a9dea3afe9
correct missing bpy doc references.
2011-08-26 18:48:48 +00:00
f10f4f570d
added a section to gotcha's python bpy docs about unicode encoding problems.
2011-08-26 18:32:23 +00:00
8a619a3eee
fix for crash when running a python script in a non utf8 blend path, inspecting the exception for the path assumed utf8.
2011-08-26 17:55:03 +00:00
1439ddccae
Fix #28301 : Sculpting a object with rotational have desface
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Patch from Juha Maki-Kanto
- initgrabz was called with local space coord.
- Brush radiu was multiplying by 2.0 for grab and snake brushes.
Not sure why this was needed. Made some tests and didn't notice
any regressions without this multiplication.
2011-08-26 16:38:23 +00:00
1273a1133e
Fix #28370 : border select for curve and metaball did not update number of
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selected vertices in info header. Patch by Julien Duroure, thanks!
2011-08-26 11:35:33 +00:00
e5ddaefecc
when applying armature object transform now transform the bone roll too.
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This means you can import a BVH, rotate 90d and apply the rotation, the animation will still work as expected - thanks to Benjy's script for showing how obvious it is that this works :)
2011-08-26 06:22:12 +00:00
e9ca846018
document some of the pitfalls in the blender python api (taken from frequent mails and bug reports)
2011-08-26 04:00:55 +00:00
566da26173
file-selector: when converting operator arguments to the file selector, wasnt making paths absolute (abs paths are made relative when converting the other way).
2011-08-26 01:32:07 +00:00
291ae8822d
executing operators that changed the context from the console wasnt returning an operator set/flag.
2011-08-25 17:59:37 +00:00
9436769cd4
error when a python operator gave an incorrect return value was near useless, re-raise a more comprehensive error which includes the operator name.
2011-08-25 17:54:30 +00:00
166970f68e
bpy-rna - simplify enum string/set parsing.
2011-08-25 17:01:33 +00:00
a244a787de
sanity checks on operator exec/modal/invoke return values.
2011-08-25 16:42:42 +00:00
88ba2504c7
Fix for [ #28304 ]
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Show A: and B: drives in Windows file browser.
2011-08-25 16:41:08 +00:00
b7eac1edcf
picky style edits with screen/view/drawing, also remove own bad example doc.
2011-08-25 15:49:52 +00:00
b44a82f3c4
ups, syntax error, missing :
2011-08-25 15:18:54 +00:00
d833d15608
OSX: refine logic for NDOF, if WITH_BF_3DMOUSE is disabled also never do weak-link framework, existing or not
2011-08-25 15:12:57 +00:00
8b6dfade4d
OSX: fix condition for NDOF linking
2011-08-25 14:49:47 +00:00
3b1192431f
OSX/scons: don´t link to system stubs with 10.7 sdk
2011-08-25 09:41:36 +00:00
44f7a8aee2
Fix for [ #28239 ] Particles Billboard 3x3 Split Error.
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* Patch by Alex Fraser.
2011-08-25 07:30:12 +00:00
38398d200f
SVN maintenance.
2011-08-25 06:16:26 +00:00
50a9454e0f
move wiki api intro and overview docs into the api reference docs.
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Updated docs since some parts still were from beta still.
2011-08-25 04:25:33 +00:00
5f66f37e22
Patch for bug #28289
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updated the logic behind node delete with reconnect.
When on input and output socket is connected, these two will be reconnected
see bug report for example.
http://projects.blender.org/tracker/?func=detail&aid=28289&group_id=9&atid=498
2011-08-24 20:48:37 +00:00
7fc26e0123
Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport and BGE" by me.
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Description from the tracker:
"It's really handy to be able to prevent an object/material from casting a shadow. So, I made use of the Cast Buffer Shadows option in the material settings, and made it work in the viewport and the BGE."
2011-08-24 20:28:54 +00:00
81a8f3e885
part of a patch from Dan Eicher for cmake packaging.
