Commit Graph

23816 Commits

Author SHA1 Message Date
bd1363a898 fix for divide by zero on vertex dirt script, show from the vertex paint menu 2010-04-21 16:22:37 +00:00
ec9f2af659 fix for crash drawing weights in lattice editmode. 2010-04-21 14:46:32 +00:00
fba7ebcbea replace add_v3_v3v3() --> add_v3_v3() where possible 2010-04-21 12:27:48 +00:00
f7717b2e80 option to use curve point weights to influence particle effectors. 2010-04-21 11:59:47 +00:00
6a5c036304 py api. bpy.utils.relpath() function. 2010-04-21 09:27:36 +00:00
0430572dee bugfix [#22098] Binreloc buffer overrun
from Dan Eicher (dna)

there are many of these in blender however this case could happen quite easily.
2010-04-21 07:59:16 +00:00
9c69a8028b bugfix [#22091] Crashing on Add Shortcut 2010-04-21 07:56:34 +00:00
0ebcc8557f [#22100] Jpeg2000 null pointer dereference
found by Dan Eicher (dna)
2010-04-21 07:49:06 +00:00
10796a1a7b Fix [#22099] Interactive Loopcut hs anoyin problem
Made the loop cut confirmation (when finding an edge ring to cut) happen on 
mouse press, rather than release.

This has a nice side effect when using the 'release confirm' option, combining 
the two steps into one - with this on you can click once to immediately place the 
cut in the center, or click+drag to move the cut line where you want it to.

See: http://mke3.net/blender/devel/2.5/loopcut_releaseconfirm.mov
2010-04-21 04:21:27 +00:00
3ad3d9e5ca Fix [#22082] World gradients look like poo
(nice)

Added dither support to in-progress render float->byte conversions.
2010-04-21 02:48:49 +00:00
24eedb2175 vertex group option for lattice, needed for applying a lattice to a beard/moustache without moving the roots about. 2010-04-20 21:38:55 +00:00
3754201720 fix for crash getting the current material & more verbose library errors 2010-04-20 16:12:39 +00:00
ed4377faa7 replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
716e9c5f47 Fix case of accessing freed windowmanager memory after reading a file. 2010-04-20 14:58:46 +00:00
870115be85 hidden durian feature for entering a new path when linked libs are not found. 2010-04-20 10:36:00 +00:00
0d5075676e Fix #22085: compile error on windows, M_PI undeclared. 2010-04-20 09:28:15 +00:00
Dalai Felinto
dd2080f5c4 BGE EPY Docs: PhysicsConstraints and fixes in other modules
PhysicsConstraints module documented by Jean-François (Ninja Goliath) based on GameKit 2nd ed.
Thanks for the initiative and the great help!

General advice for anyone helping with EpyDocs:
* use :: instead of : to keep the indentation correct,
* use B{} for clarity when needed (e.g. createConstraints)

Adding F13 to F19 to complement Matt's recent commit
* There are other (not so important) functions in PhysicsConstraints module that are not exposed in the documentation right now.

The generated page is temporarily here, if someone want to review it:
http://blenderecia.orgfree.com/blender/tmp/PhysicsConstraints-module.html
2010-04-20 08:23:22 +00:00
b52eddd95a Made playback operators use exec() callback instead of invoke(), so that these can be used for Python scripts.
Note that this is not the patch by dfelinto on the mailing list, since that fix would cause compiler warnings. Also, the invoke() (with the extra wmEvent* arg) is superfluous here, so there shouldn't be any problems with making this exec() only instead.
2010-04-20 02:39:07 +00:00
45abe2baf2 Added F13 - F19 keys for game engine too. 2010-04-20 01:04:00 +00:00
3a04262c4c Added ability to use up to F19 on the keyboard (previous max was F12).
GHOST is already collecting up to F24, but I've only got up to F19 on this 
keyboard so I've just committed what I could test here.
2010-04-20 00:08:27 +00:00
4d39e04102 change mathutils 'repr' functions to closer match input 2010-04-19 22:02:53 +00:00
4a99303967 == file browser ==
Select from last selection. This new setting allows to select all files from the last selected to the current. (Works like SHIFT+SELECT in Windows file browser)
Keymap is LEFTMOUSE+ALT for now since LEFTMOUSE+CTRL is already used for renaming (like in outliner)
2010-04-19 19:29:40 +00:00
37a1297a55 Fix crash when invoking File->Save from the menu
Operator can't call itself! Just call the actual exec function instead.
2010-04-19 18:11:00 +00:00
454470e0bd setting array slices wasnt running rna update
eg:
 scene.visible_layers[:] = obj.layers
2010-04-19 13:37:44 +00:00
8abd21dbc5 Fix crash playing back files with saved speed control sequencer strip,
frameMap cache was not set to NULL on load.
2010-04-19 13:27:54 +00:00
13e0d584c0 Python API fix: Add COMPAT_ENGINES to properties_data_camera 2010-04-19 11:24:22 +00:00
1dce678c2b Fix problem with limit rotation constraints during transform. This code
would convert from quat to matrix and back if the bone had any constraint,
but did not normalize the quat first as done in other places, giving a
sudden jump when starting transform on some bones with constraints. Two
changes:

