Merge branch 'master' into blender2.8

This commit is contained in:
2017-07-29 01:46:27 +10:00
13 changed files with 200 additions and 150 deletions

5
.gitignore vendored
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@@ -33,8 +33,3 @@ Desktop.ini
/doc/python_api/sphinx-in/
/doc/python_api/sphinx-out/
/doc/python_api/rst/bmesh.ops.rst
/doc/python_api/rst/in_menu.png
/doc/python_api/rst/menu_id.png
/doc/python_api/rst/op_prop.png
/doc/python_api/rst/run_script.png
/doc/python_api/rst/spacebar.png

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@@ -331,6 +331,10 @@ def script_paths(subdir=None, user_pref=True, check_all=False, use_user=True):
# so the 'BLENDER_SYSTEM_SCRIPTS' environment variable will be used.
base_paths = _bpy_script_paths()
# Defined to be (system, user) so we can skip the second if needed.
if not use_user:
base_paths = base_paths[:1]
if check_all:
# All possible paths, no duplicates, keep order.
if use_user:

View File

@@ -250,6 +250,7 @@ class USERPREF_PT_interface(Panel):
col = row.column()
col.label(text="View Manipulation:")
col.prop(view, "use_mouse_depth_cursor")
col.prop(view, "use_cursor_lock_adjust")
col.prop(view, "use_mouse_depth_navigate")
col.prop(view, "use_zoom_to_mouse")
col.prop(view, "use_rotate_around_active")

View File

@@ -3044,10 +3044,12 @@ static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int
/* calculate maximum segment length */
max_length = 0.0f;
LOOP_PARTICLES {
for (k=1, key=pa->hair+1; k<pa->totkey; k++,key++) {
float length = len_v3v3(key->co, (key-1)->co);
if (max_length < length)
max_length = length;
if (!(pa->flag & PARS_UNEXIST)) {
for (k=1, key=pa->hair+1; k<pa->totkey; k++,key++) {
float length = len_v3v3(key->co, (key-1)->co);
if (max_length < length)
max_length = length;
}
}
}
@@ -3059,76 +3061,78 @@ static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int
/* make vgroup for pin roots etc.. */
hair_index = 1;
LOOP_PARTICLES {
float root_mat[4][4];
float bending_stiffness;
bool use_hair;
pa->hair_index = hair_index;
use_hair = psys_hair_use_simulation(pa, max_length);
psys_mat_hair_to_object(sim->ob, sim->psmd->dm_final, psys->part->from, pa, hairmat);
mul_m4_m4m4(root_mat, sim->ob->obmat, hairmat);
normalize_m4(root_mat);
bending_stiffness = CLAMPIS(1.0f - part->bending_random * psys_frand(psys, p + 666), 0.0f, 1.0f);
for (k=0, key=pa->hair; k<pa->totkey; k++,key++) {
ClothHairData *hair;
float *co, *co_next;
co = key->co;
co_next = (key+1)->co;
/* create fake root before actual root to resist bending */
if (k==0) {
hair = &psys->clmd->hairdata[pa->hair_index - 1];
if (!(pa->flag & PARS_UNEXIST)) {
float root_mat[4][4];
float bending_stiffness;
bool use_hair;
pa->hair_index = hair_index;
use_hair = psys_hair_use_simulation(pa, max_length);
psys_mat_hair_to_object(sim->ob, sim->psmd->dm_final, psys->part->from, pa, hairmat);
mul_m4_m4m4(root_mat, sim->ob->obmat, hairmat);
normalize_m4(root_mat);
bending_stiffness = CLAMPIS(1.0f - part->bending_random * psys_frand(psys, p + 666), 0.0f, 1.0f);
for (k=0, key=pa->hair; k<pa->totkey; k++,key++) {
ClothHairData *hair;
float *co, *co_next;
co = key->co;
co_next = (key+1)->co;
/* create fake root before actual root to resist bending */
if (k==0) {
hair = &psys->clmd->hairdata[pa->hair_index - 1];
copy_v3_v3(hair->loc, root_mat[3]);
copy_m3_m4(hair->rot, root_mat);
hair->radius = hair_radius;
hair->bending_stiffness = bending_stiffness;
add_v3_v3v3(mvert->co, co, co);
sub_v3_v3(mvert->co, co_next);
mul_m4_v3(hairmat, mvert->co);
medge->v1 = pa->hair_index - 1;
medge->v2 = pa->hair_index;
dvert = hair_set_pinning(dvert, 1.0f);
mvert++;
medge++;
}
/* store root transform in cloth data */
hair = &psys->clmd->hairdata[pa->hair_index + k];
copy_v3_v3(hair->loc, root_mat[3]);
copy_m3_m4(hair->rot, root_mat);
hair->radius = hair_radius;
hair->bending_stiffness = bending_stiffness;
add_v3_v3v3(mvert->co, co, co);
sub_v3_v3(mvert->co, co_next);
copy_v3_v3(mvert->co, co);
mul_m4_v3(hairmat, mvert->co);
medge->v1 = pa->hair_index - 1;
medge->v2 = pa->hair_index;
dvert = hair_set_pinning(dvert, 1.0f);
if (k) {
medge->v1 = pa->hair_index + k - 1;
medge->v2 = pa->hair_index + k;
}
/* roots and disabled hairs should be 1.0, the rest can be anything from 0.0 to 1.0 */
if (use_hair)
dvert = hair_set_pinning(dvert, key->weight);
else
dvert = hair_set_pinning(dvert, 1.0f);
mvert++;
medge++;
if (k)
medge++;
}
/* store root transform in cloth data */
hair = &psys->clmd->hairdata[pa->hair_index + k];
copy_v3_v3(hair->loc, root_mat[3]);
copy_m3_m4(hair->rot, root_mat);
hair->radius = hair_radius;
hair->bending_stiffness = bending_stiffness;
copy_v3_v3(mvert->co, co);
mul_m4_v3(hairmat, mvert->co);
if (k) {
medge->v1 = pa->hair_index + k - 1;
medge->v2 = pa->hair_index + k;
}
/* roots and disabled hairs should be 1.0, the rest can be anything from 0.0 to 1.0 */
if (use_hair)
dvert = hair_set_pinning(dvert, key->weight);
else
dvert = hair_set_pinning(dvert, 1.0f);
mvert++;
if (k)
medge++;
hair_index += pa->totkey + 1;
}
hair_index += pa->totkey + 1;
}
}
@@ -3154,9 +3158,11 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
totpoint = 0;
totedge = 0;
LOOP_PARTICLES {
/* "out" dm contains all hairs */
totedge += pa->totkey;
totpoint += pa->totkey + 1; /* +1 for virtual root point */
if (!(pa->flag & PARS_UNEXIST)) {
/* "out" dm contains all hairs */
totedge += pa->totkey;
totpoint += pa->totkey + 1; /* +1 for virtual root point */
}
}
realloc_roots = false; /* whether hair root info array has to be reallocated */

