Commit Graph

72 Commits

Author SHA1 Message Date
1c44d08a69 BLI: new C++ hash table data structures
This commit adds some new hashing based data structures to blenlib.
All of them use open addressing with probing currently.
Furthermore, they support small object optimization, but it is not
customizable yet. I'll add support for this when necessary.
The following main data structures are included:

**Set**
A collection of values, where every value must exist at most once.
This is similar to a Python `set`.

**SetVector**
A combination of a Set and a Vector. It supports fast search for
elements and maintains insertion order when there are no deletes.
All elements are stored in a continuous array. So they can be
iterated over using a normal `ArrayRef`.

**Map**
A set of key-value-pairs, where every key must exist at most once.
This is similar to a Python `dict`.

**StringMap**
A special map for the case when the keys are strings. This case is
fairly common and allows for some optimizations. Most importantly,
many unnecessary allocations can be avoided by storing strings in
a single buffer. Furthermore, the interface of this class uses
`StringRef` to avoid unnecessary conversions.

This commit is a continuation of rB369d5e8ad2bb7.
2019-09-13 10:06:02 +02:00
749567e0b2 Move math and vector double routines into blenlib from delaunay code 2019-08-28 18:33:24 -06:00
8bee9af462 BLI: double version of some math functions. 2019-08-20 21:09:55 +08:00
aba4e6810f Cleanup: style, use braces in source/ (include disabled blocks) 2019-05-31 23:22:52 +10:00
cda4cd0705 Cleanup: comments (long lines) in blenlib 2019-04-22 06:30:08 +10:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
9ba948a485 Cleanup: style, use braces for blenlib 2019-03-27 13:17:30 +11:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
e757c4a3be Cleanup: use colon separator after parameter
Helps separate variable names from descriptive text.
Was already used in some parts of the code,
double space and dashes were used elsewhere.
2018-12-12 12:50:58 +11:00
176e18436c Fix T55137: Compilation failing on non-x86-64 architectures
Some conversion helper functions were (most likely by accident) contained
inside an ifdef for SSE2 support, so on e.g. ARM they would be undefined
and therefore cause compilation to fail.
2018-05-24 01:41:18 +02:00
f74d85ffc8 Cleanup: rename char/float conversion functions
- FTOCHAR       -> unit_float_to_uchar_clamp
- F3TOCHAR3     -> unit_float_to_uchar_clamp_v3 (swap args)
- F4TOCHAR4     -> unit_float_to_uchar_clamp_v4 (swap args)
- FTOUSHORT     -> unit_float_to_ushort_clamp
- USHORTTOUCHAR -> unit_ushort_to_uchar
2018-05-07 17:51:40 +02:00
905eeb0bc7 Cleanup: move unit char/short/float to functions
This caused GCC 8.1 to crash at build time,
but was also not very nice use of macros.
2018-05-07 17:50:25 +02:00
7cc2b27099 Cleanup: stray tabs
Tabs in middle of code (mostly for no reason / by accident).
2018-03-23 11:51:19 +01:00
1782abf6e2 Fix BLI_assert for MSVC
Also use `_BLI_ASSERT` prefix for internal defines.
2018-03-20 11:56:11 +01:00
8e5c407fc4 Fix compile error with MSVC2013 - Can't use __func__ (from BLI_assert) in inlined functions
ERROR: blenlib/intern/math_base_inline.c:371 - '__func__' : undeclared identifier (C:\blenderdev\master2\blender\source\blender\editors\lattice\editlattice_tools.c)  [C2065]
2018-03-20 16:03:43 +13:00
995ccf8168 BLI_assert: extract from BLI_utildefines
BLI_utildefines is quite large, defining many unrelated things.
Add BLI_assert to include in inline headers, so math defines don't
pull in too much.
2018-03-16 06:03:29 +11:00
70f1b8cc40 Cleanup: style 2018-02-15 11:13:54 +11:00
c09e4ae08a Math utils: Add clamping functions 2018-02-14 11:21:27 +01:00
Dalai Felinto
0f69026b1c Fix windows building (log10)
Error: math_base_inline.c(402): error C2668: 'log10' : ambiguous call to
overloaded function
2018-01-22 11:37:19 -02:00
Dalai Felinto
075def8fbd Util function to determine number of digits from an integer 2018-01-19 16:54:07 -02:00
f0610563ee math utils: Add size_t version of min and max functions 2018-01-10 11:06:44 +01:00
43b4913051 Math Lib: Add non-clamped round_* functions
Replace iroundf with round_fl_to_int, add other types
2017-09-27 11:13:03 +10:00
c4fc9c4a8e Math Lib: clamped rounding utility functions 2017-09-18 23:55:41 +10:00
990515a5a7 Math Lib: add divide_floor_i
Integer division that floors on negative output (like Python's).
2017-09-18 13:18:50 +10:00
c1e177ad29 BLI_math: add simple helper to get amount of 'integer' digits in a float number. 2017-08-01 16:34:02 +02:00
d12378da11 Cleanup: style 2016-05-06 06:34:25 +10:00
0b5a0d8412 Transform/Snap: EditMesh/BKE_bvhutils API improvements
Separate the creation of trees from EditMesh from the creation of trees from DerivedMesh.
This was meant to simplify the API, but didn't work out so well.

`bvhtree_from_mesh_*` actually is working as `bvhtree_from_derivedmesh_*`.
This is inconsistent with the trees created from EditMesh. Since for create them does not use the DerivedMesh.

In such cases the dm is being used only to cache the tree in the struct DerivedMesh. What is immediately released once
bvhtree is being used in functions that change(tag) the DM cleaning the cache.

