Commit Graph

45089 Commits

Author SHA1 Message Date
Dalai Felinto
796b17b843 Multiview: Fullscreen modes (sidebyside/topbottom) were not working
* WM_window_is_fullscreen() is not the correct test.
* Also, we no longer change window to fullscreen automatically.
2015-04-08 02:02:59 -03:00
441f68e2b0 Partial fix for T44219
Prevent crashes from out of bounds array access if an invalid rotation mode
is passed to the euler rotation blenlib calculations.
2015-04-08 14:34:07 +12:00
1492db09d1 Partial fixes for issues raised in T44219
* The breakdowner tool will no longer operate directly on properties
  of type "enum", as this doesn't make sense most of the time. This
  is still not much use though when custom properties (ints) are used
  to drive some underlying enum property though (as in blenrig)
* The breakdowner no longer tries to perform any blending if the
  start and end values are the same, to avoid float precision issues.
2015-04-08 14:34:06 +12:00
808ea6271a Cleanup: confusing if statements & alignment 2015-04-08 12:24:52 +10:00
8c539b0ab5 Font preview for file browser
D1002 by @plasmasolutions, with own refactoring.

Note, needed to do a bad-level call here (IMB -> BLF)
Also can't use the BLF API directly because its not thread-safe.
So keep the function isolated (blf_thumbs.c).
2015-04-08 10:38:19 +10:00
c56c493cf4 BLF: use regular unsigned int's
So GL isnt needed to include BLF types.
2015-04-08 10:30:18 +10:00
a2ea4ce70d Cleanup: IMB/thumb naming 2015-04-08 09:55:02 +10:00
a57b898d17 BLF: Fix clamping drawing into byte buffer 2015-04-08 09:55:01 +10:00
Julian Eisel
7e52d810f3 Muliview: Minor UI-tweaks
* Don't grey multiview options in file browser and in Node Editor Properties out if multi-view is disabled, hide them completely (I think greying out single buttons is fine, but in case of entire blocks we should just hide to save space)
* Move multiview settings in Node Editor Properties above alpha settings to prevent the alpha buttons from appearing above multiview settings if multiview is enabled and Stereo 3D format is chosen (making them appear below is much nicer)
2015-04-08 00:41:37 +02:00
796c3c7748 Fix T44290: Clear users & fake-user conflict
The purpose of clearing users in this case is not to save the data,
so keeping fake-user doesn't make sense.
2015-04-08 06:50:38 +10:00
Dalai Felinto
cc9c049ff7 Multiview: compositor - avoid trashing image viewer views/buffers when multiview is off
I found this while investigating why the backdrop shows 'blank' while I
update a node influence factor. This problem still persist, but maybe it
was there before multiview. In release it is not noticeable, but in my
debug build is quite evident.
2015-04-07 16:56:31 -03:00
Dalai Felinto
4c2306d21a Multiview: compositor was not updating when multiview was off 2015-04-07 16:38:21 -03:00
c1e5d966c6 Proportional editing support for the action editor.
There are a few things here which are not so nice:

* Position of proportional edit circle is not centered on data
(difficult to predict positions here since those are completely custom,
 will probably be positioned at center of area later instead)

* Result is flushed to curve handles only at the end of the transform,
so if people have the graph editor open they will see handles lagging behind.
2015-04-07 20:49:47 +02:00
Dalai Felinto
662c2cd910 Multiview: update Set Stereo 3D menu when the selected stereo mode changes 2015-04-07 15:43:06 -03:00
f9f3c29a3a Fix crash when changing proxy storage type for editing (was own
stupidity casting from Scene to Editing in RNA)

Move versioning for proxy storage to multiview version check (not really
correct but it was orphaned before and it doesn't hurt either).
2015-04-07 16:08:46 +02:00
Julian Eisel
cc78664d50 Revert Sticky Keys (and everything related to that)
Our current keymap doesn't give us enough room to make such changes in
the event system. To fix small issues caused by this, we would need to do
drastic changes in Blender's keymaps and internal handling. It was worth
a try, but it didn't work.

