Commit Graph

6 Commits

Author SHA1 Message Date
ca97ede0cd fixes spelling of filename.
Window.c was calling undo_push_mesh, even for non mesh objects, exiting editmode would crash for any non mesh object (found with the armature symmetry script), bad juju.
2007-01-09 05:28:37 +00:00
ab06e52343 Mech cleanup use new edge_keys
continual script stuff, minor stuff..

fix for bad return in group.
Added back group.objects.append/remove but print deprectaed warning. also some epydoc changes.
2006-12-28 05:00:35 +00:00
0c748032a6 benchmark bvh output..
spellchecked/expanded comments in armature_symetry.py and tweaked functionality
2006-08-04 12:48:29 +00:00
f36fc4fe21 removed reload,
BPyRender accedentaly left the scene rather then removing it.
2006-07-26 11:39:32 +00:00
fd281bec04 rewrote this script, for the new bones api.
Use a best fit mirror location to match pairs rather then bone names only.
Location matching works well, but name matching method can be added in also if its needed.
2006-07-26 11:12:29 +00:00
859959b49c BPython:
- fixing bug reported by Paolo Colombo: space handler slinks set for a 3d view were not set when the area got maximized;
- Blender.Object: added object.isSB() method to know if an object is a soft body (has ob->soft != NULL).  Used in fixfromarmature.py.

Scripts:
- updates: batch_name_edit (Campbell), fixfromarmature (JMS);
- additions:
   X3D exporter by Bart;
   Envelope Suite by Jonas Petersen;
   BVH 2 Armature by Jean-Baptiste Perin;
   Camera Changer by Regis Montoya (3R);
   Interactive Console by Campbell (ideasman).
- tiny updates in other scripts.
2005-05-17 07:17:52 +00:00