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@@ -61,6 +61,9 @@ void BLO_update_defaults_userpref_blend(void)
U.uiflag |= USER_QUIT_PROMPT;
U.uiflag |= USER_CONTINUOUS_MOUSE;
/* See T45301 */
U.uiflag |= USER_LOCK_CURSOR_ADJUST;
U.versions = 1;
U.savetime = 2;

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@@ -685,7 +685,7 @@ static bool ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBu
if (oldbut->active) {
/* flags from the buttons we want to refresh, may want to add more here... */
const int flag_copy = UI_BUT_REDALERT;
const int flag_copy = UI_BUT_REDALERT | UI_HAS_ICON;
found_active = true;

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@@ -194,8 +194,9 @@ static const char *ui_item_name_add_colon(const char *name, char namestr[UI_MAX_
static int ui_item_fit(int item, int pos, int all, int available, bool is_last, int alignment, float *extra_pixel)
{
/* available == 0 is unlimited */
if (available == 0)
if (ELEM(0, available, all)) {
return item;
}
if (all > available) {
/* contents is bigger than available space */
@@ -218,8 +219,9 @@ static int ui_item_fit(int item, int pos, int all, int available, bool is_last,
return (int)width;
}
}
else
else {
return item;
}
}
}
@@ -702,7 +704,7 @@ static uiBut *ui_item_with_label(uiLayout *layout, uiBlock *block, const char *n
WM_OP_INVOKE_DEFAULT, ICON_FILESEL, x, y, UI_UNIT_X, h, NULL);
}
else if (flag & UI_ITEM_R_EVENT) {
uiDefButR_prop(block, UI_BTYPE_KEY_EVENT, 0, name, x, y, w, h, ptr, prop, index, 0, 0, -1, -1, NULL);
but = uiDefButR_prop(block, UI_BTYPE_KEY_EVENT, 0, name, x, y, w, h, ptr, prop, index, 0, 0, -1, -1, NULL);
}
else if (flag & UI_ITEM_R_FULL_EVENT) {
if (RNA_struct_is_a(ptr->type, &RNA_KeyMapItem)) {

