Commit Graph

64961 Commits

Author SHA1 Message Date
Brecht Van Lommel 44d47526af Fix icon alpha theme option not working for monochrome icons. 2018-10-03 12:56:39 +02:00
Antonio Vazquez 8d26705b3e GP: Add z-depth offset parameter
This parameter allows to define the percentage of offset of a stroke when uses surface mode.

Before, this was a fixed value, but for some artists' purposes, it's good to have the option to change it.
2018-10-03 10:55:26 +02:00
Jacques Lucke 2d21eb79ad Units: Support for fixed units
Users can select the main unit they want to use now.
Previously the displayed unit always depended on the magnitude of the value.
The old behavior can be restored by switching to the "Adaptive" mode for length, mass and time units.

Meters, kilograms and seconds are the default units for new and old scenes.

The selected unit is also the default unit for user input.
E.g. if cm is selected, whenever the user inputs a unitless number into a field of type length, it will be interpreted as cm.

Reviewer: brecht

Differential: https://developer.blender.org/D3740
2018-10-03 10:20:16 +02:00
Campbell Barton e44dfbbba5 Transform: enable shrink-wrap even offset by default
Holding Alt now disables.
2018-10-03 13:10:11 +10:00
Campbell Barton fb8d268f62 Fix T56975: Transform incorrect w/ constraint 2018-10-03 12:23:55 +10:00
Germano Cavalcante 65e577d222 Dial 3d Gizmo refactoring.
Transform the gizmo's drawing function into a generic function for use in other parts of the code.
2018-10-02 23:00:29 -03:00
Campbell Barton 6a4bed75b2 RNA: Make various .add(count) a required arg 2018-10-03 10:20:55 +10:00
Campbell Barton 2de21113b9 RNA: curve points add(count) a required arg 2018-10-03 09:08:54 +10:00
Campbell Barton 2d37901941 RNA: fcurve keyframe add(count) a required arg
This matches mesh add methods, and doesn't force it to be a keyword arg.
2018-10-03 09:04:51 +10:00
Campbell Barton 9596dfc261 Extrude: add normal flip to mesh.extrude_context
Was giving errors on each access.
2018-10-03 08:34:50 +10:00
Campbell Barton 2497b2d202 Shrink/Fatten: change default 'even-thickness'
Accessing from the tool and keyboard had different defaults,
disable by default for both.
2018-10-03 08:28:36 +10:00
Campbell Barton 8ba4dd389b Fix gizmo tooltips ignoring preference 2018-10-03 08:20:07 +10:00
Campbell Barton 4c22807e69 Cleanup: style 2018-10-03 08:10:48 +10:00
Dalai Felinto 00c0e55227 Multi-Objects: TRANSFORM_OT_vertex_random
This was listed under the armature task yet it is used for meshes too.

Also make sure all the UI names are capitalized (normal > Normal).
2018-10-02 20:11:59 +00:00
Dalai Felinto 1fd8e183d0 Multi-Objects: Select similar armature: SIMEDBONE_LAYER
And final one as well.
2018-10-02 19:54:19 +00:00
Dalai Felinto ecce4f49bb Multi-Objecs: Select similar armature: SIMEDBONE_PREFIX and SIMEDBONE_SUFFIX 2018-10-02 19:47:10 +00:00
Dalai Felinto 6b3ff1ec75 Multi-Objects: Select similar armature: SIMEDBONE_DIRECTION
Also added epsilon into the mix.
2018-10-02 19:46:16 +00:00
Dalai Felinto e39d17096f Multi-Objects: Select similar armature: SIMEDBONE_LENGTH
Also added epsilon into the mix.
2018-10-02 19:46:16 +00:00
Dalai Felinto 821379e58d Multi-Objects: Select similar armature initial commit
This includes all the modes that don't need multi-object support:

* SIMEDBONE_CHILDREN
* SIMEDBONE_CHILDREN_IMMEDIATE
* SIMEDBONE_SIBLINGS
* SIMEDBONE_GROUP
* SIMEDBONE_SHAPE

Unlike the mesh select similar operator, in this case we take
only the active bone in consideration, not all the selected ones.

