2ef0d5e134
remove calls to WM_event_add_mousemove r22031, from view2d operators since it would cause a feedback loop where the operator apply function would keep using mousemove events and creating them.
...
This was added for view updates but think it needs to be solved a better way.
2010-10-06 21:54:30 +00:00
47969866e0
SVN maintenance.
2010-10-06 20:40:16 +00:00
15a6201381
bugfix [ #24168 ] verts[] was replaced with vertices[] but gives the old info to user.
2010-10-06 20:39:50 +00:00
2cabb498dc
bugfix [ #23988 ] The Maya preset as default
2010-10-06 20:29:00 +00:00
Nathan Letwory
c0b36a0be0
COLLADA: Split ImagesExporter into separate files.
2010-10-06 16:23:52 +00:00
352fbb1549
remove unused vol_get_density() call.
2010-10-06 14:53:13 +00:00
61d23ff95b
minor edits so traceray() uses less stack memory, also remove memset() usage, initialize as {0}.
...
no functional change.
2010-10-06 14:47:40 +00:00
d256ec9d24
bugfix [ #23311 ] Half a colour picker appears
...
all popups which are positioned based on an existing button are now clamped to window bounds.
2010-10-06 14:17:28 +00:00
Nathan Letwory
ca44eb3abd
GCC fixes for r32346
2010-10-06 13:55:50 +00:00
Nathan Letwory
0d815d3528
COLLADA: Split MaterialsExporter into separate files.
2010-10-06 13:21:08 +00:00
Nathan Letwory
e161c22dc2
Assorted GCC fixes for OpenCOLLADA support
2010-10-06 12:04:56 +00:00
Nathan Letwory
7245280f6c
COLLADA: Split ArmatureExporter, InstanceWriter and TransformWriter into separate files.
2010-10-06 11:02:44 +00:00
d50cadbe0d
Fix for [ #22236 ] Seg Fault when rendering sequence with speed effect, [ #24160 ] VSE crash
...
* Override the default render name in the case of the sequence renderer scene being included as a strip in the sequencer.
* Somebody with deeper insight to the rendering pipeline should probably check if this is the best way to handle this.
2010-10-06 10:09:44 +00:00
0321f089d6
[ #24063 ] Error in RNA naming in SequenceCrop.min_x/y ;
...
[#24153 ] Typo
2010-10-06 10:00:15 +00:00
Nathan Letwory
c88a46e585
COLLADACOLLADA exporter: split geometry export into own files.
2010-10-06 09:53:06 +00:00
20d0236f10
Fix for [ #24134 ] pointcache memory error (crash)
2010-10-06 07:57:55 +00:00
Nathan Letwory
fdadab1006
COLLADA exporter: split camera and light export into own files.
2010-10-06 07:13:42 +00:00
02d97e4da2
Campbell requested that I remove one of the bge.events.RETKEY aliases, so I'm removing bge.events.RETURNKEY.
2010-10-06 00:36:12 +00:00
eef0ffe9be
Unhide confirm on release property (otherwise, it's not easily modifiable in the keymap editor).
2010-10-05 22:32:29 +00:00
8408997c84
remove some unused code and reduced the scope if some vars (no functional change).
2010-10-05 21:22:33 +00:00
568cb06616
rename Command key to OSKey, Window manager already called it the OSKey but internally it was mixed.
2010-10-05 19:10:15 +00:00
0c7dce887c
Updating the bge.types docs to note which KX_GameObject attributes return mathutils objects. Also adding localLinearVelocity, worldLinearVelocity, localAngularVelocity, and worldAngularVelocity to the KX_GameObject docs.
2010-10-05 19:05:09 +00:00
458de52151
bugfix [ #24148 ] unable to get keyboard mappings to work in the text window
...
this exposes another problem: RNA_property_is_set cant be used on properties set from a keymap, they are always set. for now check for string length.
2010-10-05 18:35:02 +00:00
1e0d2d4700
patch [ #24125 ] Fix for Slider Widget (UI)
...
from Alexander Kuznetsov (alexk)
2010-10-05 15:44:58 +00:00
e1878f7142
patch [ #24146 ] UV layout selection menu in UV editor ala CTRL+TAB in edit mode
2010-10-05 15:29:06 +00:00
1bf56930ac
bugfix [ #24122 ] Shift-C doesn't work in "Camera View"
...
also fixed some glitches with smoothview.
2010-10-05 13:15:58 +00:00
629ddacd48
Fix #24135 : Material modification not immediately updated in Outliner
...
