Commit Graph

480 Commits

Author SHA1 Message Date
b45c3363fd fix for some pedantic warnings. 2010-12-03 01:52:28 +00:00
fd7728883a increase the reference counts when setting default scene compo nodes else removing them can set the user count < 0. 2010-12-01 08:49:08 +00:00
e8397e6193 include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
cd2ab75b73 - include pthreads for win32 globally (as with opengl).
- MSVC CFLAGS were being set by only checking WIN32, (breaking non-msvc win32 builds)
2010-11-21 09:10:50 +00:00
0b23f03503 Bugfix #24335
ZCombine node in compositor ignored alpha values. Enabling it
would break compatibility though, so it's a tickbox option now.

Patch provided by reporter, Martin Lubich. Thanks!
2010-11-12 14:59:01 +00:00
066a1d30bb Fix #24556: N Panel in Compositor doesn't work with Vector Normal node. 2010-11-06 17:55:43 +00:00
e179c92a27 tedious string copying changes
- use sizeof() in more places.
- fixed some off by 1 bugs copying strings. setting curve font family for instance was 1 char too short.
- replace strncpy and strcpy with BLI_strncpy
2010-11-05 07:35:21 +00:00
57fd35ae26 A few texture node properties still had old rna names in draw code. 2010-11-03 15:30:24 +00:00
f3e3d59f04 Fix #24435: GLSL 3D view lacks refresh on node setups, patch by Lukas Toenne. 2010-11-02 11:41:25 +00:00
24cd951f42 bugfix [#24470] Ctrl+Tweak cutting connections fail 2010-10-31 22:19:52 +00:00
3367ef8b65 initialize structs to zero rather then using memset(). 2010-10-31 15:39:37 +00:00
06abc862b0 Fix crashing running read full sample layers operator. 2010-10-31 11:51:10 +00:00
c6976e7351 use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
e5fbd93cec editors/space_* build without unused args warnings 2010-10-16 08:03:28 +00:00
1807beabf5 - UNUSED macro wasn't throwing an error with GCC if a var become used.
- made interface, windowmanager, readfile build without unused warnings.
- re-arranged CMake's source/blender build order so less changed libs are build later, eg: IK, avi
2010-10-16 02:40:31 +00:00
db09ca106d remove/tag unused args for view*.c, gpu*.c & image*.c 2010-10-15 12:29:02 +00:00
f756a047e6 bugfix [#24264] toggle UV selection fails.
was using the 4th selection flag on tri's.
also some minor changes, removed unused args and corrected some comments.
2010-10-15 09:07:19 +00:00
68dea6591d bugfix [#24247] Duplicating a Composite Group Node no User Count Icon
duplicating nodes wasnt changing the usercount of the referenced ID but file loading deleting was.

also removed some unused args.
2010-10-15 04:27:09 +00:00
f81248265d tag UNUSED() for operator exec() and invoke() functions. 2010-10-15 01:36:14 +00:00
a9197c3aa2 remove unused args in draw*.c and some in view*.c, tag some as UNUSED(). 2010-10-14 01:22:14 +00:00
9bb10e571b bugfix [#23868] NodeGroup font resolution problem when editing it 2010-10-08 22:33:43 +00:00
8b7e01b0bb Fix #24018: moving backdrop in node editor not working anymore after thread
safety fixes, was one case where it was still using get_ibuf instead of
acquire/release_ibuf, this is required for render and compositing results
which are modified by other threads.
2010-09-29 22:13:24 +00:00
38df1439c8 Fix #23708: F-key make links between nodes didn't add links when a node output
already had a link, not sure why this wasn't done, because the option to do it
was in the code.
2010-09-25 19:35:59 +00:00
1199551239 Fix #22922: adding new nodes didn't add them at the mouse location. This also
caused auto connect to not work in some cases, because that now orders nodes
and only connects if the new node is to the right of the old node.

I doubted between always connecting to the new node as output or keeping this
ordering trick also when adding nodes. Decided on the latter because then you
can also add a node between two others and have it auto connect to both.
2010-09-23 20:16:45 +00:00
Dalai Felinto
f4198dce70 nodetree -> node_tree (rna pointer not found) 2010-09-18 21:04:33 +00:00
dea59cc5eb warning fixes and minor cmake changes. 2010-09-18 03:55:56 +00:00
Nathan Letwory
2ac0a5637c Apply patch [#23779] Small cleanup with gl_roundbox*
By Luca Bonavita (mindrones)