View File

@@ -2912,6 +2912,24 @@ void init_userdef_do_versions(void)
}
}
if (!USER_VERSION_ATLEAST(278, 6)) {
/* Clear preference flags for re-use. */
U.flag &= ~(
(1 << 1) | (1 << 2) | (1 << 3) |
(1 << 6) | (1 << 7) |
(1 << 9) | (1 << 10));
U.uiflag &= ~(
(1 << 7));
U.transopts &= ~(
(1 << 2) | (1 << 3) | (1 << 4) |
(1 << 7));
U.gameflags &= ~(
(1 << 0) | (1 << 1) |
(1 << 3) | (1 << 4));
U.uiflag |= USER_LOCK_CURSOR_ADJUST;
}
/**
* Include next version bump.
*

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@@ -4745,13 +4745,20 @@ void ED_view3d_cursor3d_update(bContext *C, const int mval[2])
ARegion *ar = CTX_wm_region(C);
RegionView3D *rv3d = ar->regiondata;
float co_curr[2], co_prev[2];
if (U.uiflag & USER_LOCK_CURSOR_ADJUST) {
if ((ED_view3d_project_float_global(ar, fp_prev, co_prev, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) &&
(ED_view3d_project_float_global(ar, fp_curr, co_curr, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK))
{
rv3d->ofs_lock[0] += (co_curr[0] - co_prev[0]) / (ar->winx * 0.5f);
rv3d->ofs_lock[1] += (co_curr[1] - co_prev[1]) / (ar->winy * 0.5f);
float co_curr[2], co_prev[2];
if ((ED_view3d_project_float_global(ar, fp_prev, co_prev, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) &&
(ED_view3d_project_float_global(ar, fp_curr, co_curr, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK))
{
rv3d->ofs_lock[0] += (co_curr[0] - co_prev[0]) / (ar->winx * 0.5f);
rv3d->ofs_lock[1] += (co_curr[1] - co_prev[1]) / (ar->winy * 0.5f);
}
}
else {
/* Cursor may be outside of the view, prevent it getting 'lost', see: T40353 & T45301 */
zero_v2(rv3d->ofs_lock);
}
}

