Commit Graph

11 Commits

Author SHA1 Message Date
abd6b1d7b2 Fix T85049: Geometry Nodes: How to handle instances with shear?
Use transform matrices instead of loc, rot, scale variables to store instance transforms.

Reviewed By: JacquesLucke

Differential Revision: http://developer.blender.org/D10211
2021-01-26 18:21:12 +01:00
c50e5fcc34 Cleanup: use C++ style casts in various places 2020-08-07 18:42:21 +02:00
7283e6fb73 Merge branch 'blender-v2.90-release' into master 2020-08-07 10:04:57 +02:00
91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00
0ae2a1d12a Particles: improve emitter when object is animated 2020-07-25 14:51:15 +02:00
f359672c35 Particles: spawn particles on mesh surface 2020-07-23 22:30:22 +02:00
8cbbdedaf4 Refactor: Update integer type usage
This updates the usage of integer types in code I wrote according to our new style guides.

Major changes:
* Use signed instead of unsigned integers in many places.
* C++ containers in blenlib use `int64_t` for size and indices now (instead of `uint`).
* Hash values for C++ containers are 64 bit wide now (instead of 32 bit).

I do hope that I broke no builds, but it is quite likely that some compiler reports
slightly different errors. Please let me know when there are any errors. If the fix
is small, feel free to commit it yourself.
I compiled successfully on linux with gcc and on windows.
2020-07-20 12:16:20 +02:00
f62204718b BLI: initial hash function for Color4b and float4x4 2020-07-10 12:57:28 +02:00
7704e6a678 Cleanup: bring operator overloads closer together 2020-07-03 14:31:26 +02:00
9bb7d6ed68 BLI: put C++ data structures in "blender" namespace instead of "BLI"
We plan to use the "blender" namespace in other modules as well.
2020-06-09 10:27:24 +02:00
0e52b91f97 BLI: add float2, float3, float4x4, Color4f and Color4b
Reviewers: brecht, campbellbarton, sergey

Differential Revision: https://developer.blender.org/D7450
2020-04-21 16:57:00 +02:00