Commit Graph

4832 Commits

Author SHA1 Message Date
a9dd6d004b Fix T75780: Gpencil Sculpt brushes not working with old files
The patching of brushes was not done.
2020-04-16 15:53:58 +02:00
8a506b9660 Merge branch 'blender-v2.83-release' 2020-04-16 10:32:46 -03:00
dcb443416e Fix memcpy overlapping buffers
This crashes with ASAN enabled.
```
==39366==ERROR: AddressSanitizer: memcpy-param-overlap: memory ranges [0x6230000ae848,0x6230000ae85a) and [0x6230000ae851, 0x6230000ae863) overlap
```
2020-04-16 10:31:51 -03:00
90d3fe1e4d UV: support changing the opacity of the UV overlay
Add this option as it's useful to adjust how much UV's
cover the image when UV mapping.

D5348 by @EitanSomething with edits
2020-04-16 18:26:07 +10:00
b07e8a24f5 Cleanup: remove unnecessary branch when lib linking constraints
Differential Revision: https://developer.blender.org/D7386

Reviewers: mont29
2020-04-14 11:50:36 +02:00
Brecht Van Lommel
47084bac9f Fix T75542: toggling modifier visibility not working correct with undo speedup
The problem was that in direct_link_id_restore_recalc, recalc_undo_accumulated
should contain the changes from the target state to the current state. However
it had already been cleared at that point, to start accumulating changes up to
the next undo push.

Delaying the clear of this flag seems like the obvious solution, but it's hard
to find the right place for that (if there is one). Instead this splits up the
flag into two separate variables.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D7402
2020-04-14 11:07:56 +02:00
Henrik Dick
5cf7283342 Fix T75032: New complex solidify algorithm handles poorly merging threshold of small geometry details.
* Implemented the algortihm that would merge vertices to the weighted
  center between them.
* Exposed the merge threshold to the user.

The new default tolerance is 0.0001 (versionning code ensures that
previous default value remains in use to avoid any change in existing
files).

Review and minor changes/cleanups from Bastien Montagne (@mont29).
2020-04-13 17:15:16 +02:00
03dda57678 Fix T75141: Default template versioning error for grease pencil
The versioning was done only for template because the code was after a return and never was executed for default scene.
2020-04-10 10:54:46 +02:00
d85e2beb67 Fix T75526: Color Management Look saved in 2.82a resets in 2.83
Missing versioning after `rB9f4b090eec39`.

Differential Revision: https://developer.blender.org/D7388
2020-04-09 17:56:36 -03:00
19352bca16 Cleanup: spelling 2020-04-05 22:22:21 +10:00
2328599e97 NewUndo: Fix (studio-reported) discrepency in proxies when undoing.
Took me an unreasonable amount of time to understand what was happening
here... Our beloved proxies, as usual, need some specific careful
handling.
2020-04-08 17:43:40 +02:00
1ec2f8d1f2 Cleanup: spelling 2020-04-08 10:33:56 +10:00
968619d036 UI: Language Selection Changes
Removal of 'Translation' checkbox. Enable translation options when selecting non-English languages.

Differential Revision: https://developer.blender.org/D7210

Reviewed by Brecht Van Lommel
2020-04-07 13:25:49 -07:00
c5ed2eb95e Undo: change depsgraph recalc flags handling to improve performance
These changes only have an effect when the experimental Undo Speedup preference
is enabled.

* For DEG_id_tag_update, accumulate recalc flags immediately before the undo
  push happens instead of afterwards. Otherwise the undo state does not
  contain enough flags, and the current state may contain too many flags.

  This also means we call DEG_id_tag_update after undo with the accumulated
  flags to ensure they are flushed to other datablocks.

* For undo, accumulate recalc flags in id->recalc and clear accumulated flags
  immediately. Not clearing would cause circular behavior where accumulated
  flags may never end up being cleared.

  This matches what happens after an undo push where these are also cleared,
  indicating that the undo state and current in-memory state match exactly.

* Don't change id->recalc of identical datablocks, it should not be needed.
  There is one exception for armatures where pointers across datablocks
  exist which otherwise would cause problems. There may be a better solution
  to this but it seems to work in agent 327 production files.

* This contains a change in undofile.c to avoid detecting all datablocks as
  changed for the first of the two undo steps, where we restore to the state
  of the last undo push before going to the one before.