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@@ -48,7 +48,8 @@ struct ColorBand;
#define MAX_STYLE_NAME 64
/* default uifont_id offered by Blender */
/* default offered by Blender.
* uiFont.uifont_id */
typedef enum eUIFont_ID {
UIFONT_DEFAULT = 0,
/* UIFONT_BITMAP = 1 */ /* UNUSED */
@@ -64,7 +65,7 @@ typedef struct uiFont {
struct uiFont *next, *prev;
char filename[1024];/* 1024 = FILE_MAX */
short blf_id; /* from blfont lib */
short uifont_id; /* own id */
short uifont_id; /* own id (eUIFont_ID) */
short r_to_l; /* fonts that read from left to right */
short hinting;
} uiFont;
@@ -84,7 +85,7 @@ typedef struct uiFontStyle {
float shadowcolor; /* 1 value, typically white or black anyway */
} uiFontStyle;
/* uiFontStyle->align */
/* uiFontStyle.align */
typedef enum eFontStyle_Align {
UI_STYLE_TEXT_LEFT = 0,
UI_STYLE_TEXT_CENTER = 1,
@@ -354,11 +355,11 @@ typedef struct ThemeWireColor {
char select[4];
char active[4];
short flag;
short flag; /* eWireColor_Flags */
short pad;
} ThemeWireColor;
/* flags for ThemeWireColor */
/* ThemeWireColor.flag */
typedef enum eWireColor_Flags {
TH_WIRECOLOR_CONSTCOLS = (1 << 0),
TH_WIRECOLOR_TEXTCOLS = (1 << 1),
@@ -434,7 +435,8 @@ typedef struct UserDef {
/* UserDef has separate do-version handling, and can be read from other files */
int versionfile, subversionfile;
int flag, dupflag;
int flag; /* eUserPref_Flag */
int dupflag; /* eDupli_ID_Flags */
int savetime;
char tempdir[768]; /* FILE_MAXDIR length */
char fontdir[768];
@@ -450,14 +452,15 @@ typedef struct UserDef {
int anim_player_preset;
short v2d_min_gridsize; /* minimum spacing between gridlines in View2D grids */
short timecode_style; /* style of timecode display */
short timecode_style; /* eTimecodeStyles, style of timecode display */
short versions;
short dbl_click_time;
short gameflags;
short wheellinescroll;
int uiflag, uiflag2;
int uiflag; /* eUserpref_UI_Flag */
int uiflag2; /* eUserpref_UI_Flag2 */
int language;
short userpref, viewzoom;
@@ -473,7 +476,7 @@ typedef struct UserDef {
int pad1;
char node_margin; /* node insert offset (aka auto-offset) margin, but might be useful for later stuff as well */
char pad2;
short transopts;
short transopts; /* eUserpref_Translation_Flags */
short menuthreshold1, menuthreshold2;
/* startup template */
@@ -491,13 +494,13 @@ typedef struct UserDef {
short undosteps;
short undomemory;
short gp_manhattendist, gp_euclideandist, gp_eraser;
short gp_settings;
short gp_settings; /* eGP_UserdefSettings */
short tb_leftmouse, tb_rightmouse;
struct SolidLight light[3];
short manipulator_flag, manipulator_size;
int pad3;
short textimeout, texcollectrate;
short wmdrawmethod; /* removed wmpad */
short wmdrawmethod; /* eWM_DrawMethod */
short dragthreshold;
int memcachelimit;
int prefetchframes;
@@ -510,13 +513,13 @@ typedef struct UserDef {
short smooth_viewtx; /* miliseconds to spend spinning the view */
short glreslimit;
short curssize;
short color_picker_type;
short color_picker_type; /* eColorPicker_Types */
char ipo_new; /* interpolation mode for newly added F-Curves */
char keyhandles_new; /* handle types for newly added keyframes */
char gpu_select_method;
char gpu_select_pick_deph;
char pad4;
char view_frame_type;
char view_frame_type; /* eZoomFrame_Mode */
int view_frame_keyframes; /* number of keyframes to zoom around current frame */
float view_frame_seconds; /* seconds to zoom around current frame */
@@ -531,15 +534,16 @@ typedef struct UserDef {
float ndof_sensitivity; /* overall sensitivity of 3D mouse */
float ndof_orbit_sensitivity;
float ndof_deadzone; /* deadzone of 3D mouse */
int ndof_flag; /* flags for 3D mouse */
int ndof_flag; /* eNdof_Flag, flags for 3D mouse */
short ogl_multisamples; /* amount of samples for OpenGL FSA, if zero no FSA */
short ogl_multisamples; /* eMultiSample_Type, amount of samples for OpenGL FSA, if zero no FSA */
short image_draw_method; /* Method to be used to draw the images (AUTO, GLSL, Textures or DrawPixels) */
/* eImageDrawMethod, Method to be used to draw the images (AUTO, GLSL, Textures or DrawPixels) */
short image_draw_method;
float glalphaclip;
short autokey_mode; /* autokeying mode */
short autokey_mode; /* eAutokey_Mode, autokeying mode */
short autokey_flag; /* flags for autokeying */
short text_render, pad9; /* options for text rendering */
@@ -583,7 +587,7 @@ extern UserDef U; /* from blenkernel blender.c */
/* ***************** USERDEF ****************** */
/* userpref/section */
/* UserDef.userpref (UI active_section) */
typedef enum eUserPref_Section {
USER_SECTION_INTERFACE = 0,
USER_SECTION_EDIT = 1,
@@ -594,19 +598,15 @@ typedef enum eUserPref_Section {
USER_SECTION_ADDONS = 6,
} eUserPref_Section;
/* flag */
/* UserDef.flag */
typedef enum eUserPref_Flag {
USER_AUTOSAVE = (1 << 0),
/* USER_AUTOGRABGRID = (1 << 1), deprecated */
/* USER_AUTOROTGRID = (1 << 2), deprecated */
/* USER_AUTOSIZEGRID = (1 << 3), deprecated */
/* 1..3 */
/* USER_SCENEGLOBAL = (1 << 4), deprecated */
USER_TRACKBALL = (1 << 5),
/* USER_DUPLILINK = (1 << 6), deprecated */
/* USER_FSCOLLUM = (1 << 7), deprecated */
/* 6..7 */
USER_MAT_ON_OB = (1 << 8),
/* USER_NO_CAPSLOCK = (1 << 9), */ /* not used anywhere */
/* USER_VIEWMOVE = (1 << 10), */ /* not used anywhere */
/* 9..10 */
USER_TOOLTIPS = (1 << 11),
USER_TWOBUTTONMOUSE = (1 << 12),
USER_NONUMPAD = (1 << 13),
@@ -625,7 +625,7 @@ typedef enum eUserPref_Flag {
