Commit Graph

422 Commits

Author SHA1 Message Date
e6d1fb87c6 UI: Initial popover support for panels
- UILayout.popover(.. panel_type ..)
  A single panel
- UILayout.popover_group(.. panel categories ..)
  Expands all panels matching args.

Currently used in the topbar for redo and paint options.
2018-04-22 17:45:14 +02:00
Julian Eisel
5f6c45498c UI: New Global Top-Bar (WIP)
== Main Features/Changes for Users

* Add horizontal bar at top of all non-temp windows, consisting out of two horizontal sub-bars.
* Upper sub-bar contains global menus (File, Render, etc.), tabs for workspaces and scene selector.
* Lower sub-bar contains object mode selector, screen-layout and render-layer selector. Later operator and/or tool settings will be placed here.
* Individual sections of the topbar are individually scrollable.
* Workspace tabs can be double- or ctrl-clicked for renaming and contain 'x' icon for deleting.
* Top-bar should scale nicely with DPI.
* The lower half of the top-bar can be hided by dragging the lower top-bar edge up. Better hiding options are planned (e.g. hide in fullscreen modes).
* Info editors at the top of the window and using the full window width with be replaced by the top-bar.
* In fullscreen modes, no more info editor is added on top, the top-bar replaces it.

== Technical Features/Changes

* Adds initial support for global areas

  A global area is part of the window, not part of the regular screen-layout.
  I've added a macro iterator to iterate over both, global and screen-layout level areas. When iterating over areas, from now on developers should always consider if they have to include global areas.
* Adds a TOPBAR editor type

  The editor type is hidden in the UI editor type menu.
* Adds a variation of the ID template to display IDs as tab buttons (template_ID_tabs in BPY)
* Does various changes to RNA button creation code to improve their appearance in the horizontal top-bar.
* Adds support for dynamically sized regions. That is, regions that scale automatically to the layout bounds.

  The code for this is currently a big hack (it's based on drawing the UI multiple times). This should definitely be improved.
* Adds a template for displaying operator properties optimized for the top-bar. This will probably change a lot still and is in fact disabled in code.

Since the final top-bar design depends a lot on other 2.8 designs (mainly tool-system and workspaces), we decided to not show the operator or tool settings in the top-bar for now. That means most of the lower sub-bar is empty for the time being.

NOTE: Top-bar or global area data is not written to files or SDNA. They are simply added to the window when opening Blender or reading a file. This allows us doing changes to the top-bar without having to care for compatibility.

== ToDo's

It's a bit hard to predict all the ToDo's here are the known main ones:
* Add options for the new active-tool system and for operator redo to the topbar.
* Automatically hide the top-bar in fullscreen modes.
* General visual polish.
* Top-bar drag & drop support (WIP in temp-tab_drag_drop).
* Improve dynamic regions (should also fix some layout glitches).
* Make internal terminology consistent.
* Enable topbar file writing once design is more advanced.
* Address TODO's and XXX's in code :)

Thanks @brecht for the review! And @sergey for the complaining ;)

Differential Revision: D2758
2018-04-20 17:14:52 +02:00
21aca14e43 Merge branch 'master' into blender2.8 2018-03-26 14:56:00 +02:00
Julian Eisel
357b72e0a7 Theming: Use list-item colors for all un-embossed buttons in list-items
E.g. number buttons in the shape key list would use theme colors of text
widgets.

Addresses T50862.
2018-03-23 20:46:51 +01:00
be40389165 Merge branch 'master' into blender2.8 2018-01-03 23:44:47 +11:00
17f1ce4d4f Fix T53630: Effect strips not displaying Input data.
Fix T52977: Parent bone name disappeared in the UI in pose mode.

Regression caused by own rBc57636f060018. So instead of changing widget
type, just flag it as disabled.

Note that core of the issue is elsewhere though - there is absolutely no
reasons to have a search widget for pointers we cannot change nor
search! But fixing this is not really top priority, one of the many
glitches of our UI code, so think we can live with current code.

To be backported to 2.79a.
2017-12-28 17:57:18 +01:00
58dc114615 Merge branch 'master' into blender2.8 2017-11-06 00:12:28 +11:00
18d7fbe4f5 Cleanup: order buffer length after the buffer 2017-11-06 00:04:46 +11:00
c1da6c9d7d Merge branch 'master' into blender2.8 2017-11-03 01:16:10 +11:00
9ece0ee5fe UI: add UI_SELECT_DRAW flag
Allow to draw as pressed w/o interfering with behavior.