Also fixed outliner update when changing active_material_index from Py and
when selecting texture from UI
2010-10-05 11:55:54 +00:00
0eeeab515b
bugfix [ #23506 ] Bevel Modifier display problem
...
This is a more general problem that drawing functions would skip faces when the original index could not be found, screw result for example wasnt visible in editmode too.
Fixed by adding a material set argument to DerivedMesh->drawMappedFaces(), this was already being done in some of the other drawing functions.
2010-10-05 11:25:34 +00:00
a7258c9651
- fix for crash when drawing a subsurf after a modifier that lost original indices (bevel/screw/decimate)
...
- fix for own mistake used madd_v3_v3fl rather then mul_v3_v3fl, r32241.
2010-10-05 11:16:07 +00:00
459cf92bf4
build-fix [ #24142 ] path changes break osx
2010-10-05 10:23:25 +00:00
6ca186fc5a
Fix for [ #24107 ] Hair/General particle glitch- Presets
2010-10-05 09:32:35 +00:00
a92c232c8b
Fixed own typo in last commit to curve RNA
2010-10-05 07:22:44 +00:00
Nathan Letwory
4eae531f31
TextureCoordinateBinding.getName() -> TextureCoordinateBinding.getSemantic(); as per my own patch on OpenCOLLADA issue tracker.
2010-10-05 06:10:17 +00:00
3cf2d2fd4e
A bit of bge.events work:
...
* A few places in the bge.events docs mentioned bge.keys, when it should have been bge.events
* Created two aliases to bge.events.RETKEY: ENTERKEY and RETURNKEY
* ENTERKEY and RETURNKEY have been added to the docs and RETKEY marked as deprecated
* Added an example of using bge.logic.keyboard to the bge.events docs
2010-10-05 05:44:15 +00:00
9f3d203acb
SVN maintenance.
2010-10-05 00:49:39 +00:00
Nathan Letwory
82209cdc86
Reorganisation of COLLADA import code. Classes have been split into their own files.
...
No functional changes.
Where necessary extern "C" {} blocks have been added.
2010-10-05 00:05:14 +00:00
Nathan Letwory
63b4c93e44
Update stubs for recent changes (BKE_utildefines.h and header printing).
2010-10-04 23:52:53 +00:00
f994c6caee
bugfix [ #24133 ] r32303, Mirror Modifier + EditMode + VBO's Problem.
...
drawing the triangle arrays were only broken up by hidden faces, but switches in material were ignored.
now check for materual context changes.
2010-10-04 19:01:25 +00:00
e88b8dac7b
[ #22825 ] Copy Scenes with Audio Strip Crash.
2010-10-04 15:31:04 +00:00
c76d339b6c
fix for copy in the console (wasnt taking the prompt into account)
2010-10-04 12:02:18 +00:00
a6d62bf0db
Recalc knots when toggling nurb cyclic flags
2010-10-04 10:06:18 +00:00
636e555ec2
Fix for [ #24118 ] Hair particles can not be edited
...
* Own mistake from a previous fix.
2010-10-04 08:48:50 +00:00
c0a7b5c2a8
COLLADA exporter fix: do not create a duplicate <polylist> if an object has NULL materials linked along with normal materials.
2010-10-04 03:38:37 +00:00
314121ee65
- use own string conversion function over PyUnicode_FromString when converting the argv
...
- report errors when files dont load when given from the command line but not running in background mode.
2010-10-04 01:18:47 +00:00
0540512866
fix for building over samba /w cmake+mingw
2010-10-04 00:40:48 +00:00
874ffaca7b
typo in function prefix.
2010-10-03 23:29:43 +00:00
02d0084db9
changes to path searching
...
- don't search CWD/foldername anymore, only CWD/2.54/foldername, since this is the new default build systems use.
- local source paths (./release/scripts) are now treated as system path, otherwise when this is used you cant test ~/.blender/2.54/scripts at the same time.
2010-10-03 21:13:52 +00:00
ab8aa13b82
bugfix [ #24087 ] Blender can not install add-ons unless running with root priviledges
...
now addon path is created using the same path functions and selecting where to save the startup.blend
also made some minor changes to path handling funcs.
2010-10-03 20:00:22 +00:00
fbe1b518f0
Fix attribution, as noticed by Dalai Felinto.
2010-10-03 16:39:07 +00:00
41a3f5863d
Add include directive so buildinfo compilation can find defines, see r32271.
2010-10-03 16:30:10 +00:00