This commit renames 'execute' to 'run' because:
- This follows Python's "PyRun" which these functions wrap.
- Execution functions can use either exec/eval modes,
making naming awkward (for future API refactoring).
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.
This patch has been generated by P1561 followed by `make format`.
Differential Revision: https://developer.blender.org/D8466
BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
The reported crash case seems to be caused by freeing compiled Python
objects in a thread. Now this issue is avoided by allocating a buffer to
store a Python script and using BPY_string_exec() to run the script. This
makes it unnecessary to repeatedly create and destroy Text data blocks.
Many thanks to Campbell Barton for his help on the bug fix.
(See commit e1771e72fbbf828dbf5bed871b814288389f3611 for more detail of
the problem).
Fixed for #include <Python.h> not properly put in the extern "C" { ... } construct.
Also removed redundant inclusion of the header file in the Freestyle Python API code.
The issue was caused by including both Python.h and BLI_math.h. Since the macro
definition in Python.h was unconditional, it was necessary to include it first and then
BLI_math.h.
Addressing the issue turned out to affect many Freestyle source files. There were several
other coding flaws that complicated the situation:
1. intern/system/FreestyleConfig.h was abused just to include BLI_math.h which was in
fact unnecessary in FreestyleConfig.h. While addressing this, inclusion of both math.h
and BLI_math.h had to be duly dealt with to avoid a compiler error about round().
2. #include <Python.h> was not properly put in the extern "C" { ... } construct.
3. intern/view_map/Interface0D.h and intern/python/Director.h, both of which included
Python.h, were included from within Freestyle header files that were almost or completely
independent of Python. These non-Python header files were used everywhere in the
Freestyle code base, causing many cases of the reported macro redefinitions.
4. The Director.h file was also declaring 'using namespace Freestyle', which was causing
another scope issue in several Freestyle header files.
This commit is intended to address the first problem above. Subsequent commits will deal
with the other three.
Addition of the path to the Freestyle Python API modules to 'sys.path' was delayed until
the first Freestyle rendering, so that any import attempt of the modules in the Python
Console always failed. Now the update of 'sys.path' is done at Blender start-up.
This allows the Freestyle-specific modules to be imported without running Freestyle,
facilitating quick interactive testing in the Console.