  Without this the whole system is much less efficient. However this is unsafe
  in the sense that if an app handler or operators edits a datablock after an
  undo push, that change will not be undone.

  It can be argued that this is acceptable behavior, since a following undo push
  will include that change and this may already have unexpected side effects.

Ref T60695

Differential Revision: https://developer.blender.org/D7339
2020-04-07 17:14:19 +02:00
e953ada0bb Cleanup: avoid memory allocation for unchanged datablocks in undo
Differential Revision: https://developer.blender.org/D7336
2020-04-07 13:19:52 +02:00
c786f95871 Cleanup: split partial undo code off into functions, tweak debug prints
Differential Revision: https://developer.blender.org/D7331
2020-04-07 13:19:52 +02:00
7bc99fdb32 Cleanup: simplify logic for partial undo in ID read
Differential Revision: https://developer.blender.org/D7330
2020-04-07 13:19:52 +02:00
826e4ba99c Cleanup: skip reading UI datablocks entirely for undo
Other types of datablocks pointing to UI datablocks is unsupported, so
there is no need to store them in fd->libmap. With the experimental undo
speedup enabled preserving such pointers was done. But it didn't work in
2.82 and such pointers are easily lost in cases other than undo.

Differential Revision: https://developer.blender.org/D7329
2020-04-07 13:19:52 +02:00
d2a07c7b78 Cleanup: delay creating datamap until it's actually needed
Differential Revision: https://developer.blender.org/D7328
2020-04-07 13:19:52 +02:00
44e5f7a8cf Cleanup: don't use global variable for test if IDs are identical
Differential Revision: https://developer.blender.org/D7327
2020-04-07 13:19:52 +02:00
c75aaf5329 Cleanup: split off library and linked datablock undo restore
Differential Revision: https://developer.blender.org/D7326
2020-04-07 13:19:52 +02:00
624b231ec4 Cleanup: early out on invalid ID data to simplify control flow
Differential Revision: https://developer.blender.org/D7325
2020-04-07 13:19:52 +02:00
0aac74f18f Cleanup: split off direct_link_id() function
Differential Revision: https://developer.blender.org/D7324
2020-04-07 13:19:52 +02:00
d14e768069 Cleanup: BLI_path.h function renaming
Use BLI_path_ prefix, more consistent names:

  BLI_parent_dir              -> BLI_path_parent_dir
  BLI_parent_dir_until_exists -> BLI_path_parent_dir_until_exists
  BLI_ensure_filename         -> BLI_path_filename_ensure
  BLI_first_slash             -> BLI_path_slash_find
  BLI_last_slash              -> BLI_path_slash_rfind
  BLI_add_slash               -> BLI_path_slash_ensure
  BLI_del_slash               -> BLI_path_slash_rstrip
  BLI_path_native_slash       -> BLI_path_slash_native

Rename 'cleanup' to 'normalize', similar to Python's `os.path.normpath`.

  BLI_cleanup_path  -> BLI_path_normalize
  BLI_cleanup_dir   -> BLI_path_normalize_dir
  BLI_cleanup_unc   -> BLI_path_normalize_unc
  BLI_cleanup_unc16 -> BLI_path_normalize_unc16

Clarify naming for extracting, creating numbered paths:

  BLI_stringenc -> BLI_path_sequence_encode
  BLI_stringdec -> BLI_path_sequence_decode

Part of T74506 proposal.
2020-04-07 12:10:36 +10:00
f9c05f3fc0 Fix f-curve sequencer versioning logic
Screen loop was inside an existing screen loop,
in the body of a function used to initialize the toolbar region.
2020-04-06 20:07:05 +10:00
d0d20de183 VSE: Draw f-curves for opacity and volume values on the strips
Feature can be enabled or disabled in timeline view menu item "Show F-Curves".

Author a.monti

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D7205
2020-04-06 00:52:29 +02:00
6fa904765a Cleanup: Rename Panel * variables from pa to panel 2020-04-03 22:20:25 -05:00
d138cbfb47 Code Quality: Replace for loops with LISTBASE_FOREACH
Note this only changes cases where the variable was declared inside
the for loop. To handle it outside as well is a different challenge.

