9a79bd38ad
don't constrain single edge extrude, annoying for retopo
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see: http://www.youtube.com/watch?v=5AzRpFfWR6k
request from ZanQdo, VenomGFX & Jonathan Williams.
For previous functionality Z, Shift+Z.
2012-04-14 05:09:23 +00:00
54e648d114
Move "From Cursor" operator which sets dupli group offset to own operator
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Previously it used to use cursor location from time when panel was drawn,
which in some cases lead to using previous cursor location instead of current.
2012-04-13 12:14:20 +00:00
1cf0358a33
bmesh todo: vertex dirtmap now working again.
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also renamed Polygon helper property from 'loops' to loop_indices
2012-04-13 08:41:30 +00:00
8138d261cd
fix [ #30878 ] Lightmap Pack > New Image does not work
2012-04-10 00:56:38 +00:00
01e55b6fc3
code cleanup: remove unused imports/defines + other redundant code.
2012-04-08 13:11:25 +00:00
743a9c2e1d
some pedantic load time speedup by not loading modules (math and subprocess in this case)
2012-04-06 08:04:31 +00:00
b7c6327d1f
Fix [ #30665 ] UV-Editor: UV -> Copy Mirrored UV coords: mesh.faces_mirror_uv op now uses poly/loops (bmesh todo).
2012-04-03 17:19:58 +00:00
012fe4646c
avoid confusion with image 'Edit Externally' operator, disallow editing of packed images, resolves bug [ #30506 ].
2012-04-03 12:02:32 +00:00
5edbaab4f0
fix [ #30729 ]
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custom property add/remove wasnt doing an undo push.
2012-03-30 03:33:42 +00:00
388d8153c2
BMesh TODOs: use loops/polys instead of tessfaces.
2012-03-27 13:52:30 +00:00
b37387d3b0
Port Setup Tracking scene to bmesh api
2012-03-27 09:10:05 +00:00
730e2f582f
MakeDupliFaces was using mesh.faces which was renamed to mesh.tessfaces.
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TODO about porting it to polys is still relevant.
2012-03-27 08:59:36 +00:00
56baed13da
Fix [ #30684 ] Bmesh AddTorus.execute failure.
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Done BMESH_TODO (use polys/loops instead of tessfaces).
2012-03-26 12:43:48 +00:00
c6c8b283fa
Setup tracking scene works again now
2012-03-26 07:51:47 +00:00
81d8f17843
style cleanup: pep8, indentation
2012-03-24 07:36:32 +00:00
03df918c2f
more face -> tessface edits
2012-03-23 01:10:41 +00:00
385c11d92c
last commit broke cycles, also add BMESH_TODO's for python scripts that need upgrading.
2012-03-23 00:56:22 +00:00
b56d2f9766
fix [ #30623 ] user-defined render presets bug
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this report exposed multiple bugs in blender when using a non utf8 compatible home directory.
- bpy.utils.script_paths() would crash when homedir wasn't utf8 (reported bug)
- PyC_DefaultNameSpace() - would raise an error when running when __file__ was non utf8.
- preset filepath property was not set to accept non utf8.
- bpy.paths.display_name would raise an error on non utf8 paths, (used for preset draw)
2012-03-21 22:29:49 +00:00
1f6ae5e4fb
Minor UI messages fixes, and enabling i18n for all modifier_setError() error messages.
2012-03-17 14:27:46 +00:00
b745621038
Changes to python-defined add object operators:
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- Reset rotation value when toggling Align to View property
which correctly re-alignes object on continuous property
toggling and fixes issue
#30510 : [2.62] Add Mesh - Torus - "Align to View" cannot be switched back when toggling off
- Moves all generic object-add properties into a helper function
which might be easily re-used.
2012-03-14 08:55:57 +00:00
a80b7d6129
Fixing several issues with keyingsets:
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*Add a new idname to keyingsets, keeping name as label-only (using same string for both made lookup fail when using i18n other than english, as it tried to compare an untranslated static string id against a translated RNA name). Also adding a description string (can be helpful with custom keyingsets, imho).
