Commit Graph

12621 Commits

Author SHA1 Message Date
af52f24fe4 fixing compile error 2008-12-08 00:40:27 +00:00
a09835a8f4 View2D: Modal Ctrl-MMB-drag Zoom Restored
Added back the Ctrl-MMB-drag zoom.
* It uses RNA-props for delta amounts to be added to the cur rect, as opposed to storing a transform factor like the others.
* Made the operator another repeatable one
* The user-pref Continue/Dolly/Scale options are still respected. Currently, this is not stored as an RNA-prop for repeated behaviour, as it is not necessary for this operator to function correctly (and also, this data would fall under 'context' info more)

Removed clamping of scroller 'bubble' to bounds of scroller, as it produced a confusing display when using handles to zoom view.
2008-12-07 23:54:41 +00:00
63b8fca5b3 View2D: Minor tweaks to scrollbar drawing
Handles on ends of bubble are now drawn as rects. When that axis is zoomable, the handles are darker than when they are not.
2008-12-07 22:19:41 +00:00
ed015907df View2D: Scroller Manipulations
Implemented operator to work with scrollers. This should work reasonably well, but as always, more testing is needed.
* LMB-drag can now be used to initiate manipulations of scrollbars (so they can be dragged as per normal)
* By clicking on the 'dark regions' on the ends of the scroll bubble, it is possible to zoom the view (in a way similar to Sony Vegas scrollbars)

Tidied up code of other operators
* Re-labelled the current zoom operators, as there is still a modal click-drag zoom tool to be ported still
* Marked all of the existing view manipulation operators as redoable. Scrollers manipulator is not allowed to be redoable. 

Assorted changes:
* Added more flags for Outliner on reading old files, to prevent more weird things happening as code expects certain flags these days
2008-12-07 12:15:04 +00:00
Nathan Letwory
efdb726cf3 * put the PyRNA testing bit inside the DISABLE_PYTHON define, so we can use blenderlite as target too 2008-12-07 10:55:33 +00:00
b7fc71a3e2 View2D: Renamed a few API methods to follow standard naming conventions, and added define to use when an argument to these methods is irrelevant. 2008-12-07 06:21:06 +00:00
d2bfb9ae1d View2D: TimeCode display when displaying 'Seconds' not 'Frames'
When time grids are drawn in 'seconds' not 'frames' (use the TKEY to toggle this in Timeline for testing), times are now printed in a timecode format similar to SMPTE. It deviates from SMPTE in several respects, otherwise the timecodes will collide with the current grid spacings (Note: this will be subject to review in future). 

* Hours will only be shown when they are needed. This shouldn't cause too many problems, since it is highly unlikely to get sequences, etc. that long.
* Frames are only shown when zoomed in close enough. When they are shown, display of minutes is generally ommitted unless significant. 
* I've used the semicolon (;) character as the delimeter between frames and seconds. This seems to be the convention in Final Cut Pro, Vegas, and Quicktime...

---

Also in this commit:
* added UI_view2d_status_enforce() call to the end of UI_view2d_totRect_set(), so that the caller will not have to worry about doing so.

* swapped the order of V2D_GRID_(NO)CLAMP defines so to be more consistent with older versions of Blender. Default (0) is now no-clamping.
2008-12-07 03:42:25 +00:00
5d8cfef713 2.5
Mainwindow had wrong subwindow rect definition.
2008-12-06 16:22:21 +00:00
45cc5197e3 View2D - Bugfix for grid calculation for 'frames'
Grid calculations for frames and seconds were mixed up, meaning that grid was often off.
2008-12-06 10:25:51 +00:00
afb45ae7cf View2D: Code cleanup - UI_view2d_status_enforce()
This commit *should* bring UI_view2d_status_enforce() (formerly known in pre 2.5 as test_view2d) under control again. 
I've attempted to reduce the amount of duplicated code here, so hopefully there won't be any nasty bugs that will show up in some of the other views when they are ported.