I can write down a more descriptive statement in a few days, but for now
I need a break of this stuff.
2015-04-07 14:13:20 +02:00
d60ff6c112 Fix for own last commit
resolved bug but wasn't correct
2015-04-07 20:27:08 +10:00
34818a44b2 Make image strips also follow the project directory storage options. 2015-04-07 12:15:18 +02:00
20a780e3e8 Fix T44258: Can't select similar regions 2015-04-07 19:56:24 +10:00
4b685e1b90 Fix T44268: Particles: too many virtual parents + non-100 display% = crash
Issue was caused by mismatched logic in counting child/parent particles in
job initialization and actual job execution. Confusion here came from mixed
usage of psys->renderdata and G.is_rendering.

We need to get rid of G.is_rendering and use eval_ctx if it's really needed,
but we also might just use psys->renderdata check since it's expected psys
to have this structure anyway.
2015-04-07 13:52:42 +05:00
98f4106694 Metaball tessellation optimization (Octree to BVH)
Speedup is non-linear, 2x-10x faster is quite normal.
Patch T43678.

- Switched from an Octree to BVH.
- Finding first points of surface no longer "wastes" density function evaluation: every result is cached.
- Use MemArena instead of using own memory management.
- Correct calculation of metaelem bounding box.
- Remove mball_count(): mballs are now counted "on the go".
2015-04-07 13:19:50 +10:00
9510137d12 Cleanup: brace placement /w structs 2015-04-07 11:25:42 +10:00
e2eeb46a1b Cleanup: rename treehash -> outliner_treehash
This is an API specifically for the outliner,
not some generic hierarchical hash structure.
2015-04-07 11:01:47 +10:00
5217d2bc0e Use BKE_edgehash_ensure_p where possible 2015-04-07 10:53:58 +10:00
808de65d91 EdgeHash: ensure function, avoids multiple lookups 2015-04-07 10:53:20 +10:00
1b9f1519bc Cleanup 2015-04-07 08:46:48 +10:00
Julian Eisel
3dcdacffca This commit doesn't deserve a title
Today just wasn't my day...
2015-04-06 23:23:13 +02:00
Julian Eisel
bcc9a23548 Various Sticky fixes (tm)
* Revert 776bfa64a5 and c3dad7953a (some X11 systems are doing
stupid things forcing me to do an extra check that completely breaks the
click type handling on other systems using the slightly changed
implementation from those commits - see T44278)
* Fix sample lines in Compositor+VSE

(And yes, this time I tested on both of my systems to make sure
everything is fine)
2015-04-06 23:10:21 +02:00
33a9247334 UI i18n cleanup...
And some general style cleanup as well (line length...).
2015-04-06 22:06:06 +02:00
Dalai Felinto
36f352a4e4 Fix doversion check - patch by Sergey Sharybin 2015-04-06 11:11:36 -03:00
Dalai Felinto
d5f1b9c222 Multi-View and Stereo 3D
Official Documentation:
http://www.blender.org/manual/render/workflows/multiview.html

Implemented Features
====================
Builtin Stereo Camera
* Convergence Mode
* Interocular Distance
* Convergence Distance
* Pivot Mode

Viewport
* Cameras
* Plane
* Volume

Compositor
* View Switch Node
* Image Node Multi-View OpenEXR support

Sequencer
* Image/Movie Strips 'Use Multiview'

UV/Image Editor
* Option to see Multi-View images in Stereo-3D or its individual images
* Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images

I/O
* Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images

Scene Render Views
* Ability to have an arbitrary number of views in the scene

Missing Bits
============
First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report.

Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report.

Everything else is likely small todos, and may wait until we are sure none of the above is happening.

Apart from that there are those known issues:
* Compositor Image Node poorly working for Multi-View OpenEXR
(this was working prefectly before the 'Use Multi-View' functionality)
* Selecting camera from Multi-View when looking from camera is problematic
* Animation Playback (ctrl+F11) doesn't support stereo formats
* Wrong filepath when trying to play back animated scene
* Viewport Rendering doesn't support Multi-View
* Overscan Rendering
* Fullscreen display modes need to warn the user
* Object copy should be aware of views suffix

Acknowledgments
===============
* Francesco Siddi for the help with the original feature specs and design
* Brecht Van Lommel for the original review of the code and design early on
* Blender Foundation for the Development Fund to support the project wrap up

Final patch reviewers:
* Antony Riakiotakis (psy-fi)
* Campbell Barton (ideasman42)
* Julian Eisel (Severin)
* Sergey Sharybin (nazgul)
* Thomas Dinged (dingto)

Code contributors of the original branch in github:
* Alexey Akishin
* Gabriel Caraballo
2015-04-06 10:40:12 -03:00
74df307ca4 Cycles: Free unused image buffers when rendering with locked interface
It is still possible to free a bit more memory by detecting buildin images
which are not used by shaders, but that's not going to improve memory usage
that much to bother about this now.

