Commit Graph

23 Commits

Author SHA1 Message Date
c1d82e5849 Templates: tweaks to startup templates.
* 2D Animation: lots of changes from the grease pencil team. Properties
  editor layouts, brush and material settings, and more.
* 3D Viewport: wireframes set to 1.0.
* World: use nodes by default.
* Node Editor: use narrow toolbar.
2018-12-31 16:26:22 +01:00
238d30169f Templates: tweaks to startup templates, add sculpting template. 2018-10-01 17:32:59 +02:00
1c815e0826 Workspaces: move 2D Animation, VFX and Video workspaces into own templates.
These can now be acessed from the File > New, Ctrl+N, or the splash screen.
Since these are application templates, users can save a separate startup.blend
for each. User preferences are shared between these templates though.

This also fixes some issues in the default startup.blend (triangulated cube..).

Differential Revision: https://developer.blender.org/D3690
2018-09-18 19:38:20 +02:00
444934632a Workspaces: add new default workspaces in startup.blend. 2018-08-20 16:23:22 +02:00
aaa02bd490 startup.blend, update movie-tracking layout T41660
Layout by @sebastian_k, now includes 3D view.
2014-12-10 16:49:00 +01:00
bf8c078c55 Fix wrong temporary path in user preferences, revert startup.blend and instead
do the freestyle changes in BLO_update_defaults_startup_blend.
2013-09-16 21:05:39 +00:00
c43e7bfd74 "Fix" [#36551] Camera has wrong rotation in default scene :P 2013-08-23 21:37:39 +00:00
dfe26156fa edits to startup.blend
- temp dir /tmp\ --> /tmp/
- set sequencer cache limit from 128 --> 1024
- set sequencer view to RGB --> RGBA
2013-04-14 15:26:35 +00:00
bcf2ee7399 Recovered factory settings for Freestyle. 2013-04-07 09:25:28 +00:00
f5a28a288b Change default margin for bake to 16 pixels 2013-03-04 15:58:40 +00:00
343fb03677 startup.blend edits
- make timeline less tall.
- make outliner more tall.
- set node and image channel displayes to RGBA.
2013-01-30 15:34:02 +00:00
c87fed669b correct 2 issues with startup.blend
- scroll bars were not in info space
- bake bias was 0.0, changed to 0.001 as it is for new scenes
2013-01-06 15:59:14 +00:00
dd582e0308 set compositor background scale to 1.0 2012-12-16 09:41:39 +00:00
25b7d35484 fix/workaround [#33309] small + in few windows
text/image/compo were missing '+', toggling adds them.
2012-11-28 09:10:27 +00:00
24c94eb61c changes to startup.blend
- Set render tile size to 64x64 pixels
- Set default lamp area size to 0.1 (see commit 52012)
2012-11-21 08:59:25 +00:00
eab6d5bf72 made mistake of saving last startup.blend on my second monitor, looks like this stores absolute position and messes up using '-p' argument.
also add file menu to '3D View Full', since we had quite a few complaints there was no obvious way to get back out of the screen.
2012-10-24 15:38:38 +00:00
69f0a3164b - enable GPU mipmap generation by default (Sergey and I wanted to change this before but it was too close to release).
- set opengl-solid display for the sequencer preview.
2012-10-24 03:35:43 +00:00
ea3db4a71a resize info header (was too much white space) 2012-10-08 10:50:18 +00:00
765865c3b1 Update startup.blend to store proper default theme
(there were several differences on color theme stored in startup.blend
and colors after restoring them by Reset to Default Theme button).

Should be no other changes.
2012-09-24 17:57:14 +00:00
ade0541b78 remove mask layer from default cube 2012-09-21 07:21:35 +00:00
f2d06dc257 default player was still set to 2.4x, default to internal (thought this was changed in previous commit). 2012-08-11 18:58:30 +00:00
ce1c516d2a rename full viewport and disable manipulator 2012-08-11 18:54:45 +00:00
5f341a846b startup.blend and preview.blend are now converted to C at build time.
made some changes to startup.c
- change default player to internal since its working now.
- added new screen for full screen 3d viewport (nice for demo's and navigating)
- disable cursor depth option (was enabled by default because of re-used flag)
2012-08-11 12:26:43 +00:00