Commit Graph

13 Commits

Author SHA1 Message Date
bdfe7d89e2 Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416

Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
  later added in trunk also, but reverted partially, specifically revision
  16683. I have left out this reversion in the 2.5 branch since I think it is
  needed there.
  http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
  for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
  -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
  differently. Since this is changed so much, and I don't think those fixes
  would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
  initialized when running with -P. The code that initializes the screen there
  I had to disable, that can't work in 2.5 anymore but left it commented as a
  reminder.

Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.

Still to be done:
* Go over files and functions that were moved to a different location but could
  still use changes that were done in trunk.
2008-11-12 21:16:53 +00:00
2a331067cc resolve some compiler warnings with intel c/c++ compiler
* subsurf code had a lot of unused variables, removed these where they are obviously not needed. commented if they could be useful later.
* some variables declorations hide existing variables (many of these left), but fixed some that could cause confusion.
* removed unused vars
* obscure python memory leak with colorband.
* make_sample_tables had a loop running wasnt used.
* if 0'd functions in arithb.c that are not used yet.
* made many functions static
2008-09-29 17:08:11 +00:00
58bf29e389 removed blenderdef.h, BIF_*, BDR_* and BSE_* header files (except for BIF_gl.h and BIF_glutil.h) 2008-01-01 18:16:10 +00:00
Nathan Letwory
c2acbef851 * added SConscript for windowmanager
* tweak other SConscripts for editors/include
* commented BKE_bad_level_calls.h in writeframeserver.c - please check it doesn't break make builds

This compiles until final linking, which still fails.
2007-12-27 22:16:54 +00:00
5376df2689 Fixed all gcc 4 warnings in blenkernel. Found 2 potentially harmful
unintialized variables in the verse code, verse_session.c:451 and
verse_object_node.c:339, those are properly initialized now.
2006-10-26 23:34:44 +00:00
cb09f5cda8 == Frameserver ==
Serious bugfix: Make it work on windows (including ESC-Handling)
closes Bug #4477.
2006-07-14 13:32:29 +00:00
d6e7eb27ed == Frameserver ==
Set SO_REUSEADDR on server-socket, since otherwise, frameserver will barf on
second start.
2006-06-26 13:22:55 +00:00
327d413eb3 this patch features several cleanups and bugfixes for the sequencer:
- blur works again (this was a serious bug in gamwarp...)
- seperates all sequence effects into a seperate file with a clean interface
- thereby fixing some obscure segfaults
- seperates the scope views into a seperate file
- adds float support to all effects and scope views
- removes a bad level call to open_plugin_seq
- FFMPEG seeking improved a lot.
- FFMPEG compiles with debian sarge version cleanly
- Makes hdaudio seek and resample code really work
2006-03-07 20:01:12 +00:00
Chris Want
ab4f3e4f91 'inline' in C isn't very portable (probably should be made a macro). 2006-02-22 22:05:13 +00:00
ec42d60c3d Weekly cleanup in my precious blender tree :)
Unused variables, missing prototypes mostly.
2006-02-14 11:46:45 +00:00
Stephen Swaney
6ca0a74b86 add #include <sys/time.h> to get declaration of struct timeval on
loonix for that ${BADWORD} webserver thingie.
2006-02-08 23:00:34 +00:00
38fe80f402 uint8_t changed to unsigned char (barfed on MSVC) 2006-02-05 23:08:30 +00:00
1ce9e196f7 Adds support for frameserver rendering to blender. This is done by
integrating a mini-webserver (around 300 lines of code) into blender.
Using the VFAPI-plugin in contrib/windows it enables blender to
directly feed its output into TMPGEnc, a commercial high quality MPEG-Encoder.
Since it is a mini-webserver, you can probably easily use it for other
interfacing purposes.
2006-02-05 19:12:25 +00:00