Such change brings peak memory usage from 4.1GB to 3.4GB when rendering
01_01_01_D layout scene from the Gooseberry project. Mainly because of
freeing memory used by rather huge environment map in the viewport.

Reviewers: campbellbarton, juicyfruit

Subscribers: eyecandy

Differential Revision: https://developer.blender.org/D1215
2015-04-06 17:47:08 +05:00
Julian Eisel
bb2300de94 Fix T44282: Image sampling line disappears after a while
Now even to master
2015-04-06 14:12:05 +02:00
Julian Eisel
883663a0ad Fix T44278: Tab, Z-Key and Spacebar not working
Seems like a fix that is needed for some X11 systems causes this bug on
others :| Not sure if the systems that needed this fix are now still
fine (since I did a slight change to the click type check procedure),
but I need to check that on my system in the institute in a bit.
2015-04-06 13:13:35 +02:00
26e50295ce Use BKE_ghash_ensure_p where possible 2015-04-06 20:41:37 +10:00
dd129125b6 GHash: ensure function, avoids multiple lookups 2015-04-06 20:33:02 +10:00
dd3aa1b372 Cleanup: replace confusing 'if' statements 2015-04-06 16:40:26 +10:00
8cc475c40b Fix T43696: Baking tearing normals
Patch D1207 by @chrisr
2015-04-06 15:56:33 +10:00
986972701e Fix T44249: Cursor depth offset 2015-04-06 15:00:07 +10:00
434087981a Fix minor glitch getting depth from mouse cursor 2015-04-06 15:00:07 +10:00
46b42dba14 Fix: Stroke Edit Mode warning for GPencil draws correctly with Region Overlap enabled 2015-04-06 13:21:18 +12:00
5574f4c59d Fix: It was difficult to select control points for NLA Control FCurves in the Graph Editor 2015-04-06 12:19:20 +12:00
7157f3dbce GHash: no reason to use GSetEntry in ghash API 2015-04-06 09:08:10 +10:00
Julian Eisel
c3dad7953a Stickies: Remove redundant fixes
Those fixes aren't needed anymore due to
776bfa64a5
2015-04-05 20:04:37 +02:00
Julian Eisel
776bfa64a5 Stickies: Don't send extra event on KM_CLICK
Just add KM_CLICK to the already sent KM_RELEASE, don't send a new one
for this.

This might help us to get rid of quite some glitches and workarounds \o/
(why didn't this come earlier to my mind? :S)
2015-04-05 19:32:57 +02:00
Julian Eisel
af23e8d44a Fix T44275: CTRL+LMB to extrude to mouse position conflicts with snapped
extruding

More practical description of the bug: extruding with ctrl to use
snapping and confirming the action added another extrusion to the mouse
position.
This was caused from the second event that is now sent if a key release
happens within the click timeout. It triggers the "Extrude to Cursor"
operator since it is called by CTRL+LMB wich is exactly the event that
is sent in this case.

I'm not totally happy with this workaround since it changes the Confirm/
Abort event for all transformation actions to key release which *might*
result in more conflicts (fingers crossed this isn't the case). If this
happens we might need to write some special transformation handling for
extrusion.

This is an example of the difficulties we get from loading too much
functions on the same keys - we need to be careful with that!
2015-04-05 18:52:36 +02:00
Julian Eisel
92755da471 Fix T44251 (2nd try): Changing views using numpad broken 2015-04-05 15:41:20 +02:00
1a117ad40c Fix T44263: Invalid parameters to fill_vn_fl in deform.c.
Own fault, thanks a bunch to LazyDodo for finding that - and odd
GCC did not warn about it...
2015-04-05 09:50:16 +02:00
59bfc5c76e Fix T44270: Similar face region crash /w wire edge 2015-04-05 09:44:30 +10:00
2f42be6995 Cleanup: remove MSVC2008 workaround 2015-04-05 06:54:34 +10:00