USER_TOOLTIPS_PYTHON = (1 << 26),
} eUserPref_Flag;
/* flag */
/* bPathCompare.flag */
typedef enum ePathCompare_Flag {
USER_PATHCMP_GLOB = (1 << 0),
} ePathCompare_Flag;
@@ -636,33 +636,34 @@ typedef enum ePathCompare_Flag {
cfra = 0; \
} (void)0
/* viewzoom */
/* UserDef.viewzoom */
typedef enum eViewZoom_Style {
USER_ZOOM_CONT = 0,
USER_ZOOM_SCALE = 1,
USER_ZOOM_DOLLY = 2
} eViewZoom_Style;
/* navigation_mode */
/* UserDef.navigation_mode */
typedef enum eViewNavigation_Method {
VIEW_NAVIGATION_WALK = 0,
VIEW_NAVIGATION_FLY = 1,
} eViewNavigation_Method;
/* flag */
/* UserDef.flag */
typedef enum eWalkNavigation_Flag {
USER_WALK_GRAVITY = (1 << 0),
USER_WALK_MOUSE_REVERSE = (1 << 1),
} eWalkNavigation_Flag;
/* uiflag */
/* UserDef.uiflag */
typedef enum eUserpref_UI_Flag {
/* flags 0 and 1 were old flags (for autokeying) that aren't used anymore */
USER_WHEELZOOMDIR = (1 << 2),
USER_FILTERFILEEXTS = (1 << 3),
USER_DRAWVIEWINFO = (1 << 4),
USER_PLAINMENUS = (1 << 5),
/* flags 6 and 7 were old flags that are no-longer used */
USER_LOCK_CURSOR_ADJUST = (1 << 6),
/* flag 7 is free */
USER_ALLWINCODECS = (1 << 8),
USER_MENUOPENAUTO = (1 << 9),
USER_ZBUF_CURSOR = (1 << 10),
@@ -689,14 +690,15 @@ typedef enum eUserpref_UI_Flag {
USER_HIDE_SYSTEM_BOOKMARKS = (1 << 31)
} eUserpref_UI_Flag;
/* uiflag2 */
/* UserDef.uiflag2 */
typedef enum eUserpref_UI_Flag2 {
USER_KEEP_SESSION = (1 << 0),
USER_REGION_OVERLAP = (1 << 1),
USER_TRACKPAD_NATURAL = (1 << 2),
} eUserpref_UI_Flag2;
/* Auto-Keying mode */
/* Auto-Keying mode.
* UserDef.autokey_mode */
typedef enum eAutokey_Mode {
/* AUTOKEY_ON is a bitflag */
AUTOKEY_ON = 1,
@@ -706,7 +708,8 @@ typedef enum eAutokey_Mode {
AUTOKEY_MODE_EDITKEYS = 5
} eAutokey_Mode;
/* Zoom to frame mode */
/* Zoom to frame mode.
* UserDef.view_frame_type */
typedef enum eZoomFrame_Mode {
ZOOM_FRAME_MODE_KEEP_RANGE = 0,
ZOOM_FRAME_MODE_SECONDS = 1,
@@ -729,20 +732,18 @@ typedef enum eAutokey_Flag {
ANIMRECORD_FLAG_WITHNLA = (1 << 10),
} eAutokey_Flag;
/* transopts */
/* UserDef.transopts */
typedef enum eUserpref_Translation_Flags {
USER_TR_TOOLTIPS = (1 << 0),
USER_TR_IFACE = (1 << 1),
/* USER_TR_MENUS = (1 << 2), deprecated */
/* USER_TR_FILESELECT = (1 << 3), deprecated */
/* USER_TR_TEXTEDIT = (1 << 4), deprecated */
/* 2..4 */
USER_DOTRANSLATE = (1 << 5),
USER_USETEXTUREFONT = (1 << 6),
/* CONVERT_TO_UTF8 = (1 << 7), deprecated */
/* 7 */
USER_TR_NEWDATANAME = (1 << 8),
} eUserpref_Translation_Flags;
/* dupflag */
/* UserDef.dupflag */
typedef enum eDupli_ID_Flags {
USER_DUP_MESH = (1 << 0),
USER_DUP_CURVE = (1 << 1),
@@ -758,14 +759,9 @@ typedef enum eDupli_ID_Flags {
USER_DUP_PSYS = (1 << 11)
} eDupli_ID_Flags;
/* gameflags */
/* UserDef.gameflags */
typedef enum eOpenGL_RenderingOptions {
/* USER_DEPRECATED_FLAG = (1 << 0), */
/* USER_DISABLE_SOUND = (1 << 1), */ /* deprecated, don't use without checking for */
/* backwards compatibilty in do_versions! */
USER_DISABLE_MIPMAP = (1 << 2),
/* USER_DISABLE_VBO = (1 << 3), */ /* DEPRECATED we always use vertex buffers now */
/* USER_DISABLE_AA = (1 << 4), */ /* DEPRECATED */
} eOpenGL_RenderingOptions;
/* selection method for opengl gpu_select_method */
@@ -775,7 +771,8 @@ typedef enum eOpenGL_SelectOptions {
USER_SELECT_USE_SELECT_RENDERMODE = 2
} eOpenGL_SelectOptions;
/* wm draw method */
/* wm draw method.
* UserDef.wmdrawmethod */
typedef enum eWM_DrawMethod {
USER_DRAW_TRIPLE = 0,
USER_DRAW_OVERLAP = 1,
@@ -784,12 +781,16 @@ typedef enum eWM_DrawMethod {
USER_DRAW_OVERLAP_FLIP = 4,
} eWM_DrawMethod;
/* text draw options */
/* text draw options
* UserDef.text_render */
typedef enum eText_Draw_Options {
USER_TEXT_DISABLE_AA = (1 << 0),
} eText_Draw_Options;
/* gp_settings (Grease Pencil Settings) */
/* tw_flag (transform widget) */
/* Grease Pencil Settings.
* UserDef.gp_settings */
typedef enum eGP_UserdefSettings {
GP_PAINT_DOSMOOTH = (1 << 0),
GP_PAINT_DOSIMPLIFY = (1 << 1),
@@ -800,7 +801,8 @@ enum {
USER_MANIPULATOR_SHADED = (1 << 1),
};
/* color picker types */
/* Color Picker Types.
* UserDef.color_picker_type */
typedef enum eColorPicker_Types {
USER_CP_CIRCLE_HSV = 0,
USER_CP_SQUARE_SV = 1,
@@ -809,7 +811,8 @@ typedef enum eColorPicker_Types {
USER_CP_CIRCLE_HSL = 4,
} eColorPicker_Types;
/* timecode display styles */
/* timecode display styles
* UserDef.timecode_style */
typedef enum eTimecodeStyles {
/* as little info as is necessary to show relevant info
* with '+' to denote the frames
@@ -844,7 +847,7 @@ typedef enum eTheme_DrawTypes {
TH_SHADED = 4
} eTheme_DrawTypes;
/* ndof_flag (3D mouse options) */
/* UserDef.ndof_flag (3D mouse options) */
typedef enum eNdof_Flag {
NDOF_SHOW_GUIDE = (1 << 0),
NDOF_FLY_HELICOPTER = (1 << 1),
@@ -877,6 +880,7 @@ typedef enum eNdof_Flag {
#define NDOF_PIXELS_PER_SECOND 600.0f
/* UserDef.ogl_multisamples */
typedef enum eMultiSample_Type {
USER_MULTISAMPLE_NONE = 0,
USER_MULTISAMPLE_2 = 2,
@@ -884,7 +888,8 @@ typedef enum eMultiSample_Type {
USER_MULTISAMPLE_8 = 8,
USER_MULTISAMPLE_16 = 16,
} eMultiSample_Type;
/* UserDef.image_draw_method */
typedef enum eImageDrawMethod {
/* IMAGE_DRAW_METHOD_AUTO = 0, */ /* Currently unused */
IMAGE_DRAW_METHOD_GLSL = 1,
@@ -892,6 +897,7 @@ typedef enum eImageDrawMethod {
IMAGE_DRAW_METHOD_DRAWPIXELS = 3,
} eImageDrawMethod;
/* UserDef.virtual_pixel */
typedef enum eUserpref_VirtualPixel {
VIRTUAL_PIXEL_NATIVE = 0,
VIRTUAL_PIXEL_DOUBLE = 1,