I decided not to change that, and keep this 2.79 behaviour.
We could though if we want to.
2018-10-02 19:45:46 +00:00
Dalai Felinto dcc623e7e7 Multi-Objects: ARMATURE_OT_select_hierarchy 2018-10-02 17:39:11 +00:00
Dalai Felinto 27f2108e8a Multi-Objects: ARMATURE_OT_select_less and ARMATURE_OT_select_more 2018-10-02 17:39:11 +00:00
Dalai Felinto 2a7ccf6e88 Fix for POSE_OT_select_mirror
It was not taking duplicated objects into consideration, so the operator would
only work if you had an off number of objects with the same armature.
2018-10-02 17:39:11 +00:00
Dalai Felinto 8b2bcce3d2 Multi-Objects: ARMATURE_OT_select_mirror 2018-10-02 17:39:10 +00:00
Bastien Montagne 9c02f6b1ed Fix (unreported) memleak with legacy IKsolver.
Looks like new depsgraph may initialize some IK trees, without ever
executing them (which also frees them with legacy IKSolver code)...
2018-10-02 18:00:42 +02:00
Bastien Montagne c71577d195 RNA ID: add accessors to original ID, and a boolean stating whether it is evaluated or original data-block.
Since RNA depagraph API mostly returns evaluated data, it is mandatory
to have access to original datablocks now...
2018-10-02 14:14:50 +02:00
Bastien Montagne 038c7a7f1e Depsgraph/RNA: add warning that all data from object instances iterator are COW data.
It is crucial that scripts do not write, and even more importantly, do
not store any references to those. Otherwise, that’s a rather straight
path to crash.
2018-10-02 14:14:50 +02:00
Alexander Gavrilov 0ec6ad027e Fix weight drawing in Edit Mode by using the Weight Paint shader.
After rB3da46a8d8df2 the vertex color shader can't draw the raw
weight data produced by DRW_cache_mesh_surface_weights_get.
2018-10-02 12:38:26 +03:00
Campbell Barton ee05143078 Keymap: disable alt-comma for origin only transform
This is quite an obscure option only useful in rare cases,
when enabled by accident it's confusing since single objects
can't be transformed.

Also, w/ 2.8x you don't see the option change in the header.
2018-10-02 19:11:50 +10:00
Antonio Vazquez dc689fe407 GP: Redo blur z-depth fix
The problem with previous fix was that only the original pixels were blurred, but the surrounding pixels no.
2018-10-02 11:09:44 +02:00
Campbell Barton c03ceb0f61 Gizmo: scale xyz axis to 1.0
The normal and xyz no longer overlap so can be the same size.
2018-10-02 19:05:15 +10:00
Antonio Vazquez 03b8d6ce54 GP: Cleanup shader 2018-10-02 10:31:49 +02:00
Antonio Vazquez 1a9d1317aa GP: Fix blur FX z-depth error
The z-depth must not be blurred, but use the original value.
2018-10-02 10:22:40 +02:00
Campbell Barton d2519c2aa1 Gizmo: option to switch between normal/xyz widgets 2018-10-02 18:17:25 +10:00
Campbell Barton 6b51e15973 Cleanup: split extrude gizmo into own file 2018-10-02 17:34:27 +10:00
Campbell Barton c14949e9ed Gizmo: move spin tool axis option into gizmo-group
Having this setting here wasn't correct (the operator ignores it).
2018-10-02 17:09:53 +10:00
Campbell Barton 07d4580f64 Gizmo: support for gizmo-group properties
This allows gizmo groups to store properties in the tool.
This makes sense for gizmo options which only control gizmo display and
don't control operator execution.

Unlike similar kinds of properties,
this isn't accessible via the gizmo-group-type instance.

For now the it's only stored in the workspace tool as can be done for
operator properties, so each instance doesn't have different settings
which would be confusing from a user perspective and complicate access
from the top-bar.

Later we could add gizmo-group properties if needed.
2018-10-02 17:03:23 +10:00
Campbell Barton dce12293d0 WM: generalize tool property initialization
Prepare for storing different kinds of properties in tools.
2018-10-02 15:39:20 +10:00
Campbell Barton 0e7a592c3c WM: report error w/ unknown operator name 2018-10-02 15:28:14 +10:00
Campbell Barton 1e526de9bd Merge branch 'master' into blender2.8 2018-10-02 11:19:11 +10:00
Campbell Barton bf37c93533 Correct tooltip 2018-10-02 11:17:31 +10:00
Philipp Oeser 60d4d58376 Fix T56990: AutoIK fails
Regression from 5d628c519
2018-10-02 10:10:26 +10:00
Germano Cavalcante 3aed08377d GPY Python: program_use_begin and program_use_end.
The user has to be encouraged to use the `program_set` or `program_set_builtin` before drawing.
This avoids problem with gl_context.
2018-10-01 13:58:51 -03:00
Clément Foucault 8ed17c37c5 DRW: Fix unselectable wire object in solid mode 2018-10-01 18:56:26 +02:00
Brecht Van Lommel 238d30169f Templates: tweaks to startup templates, add sculpting template. 2018-10-01 17:32:59 +02:00
Brecht Van Lommel ac0dfcced3 UI: start maximized on X11 if possible, like other platforms. 2018-10-01 17:29:48 +02:00
Brecht Van Lommel f40ff62647 Fix app template __init__.py not running without a userpref.blend. 2018-10-01 17:16:43 +02:00
Brecht Van Lommel 057f2a1878 UI: use backdrop circle for navigation icons, make clickable area bigger.
This will look a bit better once the icon outline is gone.
2018-10-01 17:13:08 +02:00
Antonio Vazquez ffcc4be3bb GP: Change Blur default parameters for Rim and Shadow effects. 2018-10-01 16:42:12 +02:00
Antonio Vazquez a3afcae39e GP: Add Blur to Shadow FX
The shadow needed a blur to make soft transitions and get a better effect.
2018-10-01 16:31:04 +02:00
Pablo Vazquez 832f5d36e5 UI: Color the inside of pie menu items when selected
Follows the same as other selected/active items in the UI.
Tested in Default theme, 2.7x, 2.4x, Flatty Light and Amaranth
all seem to work fine.
2018-10-01 15:28:47 +02:00