Differential Revision: https://developer.blender.org/D7320
2020-04-03 19:27:46 +02:00
b0c1184875 Cleanup: Including "BLI_listbase.h" for LISTBASE_FOREACH macro
These headers are not needed right away, but will be in the upcoming
commit.
2020-04-03 19:27:42 +02:00
3208454aa8 Cleanup: Animation, move AnimData API to anim_data.c/BKE_anim_data.h
The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData
API" section. The code in that section has now been split off, and
placed into `BKE_anim_data.h` and `anim_data.c`.

All files that used to include `BKE_animsys.h` have been adjusted to
only include the animation headers they need (sometimes none).

No functional changes.
2020-04-03 16:46:48 +02:00
d8b0b8d3db New Undo: Fix crash in some complex production files.
There is no guarantee that depsgraph is ran between two undo steps, so
when re-using an existing data-block we should never wipe completly its
recalc flags, but instead complement them with new ones from accumulated
'storage' as needed.
2020-04-03 16:07:27 +02:00
ad85989a3f Cleanup: Rename bScreen variables from sc/scr to screen
Part of T74432.

Mostly a careful batch rename but had to do few smaller fixes.

Also ran clang-format on affected files.
2020-04-03 14:42:24 +02:00
905c0269f3 Cleanup: Rename ScrArea variables from sa to area
Follow up of b2ee1770d4 and 10c2254d41, part of T74432.
Now the area and region naming conventions should be less confusing.

Mostly a careful batch rename but had to do few smaller fixes.

Also ran clang-format on affected files.
2020-04-03 13:34:50 +02:00
10c2254d41 Cleanup: Continue renaming ARegion variables from ar to region
Continuation of b2ee1770d4, now non-single word variables are also
renamed.
Part of T74432.

Also ran clang-format on affected files.
2020-04-03 12:54:28 +02:00
b5253159b6 Cleanup: split BKE_anim.h and anim.c into smaller pieces
The files are now split up into the following sections:
- `BKE_anim_path.h` and `anim_path.c` for path/curve functions.
- `BKE_anim_visualization.h` and `anim_visualizationanim_path.c` for
  animation visualization (mostly motion paths).
- `BKE_duplilist.h` for DupliList function declarations. These were
  already implemented in `object_dupli.c`, so they were rather out of
  place being declared in `BKE_anim.h` in the first place.

No functional changes.
2020-04-03 12:13:51 +02:00
d52326bab3 Cleanup: spelling 2020-04-03 12:38:04 +11:00
6f4dbb661f Revert "Writefile: Cleanup Scene runtime data."
This reverts commit ee0d91df5d. This is
modifying scene data on write, which causes crashes. It can only do that
on a copy of the data.
2020-04-03 02:24:33 +02:00
5e176d67e1 Writefile: Cleanup Volume runtime data. 2020-04-01 12:39:06 +02:00
d66519f197 Writefile: Cleanup CacheFile runtime data. 2020-04-01 12:39:06 +02:00
d31f79a9bc Writefile: Cleanup MovieClip runtime data. 2020-04-01 12:39:06 +02:00
1f065df03e Writefile: Cleanup GPencil data.
Note: Not clearing the whole runtime data here, as this is not done in
matching read code, not sure why, needs further investigation...
2020-04-01 12:39:06 +02:00
ec351c7a65 Writefile: Cleanup Nodetree runtime data.
Note: As with collections, this does not affect embedded nodetrees from
material etc. We prpbably need to tackle those as well at some point...
2020-04-01 12:39:06 +02:00
e0dc4130fd Writefile: Cleanup Armature runtime data. 2020-04-01 12:39:06 +02:00
358f8b484f Writefile: Cleanup Collection runtime data. 2020-04-01 12:39:06 +02:00
e24553ca0f Writefile: Cleanup Soung runtime data. 2020-04-01 12:39:06 +02:00
8d63135da3 Writefile: Cleanup World runtime data. 2020-04-01 12:39:06 +02:00
254748c3e7 Writefile: Cleanup Lattice runtime data. 2020-04-01 12:39:06 +02:00
4f509db181 Writefile: Cleanup Text runtime data. 2020-04-01 12:39:06 +02:00
33a622cbf4 Writefile: Cleanup VFont runtime data. 2020-04-01 12:39:06 +02:00
e790aa1f19 Writefile: Cleanup material runtime data. 2020-04-01 12:39:06 +02:00