*Fixed a few other bugs related to that area (namely, you can’t deselect current keyingset from the shift-ctrl-alt-I popup menu, and insert/delete key ops were using a rather strange way to get chosen custom keyingset…).
*Fixed UI code so that it always uses (RNA) enum, and simplified menu-creation code.
2012-03-08 14:04:06 +00:00
ee84084f99
style cleanup: pep8 + picky edits
2012-03-08 05:36:05 +00:00
bf9de9d934
Fix #30436 : Externally editing unsaved images fails
2012-03-06 21:54:33 +00:00
b3a0a33791
"Fix" [ #30431 ] UI string spelling & similar fixes.
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All suggested changes looked good to me, thx to Michael Färber for this list of changes!
2012-03-02 21:14:37 +00:00
ea13ec1699
Spelling Cleanup
2012-03-01 12:20:18 +00:00
09c9620544
Reverting poll changes of last commit.
2012-02-29 12:11:06 +00:00
31cd0521ae
Making crossfading sounds accessible in the sequencer menu.
2012-02-29 11:23:27 +00:00
49adbe3ab8
Various fixes to UI messages (among other things, all messages needed it should now be capitalized).
2012-02-27 18:14:56 +00:00
ed46c2344e
adjustment to r44436.
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dont set the header text multiple times when many objects are selected, instead just print the difference thats applied.
when theres a single object selected, behavior us unchanged.
2012-02-25 21:15:02 +00:00
4f4bba39fb
Patch [ #30341 ] by Davis Sorenson (dsavi). Thanks!
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* Now the 3D view header displays value changes, when changing a value in the Object Special value (w-key).
2012-02-25 19:49:23 +00:00
0fd176e03d
moved select interior faces into a C function (was python)
2012-02-19 20:27:30 +00:00
2d1a05874b
svn merge ^/trunk/blender -r44024:44076
2012-02-13 04:14:35 +00:00
2956ea22f2
typo fix when a preset fails to run. (fail at failing)
2012-02-11 15:49:25 +00:00
5ea86e1e2b
svn merge ^/trunk/blender -r43995:44024
2012-02-11 04:10:50 +00:00
a43e627371
fix for presets reusing previous options (which broke preset add/remove)
2012-02-09 13:02:22 +00:00
c966601e86
Reset Use Active Clip for Follow Track constraints when linking empty to a track
2012-02-09 10:24:44 +00:00
ac4484b239
svn merge ^/trunk/blender -r43976:43995
2012-02-09 01:53:14 +00:00
0d29b5c3df
add bake action into animation menu - this nifty operator wasn't available anywhere in the UI.
2012-02-08 14:01:47 +00:00
19d0f93099
svn merge ^/trunk/blender -r43934:43976
2012-02-08 05:45:16 +00:00
1f74789d12
Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling
2012-02-08 04:37:37 +00:00
d0412a1981
svn merge ^/trunk/blender -r43864:43887
2012-02-05 02:30:30 +00:00
6927dcbf6f
fix [ #30068 ] Link Empty to Track python error
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incorrect attribute used (likely code added since last release).
2012-02-04 11:12:18 +00:00
637bc0ddea
Code Cleanup: pep8 edits
2012-02-04 11:10:41 +00:00
075fee4d58
svn merge ^/trunk/blender -r43830:43864
2012-02-03 01:30:21 +00:00
d8c4e59f67
* fix for error in shape transfer (wrong var name).
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* fix for error alligning object to the view when no space was set.
also added blenderplayer start to CTest operator blacklist.
2012-02-02 05:11:42 +00:00
4aa82806ef
svn merge ^/trunk/blender -r43751:43819, need to look into changes made to editmesh_loop.c from this range still
2012-02-01 09:31:13 +00:00
ccd1d86638
Fixing a typo in Clip ui...
2012-01-30 20:41:36 +00:00
56fe01c3fb
fix [ #30017 ] Make Dupli-Face needs active mesh object
2012-01-29 21:28:04 +00:00
de4eeb9694
svn merge ^/trunk/blender -r43693:43733
2012-01-26 19:20:33 +00:00
bcbe9ca5fc
Color channels used for tracking is now a part of default tracking settings and also a part of presets.
2012-01-26 15:33:16 +00:00