Resolves issue where buttons raised on mouse-over.
2017-11-03 00:47:51 +11:00
75490adaff UI: draw operator menus below buttons
Following the down arrow on the buttons
2017-11-02 23:43:51 +11:00
08141260ff Merge branch 'master' into blender2.8 2017-11-02 18:25:47 +11:00
e32c1bd5d0 UI: use button_operator in operator_menu_hold
Move draw calls into UI_menutype_draw
2017-11-02 18:21:59 +11:00
4a85089abe Merge branch 'master' into blender2.8 2017-11-02 15:45:19 +11:00
a6e1f7560f UI: Option to draw button pressed
Needed to show the active tool
2017-11-02 05:02:56 +11:00
3ec4d0b51b UI: Add UILayout.operator_menu_hold
This is an operator button that opens a menu when the button is held.
2017-11-02 05:01:10 +11:00
2ae6a93f05 Cleanup: style 2017-11-01 11:56:56 +11:00
941484ff81 Merge branch 'master' into blender2.8 2017-11-01 01:27:03 +11:00
98052162e1 UI: replace UI_ITEM_O_RETURN_PROPS /w return arg
Means we can have a version of this function that returns the button
and avoids returning a struct that often isn't used.
2017-10-31 17:04:55 +11:00
fe3571b362 UI: avoid double operator type lookup 2017-10-31 12:44:41 +11:00
Julian Eisel
147f9585db Merge branch 'master' into blender2.8 2017-10-23 00:04:20 +02:00
Julian Eisel
efd70ab78f Move & rename uiLayoutOperatorButs to interface_templates.c 2017-10-21 16:48:42 +02:00
ec2bbc90e7 Merge branch 'master' into blender2.8 2017-10-18 17:09:41 +11:00
ab7ebf2b10 Cleanup: Use const for RNA EnumPropertyItem args
Practically all access to enum data is read-only.
2017-10-18 16:04:07 +11:00
75f36266df Merge branch 'master' into blender2.8 2017-09-14 16:17:22 +05:00
c57636f060 Fix failure in our UI code that could allow search button without search callbacks, leading to crash.
Related to (exposed by) T52735, fixes the reported crash but not the
underlying issue.

To be backported to 2.79a should we do one.
2017-09-14 10:58:47 +02:00
673c9dce08 Merge branch 'master' into blender2.8 2017-08-12 19:08:49 +10:00
b5cd89bab9 Fix width estimation for buttons with short labels in pie menus
Differential Revision: https://developer.blender.org/D2781

To be backported to 2.79 branch
2017-08-12 11:00:19 +03:00
9567529b8f Merge branch 'master' into blender2.8 2017-08-12 00:23:49 +10:00
59a52fef6c Pie menu's sub-rows ignore 'EXPAND' flag
Regression, to be backported in 2.79.
2017-08-11 13:18:30 +03:00
8563494823 Merge branch 'master' into blender2.8
Conflicts:
	source/blender/modifiers/intern/MOD_meshsequencecache.c
2017-08-08 19:16:25 +02:00
e8b6bcd65c Merge branch 'master' into blender2.8
Conflicts:
	source/blender/depsgraph/intern/builder/deg_builder_relations.cc
	source/blender/editors/object/object_add.c
	source/blender/python/intern/bpy_app_handlers.c
2017-08-08 16:43:25 +02:00
4fe1bf85af Fix fixed width box layouts
Regression, to be backported in 2.79.
2017-08-08 17:37:51 +03:00
ed4707be47 Fix width estimation for empty layouts in pie menus 2017-08-08 15:52:14 +03:00
c558763ef5 Merge branch 'master' into blender2.8 2017-07-29 01:46:27 +10:00
38eabcb858 Fix potential 'divide-by-zero' in our UI fitting code.
Reported by coverity, better fix even if highly unlikely to happen...
2017-07-28 10:56:41 +02:00
304e5541cb Fix T52208: Using UI_BUT_REDALERT flag for UI_BTYPE_KEY_EVENT buttons crashes Blender.
but pointer was not assigned in that case...
2017-07-28 10:38:47 +02:00
Julian Eisel
492b5d0bc3 Minor code style corrections 2017-07-27 12:28:16 +02:00
c72eb6288e Fix Label colors in popups 2017-07-27 12:28:16 +02:00
Julian Eisel
129c3ac7b3 Minor code style corrections 2017-07-27 11:44:51 +02:00
ec22809025 Fix Label colors in popups 2017-07-27 10:27:29 +03:00
Dalai Felinto
4ceb006706 Merge remote-tracking branch 'origin/master' into blender2.8 2017-06-21 15:14:42 +02:00
9e08019b74 Fix: Icon alignment for scaled pie buttons with no text 2017-06-20 20:15:04 +03:00
Julian Eisel
c20c203b82 UI: Add template_search (version of template_ID for non-IDs)
Adds a version of template_ID that can be used for non-ID properties.
The property to search for and the collection to search in has to be
passed to it.
Like template_ID it also takes arguments to define a 'new' and 'unlink'
operator. They will be displayed as icon-only buttons then.
Also added a version that can display preview thumbnails.

Had to do some additional changes to make text-buttons support
displaying/modifying empty RNA properties.

This will be needed for workspaces, see D2451.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D2666
2017-05-12 01:47:55 +02:00
31bdb31ecf Fix: width of UILayout.prop_enum() buttons 2017-04-11 13:25:46 +03:00
e1fb080743 Cleanup: style 2017-04-01 12:09:17 +11:00
5ce120b865 Fix columns with fixed width 2017-03-28 00:07:31 +03:00
505b3b7328 Fix padding and align calculation for box layouts 2017-03-26 18:02:11 +03:00
4bdb2d4885 Fix: Ignore min flag for rows that require all available width 2017-03-26 12:19:01 +03:00
2ba1868c3f Cleanup/optimization: Simplify some usages of uiItemFullO/_ptr, avoid multiple search of same op. 2017-03-22 19:42:19 +01:00