Summary of changes:
* Restored V2D_KEEPZOOM flag which I had previously removed, having misunderstood its function.
* Fixed bugs with resizing Outliner window
* Outliner width is now columns + 1 again. Documented reasons for this (otherwise, stuff gets covered by scrollbars, but we cannot see it)
2008-12-06 09:25:42 +00:00
Nathan Letwory
8a04f039ad * seems like cur and tot were mixed up, thus preventing panning from working 2008-12-05 18:41:28 +00:00
5e60414961 View2D API: Cleaning up API + New Methods
* Cleaned up flags defined for View2D, and added some for defining the alignment of the view's data in the 'tot' rect (i.e. which quadrant(s) the view data is allowed to reside in). 

* These flags are used in the new UI_view2d_totRect_set() function, which sets the new size of the 'tot' rect (i.e. the maximum viewable area). Currently, is only used for Outliner, but channel-lists also require this.

* Added API method to reset 'cur' (current viewing region) to 'default' viewing region - UI_view2d_curRect_reset(). Currently, 'keepzoom' is not respected. I'll check on whether this is needed when I recode UI_view2d_status_enforce(), which is badly in need of a cleanup.
2008-12-05 02:03:37 +00:00
Nathan Letwory
e4a8a39f9d * silence a warning 2008-12-04 20:34:37 +00:00
Nathan Letwory
b087c8adf2 * rename some view2d defines to be clearer and more in line with the rest of view2d defines. 2008-12-04 20:28:59 +00:00
2e517db96a Small fix for repeat-last-operator:
- Context in WM wasn't set for regions yet, done now. So repeat works on
  per-region ops too.
- Debug print was printing the wrong repeated op.
  (repeat-op could show menu naming the op to repeat)
2008-12-04 09:37:42 +00:00
cb92e781f4 View2D: Scrollbars will now pan the view when MMB-dragged on 2008-12-04 09:33:12 +00:00
6fe9a03456 View2D: Scrollbar tweaks
* Added back vertical scale markings for vertical scrollbars. Currently untested (until IPO Editor can be put back in). Also, there was a special exception for the Sequencer, which will need to be checked when the time comes too.

* Fixed the display of frame numbers in scrollbars. Was caused by error in using an int, where a float was required (this is one place MSVC gives better warnings than GCC). 

* Outliner horizontal scrollbar now displays a more useful range. The previous range was based on screen width, not width of content. 

* Outliner horizontal scrollbar now draws with bevel-highlight line again. Was missed out in a previous commit.

* Added simple toggle Frames/Seconds operator to TimeLine to test if the View2D code is working right for this. This uses the same hotkey (TKEY) as it's counterpart (with a menu for input) did in previous incarnations of Blender.
2008-12-04 05:37:55 +00:00
efe8ad86e3 View2D: Units on Scrollers (XAxis only)
Added back units on scrollbars for anim editors (i.e. Timeline). Vertical scrollbars have yet to be done, but there's no way to test yet.

Using markers and current frame indicator (and value) as guides, it is clear that there is still some inaccuracy with the drawing of the grid or the frames/markers are drawn wrong! Will investigate further.
2008-12-04 02:01:42 +00:00
2a1d37ddc2 RNA:
* DNA_key_types.h: wrapped KeyBlock.data, and added back position
  and current value, now done.
2008-12-04 01:58:14 +00:00
8fc5d6e7de RNA
* Remove some unnecessary defining of struct types for pointers.
* Review of DNA_key_types.h and added Key for Mesh and Curve.
2008-12-04 00:07:47 +00:00
853f2b0647 Tweaked tooltip box drawing so that ends of tooltips don't fall of the end of the box 2008-12-03 23:21:01 +00:00
48cd47ab58 2.5 - compile fixes for Elubie's commit 2008-12-03 22:35:38 +00:00
6241b8a57f RNA
* rna for DNA_key_types.h, also linked to key member of Lattice, others need to be checked.
2008-12-03 21:18:10 +00:00
10232f2c86 Forgot this file in my last commit. 2008-12-03 21:13:47 +00:00
Nathan Letwory
e58fab0d49 * make function to map mouse into region coords 2008-12-03 20:57:23 +00:00
Nathan Letwory
d141a485b0 * check mouse coords in right space. 2008-12-03 20:45:26 +00:00
8360dc066c RNA
* Added a function to define booleans negative, to turn negative
  properties into positive ones gettin rid of the no_ prefix, and
  also got rid of the use_ prefix for two booleans.
* Also made the function for enum bitflags separate, this is quite
  rare so don't need to bother with this in most cases.
* Removed svn:executable flags from some files.
2008-12-03 20:17:12 +00:00
a9374c5941 2.5
Fun commit for test: the Repeat Last option.
Only the split-area Operator is now added on stack, so that's the only 
one that works. Just split an area, and press F4 to repeat it anywhere.
2008-12-03 19:33:42 +00:00
757fe56314 2.5
Another view2d fix: buttons now get clipped for region and mask, so
sliders will work fine, but also buttons overlapping region edges.
2008-12-03 18:14:52 +00:00
edc06b0b5b A couple of small fixes to clear up some warnings.
BOP_Merge2.cpp 
	had same variable name at different scopes so I renamed a couple.
resources.c 
	added include that was missing.  (This maybe was going to move? the old one
	was commented out)
ed_markers.c
	initalized a var that needed it.

