nodes (Blur) causes crash due to chained read/write buffer operations.
The way read/write buffer operations are created for both the wrapped
translate node and then the "complex" blur node creates a chain of
buffers in the same ExecutionGroup. This leaves the later write buffer
operations without a proper "executor" group and fails on assert.
Solution for now is to check for existing output buffer operations like
it already happens for inputs. This is extremely ugly code, but should
become a lot more transparent after compositor cleanup ({D309}).
The color for frame labels was a mix of the text color (black by
default) and the node theme color with a factor of 0.8, which
coincidentally is the same as the node body color.
Changed it to 0.4, which is the same as the regular node labels use.
Disable transform and mask display when there's no active clip.
It's not a matter of returning fallback dimensions if there's no
slip, it's also matter of making it so stabilization and distortion
routines are aware of clip == NULL which is really crappy.
Also almost all the operators are disabled in clip editor without
active clip already anyway.
Also tweaked header UI a bit to not display mask stuff when there's
no active clip,
Allow duplicating splines from inactive layers. This way it's
more useful IMO than restricting duplication to an active layer.
TODO: What should be a behavior for clipboard (currently it copies
splines from an active layer only)?
Deadlock between python script evaluation thread and
drivers evaluation caused by scene update invoked from
ED_screen_set_scene().
Pretty much the same as setting scene current frame
with the same solution BPy_{BEGIN,END}_ALLOW_THREADS.
This adds an option in the Volume Sampling panel, which helps rendering lamps
inside or near volumes with less noise. It can also increase noise though and
needs improvements to support MIS and heterogeneous volumes, but since it's
useful in some cases already (especially world volumes) it's there now.
Based on the code in the old branch by Stuart, with modifications by Thomas
and Brecht.
Differential Revision: https://developer.blender.org/D291
updates.
This file crashes on loading with NULL pointer access to curve_cache:
{F77132}
The pdInitEffectors function was amalgamating the simple
collection of effector objects with an automatic precalculation for
curve guides and the like. This precalculation requires object data
that may not be available until the DAG has finished.
Since for DAG dependencies only the list of effectors is required,
added an argument to disable precalculation when collecting effectors.