* Normalize quaternion first.
* Only do this conversion on bones with limit rotation constraints,
  instead of all bones with any constraint.
2010-04-19 09:38:36 +00:00
3b502ca727 image operator poll functions for reload and replace now check for a valid image, but not a valid buffer. 2010-04-19 07:28:23 +00:00
fb0291523a After handling demohero's keymaps to a beta tester it became apparent
that going for the full hotkey translation is actually counter
productive. Now using a more conservative keymap by Michael W that
focuses on general navigation, selection and other details
2010-04-19 06:20:16 +00:00
2f56d8d2e7 Fix [#22056] Minor UI problem in File Browser 2010-04-19 04:39:01 +00:00
aaa6b7f165 Fix [#22058] Presets system not setting some input options.
Added a few more input properties to store in interaction presets
2010-04-19 01:50:30 +00:00
7a1a7ddbee Reverting edit mode Shrink Fatten to Alt+S after talking to Ali. This
makes it inline with curve Shrink Fatten and is a nicer regular use
hotkey
2010-04-19 01:22:56 +00:00
6bc2eb1949 Python API fix: Make properties_texture compatible with COMPAT_ENGINES, also a little enhancement for data_mesh (thanks to Matt) 2010-04-19 00:39:46 +00:00
97d90fad43 New and much improved Maya Interaction Preset by demohero 2010-04-19 00:29:50 +00:00
6cdf29e1c9 Python API: Make properties_data_mesh compatible with COMPAT_ENGINES. (supervised by Matt ;) 2010-04-18 23:52:37 +00:00
30bf23d22d Add support for >2GiB files (as r28267) and some cleanups. 2010-04-18 20:47:05 +00:00
cf4d63c09d == sequencer ==
* new icon for split view (at least temporary)
* icon buttons in header rather than popup menus for better efficiency (can easily be changed in python UI script again)
2010-04-18 18:46:16 +00:00
4d1903870a Brought back editable anim_startofs and anim_endofs both with shuffle test 2010-04-18 18:30:55 +00:00
f05a7e70b2 This fixes largefile (> 4GB) problems in Linux.
(File browser showing negative file sizes, etc.)
2010-04-18 17:26:37 +00:00
748ad6749e MSVC 9 projectfiles
* update: SCA_PythonKeyboard.c and SCA_PythonMouse.c
2010-04-18 17:09:35 +00:00
59b661a290 Bugfix: text buttons in zoomed in or out views, didn't get the cursor on the
right location for mouseclicks.
2010-04-18 17:05:55 +00:00
75911e0e30 Brought back negative Channel-Variables in preview header, so
that preview can show final result from inside a meta strip again.
2010-04-18 16:30:46 +00:00
8efdcaf038 removed icons in proxy preview render size selection. (They don't
really help, if they are non-existent...)
2010-04-18 15:30:21 +00:00
f1eab048d3 == Sequencer ==
Removed seqrectx and seqrecty global variables.
2010-04-18 14:48:53 +00:00
4fde9823fd possible fix for [#22057] Autoname L/R in bones names center bones as .R
Bone would get a '.' added even when there was no extension.
(center limit would still be useful)

- name flipping function used sizeof() incorrectly.
- ED_lorem should be extern.
2010-04-18 14:47:45 +00:00
153081accd Applied:
[#21390] Sequencer: Shifted frames on Time Flip/Flip Backwards

thanks to Koen Ribus(kori) for the patch.
2010-04-18 13:25:51 +00:00
cf1953bb7e Brought back secondary input filtering, thereby
fixing 
[#21014] SEQUENCER: Can no longer apply colour balance filter to colour effect strip.

Also: reordered some UI elements so that
geometry, time and color modifications are grouped together.
2010-04-18 13:05:17 +00:00
a5431b53dd Brought back N-key for sequencer preview. 2010-04-18 12:19:07 +00:00
4fcbc36c1c Added RAW-DV-files (.dv) to filelist, so that drag-n-drop
to the sequencer timeline works properly.
2010-04-18 12:00:53 +00:00
8f1500da00 remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00