Commit Graph

31315 Commits

Author SHA1 Message Date
a9dea3afe9 correct missing bpy doc references. 2011-08-26 18:48:48 +00:00
f10f4f570d added a section to gotcha's python bpy docs about unicode encoding problems. 2011-08-26 18:32:23 +00:00
8a619a3eee fix for crash when running a python script in a non utf8 blend path, inspecting the exception for the path assumed utf8. 2011-08-26 17:55:03 +00:00
1439ddccae Fix #28301: Sculpting a object with rotational have desface
Patch from Juha Maki-Kanto

- initgrabz was called with local space coord.
- Brush radiu was multiplying by 2.0 for grab and snake brushes.
  Not sure why this was needed. Made some tests and didn't notice
  any regressions without this multiplication.
2011-08-26 16:38:23 +00:00
1273a1133e Fix #28370: border select for curve and metaball did not update number of
selected vertices in info header. Patch by Julien Duroure, thanks!
2011-08-26 11:35:33 +00:00
e5ddaefecc when applying armature object transform now transform the bone roll too.
This means you can import a BVH, rotate 90d and apply the rotation, the animation will still work as expected - thanks to Benjy's script for showing how obvious it is that this works :)
2011-08-26 06:22:12 +00:00
e9ca846018 document some of the pitfalls in the blender python api (taken from frequent mails and bug reports) 2011-08-26 04:00:55 +00:00
566da26173 file-selector: when converting operator arguments to the file selector, wasnt making paths absolute (abs paths are made relative when converting the other way). 2011-08-26 01:32:07 +00:00
291ae8822d executing operators that changed the context from the console wasnt returning an operator set/flag. 2011-08-25 17:59:37 +00:00
9436769cd4 error when a python operator gave an incorrect return value was near useless, re-raise a more comprehensive error which includes the operator name. 2011-08-25 17:54:30 +00:00
166970f68e bpy-rna - simplify enum string/set parsing. 2011-08-25 17:01:33 +00:00
a244a787de sanity checks on operator exec/modal/invoke return values. 2011-08-25 16:42:42 +00:00
88ba2504c7 Fix for [#28304]
Show A: and B: drives in Windows file browser.
2011-08-25 16:41:08 +00:00
b7eac1edcf picky style edits with screen/view/drawing, also remove own bad example doc. 2011-08-25 15:49:52 +00:00
b44a82f3c4 ups, syntax error, missing : 2011-08-25 15:18:54 +00:00
d833d15608 OSX: refine logic for NDOF, if WITH_BF_3DMOUSE is disabled also never do weak-link framework, existing or not 2011-08-25 15:12:57 +00:00
8b6dfade4d OSX: fix condition for NDOF linking 2011-08-25 14:49:47 +00:00
3b1192431f OSX/scons: don´t link to system stubs with 10.7 sdk 2011-08-25 09:41:36 +00:00
44f7a8aee2 Fix for [#28239] Particles Billboard 3x3 Split Error.
* Patch by Alex Fraser.
2011-08-25 07:30:12 +00:00
38398d200f SVN maintenance. 2011-08-25 06:16:26 +00:00
50a9454e0f move wiki api intro and overview docs into the api reference docs.
Updated docs since some parts still were from beta still.
2011-08-25 04:25:33 +00:00
5f66f37e22 Patch for bug #28289
updated the logic behind node delete with reconnect.
When on input and output socket is connected, these two will be reconnected
see bug report for example.