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@@ -3358,7 +3358,7 @@ static void def_frame(StructRNA *srna)
prop = RNA_def_property(srna, "text", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "id");
RNA_def_property_struct_type(prop, "Text");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT);
RNA_def_property_ui_text(prop, "Text", "");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
@@ -3628,7 +3628,7 @@ static void def_sh_lamp(StructRNA *srna)
prop = RNA_def_property(srna, "lamp_object", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "id");
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT);
RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Lamp_object_poll");
RNA_def_property_ui_text(prop, "Lamp Object", "");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
@@ -4002,7 +4002,7 @@ static void def_sh_tex_coord(StructRNA *srna)
prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "id");
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT);
RNA_def_property_ui_text(prop, "Object", "Use coordinates from this object (for object texture coordinates output)");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
@@ -4118,7 +4118,7 @@ static void def_sh_tex_pointdensity(StructRNA *srna)
prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "id");
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT);
RNA_def_property_ui_text(prop, "Object", "Object to take point data from");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
@@ -4818,7 +4818,7 @@ static void def_cmp_render_layers(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "id");
RNA_def_property_pointer_funcs(prop, NULL, "rna_Node_scene_set", NULL, NULL);
RNA_def_property_struct_type(prop, "Scene");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT);
RNA_def_property_ui_text(prop, "Scene", "");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_scene_layer_update");
@@ -5475,7 +5475,7 @@ static void def_cmp_defocus(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "id");
RNA_def_property_pointer_funcs(prop, NULL, "rna_Node_scene_set", NULL, NULL);
RNA_def_property_struct_type(prop, "Scene");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT);
RNA_def_property_ui_text(prop, "Scene", "Scene from which to select the active camera (render scene if undefined)");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");