Kent
2008-12-03 17:36:30 +00:00
4e6b6dd3f9 2.5
- Tooltips now respect view2d view (rna viewer).
- Bugfix in viewd.c UI_view2d_view_to_region() (typo)
2008-12-03 17:11:50 +00:00
880710cfb0 2.5
Fix crashing in pop-up menus when click.
There's something wrong still in handling menu itself, need Brecht
too look at that... probably a wrong return value somewhere.
2008-12-03 15:49:41 +00:00
1c81b97481 2.5
Error in commit that made notifier calls easier; forgot to add the
check for global vs local notifiers.
2008-12-03 15:05:06 +00:00
444e1d198e 2.5
Fix: the main button handler was swallowing all events. Now every button
type returns 'handled' only if it did something, so other events get nicely
processed.

This will enable MMB pan in dataviewer.
2008-12-03 14:22:42 +00:00
167ac3606b 2.5
- Made view2d manipulations redraw on area level
- simplified call to send Notifiers:

  WM_event_add_notifier(bContext *C, int type, int value, void *data)

  This brings back more control to WM, no context messing within
  operators. :) Handlers that execute operators will be responsible
  for delivering correct contextes.

  In general: should lead to making context not exposed, but only 
  readable via some callbacks.
2008-12-03 13:44:16 +00:00
d8ed4c389c 2.5 fixes
- View2d bug: it was taking sliders into account for setting the 
  window matrix, which it shouldn't (glViewport does). This caused
  error offset in drawing, like for current-frame scrolling.

- Current frame scrolling in TimeWindow back on window level.
  (used to crash, but that was fixed in WM)

- Made UI_view2d_region_to_view accept ints, no shorts

- removed debug function in interface_ops.c
2008-12-03 13:14:01 +00:00
92cbb4b033 View2D - assorted wip changes (nothing to see here) 2008-12-03 09:06:30 +00:00
8f1847e4c3 RNA: review of commits in the past days, check the diffs for the
many small changes, but the two bigger ones are:

* Sensors and controllers now use inheritance, rather than pointing
  to the data in a separate struct. Had to add some new RNA define
  functionality to support this better.
* DNA_meta_types.h was marked as done but still missing many things,
  now completed.
2008-12-02 23:45:11 +00:00
d27c9f9d76 2.5
- after closing button (having used it), it sends empty mousemove for 
  invoking new modal handler on same button. Don't know better solution
  for now, at least this way WM handles everything. :)

- experiment: moved button handlers to area level, that way it respects
  handlers on higher hierarchical level, like moving area edges.
  Als interesting is that you can have a button active (texteditor) and
  use a similar button in other area.
  This can also be done on region level even.

On todo: proper notifier events for redraw! Don't want all areas to draw
on simple refreshes
2008-12-02 18:49:58 +00:00
6a6b386832 Made PyRNA props iterable, so you can do things like...
for ob in bpy.objects:
	print(ob.name)

for i, lay in bpy.scenes["Scene"].layer:
	print('%d %d' % i, lay)
2008-12-02 15:27:10 +00:00
9f27be3b2d Added RNA functions from PyRNA
* RNA_property_enum_value
* RNA_property_enum_identifier
To get an enum string from a value and a value from an enum.

