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20421ef952
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Cleanup: DRW: Move ModelMatrix declaration to common_view_lib
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2019-05-14 10:57:04 +02:00 |
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632e0725d2
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Overlays: Use common_view_lib.glsl
This removes ModelViewProjectionMatrix usage
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2019-05-10 12:25:16 +02:00 |
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fdddea676d
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Cleanup: DRW: Renaming of glsl utility macros
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2019-05-10 12:14:41 +02:00 |
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c9537ee5c3
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Overlay: Remove use of NormalMatrix
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2019-05-08 23:28:06 +02:00 |
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e12c08e8d1
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ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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2019-04-17 06:21:24 +02:00 |
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9bc47ed0f6
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Fix clipping shaders with some AMD/Intel drivers
Caused:
error: unsized array index must be constant
Use hard coded number of clipping planes, copying the 4th to 5 & 6
when only 4 are used.
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2019-01-21 23:55:53 +11:00 |
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a06b2b25ad
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DRW: pass clipping to geom shader via 'gl_in'
Removes need to pass the worldspace location.
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2019-01-21 17:50:31 +11:00 |
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07673a3460
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DRW: Support edit-mesh clipping
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2019-01-21 16:15:30 +11:00 |
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5a377521aa
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Mesh Batch Cache: Split Edit Mesh mode Vertex Buffers for faster update.
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2017-05-15 16:14:17 +02:00 |
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49ef1a25b8
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Edit Mesh overlay: Ported Display Normals option
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2017-03-09 01:30:26 +01:00 |
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