Its scary to think that a redraw space handeler could run
import os
os.system('rm -rf ~/')
removing all user files, Just by opening the blend file!
This means at least you can opt not to run any python scripts you dont want to..
All settings through Blender.Modifier.Settings
see the epydocs
Also added some error checking to fix some possible segfaults.
Added more epydocs
Modifiers API should be stable enough to use now, though give it a bit of time for testing.
matrix.resize4x4() was incorrectly allocating a array of pointers using
the wrong cast -- sizeof(float) instead of sizeof(float *). Worked fine
on 32-bit systems but caused a crash on AMD64. Discovered by a student
in one of my classes (kudos, Joe).
More Modifier API changes:
* add Blender.Modifier.Settings dict with constants for modifier types
* add mod.type attribute, which returns type of the Modifier
* add some internal consistency checks in ModSeq_remove
New Ipo and IpoCurve API. Ipo and IpoCurve objects support the [] operator,
for accessing the curves of a particular Ipo and for accessing the value
of an IpoCurve at a specific time. Both modules were also "tp_getset"-ified.
Also, code for an alternative method (Antont wanted this) of accessing curves
via Ipo attributes is included for now, for people to try and see if it's
actually preferable to the Ipo [] operator.
These are all new additions; nothing was intentionally removed from the API.
If you find the something in the existing API has changed, let me know.
implicit declarations, redundant redeclarations, missing initializers,
nested externs and other cruft.
Cleaned up includes and moved extern _Type decls from Types.h into
Types.c since that is the only place where they are needed now.
Did not touch Ipo.[ch] since work is on-going there.
was found. Restore warm fuzzy msg. Text is now
Looking for installed Python version XXX
followed by either
Got it!
or
'import site' failed; use -v for traceback
No installed Python found.
Only built-in modules are available. Some scripts may not run.
Continuing happily.
And while we are at it, clean up a couple of compiler warnings.
oblivious of each other, so setting/clearing the face edit mode select status
did not set/clear the corresponding vertex select statuses. This patch makes
a change of any select status recalculate the selection state of all edges an
faces. One unresolved issue is what effect this should have on the recent
edge mesh's stored selection. Currently changing the selection state will
delete store selection info, but it may be desirable to emulate the stored
selection (but I need to discuss how this should work in more depth with
Geoffrey Bantle).
As an added bonus (while I was messing with this), I added a "sel" attribute
to edges so they are the same as faces and vert.
recalculate, causing a segfault when the curve was selected in the Ipo
window. lattice.insertKey() has similar code. Added calls to
allspace(REMAKEIPO,0) to correct this.
Blender.c python initialization creates a scene when in background mode and when there is no scene.
Needed to skip redrawing when in background mode because it depended on screen data that wasnt there.
Two small bugfixes:
* Image.New() resets id.us to 0; it is set to 1 by new_image()
* allow ima.depth and ima.size getters to propagate their own error
messages (missing image was returning MemoryError)
Also, seems to me there's something funny going on with image id.us
accounting. In do_image_buttons(), id.us is set whenever an image is
accessed vi the datablock menu:
if(idtest!=id) {
G.sima->image= (Image *)idtest;
if(idtest->us==0) idtest->us= 1;
allqueue(REDRAWIMAGE, 0);
}
This is independent of whether a UV face is selected or not (and it also
seems that the number of UV faces linked to an image is not maintained
either).
Fixed BLI_exist: In Windows stat doesn't recognize
a dirname ending is a slash, exept when it's
the root dir ("C:\\"), where it is required.
So trailing slashes are only removed when filename
is longer than 3 chars.
Also fixed Python Sys.c that now uses BLI_exist
instead of calling stat directly.
grp.objects
To have an iterator assigned as well as a list. Since gp.objects is an ietartor this is expected.
grp.objects= someGroup.objects works now.
Some other small fixes made.
Made a wrapper for add_to_group() That handles the OB_FROMGROUP flag. Should be moved to group.c's add_to_group()
void add_to_group_wraper(Group *group, Object *ob) {
Base *base;
add_to_group(group, ob);
if (!(ob->flag & OB_FROMGROUP)) { /* do this to avoid a listbase lookup */
ob->flag |= OB_FROMGROUP;
base= object_in_scene(ob, G.scene);
if (base)
base->flag |= OB_FROMGROUP;
}
}
This is very confusing.
Since in object has
ob.setDupliGroup() # Enable/Disable Dupligroup
ob.getDupliGroup() # see if its enabled.
ob.dupliGroup # the group data this object is instancing.
Not yet added
ob.groups # Groups that use this object.
* move declaration to start of function. Again I repeat: these *have* to
be at the start. GCC users should check themselves always, as GCC allows
this kind of atrocities :)
/Nathan