BPy_StructRNA types (objects, meshes, images etc) can now be used as dictionary keys.
2008-12-02 14:36:35 +00:00
54908979c5 Lots of stuff; couldn't commit in parts because of refactor work.
* Changes in interface/ module

This commit brings back the way how buttons/menus work under control
of WM event system. The previous implementation extended usage of
handlers and operators in an interesting but confusing way. Better to
try it first according the design specs. :)

Most obviously:
- modal-handler operators are not stored anymore in regions/areas/windows.
  such modal handlers own their operator, and should remove it themselves.
- removed code to move handlers from one queue to another.
  (needs review with brecht!)
- WM fix: the API call to remove a modal handler got removed. This was a
  dangerous thing anyway, and you should leave that to the event system.
  Now, if a handler modal() call gets a cancel/finish return, it frees 
  itself in event system. WM_event_remove_modal_handler was a confusing 
  call anyway!

Todo:

- allow button-activate to refresh after using button 
- re-enable arrow keys for menus
  (do both after commit)

- review return values of operator callbacks in interface_ops.c

* Fixes in WM system

- Freeing areas/regions/windows, also on quit, now correctly closes 
  running modal handlers
- On starting a modal handler, the handler now stores previous area
  and region context, so they send proper notifiers etc.

* Other fixes

- Area-split operator had bug, wrong minimal size checking. This
  solves error when trying to split a very narrow area.
- removed DNA_USHORT_FIX from screen_types.h, gave warning
- operators didn't get ID name copied when activated, needed for
  later re-use or saving.
2008-12-02 14:22:52 +00:00
c4fe6d0f00 RNA - Wrapped a few more simple Object transforms.
Note: Rotations are still exposed directly in radians. We should probably do some wrapping around this, perhaps at UI-level?
2008-12-02 10:10:07 +00:00
628d7013e2 View2D - Some more tweaks...
* Improved scrollbar drawing a bit more - only cosmetic lines
* Added new view2d view-matrix api method to only use 'cur' coordinates on one axis, for use when drawing markers, etc. that need to be glued to a certain time but stay fixed in space in another dimension. This should improve the sitation for drawing markers
* To aid testing, adding markers now sets the marker to have frame number as it's "name". This will need to be removed later...
2008-12-02 09:43:23 +00:00
f8d5883a5b mingw was giving errors...
source\blender\python\intern\bpy_rna.c:1018: error: initializer element is not constant
source\blender\python\intern\bpy_rna.c:1018: error: (near initialization for `pyrna_prop_Type.tp_get

Assign get generic get/sets before PyType_Ready runs
2008-12-02 09:35:29 +00:00
6780c0b12a * rna_property completed
CAUTION: some defines like PROP_INT in DNA_property_types.h are the same 
as enums in RNA_types.h, and may be encounter hidden errors in future.
2008-12-02 01:05:23 +00:00
Nathan Letwory
accfa06ede * after discussion with cambo on IRC, change the #ifndef's to #undefs instead:
Pre-Python 3.0 has strings default non-unicode, so checks and handling should be done so too.
2008-12-01 23:38:22 +00:00
Nathan Letwory
d1e75c215b * make sure there are no redefinitions (I'm using py2.5 and ie PyUnicode_Check define exists 2008-12-01 22:20:18 +00:00
23a77e7688 RNA
* DNA_packedFile_types: added rna definitions for packed files
* also experimentally filled in correct struct 'PackedFile' in image rna for testing.
* updated MSVC projectfiles (also for rna_curve.c and rna_vfont.c)

Note:
I removed PackedFile->flags, I did grep through source and a complete recompile of blender trunk svn without them too, so they obviously aren't needed anymore. A bit of cleaning up :)
2008-12-01 21:23:58 +00:00
31ffe5b65e RNA: Added missing *srna's to curve functions. 2008-12-01 21:19:36 +00:00