http://projects.blender.org/tracker/?func=detail&aid=28289&group_id=9&atid=498
2011-08-24 20:48:37 +00:00
7fc26e0123 Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport and BGE" by me.
Description from the tracker:
"It's really handy to be able to prevent an object/material from casting a shadow. So, I made use of the Cast Buffer Shadows option in the material settings, and made it work in the viewport and the BGE."
2011-08-24 20:28:54 +00:00
81a8f3e885 part of a patch from Dan Eicher for cmake packaging. 2011-08-24 18:23:21 +00:00
18d66643f4 this should finally fix collada & ubuntu building with cmake 2011-08-24 18:13:11 +00:00
242035fa2d attempt to fix issue with opencollada + ubuntu ppa 2011-08-24 17:09:25 +00:00
9ad6434c4e opencollada find module. hopefully solves the problem where includes can in an /include subdir or not. 2011-08-24 16:04:35 +00:00
82e622f158 fix [#28356] Import export STL files, problem in script in version r39307
& correct some bad comments.
2011-08-24 14:22:41 +00:00
f9bffb3ca0 fix [#28340] Can't set image depth, quality from image save 2011-08-24 00:44:58 +00:00
3bb397be76 fix [#28351] active RenderLayer can be set to None, leading to crash 2011-08-23 20:54:44 +00:00
a35b3c5b50 fix [#28352] Deleting group name in particle system -> panel: Render crashes Blender 2011-08-23 20:49:06 +00:00
8470418b91 cmake: skip rpath (paths to libs) for portable distrobution 2011-08-23 20:19:08 +00:00
9a9513a9f0 fix for 3 bugs in bone renaming
- renaming a bone could crash if the area had to spaces in it (reported by Sebastian Koenig).
- renaming bones wouldn't  update inactive 3d views locked bone names.
- selecting locked bones in the UI didnt work in editmode.
2011-08-23 19:58:15 +00:00
f6a2b8d724 BLI_strescape for a basic, python like string escaping, currently only use for drag and drop ID's into the console but should eventually be used for the animsys too. 2011-08-23 15:08:54 +00:00
abff0032c4 Fix #28343: glsl error after derivative maps commit. 2011-08-23 13:15:18 +00:00
6fd68b8d76 fix [#28336] Particles: setting to zero the count of all elements of a group crashes Blender 2011-08-23 12:09:20 +00:00
ba4fd78fac fix [#28344] for this file, the multires smiley has 2 materials, but only 1 loads 2011-08-23 11:46:16 +00:00
75a63981cd add warning about misuse of ID.user_clear() since it can crash blender. 2011-08-23 11:28:18 +00:00
ce9e4472eb Make Ctrl+RMB in editmode behave like 2.4x, was re-using center option which worked but used center select too.
instead add 'object' option to VIEW3D_OT_select.
2011-08-23 09:05:12 +00:00
ed3d253c56 Fix for [#28339] Rev:39618 The revision part doesn't suffice.
NAN_BUILDINFO > WITH_BUILDINFO change from rev 39618 was missing in those files.
2011-08-23 08:02:48 +00:00
34b7bff44b change compression level for gzip saving to 1, approx twice as fast when saving a 194mb blend file and only slightly bigger. 2011-08-23 07:59:25 +00:00
4740dce4ec Revert a part of 39385.
Vertex Select Button got somehow into the Mesh panel.
2011-08-22 22:26:25 +00:00
6a374d266d glsl and render support for derivative maps 2011-08-22 19:57:54 +00:00
0e3b8ff6a5 Update rules for linux cross and mingw: list of DLLs for FFmpeg should be defined there. 2011-08-22 19:27:54 +00:00
c33e0c053a fix for buildinfo changes with blenderplayer 2011-08-22 19:13:26 +00:00
e39cb8a040 Forgot this in previous commit 2011-08-22 19:00:32 +00:00
a9d9a8e569 actually, this if is still marginally good to have 2011-08-22 18:56:13 +00:00
a33a26ca07 FFmpeg library update:
- Update scons/cmake rules to use new versions of libs/dlls.
- Update rules for buildbot.
2011-08-22 18:49:42 +00:00
a937729f38 properly escape chars for pythons bpy objects __repr__ 2011-08-22 18:13:37 +00:00
7d316b70b8 rename NAN_BUILDINFO --> WITH_BUILDINFO 2011-08-22 16:54:26 +00:00