4eb9322eda
Cleanup: PyMethodDef formatting
...
Missed these changes in [0].
Also replace designated initializers in some C code, as it's not used
often and would need to be removed when converting to C++.
[0] e555ede626
2022-11-08 11:13:58 +11:00
4baa6e57bd
Cleanup: prefer 'arg' over 'params' for sphinx documentation
...
While both are supported, 'arg' is in more common use so prefer it.
2022-09-19 14:24:31 +10:00
57e4b6aefb
PyDoc: correct parameter doc-strings & exception message
2022-09-18 00:39:13 +10:00
982aea88e0
Cleanup: separate format-units for Python argument parsing
...
With the increased use of multi-character format units and keyword-only
arguments these are increasingly difficult to make sense of.
Split the string onto multiple lines, one per argument.
While verbose it's easier to understand and add new arguments.
2022-04-08 11:49:50 +10:00
Iyad Ahmed
fc259d4c30
Fix gpu.types.GPUTexture not passing data buffer to 3D textures
...
Missed in rB4430e8a00810ca8df2fa20029c4cb8078e8cdbe6
Reviewed By: mano-wii
Differential Revision: https://developer.blender.org/D14333
2022-03-14 16:06:32 -03:00
beaf2baeff
Cleanup: fix wrong spelling of texture and indentation
...
Contributed by luzpaz.
Ref D14271, D14270
2022-03-09 15:07:38 +01:00
c434782e3a
File headers: SPDX License migration
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Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
2022-02-11 09:14:36 +11:00
c097c7b855
Cleanup: correct unbalanced doxygen groups
...
Also add groups in some files.
2021-12-14 16:17:10 +11:00
Xavier Cho
62d64bec2a
Docs: Fixes and improvements in API documentation
...
Fixes several notable mistakes and missing information
regarding the API documentation (*.rst).
This will allow API stub generators like bpystubgen or
fake-bpy-module to produce more accurate result.
Differential Revision: https://developer.blender.org/D12639
2021-10-22 18:27:16 -04:00
3c50687073
Fix gpu.types.GPUTexture crash when the size argument was too big
...
Missing length check on the size argument before copying it
into a fixed size buffer.
2021-07-29 14:11:37 +10:00
58eacb8e7c
Cleanup: pass sizeof array element to PyC_AsArray
...
Replace the is_double argument which was only used for single/double
precision floats.
This allows supporting different sized int types more easily.
2021-07-27 22:36:01 +10:00
c3a400b73f
Cleanup: use single back-tick quoting in comments
...
While doxygen supports both, conform to our style guide.
Note that single back-tick's are already used in a majority of comments.
2021-07-20 22:58:14 +10:00
2b660e825b
Fix T88365: GPUTexture.read returning a buffer with wrong size
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The pixel components were not being considered.
2021-05-18 10:01:29 -03:00
75536b5a61
Cleanup: compiler warnings
2021-05-01 00:49:55 +10:00
2bd9a28ff8
Cleanup: Rename #if GPU_USE_PY_REFERENCES to #ifndef GPU_NO_USE_PY_REFERENCES
...
This is safer for incremental build.
And there was already a macro `GPU_USE_PY_REFERENCES` used elsewhere.
2021-04-30 11:20:39 -03:00
Germano Cavalcante
04b6296e81
Python GPU: Add reference of PyObject GPU object to the GPU object itself
...
Instead of creating different python wrappers for the same GPU object,
return the same `PyObject` created earlier.
This also allows for more secure access to existing GPU objects.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D11044
2021-04-30 10:42:13 -03:00
b71b1ae384
Python GPU: Improve the Python GPU API documentation
...
This fixes some errors of continuity and consistency of formatting on
https://docs.blender.org/api/current/gpu.html
This also details the description of some parameters.
Differential Revision: https://developer.blender.org/D10531
2021-03-16 12:48:39 -03:00
Germano Cavalcante
6c6b1c015c
GPU Python: Implement gpu.texture.from_image
...
It can be useful to replace `image.bindcode` and `image.gl_load`.
Used for example in https://docs.blender.org/api/current/gpu.html#d-image
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D10458
2021-03-01 17:38:57 -03:00
5be72125bf
Cleanup: Move some utilities to 'gpu_py.h'
2021-02-24 10:58:15 -03:00
e79916eb47
Cleanup: order shape_len after shape argument
...
This matches nearly all other argument ordering in Blender,
including Python mathutils API.
2021-02-19 02:19:53 +11:00
89c79c3ed8
Cleanup: Abbreviate enums with 'UNSIGNED_' in the name
2021-02-17 12:38:21 -03:00
4430e8a008
Python: gpu module: add new submodules and types
...
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 12:27:19 -03:00
af88d23ffa
Revert "Fix typo; Documentation; Expose layer for framebuffer attachament; Add framebuffer viewport setter; Remove framebuffer restore; Expose framebuffer push/pop stack API; Remove blend modes; Remove depth_range_set; Implement GPU_face_culling, GPU_front_facing, GPU_point_size, GPU_line_width, GPU_viewport, GPU_color_mask and GPU_depth_mask"
...
This reverts commit 9db3d1951d .
This was an accidental commit of the patch D8826
2021-01-10 21:07:04 -03:00
9db3d1951d
Fix typo; Documentation; Expose layer for framebuffer attachament; Add framebuffer viewport setter; Remove framebuffer restore; Expose framebuffer push/pop stack API; Remove blend modes; Remove depth_range_set; Implement GPU_face_culling, GPU_front_facing, GPU_point_size, GPU_line_width, GPU_viewport, GPU_color_mask and GPU_depth_mask
2021-01-10 19:01:53 -03:00