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@@ -3443,6 +3443,11 @@ static void rna_def_userdef_view(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Cursor Depth",
"Use the depth under the mouse when placing the cursor");
prop = RNA_def_property(srna, "use_cursor_lock_adjust", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_LOCK_CURSOR_ADJUST);
RNA_def_property_ui_text(prop, "Cursor Lock Adjust",
"Place the cursor without 'jumping' to the new location (when lock-to-cursor is used)");
prop = RNA_def_property(srna, "use_camera_lock_parent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "uiflag", USER_CAM_LOCK_NO_PARENT);
RNA_def_property_ui_text(prop, "Camera Parent Lock",
@@ -3920,17 +3925,17 @@ static void rna_def_userdef_system(BlenderRNA *brna)
prop = RNA_def_property(srna, "dpi", PROP_INT, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "DPI",
"DPI for addons to use when drawing custom user interface elements. Controlled by "
"operating system settings and Blender UI scale, with a reference value of 72 DPI. "
"Note that since this value includes a user defined scale, it is not always the "
"actual monitor DPI");
"DPI for add-ons to use when drawing custom user interface elements, controlled by "
"operating system settings and Blender UI scale, with a reference value of 72 DPI "
"(note that since this value includes a user defined scale, it is not always the "
"actual monitor DPI)");
prop = RNA_def_property(srna, "pixel_size", PROP_FLOAT, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_float_sdna(prop, NULL, "pixelsize");
RNA_def_property_ui_text(prop, "Pixel Size",
"Suggested line thickness and point size in pixels, for addons drawing custom user "
"interface elements. Controlled by operating system settings and Blender UI scale");
"Suggested line thickness and point size in pixels, for add-ons drawing custom user "
"interface elements, controlled by operating system settings and Blender UI scale");
prop = RNA_def_property(srna, "font_path_ui", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "font_path_ui");

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@@ -390,6 +390,9 @@ static void exporter_InitGeomArrays(ExportMeshData *export_data,
* the operand. Data for those layers will not be allocated or initialized.
*/
CustomData_merge(&dm_left->vertData, &dm->vertData, merge_mask, CD_DEFAULT, num_verts);
CustomData_merge(&dm_right->vertData, &dm->vertData, merge_mask, CD_DEFAULT, num_verts);
CustomData_merge(&dm_left->loopData, &dm->loopData, merge_mask, CD_DEFAULT, num_loops);
CustomData_merge(&dm_right->loopData, &dm->loopData, merge_mask, CD_DEFAULT, num_loops);