2011-08-24 18:23:21 +00:00
18d66643f4
this should finally fix collada & ubuntu building with cmake
2011-08-24 18:13:11 +00:00
242035fa2d
attempt to fix issue with opencollada + ubuntu ppa
2011-08-24 17:09:25 +00:00
9ad6434c4e
opencollada find module. hopefully solves the problem where includes can in an /include subdir or not.
2011-08-24 16:04:35 +00:00
82e622f158
fix [ #28356 ] Import export STL files, problem in script in version r39307
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& correct some bad comments.
2011-08-24 14:22:41 +00:00
f9bffb3ca0
fix [ #28340 ] Can't set image depth, quality from image save
2011-08-24 00:44:58 +00:00
3bb397be76
fix [ #28351 ] active RenderLayer can be set to None, leading to crash
2011-08-23 20:54:44 +00:00
a35b3c5b50
fix [ #28352 ] Deleting group name in particle system -> panel: Render crashes Blender
2011-08-23 20:49:06 +00:00
8470418b91
cmake: skip rpath (paths to libs) for portable distrobution
2011-08-23 20:19:08 +00:00
9a9513a9f0
fix for 3 bugs in bone renaming
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- renaming a bone could crash if the area had to spaces in it (reported by Sebastian Koenig).
- renaming bones wouldn't update inactive 3d views locked bone names.
- selecting locked bones in the UI didnt work in editmode.
2011-08-23 19:58:15 +00:00
f6a2b8d724
BLI_strescape for a basic, python like string escaping, currently only use for drag and drop ID's into the console but should eventually be used for the animsys too.
2011-08-23 15:08:54 +00:00
abff0032c4
Fix #28343 : glsl error after derivative maps commit.
2011-08-23 13:15:18 +00:00
6fd68b8d76
fix [ #28336 ] Particles: setting to zero the count of all elements of a group crashes Blender
2011-08-23 12:09:20 +00:00
ba4fd78fac
fix [ #28344 ] for this file, the multires smiley has 2 materials, but only 1 loads
2011-08-23 11:46:16 +00:00
75a63981cd
add warning about misuse of ID.user_clear() since it can crash blender.
2011-08-23 11:28:18 +00:00
ce9e4472eb
Make Ctrl+RMB in editmode behave like 2.4x, was re-using center option which worked but used center select too.
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instead add 'object' option to VIEW3D_OT_select.
2011-08-23 09:05:12 +00:00
ed3d253c56
Fix for [ #28339 ] Rev:39618 The revision part doesn't suffice.
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NAN_BUILDINFO > WITH_BUILDINFO change from rev 39618 was missing in those files.
2011-08-23 08:02:48 +00:00
34b7bff44b
change compression level for gzip saving to 1, approx twice as fast when saving a 194mb blend file and only slightly bigger.
2011-08-23 07:59:25 +00:00
4740dce4ec
Revert a part of 39385.
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Vertex Select Button got somehow into the Mesh panel.
2011-08-22 22:26:25 +00:00
6a374d266d
glsl and render support for derivative maps
2011-08-22 19:57:54 +00:00
0e3b8ff6a5
Update rules for linux cross and mingw: list of DLLs for FFmpeg should be defined there.
2011-08-22 19:27:54 +00:00
c33e0c053a
fix for buildinfo changes with blenderplayer
2011-08-22 19:13:26 +00:00
e39cb8a040
Forgot this in previous commit
2011-08-22 19:00:32 +00:00
a9d9a8e569
actually, this if is still marginally good to have
2011-08-22 18:56:13 +00:00
a33a26ca07
FFmpeg library update:
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- Update scons/cmake rules to use new versions of libs/dlls.
- Update rules for buildbot.
2011-08-22 18:49:42 +00:00
a937729f38
properly escape chars for pythons bpy objects __repr__
2011-08-22 18:13:37 +00:00
7d316b70b8
rename NAN_BUILDINFO --> WITH_BUILDINFO
2011-08-22 16:54:26 +00:00