The patch renames and moves gl_round_box, gl_round_box_shade and gl_round_box_vertical_shade to UI_interface.h, so the extern usages are not needed anymore.
2010-09-15 12:18:50 +00:00
bd5a62cfcb bugfix [#23068] Image editor: Update Automatically not updating the compositor.
[#23637] Replacing an image used in the compositor crashes
       [#23343] changes in images doesn't update compositor image nodes
2010-09-13 06:08:26 +00:00
2406ebe1a4 - added back zlib include (needed for win32).
- use list append in more places.
- remove non existing include dir.
2010-09-07 01:13:10 +00:00
Nathan Letwory
6c113b54b3 Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
b42d6c0fc2 Fix #23496: some composite node inputs/buttons not working. 2010-08-25 16:11:58 +00:00
a42c490a04 Applied patch #23379. Does not change existing .blend files and looks
good.
2010-08-25 02:18:37 +00:00
93ffe7d7f1 rna renaming (manual edits) 2010-08-21 04:51:00 +00:00
4f5f868a52 rna data path names which are more likely to break animations.
Added an operator "Update Animation Data",
access from the search menu to update drivers and fcurves.
2010-08-20 06:09:58 +00:00
d1759639dc - remove unused includes IMB_*, BIF_* & MEM_*
- remove MEM_guardedalloc.h from header files (include directly)
2010-08-16 05:46:10 +00:00
e9683f4b26 Fixed bug in normalition of YCbCr color space conversion (from 0..1 to
-1..1) to fix errors in keying.  Simplified chroma key to not take
despill into consideration (handled elsewhere).  Simplified user
interface for pieces not used.
2010-08-15 22:08:49 +00:00
95aa8cfa4a Update address in license block. 2010-08-10 21:22:26 +00:00
f2d77e4496 remove unused includes from editors/space_* 2010-08-08 08:14:07 +00:00
1f77f7b05a Brush/Paint internal changes
- remove brush array for each Paint struct, just use a single brush pointer.
- removed rna function based template filtering.
- filter brushes using a flag on the brush and the pointer poll function.
- set the brushes using a new operator WM_OT_context_set_id().

TODO
- remake startup.blend, currently brush groupings are lost.
- rewrite WM_OT_context_set_id() to use rna introspection.
2010-08-04 12:18:07 +00:00
708ef64663 include cleanup, no functional changes
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases)
- removed DNA_wave_types.h (never used)
- removed Main.wave
2010-08-04 04:01:27 +00:00
Nathan Letwory
ef3824b713 Add button to set Compression level when output to PNG. Without this there'd be absolute no compression at all = large PNGs. 2010-08-03 23:55:34 +00:00
5fa7d1c1b4 2.5: code changes to reduce the usage of G.main and pass it along
or get it from the context instead.
2010-08-01 12:47:49 +00:00
188d1384fe Fix de/select all operator naming for consistency 2010-07-21 22:57:48 +00:00
1033b60824 Fix #22911
[#22911] Node editors: pressing home doesn't zoom properly

Was using the incorrect value to calculate the new area
(also a typo in the ymax/xmax).

The bug can be found on the 2.4x version too, not really
sure how old is it.
2010-07-19 22:47:15 +00:00
e25393a098 reverting commit r28693. Making backspace a 3rd delete key.
We already have 2 keys for delete, no need to add a 3rd, better use backspace only when it makes sense or allow users to hook it up to something.
2010-07-17 18:02:10 +00:00
5505697ac5 Merge GSOC Sculpt Branch: 28499-30319
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins
See log of that branch for details.
2010-07-14 14:11:03 +00:00
deb7402299 option for color wheel widget to make it easier to select values closer to white, enable for color balance. 2010-07-05 15:52:25 +00:00
83a2a4e5b8 Improvements to Blenders color balance (lift/gamma/gain).
Fairly closely match some mac application colin has called 'Looks', to give better results.
- lift is now applied non linear (was being added to the color)
- change the color wheel to preserve the luminance of the gamma and gain values, this stops the color from being set too dark (option for the color wheel template).
- sub-pixel precission for the color wheel since the white area at the center can make a lot of difference with a very small change.

This change will make existing node and sequencer setups lift render slighly differently however discussed this with Ton and he's ok with it.
2010-07-04 20:59:10 +00:00
8f825bd460 Fix #21062 and #22175: crash with node previews being calculated while
editing nodes. Now preview jobs are killed before making any node edits.
2010-07-04 19:58:52 +00:00
80f6102629 better reporting for file i/o failier, use system error message in more places: Permission Denied, No space left, File not found etc.
- blend load/save uses os message.
- image load gives os message. (remove check for slash at end of line, just let the os report an error)
- python api load image/font/text raise errors with message (was just retuning None for image and font)
- minor edits to py api errors.
2010-07-03 17:47:06 +00:00