020-04-08 16:29:46 +10:00
b0d565e5b6 Cleanup: reduce scope of variables in custom data copying 2020-04-08 16:27:59 +10:00
35861a49ee Fix T67098: Inset causes shape keys to reset exiting edit-mode
Edit-mesh interactive redo reset the meshes shape-key index.

Also copy the selection mode when copying meshes.
2020-04-08 16:26:54 +10:00
bd45ec0b06 Cleanup: disable clang-format for character table 2020-04-08 13:29:51 +10:00
1c58311440 Fix status bar message showing saved when saving failed
Resolves the following issues:

- For the first time you save a .blend file, there was no feedback.
- If the file fails to save (eg "No space left on device") the status
  bar message replaces the error with an invalid "Saved" message.

  While there is a popup, the user may cancel it with mouse motion
  and be left with the status bar message saying the file saved.

D7371 by @XDroid with edits.
2020-04-08 13:22:00 +10:00
056ebb56b1 Cleanup: clang-format 2020-04-08 10:34:39 +10:00
1ec2f8d1f2 Cleanup: spelling 2020-04-08 10:33:56 +10:00
161c13e12b Fix building without translations enabled 2020-04-08 10:24:33 +10:00
1ee3def5d3 UI: Splash Screen Language Selection
Quick Setup splash now includes language selection.

Differential Revision: https://developer.blender.org/D7370

Reviewed by Brecht Van Lommel
2020-04-07 16:33:52 -07:00
9d0f452076 Fix missed depsgraph update after undo in some cases
Forgot to take into account legacy DEG_id_tag_update with zero flag.
2020-04-07 23:56:07 +02:00
a2243f1b51 Debugging: change Undo/Redo redraw timer to include dependency graph update
This is often the slowest part and was not counted before.
2020-04-07 23:43:55 +02:00
968619d036 UI: Language Selection Changes
Removal of 'Translation' checkbox. Enable translation options when selecting non-English languages.

Differential Revision: https://developer.blender.org/D7210

Reviewed by Brecht Van Lommel
2020-04-07 13:25:49 -07:00
53981c7fb6 Cleanup: refactor adaptive sampling to more easily change some parameters
No functional changes yet, this is work towards making CPU and GPU results
match more closely.
2020-04-07 20:29:48 +02:00
7b4b07a7dd GPencil: Fix unreported problems with Chisel brush
With the new sampling, the arc points were not using the angle of the brush and the line was with the same thickness in all orientations.
2020-04-07 20:07:58 +02:00
6b58571813 UI: Don't collapse all panels for subpanels
The behavior for subpanels was incorrect, and the ideal behavior isn't even clear.

This disables the "collapse all" ctrl click feature for panels that have parents.

Differential Revision: https://developer.blender.org/D7355
2020-04-07 11:51:08 -05:00
c5ed2eb95e Undo: change depsgraph recalc flags handling to improve performance
These changes only have an effect when the experimental Undo Speedup preference
is enabled.

* For DEG_id_tag_update, accumulate recalc flags immediately before the undo
  push happens instead of afterwards. Otherwise the undo state does not
  contain enough flags, and the current state may contain too many flags.

  This also means we call DEG_id_tag_update after undo with the accumulated
  flags to ensure they are flushed to other datablocks.

* For undo, accumulate recalc flags in id->recalc and clear accumulated flags
  immediately. Not clearing would cause circular behavior where accumulated
  flags may never end up being cleared.

  This matches what happens after an undo push where these are also cleared,
  indicating that the undo state and current in-memory state match exactly.

* Don't change id->recalc of identical datablocks, it should not be needed.
  There is one exception for armatures where pointers across datablocks
  exist which otherwise would cause problems. There may be a better solution
  to this but it seems to work in agent 327 production files.

* This contains a change in undofile.c to avoid detecting all datablocks as
  changed for the first of the two undo steps, where we restore to the state
  of the last undo push before going to the one before.

  Without this the whole system is much less efficient. However this is unsafe
  in the sense that if an app handler or operators edits a datablock after an
  undo push, that change will not be undone.

  It can be argued that this is acceptable behavior, since a following undo push
  will include that change and this may already have unexpected side effects.

Ref T60695

Differential Revision: https://developer.blender.org/D7339
2020-04-07 17:14:19 +02:00
02598e629e Fix T73566: Mesh analysis, error showing intersecting faces 2020-04-08 00:43:47 +10:00