- Use a filter function so users of SnapObjectContext can define how edit-mesh elements are handled.
- Remove em_evil.
- bvhtree of EditMesh is now really cached in the snap functions.
- Code becomes organized and easier to maintain.

This is an important patch for future improvements in snapping functions.
2016-05-06 05:01:51 +10:00
88b72925d0 Optimize linear<->sRGB conversion for SSE2 processors
Using SSE2 intrinsics when available for this kind of conversions.

It's not totally accurate, but accurate enough for the purposes where
we're using direct colorspace conversion by-passing OCIO.

Partially based on code from Cycles, partially based on other online
articles:

  https://stackoverflow.com/questions/6475373/optimizations-for-pow-with-const-non-integer-exponent

Makes projection painting on hi-res float textures smoother.

This commit also enables global SSE2 in Blender. It shouldn't
bring any regressions in supported hardware (we require SSE2 since
2.64 now), but should keep an eye on because compilers might have
some bugs with that (unlikely, but possible).
2016-05-05 19:46:06 +02:00
7837f0e833 BLI_math 'compare' cleanup & enhancements.
This commit:
* Adds a 'compare_ff' function for absolute 'almost equal' comparison of floats.
* Makes 'compare_vxvx' functions use that new 'compare_ff' one.
* Adds a 'compare_ff_relative' function for secured ulp-based relative comparison of floats.
* Adds matching 'compare_vxvx_relative' functions.
* Adds some basic tests for compare_ff_relative.

See https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/

Note that we could replace our python/mathutils' EXPP_FloatsAreEqual() by BLI's compare_ff_relative
(using a very small absolute max_diff), but these do not have exact same behavior...
Left a comment there for now, we can do it later if/when we are sure it won't break anything!
2015-07-10 15:02:43 +02:00
c9f9e29538 Math Lib: handling bits handling into own file 2015-04-22 04:44:24 +10:00
01c04333f5 Fix T43034: beautify-fill leaves zero area tri's 2014-12-27 16:47:42 +11:00
52d571e189 Avoid calling powf with integer exponent in more places
Move powX functions from particle code into math library and use them.
2014-11-11 18:16:20 +01:00
a51a0ca772 Math Lib: add shell_v3v3_normalized_to_dist and v2 version
bypass angle calculation to avoids (asin, sqrt, cos).
2014-04-19 22:17:10 +10:00
2a82b8ade5 Math Lib: add power of 2 min/max for unsigned ints 2014-04-05 21:54:20 +11:00
da8619fe23 Math Lib: add iroundf function for: (int)floorf(a + 0.5f) 2014-01-15 13:40:40 +11:00
07ceb99213 Code Cleanup: use strict flags for math lib, add inline declarations 2013-12-06 03:57:17 +11:00
13896063bc Math library: minor additions sqrtf_signed and copy_v2_fl2 2013-11-26 20:53:26 +11:00
3b72f1824c rename positive_mod to mod_i, make it work with nagative numbers (matching pythons modulo), and use in a few more places.
allow mesh-checker-deselect to have a negative offset.
2013-09-05 20:54:32 +00:00
96c668b1dd add positive_mod() utility function. 2013-09-05 10:12:00 +00:00
260d6cd6b5 micro-optimization, avoid checking is_power_of_2_i once in power_of_2_max_i
also whitespace edit.
2013-08-28 23:49:22 +00:00
8f9150871c Fix part of #34233: bad alpha blending for 2D image painting. This is a very
old issue, the formulas here were never quite right, should all work ok now
with byte and float images.

Some differences:

* Colors with zero alpha from the background will never have an influence, so
  you don't get alpha fringes when painting over such areas. This does give
  hard edges when looking at the RGB channels alone, but there's no way to
  avoid that and fringes at the same time, same behavior as other painting apps.

* Add/Subtract/Multiply/Lighten/Darken now leave the alpha channel unchanged
  and work only the RGB channels, again same behavior as many other apps.

* Erase/Add alpha now compensates for premultiplied float images to keep the
  straight RGB colors the same.

Next: fix projection painting.
2013-04-27 12:51:23 +00:00
ed68497700 style cleanup 2013-04-25 16:35:57 +00:00
c2d5c72245 Fix part of #34640: colors darkening when using the vertex paint blur tool.
The problem was that vertex colors only have 8 bits of precision, and integer
division always rounds down, so after some color blending iterations everything
gets darker. Instead use integer division that behaves like round() instead of
floor() for blending operations.
2013-04-25 14:16:22 +00:00
585062a1cd use UNLIKELY macro for frequently called inline bli math functions. 2013-04-14 07:18:37 +00:00
b2c66e268f replace MIN/MAX 3,4 with inline functions 2012-12-21 05:07:26 +00:00
69b88cf719 Patch [#33196] Warning Fixes 11-16-2012
* MEM_CacheLimitier - Size type to int conversion, should be safe for now (doing my best Bill Gates 640k impression)
* OpenNL CMakeLists.txt - MSVC and GCC have slightly different ways to remove definitions (DEBUG) without the compiler complaining
* BLI_math inlines - The include guard name and inline option macro name should be different. Suppressed warning about not exporting any symbols from inline math library
* BLI string / utf8 - Fixed some inconsistencies between declarations and definitions
* nodes - node_composite_util is apparently not used unless you enable the legacy compositor, so it should not be compiled in that case.

Leaving out changes to BLI_fileops for now, need to do more testing.
2012-11-23 15:12:13 +00:00
89845f280f fix [#33142] Ctrl LMB higher selection mode in edit mode sometimes selects extra elements 2012-11-11 23:33:59 +00:00
f70d2c65d8 rename api functions...
- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii
2012-10-23 13:28:22 +00:00